Shades of Kill Doctor Lucky.
Actually I'm a little surprised there isn't a Lovecraft-themed Clue(do) already, with the sheer amount of branded Cluedo variants and Cthulhu-based merchandise out there. I'm not turning anything up, though.
As for Lovecraftian games, yeah, you're right, they're absolutely at their best when stuff is left to your imagination. At least, the tabletop games work well because of that, I've not actually played any of the videogames.
Ahh, I've never played Mansions of Madness. Looked good, but never had the chance to try it.
It is a bit more elaborate, though. Not that that's a bad thing, at all, but when I say Mythos Clue, I literally mean Clue but with a Lovecraft skin, maybe an extra house rule or two.
Edited by Unsung on Feb 11th 2021 at 1:54:53 PM
This came out three weeks ago, but I missed it.
Better lighting! Got more of the feel, now. And hey, it really is kind of Lovecraft Clue now.
I'm really tempted at trying the game. I like that the graphics are stylized and a bit cartoony, which I think fits well with the horror being on the pulp-ier side.
As for playing on tabletop, I have a slowly growing collection of miniatures that can be used for Arkham Horror, Call of Cthulhu, or some other game that happens to be set in the Roaring 20's. Right now I have the game pieces from two editions of Cluedo, as well as a few Harry Potter metalfigs in the same size. I intend to craft some of the iconic monsters myself, from toys and various bits. But most of all I'm looking forward to crafting some terrain, like this insanely detailed haunted manor.
I love miniature. I don't have much to add, and I don't have the patience to do it, but definitely keep us posted.
Another Agatha Christie-inspired concept I've thought long about would be to base an adventure on Murder On the Orient Express, by having all the characters on board a train where freaky stuff happens. The movie Horror Express is an inspiration for the concept (and legally available for free), but I'm thinking of explicitly featuring both a direct reference to Agatha Christie's murder mystery and all the supernatural shenanigans. Plus cultists, because there has to be a cult.
"Colonel Mustard, in the dining room, with a summoned Shoggoth."
Seriously though, the mechanics could be adapted for a really cool mystery-story: A bunch of people have been summoned to a creepy mansion, in the best Agatha Christie manner; but there they will be killed off one by one by a monster, while locked inside. The players must then both reveal the identity of the culprit and try to reverse the summoning ritual that brought forth the beast.