Follow TV Tropes

Following

Dark Souls

Go To

Tarsen Since: Dec, 2009
#11476: Dec 21st 2014 at 8:23:09 AM

hm...should i get the cursed artorias greatsword or the divine artorias greatsword?

judging by the requirement for forging either one, im guessing only one of the two can be made per playthrough.

also why does artorias have 2 cursed versions of his greatsword?

edited 21st Dec '14 8:28:10 AM by Tarsen

trip Since: Mar, 2012
#11477: Dec 21st 2014 at 9:30:10 AM

because artorias was known to be a heavy curser

that's why ornstein doesn't let him go to any parties anymore

FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
#11478: Dec 21st 2014 at 12:37:46 PM

Walked off the cliff again, this time because the lock-on decided to target one of many Hollows up there, chucking bombs, causing me to momentarily lose any sight and, well, die.

But I've made it to Undead Parish. I guess I'm supposed to goad that boar into breaking the wooden gate behind the entrance, right?

Also, another death at another Black Knight's hands. Ygh, I ain't recovering these 1500 souls...

edited 21st Dec '14 12:38:33 PM by FergardStratoavis

grah
artfulscruff Since: Apr, 2010
#11479: Dec 21st 2014 at 12:57:10 PM

It's possible to lure it into something, but not the gate. If memory serves, there is an item in that area that should be useful. I could be wrong though.

And that Black Knight is considerably tougher than the first one. At the very least I recommend clearing out the area below the tower (the boar doesn't respawn once it's dead, by the way) and luring the knight down there.

Also, losing souls is not as bad as it seems. You'll usually gain a lot of them back simply getting to where you dropped them anyway, and if you leave them, well, there's always more enemies to kill.

edited 21st Dec '14 12:59:59 PM by artfulscruff

2Zak Claw of the Dragon from the northern frontier Since: Nov, 2012 Relationship Status: Showing feelings of an almost human nature
Claw of the Dragon
#11480: Dec 21st 2014 at 1:10:11 PM

You can lure the boar into a couple different things to kill it, but it won't break anything. Both gates are opened manually from the other side.

They call it the Rumour Mill because every time one specific guy posts I definitely feel cards going from my library to my graveyard
Tarsen Since: Dec, 2009
#11481: Dec 22nd 2014 at 4:41:57 AM

note to people who place their irrelevent messages right in front of an npc: fuck you and your time wasting bullshit.

so annoying.


yess

baldur side sword first drop from a baldur knight lucky me.

edited 22nd Dec '14 5:39:14 AM by Tarsen

dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#11482: Dec 22nd 2014 at 11:00:09 AM

Baller Swag Sword.

GG. Your playthrough can end now. Nothing can stop you.

edited 22nd Dec '14 11:00:32 AM by dragon573

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
2Zak Claw of the Dragon from the northern frontier Since: Nov, 2012 Relationship Status: Showing feelings of an almost human nature
Claw of the Dragon
#11483: Dec 22nd 2014 at 3:15:42 PM

BANDAI NAMCO Games Germany just flipped the bird at Durante, the creator of DSFix, over "copyright" issues.

So... fuck you, BANDAI NAMCO Games Germany. Durante's work managed to singlehandedly sell so many copies of that fucking craptastic port that you should all bow before him and clean his soles with your tongues.

For those of you thinking about getting Dark Souls for PC in Steam now: Don't.

edited 22nd Dec '14 3:16:10 PM by 2Zak

They call it the Rumour Mill because every time one specific guy posts I definitely feel cards going from my library to my graveyard
dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#11484: Dec 22nd 2014 at 4:09:41 PM

Wait, what happened? What was bad about the port?

I'm out of the loop, here.

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
wehrmacht belongs to the hurricane from the garden of everything Since: Dec, 2010 Relationship Status: YOU'RE TEARING ME APART LISA
belongs to the hurricane
#11485: Dec 22nd 2014 at 4:12:08 PM

it was extremely barebones and very poorly optimized.

2Zak Claw of the Dragon from the northern frontier Since: Nov, 2012 Relationship Status: Showing feelings of an almost human nature
Claw of the Dragon
#11486: Dec 22nd 2014 at 4:18:14 PM

As wehrmacht said, it didn't have proper support for keyboard&mouse, only worked with "GFWL approved" controllers and performance was abysmal for the graphics quality it had.

