But there is no instant action. No Galactic Conquest either.
This song needs more love.Yet. I say again: the first Battlefront was essentially the same as this. The only difference is Instant Action and "Galactic" Conquest featuring five planets.
And minus the prequel trilogy.
This song needs more love.The first Battlefront is also a ten year old game that's generally considered inferior to its successor. This game should be held to a higher standard.
i r sad nao
Say to the others who did not follow through You're still our brothers, and we will fight for youYeah, there's nothing but multiplayer and a single player mode against bots without any major progression. I can actually see them skipping a set story-campaign since there's no need for that, but the loss of a major single player mode stringing together a strategic galaxy is a blow against the series. So I hope they bring it back in DLC or the next game if this one does well enough.
At least DICE is making the effort change their formula and not making it a Battlefield clone.
It's a start.
Pity the one feature I wanted from the Battlefield games (destructible terrain) isn't going to be in BF 3.
At least the fighter combat looks wicked.
Politics is the skilled use of blunt objects.Something to think about, and it's not to excuse everything, but AAA video game production costs have risen while projected sales tend to stay the same note . Battlefront is a guaranteed money maker but that doesn't mean they have a blank check budget.
Game console technology is not as simple as it used to be, requiring a lot more technical work to make them just run properly, and has very little to do with the actual content of the game. That's part of the reason there's been a history of BIG games having buggy launches (the other being truncated playtesting and port development).
So that could very easily be what DICE is doing, not have impossibly lofty goals and just deliver a stable, solid game. It could also be an issue with relying too much on focus groups, finding that 75% of gamers don't care about a certain feature but not realizing the 25% account for 90% of game sales.
Who cares if they don't have enough money to put everything in, I want my crappy movie-following campaign mode and space battles and a free t-shirt with my copy of the game and meh meh meh meh meh.
edited 14th Aug '15 6:48:53 AM by theLibrarian
At least open development up to modding. I once played an incredible BF 2 mod that had an amazing storyline and improved on gameplay by ridiculous amounts, particularly duels. Duels became awesome.
Say to the others who did not follow through You're still our brothers, and we will fight for youyippeeeeee
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.Aw, none of the fighter battles in the Beta? Nuts.
I'm still pissed they took my Republic faction out! Bring the Clones back, damn it!
You can't get it wrong if it's the truth!Clones were woefully underpowered in BF 1, at least when it came to the AI. AI changes, unit changes, and droideka nerfs made the clones and droids more even in BF 2.
edited 25th Sep '15 2:42:34 PM by KingFeraligatr
Hail to the King of Feraligatrs! Shameless advertisingThe droid army could demolish the clone one so bad. Maybe if the EMP bombs worked the way they were implied to (only against vehicles and droids) it would have been an even fight. Otherwise I'd play pretty much only as the droids.
Say to the others who did not follow through You're still our brothers, and we will fight for youSeriously. Droideka shields in BF 1 were a huge pain, especially since there was no meter to see how much energy they still had.
And the fact the droids could pull as many as they wanted and had far more firepower and shields than BF 2's version.
Hail to the King of Feraligatrs! Shameless advertisingThat's why jet troopers were a godsend.
Just because the last 4 Battleduty games were crap doesn't invalidate a single player campaign.
Single player is the reason why those franchises are even still around. The Modern Warfare series would never have gotten anywhere without the spectacular stories of COD 4 or MW 2. It would have remained the semi-obscure FPS franchise it was in its beginnings rather than the AAA powerhouse it became (and is declining from).
Battlefield was the same way. Bad Company proved you could have a story and it gave longevity. Battlefield 4 had no longevity because its campaign was crap and unmemorable and its multiplayer was more of the same. Whee! Four expansion packs and they all play the same!
The Battleduty franchises are poor litmus tests for what to do in FPS gaming anymore.
Meanwhile you're seeing the reverse in the Halo franchise. The single player campaign is what more people play than the multiplayer. The newest game Halo 5 coming out next month has a massive campaign promised with plenty of story and other things. Some of the multiplayer in Halo 5 doesn't seem particularly new or anything to write home about in terms of shiny but a lot of people won't really ever get into the multiplayer but maybe casually at best. They're there for the Chief, not the 12 year olds screaming racial slurs on Xbox Live chat.
edited 26th Sep '15 8:02:31 AM by blkwhtrbbt
Say to the others who did not follow through You're still our brothers, and we will fight for you
When you can just replay them through instant action or an online game? No.