....Please?
Methinks we might need a little bit more information than just that.
You have any rough plans? Story concepts? Interesting missions in mind?
One of my few regrets about being born female is the inability to grow a handlebar mustache. -LandstanderStory is being brainstormed. The idea is to have something that will fit inbetween the main plot.
For a synopsis, there is a new villain Conduit in town who has telepathy. He's using it to control all the gangs and monsters in New Marias. This way I don't have worry having a unique avatar for the Big Bad. He'll be an Ultimate Evil style villain, you don't actually see him, just the minions he possesses.
The villain is looking for a way to upgrade his powers as well.
Cole, of course ,is trying to stop him. Depending on your morality it can be an Evil vs Evil thing or just a hero story. It will have twists and turns of course.
I was thinking of opening the story up with the police radioing Cole about a massive coordinated attack on them using a custom layout. From there I'll take Cole all over New Marais in all kinds of missions.
edited 20th May '11 3:45:22 PM by TheProffesor
Added any interesting twists or something that would blow our minds? What really made me love infamous was the mind blowing twists in the end, and all the other twists on your way there.
Edit: And now I figure out the date system...
edited 10th Jul '13 10:57:50 AM by RakuroKamigama
Using Infamous 2's mission creator, I plan on making an entire spinoff series of Infamous 2.I'm going to release it in episodes so I can visit different locations. I'm brainstorming already.
However, I have no experience with visual mediums. Any machinima or helpful people have advice on how to make it good?
It's not really a machinima so much as a freeware game made using Infamous 2's mission creators.
Any advice on how to make it good aside from the story department?