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Plants Vs. Zombies 2

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TrueShadow1 Since: Dec, 2012
#351: Nov 15th 2015 at 3:42:48 AM

Does it really outclass Cherry Bomb in everything like I heard?

Xeroop Since: Sep, 2010 Relationship Status: Don't hug me; I'm scared
#352: Nov 15th 2015 at 3:57:56 AM

It really seems so. Not to mention the clusters basically extended through the level, making it capable of practically sweeping the whole lawn clean.

Finally got my version of the game to update. Missed the Jack O'Lantern Halloween campaign, but I never really cared for that anyway.

Ekimmak Since: Nov, 2010 Relationship Status: Above such petty unnecessities
#353: Nov 15th 2015 at 4:17:19 AM

They might go the Doom Shroom route, and have it render ground unplantable for a while.

But then, that only mattered in the original, when we actually had a chance of filling the entire lawn. Here, there's too many powerful one-hit kill enemies to push your defences out that far.

If everyone were normal, the world would be a dull place. Like reality television.
Larkmarn Since: Nov, 2010 Relationship Status: Hello, I love you
#354: Nov 16th 2015 at 11:05:54 AM

Eh, I don't see it getting Nerfed. It's obscenely powerful, but it's premium anyway. That's the selling point.

Not going to bother retrying this Pinata Party. Dealing with these enemies with nothing stronger than a Kernel-pult doesn't sound fun.

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dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#355: Nov 16th 2015 at 11:08:23 AM

I had a plenty of free Power Ups. Like, literally over a hundred. XD

People who played the Endless Mode a lot probably have like 300 Power Ups. XP

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
Larkmarn Since: Nov, 2010 Relationship Status: Hello, I love you
#356: Nov 16th 2015 at 11:28:01 AM

I did, but the game wiped itself about half a dozen times, so I've got... about 10.

It's very sad.

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dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#357: Nov 17th 2015 at 12:26:15 PM

New Update! Woohoo!!

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#358: Nov 17th 2015 at 1:26:01 PM

So this has a difficulty level of 4.

And I was like:

Oh come on, this can't be THAT hard-*raptors throwing zombies all the way onto 3rd line within first minute*-HOLYFUCK!

Blover. Blover is your friend.

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
Ekimmak Since: Nov, 2010 Relationship Status: Above such petty unnecessities
#359: Nov 17th 2015 at 1:28:33 PM

Sounds like a good reason to bring Split Peas.

If everyone were normal, the world would be a dull place. Like reality television.
dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#360: Nov 17th 2015 at 1:28:57 PM

Also, Chard Guard.

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
ironcommando smol aberration from Somewhere in space Since: May, 2009 Relationship Status: Abstaining
#361: Nov 17th 2015 at 9:22:57 PM

Man, I can pretty much consider all the dinosaurs Demonic Spiders.

Hint: Easy way to get Dinos Sore is to put Garlic or Wall-Nut on the lane with the raptor, at the back end. Raptor will NEVER kick zombies on the far right square, so diverting them is an option. Later on you'll need to instakill the zombies on that lane though.

...eheh
dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#362: Nov 18th 2015 at 4:57:01 AM

I have no idea what I Didier, but I managed to get Dion Sore achievement.

In a random note, I wish the Yet I lunchbox dropped Gems instead of coin.

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
TrueShadow1 Since: Dec, 2012
#363: Nov 18th 2015 at 7:53:04 AM

I think I found a good strategy for JM.

Sun - Sun - Pr Wall - Phat - Phat - Pr Wall

Sun is your preferred Sun producer (I used Sun-shroom). Pr Wall is Primal Wallnut. Phat is Phat Beet.

Repeat for all 5 lanes.

The idea is to let the dinos kick the zombies into the middle of the Phat Beet hell. The Wallnuts at the back prevent the zombies from eating your helpless Sun producers, while the Nuts at the front prevent them from eating Phat Beets from the front, which is their weakest direction.

Other useful plants are Hurrikale to take care of the occasional zombies that slip past and start eating your Suns. Intensive Carrot is also useful since you will need to replace your Beets a lot.

I've only tried this on stages before Pterodactyl though.

Ekimmak Since: Nov, 2010 Relationship Status: Above such petty unnecessities
#364: Nov 18th 2015 at 12:47:12 PM

Yeah, Pterodactyl's would start at the sunflowers, and chew backwards. When I consider how easily they stacked up from the video I watched, it probably wouldn't be enough.

