An interesting read, and I think game developers (and other businesses as well) could stand to learn a lesson from how Nintendo failed to take heed of the trends in gaming at the time.
Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)Yamauchi also highly criticized large-scale AAA games and said companies who make these kinds of games will eventually go bankrupt. ”Large-scale games are done for. If they continue to be made, then companies around the world will go under,” said Yamauchi.
Damn, he was some kind of wizard.
Too bad he was only half right, he underestimated the amount of dudebros who would very willingly buy whatever's heavily marketed.
The GameCube may not have had the third-party support that would have made it a strong contender with the PS 2 and Xbox, but that doesn't mean it didn't have some of my favorite games of all time on it. The year I got a GCN for Christmas is always going to be one of my fondest memories.
Amen to that, Mr. Yamauchi. One brown game every now and then isn't a bad thing, but we seem to live in a market where any sign of primary colors whatsoever will get a game dismissed as kiddie crap and every other game is a military FPS trying to piggyback on the success of Call Of Duty.
http://www.dromble.com/2014/01/07/dolphin-tale-story-of-gamecube/
Dumbo