I beat world one on Maximo (3d spiritual successor) but otherwise I do terrible on these kinds of things.
Apocalypse: Dirge Of Swans.Played an emulated version of the very first game, got to a part that I remember as having some sort of lethal whirlwinds, and died over and over and over and over and over . . . Not even unlimited lives got me past that part.
That's Feo . . . He's a disgusting, mysoginistic, paedophilic asshat who moonlights as a shitty writer—Something Awful"Lethal whirlwinds"? If we're both thinking of the same part, then that's the second game, not the first.
visit my blog!Ghosts N Goblins: Stage 5, Arc Ver. Stage 3, NES ver.
Ghouls N Ghosts: Can't even get past Stage 2
Super Ghouls n Goblins: The furnace of heck stage.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.Ghosts 'N Goblins: Haven't won the game on NES or Arcade cleanly. Yet.
Ghouls 'N Ghosts: I've beaten an emulation of the Arcade game without savestates. Pretty sure the Genesis version has infinite continues, so I'm quite certain pumping in a ton of emulated quarters doesn't count as cheating.
Super Ghouls 'N Ghosts: Beaten the SNES game. As mentioned in the Tough Games You've Beaten thread, I played it through, then played through the game a second time (As every GnG game requires) but had a hell of a time trying to get the Goddess' Bracelet and keeping it long enough to beat the second-last boss. So I left my SNES on at the Continue screen and went to bed. Had to leave my SNES on for three days before I was able to finally beat it.
Don't take life too seriously. It's only a temporary situation.They're so hard you made a new word for them?
I haven't played any in the series.
Alt account of Angeldog 2437.It's the japanese name for the series in japan.
It even got it's own spinoff where you play as the strongest of all the Red Arremers, Firebrand.
Watch SymphogearNo, I meant in the OP with the word "incredihard".
Alt account of Angeldog 2437.We're talking about a series where just getting past the first level is considered an achievement. Yeah, it warrants a new word.
Okay, my current records:
Ghosts n' Goblins: Level six (the upward climb where you re-face a lot of bosses)
Ghouls n' Ghosts: Level two (the broken windmills)
Super Ghouls n' Ghosts: Level three (magma-filled cavern)
Note that these are all based on the Capcom Classics Collection Vol. 1 versions (meaning the first two are arcade-emulations), all with default settings.
Also very nearly managed to acquire the Saturn version of the trilogy, but got outbid at the last minute. Damn.
Finally, here's something I think ya'll will enjoy:
Nobody else has managed to beat these games? I am feeling a strange mix of pride and despair.
Don't take life too seriously. It's only a temporary situation.The Arcade version, my uncle bought an old modded arcade cabinet just for fun in his store, we could put new coins at the push of a button.
I think the Arcade version is easier due having more precise controls and uppward projectiles.
I like that the game gives you the rush of death being just a touch away. No game has that, except for like, Devil May Cry or Demons Souls/ Dark Souls.
But other than that, the games are bullshit.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.In my opinion, only DMC3* has this rush, the others are not hard, specially DMC2.
Well, I did also mean the Dante Must Die! modes.
edited 22nd Mar '12 4:25:57 PM by Schitzo
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.That's kind of a stretch, then any game with harder difficult settings would also qualify.
You'd be surprised. Most harder difficulties settle for the "enemies take longer to kill" copout and call it a day.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.Super Ghouls N' Ghosts. Got to the second stage of the last boss with the Goddess bracelet while retaining the gold armor and nearly killed it.
Then my dad walked in and tripped over the power cord, turning off the game. That was the closest I ever came to beating it.
I only played it when one of my friends was over, since trying to beat the game was our shared project; we would never leave the game on to retain progress for more than one session.
edited 22nd Mar '12 5:08:56 PM by Desertopa
...eventually, we will reach a maximum entropy state where nobody has their own socks or underwear, or knows who to ask to get them back.I heard that story from you before, and holy damn do I know that feel.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.I don't recall there being any upward projectile weapons in Ghosts n' Goblins. Unless you meant Ghouls n' Ghosts (yeah, they're easy to get confused).
Ironically, controls are pretty much the only complaint I have about the first one—it always throws me how climbing and ducking work in the first Gn G. When you think Arthur is at the top of the ladder, you still have to hold up a bit longer so he'll climb completely off it, and sometimes he can get stuck in a crouch which makes him a sitting duck.
Still can't get past level six in the first game.
visit my blog!Beat the original(somehow) and Ultimate(sort of, I haven't gotten all the collectables but I've been through all the levels twice, which counted in every other game). I've beaten another too but I don't know which one, as I did not own it myself. I just remember playing it after I beat the original Metroid, which gave me the delusion I was good at platform games.(NO)
The NES game is bull, play the arcade version instead if you can.
Modified Ura-nage, Torture RackAre you implying the arcade version is not Nintendo Hard?
visit my blog!It is not as close to impossible, enemies don't spawn where you are standing there, platforms are easier to make out, the Red Arremers are possible to sneak up on and not nearly as erratic in their flight patterns, the Degraded Bosses who still have as much health and move just as fast are easier to run away from and though the shield is not as useful it doesn't need to be.
Am I misinterpreting what it means to be Nintendo Hard? Maybe I should have said the arcade version feels less sadistic because that's what I meant.
edit: The last time I played Ultimate I played on survive more than two hits from most enemies mode in an attempt to make the treasure collection more bearable(it wasn't) so I mistyped somethings.
edited 23rd Mar '12 3:58:22 PM by Cider
Modified Ura-nage, Torture RackTo be honest, I never quite understood "Nintendo Hard" either. Most NES games aren't hard.
I never played Gn G on NES, but I'd still call the arcade version a little sadistic.
visit my blog!Then you should, GnG on the NES will change your opinion about the Arcade version very quickly.
edited 24th Mar '12 2:09:49 PM by Goukenimaru
So, has anyone on this forum ever actually beaten these incredihard games?
My records (playing the Capcom Classics releases):
Ghosts n' Goblins: got to level six.
Ghouls n' Ghosts: level 2
Super Ghouls n' Ghosts: can't get past level 1
Haven't played the Wonderswan one or Ultimate GnG yet.
visit my blog!