Using something like Blover or Perfume Shroom would balance it out, though. Or a row of Split peas.

If everyone were normal, the world would be a dull place. Like reality television.
Xeroop Since: Sep, 2010 Relationship Status: Don't hug me; I'm scared
#365: Nov 19th 2015 at 2:35:32 AM

So far Day 10 has proven to be the most challenging to me. Though I'm not quite through all the 16 days yet, so I'll revisit this thought after more knowledge.

ironcommando smol aberration from Somewhere in space Since: May, 2009 Relationship Status: Abstaining
#366: Nov 19th 2015 at 8:58:35 AM

Welp

I've seen footage of the part 2 stuff.

Ankylosaurus is pretty damn dangerous. He punts zombies forward with his clubbed tail, and when said zombies hit the first plant they push it backwards ala Mecha-Football zombie. Oh joy.

edited 19th Nov '15 8:58:44 AM by ironcommando

...eheh
dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#367: Nov 19th 2015 at 9:01:41 AM

WTF?!

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
Ekimmak Since: Nov, 2010 Relationship Status: Above such petty unnecessities
#368: Nov 19th 2015 at 12:16:27 PM

They REALLY want to knock BWB from it's five Jalapeno pedestal. That is the only explanation for why they'd even consider such a stupid combination.

Unless there's a plant that ignores this effect, but I'm doubtful.

If everyone were normal, the world would be a dull place. Like reality television.
dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#369: Nov 19th 2015 at 6:08:25 PM

Holy shit.

Primitive Pea Shooter is absolutely awesome.

I finally found my perfectly secondary offensive plant. First column of Winter Melon, and second and third column of Primitive Pea Shooter. In that way, not only it can knock back the Imps, it can also stop the sandstorm zombies!

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
ironcommando smol aberration from Somewhere in space Since: May, 2009 Relationship Status: Abstaining
#370: Nov 20th 2015 at 12:24:15 AM

The Primal plants are pretty OP if I must say.

Primal Peashooter: While it has slow fire rate, it has stun/knockback chance.

Primal Wall-Nut: High toughness, fast recharge, can take 3 gargantuar hits. VERY well worth the extra 25 sun compared to Wall-Nut.

Primal Sunflower: Costs 75 sun, produces 75 sun each time.

Primal Potato Mine: Shorter arming time of 5 seconds, explodes in 3x3 area. Well worth the extra 25 sun.

...eheh
Xeroop Since: Sep, 2010 Relationship Status: Don't hug me; I'm scared
#371: Nov 20th 2015 at 1:48:27 AM

Stuck on Day 12 at the moment. Not losing six plants is rather difficult given that almost any square can be suddenly invaded by a zombie that bypasses your defenses with a help of a dinosaur, and Perfume-Shroom is out of the question thanks to the fact that using it counts as losing a plant.

dRoy Professional Writer & Amateur Scholar from Most likely from my study Since: May, 2010 Relationship Status: I'm just high on the world
Professional Writer & Amateur Scholar
#372: Nov 20th 2015 at 4:13:15 AM

Have you ever failed a Pinata Party despite having OP boosted plants?

Well, I did now.

I'm a (socialist) professional writer serializing a WWII alternate history webnovel.
ironcommando smol aberration from Somewhere in space Since: May, 2009 Relationship Status: Abstaining
#373: Nov 20th 2015 at 5:54:12 AM

Day 12 is hard unless you know what to do.

Plant twin sunflowers on column 2 and primal peas on cols 1, 3 and 4

Imitate perfume shroom. The first 2 plant losses should be potato mine, to kill the 1st 2 zombies so you can set your primal up. The rest of your losses will be perfume-shroom for the four dinosaurs that appear in the level.

...eheh
TrueShadow1 Since: Dec, 2012
#374: Nov 21st 2015 at 3:57:53 AM

That level was misleading with the "Perfume-Shroom will count as plant loss" warning, despite it being nigh impossible without the shroom.

Xeroop Since: Sep, 2010 Relationship Status: Don't hug me; I'm scared
#375: Nov 22nd 2015 at 2:35:23 PM

Actually, just growing about six Sun-Shrooms and as many Homing Thistles as possible did the trick.


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