Kind of a slow start. But yeah, it sure brings back good memories watching them go through the intro (as well as bring up the question as to why the hell did they change out the frying pan for a nail studded bat?!)
They're a little pretentious and flat out stupid sometimes, but it's great to see folks that just love making games talk about a game they made. All the little details and such - I picked up on a lot of them but I never realized some of the more nuanced ones.
edited 29th May '13 6:38:56 PM by Hashil
So, Ratchet & Clank 2/3, and not Conkers? I now want a developer commentary for every game I like :(
My angry rant blog!I've never actually played Conker's Bad Fur Day (I only ever had Conker's Pocket Tales...the less said about that the better), so I think I might enjoy this.
Insert witty and clever quip here. My page, as the database hates my handle.I played that, as well. My brother used to have it. I actually liked it; even have some of the music on my 3DS. Only thing that kept stumping me was a mission in the Mako Islands where I had to shoot coconuts. Until I realized I'd get a better score shooting them pointblank, as opposed to button mashing away.
When you wish upon a side of beef, soon will come an end to all your grief
Hey guys. If you don't know, the developers of Conker's Bad Fur Day (Chris Seavor, Shawll Pile, Chris Marlow, and more) are doing a "Let's Play" of sorts with Conker's Bad Fur Day:
https://www.youtube.com/watch?v=VgtAXCaSlpk
It's really interesting to hear them talk about development and the stuff they had to cut out, and it's also hilarious to see the creators themselves play poorly at the beginning and rant on current events in the world.