Heh- I loved playing through III when I was younger. Should buy it off GOG.com sometime and run through it again (assuming I ever
catch up with my 'to be played' pile- I had
the complete collection 1-3, but when I moved last, I discovered that all I still had was the box. Apparently I loaned it to someone >.<). I was fond of... hrm. Tower, Stronghold, and of course the elementals... Conclave, or something? *checks* Right, the Conflux.
For Tower- three different ranged units? Yes please. The enemy is halfway across the map... and my Master Gremlins, Archmages, and Titans have already melted their faces off. I don't think I ever had more than half the enemy force get into melee range with me when I was playing them... and if they did
get into melee range, they promptly got mauled by Master Genies and Obsidian Gargoyles. Pity the Iron Golems were so slow as to be basically useless... I also liked the magic-centric focus of Tower, since it fits my playstyle nicely. Usually
Stronghold? Heh. They're the ones I played when I just wanted to turn my brain off, charge in and wreck the place. And Cyclops and Thunderbirds were just Bad Ass
Conflux were just plain fun- I liked the hefty pile of flying units, and the elementals all looked awesome... and I loved charging my multiple-thousand pixie stack in and annihilating everything in their path. Yay for stupidly overpowered Tier 1s!
As for the others... I tried IV, and never got very far. I'm not even entirely sure why- probably the unfamiliarity, lack of anyone to play against, and the odd game-design choices. V is on my to-be-played pile, ever since it glitchraped my savegame. And, the best part is, it did it right at the end
of an intensely irritating mission that I had finally managed to beat after a ridiculously long time of trying.