I'm getting the patch for version 1.08 as well.
Does it have an error message too?
Granted,20GBs left is essentially a dead zone for the PS 4.
Secret SignatureNo, I've got 203.3 GB free space.
The PS 4 will display the games full size while downloading an update ocasionaly, rest assured it will only download the couple hundred megs the update is.
Unless you cancle it, then you may have to redownload the whole game.
Saurce: This issue commonly plauges Destiny.
If I remember right it basically runs a check of all patch files or something and then just downloads only the new ones.
Oh really when?Level 5 sneak gives a temporary invisibility / Chameleon effect now. I just tried it on one of my Sneak characters.
A new glitch that allows almost any mod to be used with any weapon.
https://www.reddit.com/r/fo4/comments/4u81su/forced_mod_attach_glitch_guide/?st=ir05d5ob&sh=8683a87e
This reddit post explains it in detail.
So I'm having a lot of fun with this new glitch, like making that Lorenzo's Flamer in the video to destroy everything with Force Push. I recommend against putting the MIRV mod on anything automatic, like a Minigun, since it crashed the game if you fire it too long.
I keep fucking it up and scrapping my weapons. I'm lucky I have so many.
Vault Tec DLC is tomorrow right?
Oh really when?Yeah.
The glitch timing is tricky, but doable.
edited 25th Jul '16 1:00:28 PM by VeryMelon
Vault tec dlc is now, actually.
Nice, I'll give it a try when I get home.
I'm looking forward to the day in the future, maybe a year from now, when a comprehensive list of enhancement mods comes out for Fallout 4 à la S.T.E.P. for Skyrim.
I've been installing mods here and there depending on what looks cool, and the game is pretty stable so far, but I want to really push it and see how much I can squeeze in there before it crashes.
Anyone know where the power plant is in Vault 88?
There's a power plant? I just built little generators.
Oh really when?Yes, I found it, it generates 150 power and it's actually in the entry area of the vault near where you find the ghoulified security chief. I spent a good 20 minutes running in noclip mode running cables from the power plant to water purifier through the walls.
Wonder if this settlement can be attacked.
edited 26th Jul '16 7:52:42 PM by CaptainCapsase
Yeah it can. I was busy building it and a bunch of raiders poured in.
Vault structure parts transmit power through them. So as long as your Vault is directly attached to the pre-built entrance section, you'll be able to access the power from the pre-built generator without stringing a lot of wires.
Just make sure to use the special Vault power conduit to actually access the power.
Also I finished the questlines for the DLC. I ended up rigging all the experiments to not be evil, which meant at the end of the questline all the Vault dwellers loved me but Overseer Barstow was so furious that she stormed off and left the Vault for good.
edited 26th Jul '16 8:12:16 PM by Falrinn
I did the same. Was sorely tempted to shoot her as she left.
Oh really when?List of things you don't want to run into while exploring the caverns for Vault 88:
1: Legendary Mythic Deathclaw.
You fell victim to one of the classic blunders!What level was that one? My Soley's got the blood of dozens of Deathclaws staining the crevasses in her T-45D Power Armor by now, but I don't remember her blatting the crap out of any Mythics.
Maybe they scale up? So that char in Lv. 25 or less get regular, vanilla Deathclaw, while Lv. 40 and beyond get Glowing Chameleon Deathclaw, or something like that.
Tam: The earliest they can supposedly be encountered rarely is level 75. Otherwise they don't tend to appear until level 90. That is unless you are playing with mods that unlevel the creature lists.
....or get lucky and catch one in a cage.
edited 27th Jul '16 5:06:42 AM by TuefelHundenIV
Who watches the watchmen?My Sole Survivor's only about level 81 at the moment. So they appear around level 90? Interesting.
Btw, I really hate the Deathclaw redesign for Fallout 4. It's too busy. Too detailed just for the sake of it. They were already deadly enough, if you'll pardon the pun, in Fallout 3 and New Vegas without looking like low-rent T-Rex rip-offs with slightly longer arms.
Gonna spoiler this just because I don't know if I should or not. These experiments I've been running, do I get full versions of them later? I chose all the nice non harmful options. I wouldn't mind having soda machines for all my settlements.
Oh really when?
Yeah.Keeps saying the stupid memory message tho.
Secret Signature