Partner programs? Older year students are there to be guides to younger years, Age and Experience teaching a new generation!
Definitely mentorship programs, yeah.
Just a heads up guys, Saturn's been having some pretty nasty computer trouble; not sure when she's gonna be back online.
I like the mentorship idea, but I think another thing we could do is missions that are explicitly for teaching all years something, with the specific lesson depending on the year, so that not everyone has quite the same experience.
Life's too short, so love the one you got.Both and sound interesting ideas to me.
Nihil assumpseris, sed omnia resolvere!Another option could be that characters are paired together differently at the start of each year to encourage networking and social diversification, which would explain why a first-year could get paired with a second-year. Not sure if it should be randomized, and whether or not partnerships should stay within their house.
I like Taco's idea. Could be fun.
Life's too short, so love the one you got.Just checking, is there a main thread yet?
Nihil assumpseris, sed omnia resolvere!If you mean an actual role-playing thread, I don't think so.
Life's too short, so love the one you got.ALRIGHT GUYS, SATURN HAS SPOKEN TO ME ON SKYPE AND I'M TAKING OVER.
Anyone interested in co-GM'ing should just give me a heads up. I'm gonna be looking over the signups then launch this thing either tonight or tomorrow.
Double post because IT BEGINS.
Emma and Andromeda are just going to get along splendidly, aren't they?
Yeah I guess I just kinda went ahead and made them have bad blood already. Hope that's not a problem for you. I'll edit it out if you like, but it feels like the direction things were going anyway.
-dramatic music ensues-That's fine. I'd be surprised if they hadn't tried to fight each other over the last 2 years of schooling. They're probably rivals. XD
They have at least one score to settle, so that's something.
-dramatic music ensues-Ah high School students. Arguing on the transport to school.
Also who would be familiar with Bryan?
edited 7th Jan '15 9:45:03 AM by EchoingSilence
Sorry I didn't do anything yesterday. I was at the DMV for most of the day.
Life's too short, so love the one you got.A question for Saturn/Taco: how exactly does the manifestation work? I'm under the impression that the Bae "moves" in relation to the user. So if the user is standing still, the Bae's range is a constant sphere around them. If the user is moving, and the Bae would otherwise be standing still, then the Bae is moving at that speed.
Or is it a "move out of range = dematerialization, to be "re-summoned" later" deal?
Hopefully my either way my in-game post isn't horribly unworkable.
edited 12th Jan '15 10:24:38 PM by Sharur
Nihil assumpseris, sed omnia resolvere!So uh
Where do we go from here? I want to bump the RP thread by posting an RP action but I don't really know what Elisia'd do in the airlock, nor would I know how many people are already there/flying/still in the ship etc.
Wait the doors are closing? I must of miscounted, as I was waiting to see if anyone else needed a ride over. Uh...are Daniel and Carmelita stuck outside?
Nihil assumpseris, sed omnia resolvere!Seems so. Bryan and Reave are trying to get it open, slight panic so the solution may be mundane.
...Well, looks like I screwed myself over again. (-__-')
Ok, so I'm currently not on the bug-rocket-machine right now?
"Baka baka baka, teme teme teme, baka baka, teme baka."A strong answer would require an answer to my question above (post#18), but probably. Both Daniel and Carmelita were accelerated to high speed, and shot though to...closed doors apparently.
Darn. I planning to act after either a) everyone had left, as I didn't want anyone to be stranded, or b) the room depressurized completely.
Nihil assumpseris, sed omnia resolvere!From the looks of it, they are stuck outside for the moment. We could all change up our posts to fix that.
The main discussion thread for our Bae Blades RP.
So, I know what kind of missions in outer space will be doing, but I realized that because a lot of our characters are in different years, I'm not sure how to keep them partnered up for missions and such. Any suggestions?