Durante's mod made the game prettier, shinier and playable-er, plus it was the basis for extra plugins that dealt with the keyboard&mouse issues or allowed HD textures to be created and used. And the very first version took him like, what, 72h? It just shows how little the devs tried to optimize it.

Now, they didn't even have to port it and they acknowledged they lacked experience in PC developing as a reason to why the product was what it was. So that was fair.

But kicking the guy who sold half of the copies of your game in the face is a bit of a dick move. It's the German branch of BAMCO, so I don't think FROM has anything to do with this, but still, fuck you, BAMCO Germany.

edited 22nd Dec '14 4:21:21 PM by 2Zak

They call it the Rumour Mill because every time one specific guy posts I definitely feel cards going from my library to my graveyard
dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#11487: Dec 22nd 2014 at 4:35:06 PM

Just read some of the thread.

I don't see what the problem here is.

They are perfectly within their rights to have a little tantrum and scream and say "don't fix our broken as shit game and make us more money without asking anything in return." It just goes to show that E.A. was right. Gamers are just so entitled these days, what with them daring to do properly what the gaming industry apparently can't do for itself and not even asking to be paid for doing so. Filing a copyright claim against him despite the fact that he didn't even use any of their files is completely reasonable.

Stop whining about the corporation taking completely reasonable measures to screw over someone who helped them and unthinkingly screwing itself up its hindquarters!

-

-

-

-

For those of you who didn't realize, this was sarcasm. Shut the fuck up.

edited 22nd Dec '14 4:36:59 PM by dragon573

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
stevebat Since: Nov, 2009
#11488: Dec 22nd 2014 at 5:03:14 PM

Only comment I have to make is that Copyright infringement claims can be easily forged. And if dropbox handles copyright claims like it handles security then I would advise the creator of DS Fix to find another place to upload.

Apocalypse: Dirge Of Swans.
FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
#11489: Dec 22nd 2014 at 6:21:35 PM

So I'm trudging through the Undead Parish(also Lower Burg and that garden place).

Got killed by Rapier Knights far too many times to my liking. Their sword-wielding bros are chumps in comparison. Also got killed by a big black guy chucking lightning, a bunch of undead attack dogs and big, stone guys. It's like I can't walk ten steps without a new type of enemy completely outclassing me.

Oh well. I still need to find that crazy bell Crestfallen Warrior mentioned. Any tips on fighting Rapier Knights effectively(as in, not burning through all of my estus on a single one?)

grah
Moth13 Since: Sep, 2010
#11490: Dec 22nd 2014 at 6:33:18 PM

There's a bell at the top of the parish, and another one on the path through the lower burg.

trip Since: Mar, 2012
#11491: Dec 22nd 2014 at 6:35:41 PM

Pro tip that saved my life: Only hold up your shield when you know the enemy is going to attack, not 24/7. Stamina burns quickly when you do that. Other then that, it's all a matter of strafing.

dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#11492: Dec 22nd 2014 at 9:11:23 PM

Okay, I'm contractually obligated to be a smart-ass, so just ignore my next comment.

Have you tried not sucking?

Okay, sorry about that. Now, as for the actual advice- learning to parry helps. I'd advise learning to parry the same way I did. Block their attacks with your shield and try to learn the rhythm. Hear it in your head like the beat of a song. One-two... three! Or one, two, three, or whatever it is. Then, start dropping your shield between attacks and bringing it back up to block the next one (except in really fast sequences where there isn't enough time. Then just keep your shield up). Once you can do that near flawlessly, start actually hitting the parry button when the second or third attack in a sequence comes.

When you get good at it, you can start parrying the first in a sequence, but when you're starting off, it helps to be able to hear when it hits your shield, so you have an audio connection to it in addition to the visual.

edited 22nd Dec '14 9:13:10 PM by dragon573

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.
Alabaster Since: Sep, 2014
#11493: Dec 22nd 2014 at 11:29:10 PM

[up]Yup, git gud skrub or get out.

Yes, the block button is your friend, but holding it down without rest doesn't do good for your stamina. It moves back up like a snail when you do. Learn when you need to and don't need to block.

Parrying is awesome if you can learn it, but hardly necesarry. I never parried anything past my attempts at the hollows at Burgh. Just gave up and learned to block, dodge and counter instead.

And rolling is a thing. There are three speeds to it, and the faster ones give you more "dodge frames" which nullify all attacks. So you can literally roll into attacks and counter from there. Though rolling intoa combo is a terrible idea.

