Follow TV Tropes

Following

What are the cultiral and militry implications of this Magic-system.

Go To

Fomar Since: Jan, 2001 Relationship Status: [TOP SECRET]
#1: Feb 7th 2015 at 1:44:22 AM

I've been working for quite some time to come up with a magic system that was poweful and flexible while at the same time causing me as few headaches as possible. That quest has lead me to "Ether-Craft!" a form of magic inspired by Psy and Ki abilities.

This is the basis of Ether-craft, ether is force that is both generated by living things and found almost everywhere in nature. Ether-crafters through birth or training can tap into this energy and use it for a verity of purposes.

Going with my sources the first ability developed is sensory, Crafters can feel the ether given off by all things. They have a general sense of a being's physical and emotional state.

Personal augmentations: Crafters can greatly augment their physical capabilities. the degree to which this can be done is determined by raw power,tolerance and skill. it's also possible to perform selective augmentation.

Psychically Aspected Ether waves:Crafters can broadcast ether waves that serve as medium for mental communication.

Physically Aspected Ether waves: Ether waves of this sort behave most like kinetic energy out of all the mundane energies. These vibratory-waves are conducted best by liquids, second by solids and third by vapor; only on certain high frequencies can vapors be used as an effective medium. Ether can be used to manipulate matter,as though one had an extra set of clumsy hands; practice results in finer control. Matter can be made to tense or relax, effecting it's strength and flexibility as long as ether is channeled through it. Force can be channels into matter to acclerate it, increase it's destructive potential; see Gambit from X-men for example, or to rip it a apart in a manner resembling the phenomenon of destructive-resonance.

Ether-Plasm: Ether can be used to manifest and control Plasm, the stuff that ghost are made of. A phenomenon somewhere between a force and a substance. Translucint and bluish silver color resmbling vapour when at rest,but crackling like electriscity when agitated. Plasm can be used to blast targets, leaving damage that looks a mixture of impact and errorsion. Plasma can also be be used to defened, field and envelopes protect from all manner of harm. It can also be modeled into simple shapes, it would take great knowledge and precesion to create complex machines.

These abilities are the more esoteric

Sublimation: the ability to partialy or wholly shift matter into a "higher" and more malleable state/plane of existence. Intangiblility,Invisibility, Teleportation,Storage by "dematerialization" and the transfiguration of matter.

Eidolons/ apparitions: create subordinate psychic entities. The most basic of these are just bundles of programmed ether; such as scry-eyes that can be used to spy on distant locations. The more advanced and dangerous to produce are created by breaking off a piece of your own soul for use as the nucleus of a construct. These more advanced Eidolons can take physical form, a form which is influenced by the subconscious. Because they are extensions of their Crafter, the crafter can be harmed through the Eidolon.

" Magic is a method of talking to the universe in words that it cannot ignore."
Add Post

Total posts: 1
Top