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Desertopa Not Actually Indie Since: Jan, 2001
Not Actually Indie
#126: Jan 6th 2011 at 1:58:02 PM

I like Frog's theme, but it isn't my favorite track from the game. That honor goes to this track. The floating city where it plays in is probably my favorite place in the game and it was one of the few times in the game where I went "Wow...".

Seconded. The experience of finding Zeal is still one of the more memorable moments in my life. I'm sure there's some nostalgia going on, but it was one of those moments where you experience something so surprising and different from what you expected that it's just overwhelming, and you can never get that feeling twice in the same way.

To Faraway Times is probably my next favorite song on the track. This remix is one of the more moving songs I've heard recently.

...eventually, we will reach a maximum entropy state where nobody has their own socks or underwear, or knows who to ask to get them back.
Rebochan Since: Jan, 2001
#127: Jan 6th 2011 at 2:09:47 PM

The glory of an annoying woman who I think looks ugly?

Your standards of ugly are bizarre and incomprehensible.

...like, maybe if she was missing teeth or eyes or had scars or something...

I'm a woman, so I'm simply coming from the angle that I can't wrap my head around how something that is, at bare minimum, aesthetically neutral, is actually ugly.

But that said...

This argument is pretty nonsensical considering Rebo's whole post was dismissing all people who disliked Ayla in the first place :/

I also really, really hoped I didn't need to put "HATERS GONNA HATE LOL" in there to get across that I was also joking around. Ayla's actually my favorite character, but you know, subjective opinions.

Ralphrius Unwinning Ranger from Neo-Holland Since: May, 2010
Unwinning Ranger
#128: Jan 6th 2011 at 2:44:01 PM

Just to clear up, I never DIDN'T think you were joking around, if you thought so. I was afraid that might sound accusing or stuff XD

Anyway, what does disappoint me about Squenix is their extreme motivation in cease-and-desist-ordering every CT fan remake/sequel/whatever while not being extremely busy with the license themselves D: Poor Crimson Echoes.

Stargate SG-1 Let's Watch. Because my ZHP thing failed.
Aondeug Oh My from Our Dreams Since: Jun, 2009
Oh My
#129: Jan 6th 2011 at 3:17:56 PM

I'm a woman too...

I think it's more an issue I have with Toriyama Akira's style than anything else. I've seen pictures of Ayla drawn in other styles and while I don't find her aesthetic terribly exciting (the fur bikini is ridiculous and narmy looking at best) it doesn't bug me. I don't care for how Toriyama draws females really and it comes off as ugly to me much of the time.

As for your post. I felt it was pretty obvious it was meant as a joke.

edited 6th Jan '11 3:19:26 PM by Aondeug

If someone wants to accuse us of eating coconut shells, then that's their business. We know what we're doing. - Achaan Chah
Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#130: Jan 6th 2011 at 3:19:41 PM

Honestly, I don't see much value in the license. Chrono Trigger's story has been told. Yeah, there's more time to jump around to if you really wanted to, I guess, or you could go full retcon like Chrono Cross did, but there's no point. I'd rather they just start a new IP. Heck, half the point of Chrono Trigger was its fresh setting and writing, compared to other RPGs of the time. The best way to copy that is to just make a completely different game, possibly with the same design philosophy. Whatever that was.

Desertopa Not Actually Indie Since: Jan, 2001
Not Actually Indie
#131: Jan 6th 2011 at 3:26:50 PM

I agree. Considering the time travel theme, it would be a bit weird if some major threat to the world was dealt with by someone else, whenever it happens, and there are narrative problems with starting a game with protagonists who're already strong enough to save the world from a giant spacefaring planet-parasite.

Honestly, I think that a creative team would do a much better job if, instead of asking "what popular game can we continue," asked "what lessons can we learn from the best loved games of all time that we can apply to an original work?"

...eventually, we will reach a maximum entropy state where nobody has their own socks or underwear, or knows who to ask to get them back.
Aondeug Oh My from Our Dreams Since: Jun, 2009
Oh My
#132: Jan 6th 2011 at 3:36:25 PM

I have little interest in the series being continued. Not just because I don't particularly care for it, but because as these two have stated it just doesn't feel like something that should be continued. If it was the time travel plot would likely become even more of a mess and likely lead to more retcons that it honestly needs. It's not a Dragon Quest (series with a few game trilogies and arcs and stand alone entries) or Final Fantasy (series comprised almost entirely of stand alones) and it really shouldn't be.

If someone wants to accuse us of eating coconut shells, then that's their business. We know what we're doing. - Achaan Chah
Longfellow Fractally long Since: Apr, 2009
Fractally long
#133: Jan 6th 2011 at 3:44:34 PM

I wonder what the I Yellalot faction expects from a sequel? I don't think Chrono Trigger's battle mechanics could sustain more than one game. It's not a game whose loose ends cry out for resolution. I wonder if the people clamoring for another "true" sequel of CT are just asserting their fandom of Chrono Trigger without really thinking of what a sequel actually entails?

It Just Bugs Me
Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#134: Jan 6th 2011 at 3:48:40 PM

The only interesting part about the battle system was the double techs (the triple were much too limited to be interesting). They just changed your options in mildly interesting ways depending on your party. I'm actually rather surprised that something like that didn't become a standard RPG mechanic trope.