And enemies often have patterns. Reckognize them and exploit them. And if you can get behind any of them, even better.

Also, have ranged options. Chip damage from a distance is still free damage. Or massive, if you're a spellcaster.

edited 22nd Dec '14 11:30:57 PM by Alabaster

2Zak Claw of the Dragon from the northern frontier Since: Nov, 2012 Relationship Status: Showing feelings of an almost human nature
Claw of the Dragon
#11494: Dec 23rd 2014 at 6:02:28 AM

Then, start dropping your shield between attacks and bringing it back up to block the next one
This. This helps a fucking lot. Unless you have a shit-ton of stamina, every extra amount you can recover in between attacks might save you.

Also, parrying. Some enemies are harder, some enemies are easier. Black Knights have pretty obvious timings BUT the punishment for failing to parry is very harsh. Try it only if you're confident you can survive an attack.

Learn the patterns. Most of the game is all about patterns. Except for aggro. Aggro sometimes behaves wildly and unpredictably.

Note: Backstabbing and Riposte (critical after parrying) animations turn you invulnerable. Exploit that if you can.

edited 23rd Dec '14 6:05:07 AM by 2Zak

They call it the Rumour Mill because every time one specific guy posts I definitely feel cards going from my library to my graveyard
Tarsen Since: Dec, 2009
#11495: Dec 23rd 2014 at 6:12:37 AM

yay i got a black knight sword.

FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
#11496: Dec 23rd 2014 at 6:45:24 AM

Admiteddly I keep forgetting about dropping my shield in-between attacks, but that's a good advice, yeah.

I suppose I do need to keep working on the parry, but am I correct to assume that not every enemy can be parried?

grah
2Zak Claw of the Dragon from the northern frontier Since: Nov, 2012 Relationship Status: Showing feelings of an almost human nature
Claw of the Dragon
#11497: Dec 23rd 2014 at 7:09:57 AM

Pretty much every medium-sized humanoid with a standard close combat weapon can be parried. There's one type of enemy (Berenike Knight, you'll find one in the chapel, guarding something) that is not medium-sized but can still be parried (can't riposte them, though). As a rule of thumb: if you can backstab them, you can parry them.

If it walks on four legs it can't be parried. If it's a dragon it can't be parried. If it has more legs than arms it can't be parried. If it's a boss it can't be parried (there's a particular exception, though). If it attacks unarmed it can't be parried. If it's shooting stuff at you it can't be parried...
Other than that, parrying is an universal response. Most enemies fit into the "humanoid attacking with a melee weapon" description (I'm not sure if you can parry the Channelers' trident attacks, though).

Seriously, if you master parrying there's little enemies can do to kill you with melee attacks (except, you know, being enemies you can't parry). Even if they surround you, you just have to choose the one that's attacking first to parry their attack and turn invulnerable for the whole riposte animation, while the other enemies flail wildly at nothing.

In PVP you'll be able to parry anything that's not a whip or a fist weapon (or projectiles).

Don't worry about learning or progressing slowly. I kinda spent so much time in the first part of Undead Burg that once I got to Taurus I didn't remember I could do drop attacks from the tower.

edited 23rd Dec '14 7:20:14 AM by 2Zak

They call it the Rumour Mill because every time one specific guy posts I definitely feel cards going from my library to my graveyard
Tarsen Since: Dec, 2009
#11498: Dec 23rd 2014 at 3:20:07 PM

black knight greatsword get!

wow im really getting lucky this time around.

wehrmacht belongs to the hurricane from the garden of everything Since: Dec, 2010 Relationship Status: YOU'RE TEARING ME APART LISA
belongs to the hurricane
#11499: Dec 23rd 2014 at 3:23:14 PM

i'm going to be a contrarian and say that while parrying is a useful skill to know, it's largely unnecessary. As long as you know how to dodge and use your shield properly, you can comfortably defeat pretty much any enemy.

Dragon573 Sanity not included from Sitting at a bonfire Since: Jun, 2016 Relationship Status: Wishfully thinking
Sanity not included
#11500: Dec 23rd 2014 at 3:41:46 PM

You could say the same about dodging. Just get a few good shields for different damage types and upgrade your stamina a bunch.

Or about blocking. Just get a bunch of health and learn to dodge.

Or both, online. Just cower behind some phantoms who know what they're doing.

Nothing in Dark Souls is a "necessary skill."

edited 23rd Dec '14 3:44:29 PM by Dragon573

It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.

Total posts: 16,049
Top