"back then"
Well it's a bit better now.
Oh really when?I can say more than a tiny handful of Pokemon are good now! I'd dare say a modest handful!
I sure said that!Gosh, Pulse!
Well, glitch is kind of accurate. Or error in the programming, I guess.
Regardless, Night Shade would've been useful though.
I'm glad it's fixed and that they have far better moves like Shadow Ball now.
I played all generations except 4 and 5. Never got around to beating the champion in Pokemon X, though.
it also didn't help that in gens 2 and 3 most dark types were physical when it was a special type, and certain psychic types got the elemental punches to deal with steel types anyway.
Oh Yeah I beat them all too.
Well Gen 1 had all of those issues but I can still play Gen 1 and enjoy it sans nostalgia. Its still fun and playable despite all those issues. hell you wouldn't notice some of them if you if people didn't constantly point them out to you.
youtube.com/Fire Trainer 92To each his own I guess. I tried a gen 1 mod and just couldn't get into it. The new ones spoil you bad.
I can play all the gens with ease, no nostalgia required.
I don't really feel like playing the Gen I or II games... they feel like they'd break if you looked at them funny.
Honestly, even Red is easy for me to play to this day. Sadly, the original Gen II games have battery issues due to the Day/Night system that can erase the whole game. And I don't think you can just start it over like you can sometimes with Missingno(who never made me erase a game, but he's also sometimes been a major teammate and done well).
I guess that would be a reason people would enmaulate Gen 2. That battery thing.
Pretty much. I know sometimes the clock stops working in the Gen III games. I forget if that was applied to FR/LG. I have not played them in a long time. Last time was the Touhoumon, and I remember asking for a clock setting... but that could've been a Ruby/Sapphire/Emerald feature put in.
Yeah but the clock not working in RSE just means you can't grow berries. It doesn't otherwise prevent you from enjoying the game.
What about time-based evolutions like Espeon and Umbreon?
Eevee wasn't naturally found in the Ruby/Sapphire/Emerald. Might be more of an issue with Fire Red and Leaf Green though.
I think Chariot might mean making the game entirely unplayable. I can't remember if you could save anymore after a while when the data was cleared due to the Night/Day system bug or not. Which virtually makes the game worthless because nobody can quickly go through in a day. They're very long games.
R/S/E is still playable, even if a few mons become unavailable.
That too.
edited 20th Sep '14 9:48:56 AM by Irene
x3
Pretty sure those were never in the game. The clock was only used to grow berries as far as I remember.
edited 20th Sep '14 9:50:46 AM by Chariot
The clock was also used to regulate the tide in that one cavern that I forget the name of.
Shoal Cave or something.
So no Snorunt or Shell Bell for you.
Oh really when?That's actually a fairly big hit. I am so happy for the remakes due to the "fix" on this. Since I don't remember if replacing the battery lets you fix the clock or not.
The RSE clock was indeed used for Espeon/Umbreon evolution, but you had to trade an Eevee over for this to matter so this is easy to miss.
FRLG had no clock at all so Eevee couldn't evolve via happiness there. If you didn't have one of the GC games trading an Eevee over to Hoenn was the only way to get Espeon or Umbreon at all.
Fair enough. Glitch was probably the wrong term, but still: they had poor balance back then.
If everyone were normal, the world would be a dull place. Like reality television.