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Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#226: Apr 13th 2012 at 11:07:21 PM

Hope they aren't as annoying as the ones in New Vegas.

"It's so hard to be humble, knowing how great I am."
eternalNoob Ded from yer mum Since: Oct, 2011 Relationship Status: Longing for my OTP
Ded
#227: Apr 13th 2012 at 11:11:46 PM

Why, what was wrong them?

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SpookyMask Since: Jan, 2011
#228: Apr 13th 2012 at 11:12:27 PM

They took too long to beat because of level scaling tongue

eternalNoob Ded from yer mum Since: Oct, 2011 Relationship Status: Longing for my OTP
Ded
#229: Apr 13th 2012 at 11:13:17 PM

Ah level scaling. Let's hope they don't have it here.

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SpookyMask Since: Jan, 2011
#230: Apr 13th 2012 at 11:16:10 PM

Actually, every enemy in that DLC was painfully hard to beat(mainly because they killed you fast) if you had leveled up too much. At least lobomites died fast, mecha scorpions had probelm of being made of metal tongue

Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#231: Apr 13th 2012 at 11:16:22 PM

LN The Roboscorpions were a huge pain in the ass for a number of reasons.

First is level scaling, which hits them hard. Second is the fact that anything but an energy weapon isn't going to do do shit against them, and will take tons of shots to kill them. Third is that bullets are impossible to find in the location you find roboscorpions at. Finally is the fact that they attack in unavoidable groups of 4-8.

"It's so hard to be humble, knowing how great I am."
eternalNoob Ded from yer mum Since: Oct, 2011 Relationship Status: Longing for my OTP
Ded
#232: Apr 13th 2012 at 11:17:49 PM

They should cut the level scaling. That way, it would be fun to back track all the way to the beginning, and shoot an enemy that annoyed the shit out of ye.

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Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#233: Apr 13th 2012 at 11:21:13 PM

Considering this is a throwback to the Isometric RPGS of Yore, I doubt level scaling will even be a consideration.

"It's so hard to be humble, knowing how great I am."
eternalNoob Ded from yer mum Since: Oct, 2011 Relationship Status: Longing for my OTP
Ded
#234: Apr 13th 2012 at 11:25:02 PM

WOOOOHOOOO!

Will we be endlessly klicking on the wastes, or will we be using that bizarre logic in which we are nothing but dots, traversing a map by clicking on towns that exist in different planes of existence?

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Bur Chaotic Neutral from Flyover Country Since: Dec, 2009 Relationship Status: Not war
#235: Apr 13th 2012 at 11:28:57 PM

I hope it's not endlessly clicking, but I'll take what I'm given.

i. hear. a. sound.
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#236: Apr 13th 2012 at 11:31:16 PM

I don't think anyone has any idea what the game will actually be like.

A bit like the Black Isle Fallouts, maybe?

"It's so hard to be humble, knowing how great I am."
ShadowScythe from Australia Since: Dec, 2009
#237: Apr 13th 2012 at 11:34:17 PM

Avellone and Fargo made it clear in the AMA that W2 won't have level scaling.

A mech that huge looks like it'd rip a team to shreds though...I wonder how combat would work with something like that.

According to Fargo there will be some kind of overworld map so expect it to play like Fallout 1 and 2 with full party combat, and hopefully a journal/dialogue log.

edited 13th Apr '12 11:35:22 PM by ShadowScythe

eternalNoob Ded from yer mum Since: Oct, 2011 Relationship Status: Longing for my OTP
Ded
#238: Apr 13th 2012 at 11:35:14 PM

Yes, that's the fun of speculating, and laughing back at what we thought the game would be, once the game is released.

