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Are Japanese Video Games Making a Comeback?

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PhysicalStamina so i made a new avatar from Who's askin'? Since: Apr, 2012 Relationship Status: It's so nice to be turned on again
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#26: May 2nd 2017 at 9:49:13 AM

I mean, can you give any example of Japan "falling behind"?

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iamathousandapples The Collective from Northeast Ohio Megablob Since: Oct, 2009
The Collective
#27: May 2nd 2017 at 11:48:39 AM

I'd say Nintendo's downgrading from supergiant to regular giant to cult company status is a good one. Although I'd say a lot of perceived falling just comes from blunders on the companies that region's video game industry's fault.

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superboy313 Since: May, 2015
#28: May 2nd 2017 at 4:01:16 PM

[up][up]Mostly it's due to Japan wasting time making their own game engines rather than using middleware and less critically acclaimed titles showing up. (Not counting the Big N)

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
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#29: May 2nd 2017 at 4:02:45 PM

There is nothing wrong with making your own engine from scratch,and there's nothing wrong using already built engine

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ThriceCharming Red Spade, Black Heart from Maryland Since: Nov, 2013 Relationship Status: Maxing my social links
Red Spade, Black Heart
#30: May 6th 2017 at 5:27:28 AM

Can Nintendo really be called a cult company, given the flat-out insane success of the Wii, DS, and 3DS? Like, yeah, the Wii U crashed and burned, but Nintendo made enough money off those other three things to launch three more generations' worth of failing consoles. And the Switch is doing really well, so.

Nintendo isn't a cult company, they just wear the skin of one. It's the corporate version of a hipster affectation (case in point). It's all part of their image, their brand.

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RabidTanker God-Mayor of Sim-Kind Since: May, 2014 Relationship Status: TV Tropes ruined my love life
God-Mayor of Sim-Kind
#31: May 14th 2017 at 4:43:35 PM

As someone who wants an Switch but can't buy one because they can't stay on the shelves for anything longer than an week, I feel that it's pretty obvious to say that Nintendo is doing well. Even if the Wii U was an "failure" around 13.56 million units were sold, which means around an few billions in revenue, excluding the various expenses of being an multinational corporation.

Plus there's all these other studios that came out with Persona, Fire Emblem, Dragon Quest, Pokemon, and more and I don't see them experiencing an sudden decline in popularity.

So how can the Japanese make an comeback if the majority of their companies didn't really fell behind that much in comparison to the rest of the industry?

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Midna Basically canon from way down south in the land of the traitors Since: Jan, 2001 Relationship Status: Shipping fictional characters
Basically canon
#32: May 14th 2017 at 7:07:55 PM

I'm with everyone else. Can they really "make a comeback" if they never fell from grace in the first place? They're like video games from anywhere else—they've had their ups and their downs, with very high ups and very low downs.

edited 14th May '17 7:08:48 PM by Midna

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FireCrawler2002 Since: Apr, 2017
#33: Jun 17th 2017 at 3:59:37 PM

By the way, I know this is kinda off-topic, but I noticed most of the big Western console game franchises in Gens 3 through 6 were actually European rather than North American. Tomb Raider, Rare's games, Ubisoft's games, Grand Theft Auto, Hitman, Timesplitters, etc. Even nowadays, while North American devs dominate the Triple A scene outside of Rockstar, Ubisoft and CD Projekt Red, Europeans still dominate the Indie scene, particularly Northern European countries like the UK, Sweden (Especially them), Finland, etc.

edited 17th Jun '17 4:03:41 PM by FireCrawler2002

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