> Go ahead in.
> Go ahead in.
You enter the town. The road is very dusty, and there are a lot of little shabby homes. As you go further, you reach a fork with three signs. The first points the way you came and says WAY OUT. One points to the right and reads MARKET. The third points to the left and reads GHJKHDE.
Walk into town and head towards GHJKHDE.
Reality and the existence thereof hinges upon the future of mankind and bacteriakind> Walk into town and head towards GHJKHDE.
You walk into town and head towards GHJKHDE. The dusty dirt road widens a bit and grows muddy. As you continue, you start sinking into it.
> Try to run as much as I can.
> Try to run as much as I can.
You start running randomly, paying no heed to the Exceedingly Helpful Signs that you happened across. You eventually crash into a Wishing Well and pass out. When you awaken, you are lying in a cobblestone marketplace and being Largely Ignored, although a Curious Bird is standing nearby.
> Walk away from the Curious Bird and walk around the marketplace.
> Walk away from the Curious Bird and walk around the marketplace.
You walk away from the Curious Bird (it doesn't seem to notice) and walk around the marketplace. The ground is now dusty cobblestones as opposed to dusty dirt, and there are stalls and shops lining the path as opposed to homes. There appear to be stores for almost anything. At the end of the path, there is a tavern.
> Check my wallet.
> Check my wallet.
Your what? You've never heard of this wah-let. But you do happen to have a Burlap Sack with some Shiny Silver Disks.
> That'll do. Head over to a stand and see what's there.
> That'll do. Head over to a stand and see what's there.
You head over to the nearest stall, which is run by a hunched over woman and decorated with apparently random knitted squares in different colors, that appear to have been tacked to the stall whenever she grew bored with them. Her actual goods are charred...things...impaled on wooden skewers. "Yeees?" She peers at you from under a particularly large orange knitted thing.
> Ask cautiously to buy one of her wares.
> Ask cautiously to buy one of her wares.
You ask cautiously to buy one of her wares, and she gives you a gummy approximation of a smile. "Beetle or worm?" she asks, holding up on of each (still steaming from the grill). They look roughly the same, both blackened and crunchy and impaled.
> Point and shout, "Hey, what's that?!" and run to another stand.
> Point and shout, "Hey, what's that?!" and run to another stand.
You point and shout, "Hey, what's that?!" and run to another stand. The woman turns to look, and so do other people around you. You feel a bit silly. You could have politely turned her down... The new stand advertises "Magik Amlets!" The owner doesn't appear to have great spelling, and the "amlets" don't look that "magik", but they are pretty.
> Buy one.
> Buy one.
The dark-haired woman picks up a silver amulet with a bloodred stone inset in one hand and holds out the other. "Five pieces."
((I feel the need to clarify: more than one person can play at a time. If anyone else wants to join, they are welcome to!))
> Give her five pieces.
> Give her five pieces.
She clutches the pieces in her fist and counts them twice before handing over the amulet. It's a bit grubby, but still pretty, especially the jewel in the center.
> Head to another stand.
Seriously, though, if anyone wants to jump in, they can.
> Head to another stand.
The next stand you go to appears to be much less...seedy, is the best word you can think of for the last two. There is a substantial line, the stand itself is more of a shop, and although you can't quite see what they're selling it smells a bit like freshly baked bread.
> Give the line 10 minutes.
(I've played this game elsewhere and don't see it here. Correct me if I'm wrong, and there's an active thread.)
You are standing on a dusty road, on the outskirts of a town. What would you like to do?
EX:
> Walk into town.
(Then I will respond, hopefully quickly. Just jump in and choose an action, any action. This is generally individual unless you want to interact and the other person agrees.)