They can take their time, and they need to. Fallout 2 might ring a bell, and that's why they shouldn't be rushed.

edited 13th Apr '12 11:35:34 PM by eternalNoob

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Talby Since: Jun, 2009
#239: Apr 14th 2012 at 8:11:50 AM

It will probably resemble a nicer looking Fallout with full party control.

eternalNoob Ded from yer mum Since: Oct, 2011 Relationship Status: Longing for my OTP
Ded
#240: Apr 14th 2012 at 10:35:44 PM

[up]Drool

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SpookyMask Since: Jan, 2011
#241: Apr 14th 2012 at 10:40:48 PM

^^Probably not, Wasteland fans don't want it to be Fallout tongue

Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#242: Apr 14th 2012 at 10:43:38 PM

Why not?

Gameplay-wise it certainly won't be like the first Wasteland. That game did not age well.

"It's so hard to be humble, knowing how great I am."
SpookyMask Since: Jan, 2011
#244: Apr 14th 2012 at 11:04:03 PM

^^Neither have first two Fallout games tongue

eternalNoob Ded from yer mum Since: Oct, 2011 Relationship Status: Longing for my OTP
Ded
#245: Apr 14th 2012 at 11:35:23 PM

[up]I OBJECT!! Ah, fuck it.

I hope they don't zoom in on a character everytime they have to fucking attack. Like a zoom in on a character's guns. And if we have to customize our characters... One's long enough!

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SpookyMask Since: Jan, 2011
#246: Apr 14th 2012 at 11:43:40 PM

I'm fanboy of first two Fallouts, I know what I'm talking about tongue

Also, every game with customization, including original Wasteland(And Fallouts), have default chars you can use if you are too lazy to custom them.

Besides, Wasteland and Fallout aren't that similar even though both feature world after nuclear apocalypse tongue Thats something Fallout ones ignore. Plus this is made to Wasteland fans, not to sell tongue

BTW, remember "Scopitron 2.0" concept art with mecha scorpion? This is what original looked like tongue

edited 14th Apr '12 11:48:33 PM by SpookyMask

Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#247: Apr 14th 2012 at 11:48:37 PM

The original Fallouts haven't aged well, no, but at least they're still fun.

Tried playing Wasteland. If it weren't for the plot, I would never have gotten past the character creation. Even that was a challenge (Dice rolls for stats? Really? Fuck. That.)

"It's so hard to be humble, knowing how great I am."
SpookyMask Since: Jan, 2011
#248: Apr 14th 2012 at 11:53:08 PM

Can't say, haven't tried out original Wasteland tongue But I know that there is no system that cant' be updated to current generation. They don't need to copy paste system from Fallout to make it easier to use, they can just adjust the original whatever it was. Besides, some people still enjoy original Wasteland so there must be something good in it tongue

Point is, I love original Fallout games, but that doesn't mean I will try to make another series a chance to experience my beloved game series again in retro form tongue

ShadowScythe from Australia Since: Dec, 2009
#249: Apr 14th 2012 at 11:56:18 PM

Well Wasteland Fallout as settings seem to be fairly different, Wasteland is more 80s inspired than Fallout's 50s aesthetic and we already have Fallout so I'd rather Wasteland 2 stuck to the setting of the original rather than imitated Fallout. It'd do a lot to differentiate it from Fallout.

Besides the Aesthetic and general setting wasn't the only reason to love Fallout and I'm sure W2 can maintain the great quest design and open world aspects in its own different setting.

edited 14th Apr '12 11:58:29 PM by ShadowScythe

eternalNoob Ded from yer mum Since: Oct, 2011 Relationship Status: Longing for my OTP
Ded
#250: Apr 14th 2012 at 11:58:34 PM

@Horror- Yeah, on reflection i agree. The graphics look like cream cheese on a floor, and balance is an alien concept to 1 and dos. Focus on Agility and Intelligence, and your set for the entire fucking game. It's still fun, but the difficulty curve is upside down (2), and the constant clicking doesn't make this a game for everyone.

And i'm afraid of customizing four characters, cause even if there is a default, there is a strong urge in me that makes me want to do it, cause when i play an RPG, i want to customize everything. Even if i have zero fun, it's an urge that is too strong for me...

edited 15th Apr '12 12:03:34 AM by eternalNoob

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