Beat the game on Double Dragon Difficulty. So far the most useful tapes I've found are Training Wheels (which I maxed out), One Inch Punch and Spin Kick. I use Absorb when I'm running low on health. I want to use the other skills more, but I can't usually find a good use for most of them outside of combos.
One tip I recommend is using the environment when you can. Finding ways to knock enemies into pits and traps is very useful.
Balanced becomes absurdly good when you max it out. But you're right about Spin Kick, it's really good for both damage and interruption.
Also, that two player thing after the ending is really amusing. As much fun as this game is, it really shines when you've got a couple of friends over playing it with you, which is something I think affected most reviews. I doubt they had a buddy with them to mess around or make things easier.
I think some people have said that the negative reviews have driven away some potential buyers. They should really try the demo out. People really need to treat these beat-em ups more like fighting games because they use a lot of similar mechanics. There'splenty of depth, but some reviewers just don't want to bother looking for it. This is definitely not a button masher.
More tips; Bro Dozer causes a wall bounce and lets you juggle. I found this to be pretty useful against Abobo. Since he's so big, it's easy to hit him multiple times with Bro Dozer s he bounces around. It has some super armor too, which I believe One Inch Punch also shares. Oh, and Drgon Sawrm is probably the best skill for taking out the jet pack girls (Roxy).
Some DLC I would like: Extra stages, new costumes, the ability to play as some of the enemies, and Battle Toads.
I think Matt and Woolie have the best playthrough so far, and it is pretty informative:
Honestly? I can't even see why they're still working on it. Unless they've done some major improvements since that old footage, Neon has this game beat. Not to mention that it looks a lot more... well, generic, I guess... than Neon does.
Then again, I never was really a huge DD fan until Neon, anyway, so I'm a little biased.
Well the Double Dragon 2 remake came out and me and my brother tried a demo. The entire bit we played was laggy, the music is the most repetitive I've heard in any game, the graphics are mediocre, the Mooks felt generic, attacking feels simple, the artwork is bland, and the voices are so inaudible I wonder why they bothered.
But hey, at least it's not goofy. God forbidany game nottaking itself seriously.
"Pancakes. Oh, I blew it." - Joel Hodgson
Nobody better lay a Butterfinger on my 3DS!