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IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#6726: Mar 27th 2017 at 3:31:01 AM

[up][up]Which means they won't do it.

Gotta neglect those servants, yo.

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
Classifiedzerogoki from Canada Since: Apr, 2012 Relationship Status: I get a feeling so complicated...
#6727: Mar 27th 2017 at 5:04:30 PM

I think Ookubo mentioned in an interview with her and Kawasumi last October that she wanted the Blood Countess to play during Liz's NP so it's not that unlikely.

edited 27th Mar '17 5:06:33 PM by Classifiedzerogoki

"Strategy? Spacing? I just keep punching until I hit something." - Sol Badguy
alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
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#6728: Mar 27th 2017 at 5:08:39 PM

Probably at the CCC event/collab/singularity.

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32ndfreeze from Australia Since: Mar, 2012
#6729: Mar 28th 2017 at 12:11:24 AM

Got my 300 day Quartz today.

With that as well as yesterdays stream Quartz I'm sitting at 30~ rolls.

I have no plans to roll for a while, so hopefully I can build up a bit of a stockpile in case someone I really want comes around.

edited 28th Mar '17 12:11:35 AM by 32ndfreeze

"But if that happened, Melia might actually be happy. We can't have that." - Handsome Rob
Nouct insert commentary here from an east coast Since: Sep, 2014 Relationship Status: Tell me lies, tell me sweet little lies
alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄
#6731: Mar 28th 2017 at 1:07:45 AM

Please make your bait more/less obvious DW.

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Nouct insert commentary here from an east coast Since: Sep, 2014 Relationship Status: Tell me lies, tell me sweet little lies
insert commentary here
#6732: Mar 28th 2017 at 2:01:10 AM

Salt River interview

  • NP skip won't be implemented even though they could do it since the game isn't just about efficiency.
  • Auto battle/resolve isn't a high priority.
  • Servants now take about an average of 6 months to make and ten times the effort it did for the OG Servants.
  • Welfare Servants probably won't get interludes, but strengthening quests for them are a possibility.
  • Like the CCC event, some future events will require completion of Solomon.

edited 28th Mar '17 2:02:12 AM by Nouct

alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
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#6733: Mar 28th 2017 at 2:03:27 AM

Curse you, efficiency's awesome!

Auto Fight?You mean leaving the fight to RNG?

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Nouct insert commentary here from an east coast Since: Sep, 2014 Relationship Status: Tell me lies, tell me sweet little lies
insert commentary here
#6734: Mar 28th 2017 at 2:10:35 AM

In other mobile games you can just let the AI do the fighting for you, that's the kind of auto battle he was talking about.

Also a thing I forgot in the initial post, quests to grind bond points in Chaldea Gate are apparently not coming back.

edited 28th Mar '17 2:19:04 AM by Nouct

alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
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#6735: Mar 28th 2017 at 2:17:16 AM

I mean, I might try it for 1-5 AP things, but it sounds wasteful otherwise.

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ExeloMinish Since: Oct, 2010
#6736: Mar 28th 2017 at 2:49:41 AM

Of course they won't give bond grinders back. Bond now actually gets you things outside of a few lines in My Room.

IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#6737: Mar 28th 2017 at 3:14:06 AM

The game might not be about efficiency, Salt River, but we've seen the NP animation sixteen fucking billion times, we don't need to see it again when all we're doing is farming doors or hands. It's not a matter of efficiency, it's a matter of having everything be frustratingly longer than it needs to be.

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
Nouct insert commentary here from an east coast Since: Sep, 2014 Relationship Status: Tell me lies, tell me sweet little lies
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#6738: Mar 28th 2017 at 4:19:05 AM

The reason why we've been stuck in Fate/Grand Rerun for the last two months.

Goemon: I'm feeling rather afraid of saying "Please rerun" in the interview, but how are you holding up with the reruns? It should be quite tough to keep the reruns going while proceeding with the development of other things.

Shiokawa: It is tough. Even if it's the Lite version, the shop and Servant may not have originally been there, the BGM had to be made exclusively for the event, and there are many things included that were not there a year ago. If we just rerun the event as is people would think "It's nothing", so we've made adjustments and additions to all the reruns till now. Recently I've been focusing all my energy on the final singularity, and after that concentrating on giving part 1.5 a good start with the Shinjuku singularity, so the development time overlapped and we could not complete a new event in January & February.

Also Shiokawa's comments on event reruns in the future.

Goemon: Just to confirm, it is alright to confirm that all events will eventually be rerun?

Shiokawa: "All" might not be a very suitable word. For example, the timing of the 2015 Nero Festival did not fit, so we put the "Nightless Rose" CE in the rare prism shop. I think such variations will be released from now on, but we will prioritize the expectations of reruns in our plans as much as possible.

edited 28th Mar '17 4:21:05 AM by Nouct

Arha Since: Jan, 2010
#6739: Mar 28th 2017 at 4:51:22 AM

Nope, not going for Mordred again and Quetzalcoatl probably hates me too. I'll wait for B.B.

IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#6740: Mar 28th 2017 at 4:52:03 AM

The 'adjustments' and 'additions' they've made have been, for the most part, very minimal.

[up]Quetzy loves me. I think I've rolled six of her.

I guess it's not a bad thing, she does kick a lot of ass.

edited 28th Mar '17 4:52:30 AM by IAmNotCreativeEnough

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
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#6741: Mar 28th 2017 at 4:59:12 AM

Try rolling for Artoria, Arha.

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Arha Since: Jan, 2010
#6742: Mar 28th 2017 at 5:04:10 AM

oh yeah right i could use another five rare prisms

Xatu44 Since: Jul, 2013
#6743: Mar 28th 2017 at 8:11:50 AM

>NP skip won't be implemented even though they could do it since the game isn't just about efficiency.

>Auto battle/resolve isn't a high priority.

I'm glad to see that DW's not compromising on the ideals of the game for the sake of a few "m-muh efficiency" whiners. If you just skip all of the lines and actions of your Servants they're not even characters anymore, just pixels. At that point you could just play Clash of Clans or whatever.

edited 28th Mar '17 8:12:04 AM by Xatu44

doineedaname from Eastern US Since: Nov, 2010
#6744: Mar 28th 2017 at 8:26:59 AM

Sitting through the same three a dozen times a day gets really tedious and really boring extremely fast. I spent more time watching the NP animation on daily missions than actually fighting.

IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#6745: Mar 28th 2017 at 2:30:22 PM

It's not efficiency. It's annoyance. Not to mention quite a few NP lag older phones a lot and cause some phones to outright crash, rendering them unusable.

Furthermore, I trust you know you're wandering very close to flamebait, considering several of us would welcome that feature with open arms and you're insulting us.

Actually, it's not even close, it is flamebait.

edited 28th Mar '17 2:31:51 PM by IAmNotCreativeEnough

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
MetaflarePrime Yubi yubi! from Bed Since: Aug, 2013 Relationship Status: Chocolate!
Yubi yubi!
#6746: Mar 28th 2017 at 4:32:27 PM

besides if they add the option to skip them, it's not like the option to watch them dissapears

As long as they don't remove options, adding more options is never wrong.

"Have a good day. Have a good week. Have a good month. Have a good year. Have a good life." ~Civia
Xatu44 Since: Jul, 2013
#6747: Mar 28th 2017 at 5:07:11 PM

[up]You say that, but that's literally the reason that the full updated patch for FSN Realta Nua hasn't been completed yet; the people working on it are too busy arguing about switches and additional features to actually complete the project.

Though yes, calling people who want an NP skip, especially people whose phones explode from overly intensive sections of the game whiners was wrong, so sorry about that. Complaining about the lack of an NP skip when you break the terms of service and run multiple accounts isn't on the level though when you could easily cut your farming time dramatically by playing normally. At that point, your hell is self-inflicted. Also do you solely play FGO while farming? Not doing something else like reading a book, playing some other game, or watching anime is a pretty fast way to go crazy.

IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#6748: Mar 28th 2017 at 5:22:16 PM

Here's the thing:

It's not about farming either.

We've seen the NP animation. A million times. If we want to see it, we'll just disable NP skip. I get that it takes effort to do. I get that they're thinking less 'efficiency' and more 'artistry'.

But I've seen that animation.

It only works once. Every time after that, it's something I have already seen.

A lot of JRPG these days have started to approach the problem the same way Disgaea lets you approach it. Namely, a lot of modern JRPG have an option that makes it so you only see each attack animation once and every time after that it's skipped.

That? That would be the perfect NP skip function.

Incidentally, Shiokawa said it himself. It would be easy to add, and what you brought up, it delaying other stuff, isn't relevant in the least. The programmers and coders are not the ones behind the glacial pace of FGO's development - they've said before that the reason stuff takes so long to come out is that the Writing Staff takes forever.

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
NapoleonDeCheese Since: Oct, 2010
#6749: Mar 28th 2017 at 5:50:43 PM

To be fair, I can see why a story dealing with a massive crisis through time and the multiverse dealing with dozens and dozens of characters, with the pressure of keeping adding more and upping the stakes, and trying to keep it all from collapsing under its own weight, would take a sweet long time to complete.

The problem is, seen from that perspective, Grand Order's story would probably fit another narrative format, like a series of books or even a manga, better.

IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#6750: Mar 28th 2017 at 5:59:04 PM

I think the format of a videogame actually works.

I mean, how did we beat the impossible odds time and time again?

We're time travellers, we just 'reloaded' back in time to a 'previous save', whenever we failed.

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari

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