A thirty minute pre-alpha preview of a stage featuring Kian, with and without commentary (and if you're Scandinavian yourself and English with a higly dodgy accent makes you catch some profound second-hand embarrassment I'd highly recommend the latter):
The music is wonderful, and I love what they did with the dialogue wheel where you hear the thoughts behind each option.
edit: (apparently one can't post two videos at once?)
edited 8th Jan '14 11:00:44 AM by LE0Night
I played through Longest Journey and I'm playing through Dreamfall, and while I think it is more entertaining game overall I don't like what they did to Ryan.
Never trust anyone who uses "degenerate" as an insult.I am very, very excited about this game, only spurred by the new trailer: I thoroughly enjoyed the previous two, and from what I've seen this looks to be a rather promising continuation of the story.
As LE 0 Night says, the addition of the character's thoughts when selecting dialogue options looks like a rather good idea: it allows for brief options, while reducing (or even avoiding) the usually-incurred problem of not knowing where the character is going to say based on so short a dialogue prompt.
(I haven't watched much of the walkthrough: I'm already confident that I want to get this game, and want to avoid spoilers.)
My Games & WritingGOG has a thing on their front page!
Never trust anyone who uses "degenerate" as an insult.Release Date: October 21st! For the PC/MAC version, at least, console people will have to wait until next year.
Just a couple of hours now, if you go buy it before that point you get 15% off.
I've not seen a single review yet, though, and in the movie business this is pretty much certain doom 99% of the time but since this is a game, technically of the indie sort, is it just because of budget constraints? Hasn't exactly gotten a ton of press either.
From what I've seen, episodic games don't tend to give out review copies before the chapter is out.
Not Three Laws compliant.I love how I manage to decide on dilemmas like "forfeit my heavenly super-powered self to rescue a cruel uncaring world?" and "do or do not mercy kill this poor sod, he might survive, you know" in two seconds flat but "hook up with my therapist, yay/nay" is the one that stumps me.
Olivia and Damien both being unceremoniously chucked under a bridge was a swerve and a half, though. And they could have been a bit less blatant about the TWD influences and not crib the "X will remember this" line whole-sale. I'm pleased about Kian getting more plot-relevance in ten minutes than he did in the entirety of Dreamfall, though, it's all looking very promising in general.
Ragnar Tornquist defends a character's use of ableist language in the game. “Those people exist in real life, and so they must exist in fiction.” The character in question is the MC's boss, who apparently is supposed to come off as a pretty shitty person.
Anyone who's played the game willing to chime in?
Mira is a Jerkass. That is really all there is to it.
We're all still aliens.Well that was a whole lot of fucking nothing. No wonder nobody is talking about it and it dropped off of GOG's best selling list.
Never trust anyone who uses "degenerate" as an insult.
Lè Trailer! Basically it's "disproportionately epic music to moving concept-art" but it's good.
Also the very last stretch goal has been revealed and it's a right whopper indeed: It's for an entirely different game focused on April, classic point-and-click style. Though unless the income curve sees a significant increase the next days I would say it's a bit out of reach.
edited 2nd Mar '13 1:34:56 AM by LE0Night