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crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#701: May 14th 2012 at 3:34:35 AM

Okay, Specialty-wise, because I have a feeling this will end up happening, is it possible to not take a specialty originally, then decide on one later? And if so, when could you do this?

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Sereg Since: Jun, 2010
#702: May 14th 2012 at 3:36:06 AM

You technically shouldn't, but I'm leniant so I'll let you as long as you don't pick a specialty while it happens to be relevant.[lol]

joeyjojo Happy New Year! from South Sydney: go the bunnies! Since: Jan, 2001
Happy New Year!
#703: May 14th 2012 at 6:46:56 AM

"Hey! I've never mentioned this before, but my uncle whom I have a relationship with is Celestia's favourite guard! He can get us anything we need from the castle!"

Umm... just what sort of relationship are we talking about here....

hashtagsarestupid
KylerThatch literary masochist Since: Jan, 2001
literary masochist
#704: May 14th 2012 at 6:50:59 AM

Yeah... not the best thing to hear out of context...

Then again, I've seen worse.

edited 14th May '12 6:51:16 AM by KylerThatch

This "faculty lot" you speak of sounds like a place of great power...
Sereg Since: Jun, 2010
#705: May 14th 2012 at 7:15:30 AM

Umm... just what sort of relationship are we talking about here....

[lol] Seriously, the nature of the starting relationships is up to you guys. For forging new ones, we'll see what happens during role play.

crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#706: May 14th 2012 at 3:42:48 PM

Oh, just a thought. I think in Boast Busters, Trixie chased the Ursa Major away from Hoofington and into the Everfree Forest. Maybe we could have Hoofington be the place we start in, because it's at least somewhat hinted at that it's close to the Everfree Forest. We know Trottingham exists, just not where it definitively is.

I could go either way, though, just throwing it out there.tongue

edited 14th May '12 6:14:56 PM by crowlover

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Sereg Since: Jun, 2010
#707: May 15th 2012 at 12:05:03 AM

Trixie claimed to have done that but lied. Still, you have a point. Okay, Hoofington's fine. I was just worrried about interfering with the foils project, but it shouldn't be a problem.

crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#708: May 15th 2012 at 5:14:16 AM

[up]Meant "claimed to have chased."tongue

And I didn't know the foils were taking place in Hoofington.

edited 15th May '12 5:16:02 AM by crowlover

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Sereg Since: Jun, 2010
#709: May 15th 2012 at 5:30:20 AM

[up]IIRC, that was the decision, but fine, I might even use some of the stuff that was decided there.

crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#710: May 15th 2012 at 6:54:39 AM

[up]I did a quick check of the Workshop and that seems to be the case.

And curious, has much been decided about the Foil!Mayor?

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Sereg Since: Jun, 2010
#711: May 15th 2012 at 6:58:49 AM

And curious, has much been decided about the Foil!Mayor?

Oh wait! That's right! That was the main reason that I didn't want to use the foils stuff! The mayor there is a villain! I have a different backstory in mind for this mayor.

crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#712: May 15th 2012 at 7:31:08 AM

[up]Ah. Back to Trottingham, then.

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
#713: May 15th 2012 at 6:44:37 PM

I came up with a much simpler way to balance the HES system. Instead of having upgrades to individual rows, just have two variables - number of rows and number of dots per row. Not only is this simpler and more balanced, but it also gets rid of a ridiculous exploit possible under the current wording of the rules (specifically, putting tons of dots in the last row of Health to give yourself massive health and sanity regeneration).

Blind Final Fantasy 6 Let's Play
crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#714: May 15th 2012 at 7:01:03 PM

putting tons of dots in the last row of Health to give yourself massive health and sanity regeneration

Then again, at that point, you'll either be unconscious, extremely fatigued, or rather irrational.

And what do you mean by regeneration?

edited 15th May '12 7:15:53 PM by crowlover

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Sereg Since: Jun, 2010
#715: May 15th 2012 at 11:47:22 PM

Hmmm...Despite crowlover's point, I think that you really have a good point there. It's much simpler and less exploitive which is a good thing.

This means that I have to decide on the new pices then though. I can probably make it cheaper than it originally was due to the fact that it was pointed out to me that HES was significantly more expensive than everything else.

I'll think about it unless anyone has a suggestion.

crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#716: May 16th 2012 at 5:05:57 AM

Alright, for this new system, I have a suggestion for how you would determine how many points to add:

Adding a row would be 2r + p points where r is the number of rows and p is the number of points in each row.

Adding points to each row would be 2p + r.

And I'm partially suggesting this system because adding points in it is communative.

edited 16th May '12 5:10:53 AM by crowlover

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Sereg Since: Jun, 2010
#717: May 16th 2012 at 5:11:08 AM

[up]Adding points to rows should be significantly more expensive than adding new rows, so maybe I'll cheapen the cost of rows to just r.

That might work.

I might even drop the price of increasing rows to just 2p.

crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#718: May 16th 2012 at 5:23:00 AM

[up]Alright, I'd personally recommend keeping it communative, especially now, which would mean keeping the second coefficient for those equations the same.

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Sereg Since: Jun, 2010
#719: May 16th 2012 at 5:27:44 AM

Wait, communative as in related?

If you think so. Ok.

crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#720: May 16th 2012 at 5:34:26 AM

[up]I mean as in it would cost the same amount of points to increase the number of rows, then the number of points in each row as increasing the number of points in each row, then the number of rows.

If that's what you mean by related, then yes.

edited 16th May '12 5:38:26 AM by crowlover

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Sereg Since: Jun, 2010
#721: May 16th 2012 at 5:42:34 AM

[up]Ah. Well, yes. i want that if possible, but my suggestion of 2p and r should have that effect.

crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#722: May 16th 2012 at 5:44:30 AM

[up]Just making sure we understood each other.tongue

Time to go adjust Clouds' HES...

Along with some other things.tongue

edited 16th May '12 7:23:21 AM by crowlover

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
#723: May 16th 2012 at 6:28:42 PM

And what do you mean by regeneration?

Say you start with 5/5/5/5/5 and are spending 100 points on health. You want to put as many points into the second to last row as possible, for example, 5/5/5/5/14/1. With the rules as written, as soon as you get down to this row, you'll have 14 Health and 28 Sanity regeneration per day. In fact, in some cases it's even beneficial to hurt yourself before resting to take advantage of the extra healing.

edited 16th May '12 6:30:23 PM by storyyeller

Blind Final Fantasy 6 Let's Play
Sereg Since: Jun, 2010
#724: May 16th 2012 at 11:54:42 PM

[up]Wow! Thanks for noticing that! Still, the adjustment from earlier should solve that.

crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#725: May 17th 2012 at 5:48:50 AM

[up][up]Okay. See what you mean now.tongue

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce

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