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LE0Night Since: Jul, 2011
#26: Mar 2nd 2013 at 1:31:58 AM

Trailer! Basically it's "disproportionately epic music to moving concept-art" but it's good.

Also the very last stretch goal has been revealed and it's a right whopper indeed: It's for an entirely different game focused on April, classic point-and-click style. Though unless the income curve sees a significant increase the next days I would say it's a bit out of reach.

edited 2nd Mar '13 1:34:56 AM by LE0Night

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
JAF1970 Jonah Falcon from New York Since: Jan, 2001
LE0Night Since: Jul, 2011
#29: Jan 8th 2014 at 10:58:09 AM

A thirty minute pre-alpha preview of a stage featuring Kian, with and without commentary (and if you're Scandinavian yourself and English with a higly dodgy accent makes you catch some profound second-hand embarrassment I'd highly recommend the latter):

The music is wonderful, and I love what they did with the dialogue wheel where you hear the thoughts behind each option.

edit: (apparently one can't post two videos at once?)

edited 8th Jan '14 11:00:44 AM by LE0Night

Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#30: Jan 14th 2014 at 6:06:04 PM

I played through Longest Journey and I'm playing through Dreamfall, and while I think it is more entertaining game overall I don't like what they did to Ryan.

Never trust anyone who uses "degenerate" as an insult.
ArsThaumaturgis Since: Nov, 2011 Relationship Status: I've been dreaming of True Love's Kiss
#32: Jul 1st 2014 at 9:23:30 AM

I am very, very excited about this game, only spurred by the new trailer: I thoroughly enjoyed the previous two, and from what I've seen this looks to be a rather promising continuation of the story.

As LE 0 Night says, the addition of the character's thoughts when selecting dialogue options looks like a rather good idea: it allows for brief options, while reducing (or even avoiding) the usually-incurred problem of not knowing where the character is going to say based on so short a dialogue prompt.

(I haven't watched much of the walkthrough: I'm already confident that I want to get this game, and want to avoid spoilers.)

My Games & Writing
Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#33: Sep 3rd 2014 at 10:50:56 AM

GOG has a thing on their front page!

Never trust anyone who uses "degenerate" as an insult.
LE0Night Since: Jul, 2011
#34: Sep 30th 2014 at 8:47:05 AM

Release Date: October 21st! For the PC/MAC version, at least, console people will have to wait until next year.

LE0Night Since: Jul, 2011
#35: Oct 21st 2014 at 6:16:24 AM

Just a couple of hours now, if you go buy it before that point you get 15% off.

I've not seen a single review yet, though, and in the movie business this is pretty much certain doom 99% of the time but since this is a game, technically of the indie sort, is it just because of budget constraints? Hasn't exactly gotten a ton of press either.

Zendervai Visiting from the Hoag Galaxy from St. Catharines Since: Oct, 2009 Relationship Status: Wishing you were here
Visiting from the Hoag Galaxy
#36: Oct 21st 2014 at 8:15:35 AM

From what I've seen, episodic games don't tend to give out review copies before the chapter is out.

Not Three Laws compliant.
LE0Night Since: Jul, 2011
#37: Oct 23rd 2014 at 4:57:54 PM

I love how I manage to decide on dilemmas like "forfeit my heavenly super-powered self to rescue a cruel uncaring world?" and "do or do not mercy kill this poor sod, he might survive, you know" in two seconds flat but "hook up with my therapist, yay/nay" is the one that stumps me.

Olivia and Damien both being unceremoniously chucked under a bridge was a swerve and a half, though. And they could have been a bit less blatant about the TWD influences and not crib the "X will remember this" line whole-sale. I'm pleased about Kian getting more plot-relevance in ten minutes than he did in the entirety of Dreamfall, though, it's all looking very promising in general.

Nettacki Since: Jan, 2010
#38: Oct 25th 2014 at 10:47:49 AM

Ragnar Tornquist defends a character's use of ableist language in the game. “Those people exist in real life, and so they must exist in fiction.” The character in question is the MC's boss, who apparently is supposed to come off as a pretty shitty person.

Anyone who's played the game willing to chime in?

TheAmazingBlachman Since: Dec, 2011
#39: Oct 25th 2014 at 4:46:41 PM

Mira is a Jerkass. That is really all there is to it.

We're all still aliens.
Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#40: Nov 8th 2014 at 7:28:11 AM

Well that was a whole lot of fucking nothing. No wonder nobody is talking about it and it dropped off of GOG's best selling list.

Never trust anyone who uses "degenerate" as an insult.
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