Aondeug Oh My from Our Dreams Since: Jun, 2009
Oh My
#135: Jan 6th 2011 at 3:52:50 PM

Yeah I rather like the idea of double and triple techs and find such things a pleasant surprise. Beyond that Trigger's combat is pretty standard. I like Cross's element system as a concept. Still not too far in the game so I can't really be certain to how well I think it was pulled off. From what I've heard it's not all that useful to you.

edited 6th Jan '11 3:53:12 PM by Aondeug

If someone wants to accuse us of eating coconut shells, then that's their business. We know what we're doing. - Achaan Chah
KingZeal Since: Oct, 2009
#136: Jan 6th 2011 at 4:07:47 PM

I'll warn you. Once you get a specific two weapons in the game, Elements are completely pointless.

Aondeug Oh My from Our Dreams Since: Jun, 2009
Oh My
#137: Jan 6th 2011 at 4:11:42 PM

Ooh. Gamebreakers that make certain gameplay elements completely pointless and easy to ignore. Always the sign of good balance!

If someone wants to accuse us of eating coconut shells, then that's their business. We know what we're doing. - Achaan Chah
Desertopa Not Actually Indie Since: Jan, 2001
Not Actually Indie
#138: Jan 6th 2011 at 4:15:06 PM

The element system was mainly just a way to avoid creating a ridiculous number of spells to match the huge cast.

There are games that I think have done large playable casts well (the Suikoden series, for one,) but I really didn't feel like Chrono Cross functioned well in that respect. Characters might have had distinct personalities and backstories before being recruited, but once they join you they all but cease to contribute to the story. They hardly even get their own unique lines once they're in your party, it's mostly just the same text run through an idiolect filter.

...eventually, we will reach a maximum entropy state where nobody has their own socks or underwear, or knows who to ask to get them back.
Aondeug Oh My from Our Dreams Since: Jun, 2009
Oh My
#139: Jan 6th 2011 at 4:17:58 PM

That happens in Fire Emblem 11 much to my displeasure. Sure the support text wasn't much but it was something and some of the characters did actually figure into the plot some. 11 you just recruit people and they join your army and never do anything important or memorable again,

If someone wants to accuse us of eating coconut shells, then that's their business. We know what we're doing. - Achaan Chah
Longfellow Fractally long Since: Apr, 2009
Fractally long
#140: Jan 6th 2011 at 4:31:37 PM

It's always a problem when you don't want to recruit characters in your party because it kills off their personality and agency.

It Just Bugs Me
TobiasDrake Queen of Good Things, Honest (Edited uphill both ways) Relationship Status: Arm chopping is not a love language!
Queen of Good Things, Honest
#141: Jan 6th 2011 at 4:42:53 PM

It's not a game whose loose ends cry out for resolution.

There's Schala, but I stand by my theory that she was crushed by the collapse of the Undersea Palace (prior to its rising as the Black Omen) and is dead. It's the Occam's Razor solution. There really isn't any intrigue or mystery in what happened to her; she used up her magic to get people out and then died.

Regardless of what Chrono Cross says.

My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.
Rebochan Since: Jan, 2001
#142: Jan 6th 2011 at 5:31:12 PM

Anyway, what does disappoint me about Squenix is their extreme motivation in cease-and-desist-ordering every CT fan remake/sequel/whatever while not being extremely busy with the license themselves D: Poor Crimson Echoes.

Sorry, but I still refuse to believe that Crimson Echoes received a real C&D and people I've spoken with in the modding community seem to agree. The entire situation stinks and it's not the first time modders have ceased to complete a project and created false drama to justify it.

As for the first project, no shit he got a C&D, he showed up at E3 and basically rubbed their copyrights in their faces. As a creator myself, at some point you have to draw the line between tribute and someone running off with your creations. An entire unauthorized remake of their game is pretty bad for business, regardless of whether they're planning on doing it or not. And I find it rather offensive that "fans" think the creators should have zero right to enforce how their own works get used.

Emperordaein Grant us eyes from Australia Since: Jan, 2001 Relationship Status: Hugging my pillow
Grant us eyes
#143: Jan 7th 2011 at 12:49:03 AM

Yes, Ozzie. That annoying fatfuck. Few things are so annoying as such a villain. One that eludes your attempts to punch his fat face in like he deserves.

Like I said, I consider Dalton to be worse. He is an irritating asshole who cutscene's his way to victory, isn't that funny, and is responsible for the worst ending plot twist ever conceived in a fictional work. Yes, worse than Gurren Lagann for me.

A corpse should be left well enough alone...
Ralphrius Unwinning Ranger from Neo-Holland Since: May, 2010
Unwinning Ranger
#144: Jan 7th 2011 at 4:26:28 AM

@Rebo, I did not know about those things, considering all I thought about was ZOMG MORE CT ZOMG IT'S NOT COMING ANYMORE.

Nice info.

Stargate SG-1 Let's Watch. Because my ZHP thing failed.
Cidolfas Since: Jan, 2001
#145: Jan 7th 2011 at 6:04:56 AM

I'd love to see a Non-Linear Sequel of Trigger, or even a Spiritual Successor - it doesn't have to take place in the same world or star the same characters, as long as it shares the same basic ideas and styles.

TobiasDrake Queen of Good Things, Honest (Edited uphill both ways) Relationship Status: Arm chopping is not a love language!
Queen of Good Things, Honest
#146: Jan 7th 2011 at 6:07:09 AM

I just want to see more time travel RP Gs.

Not "Time travel IN RP Gs". Time travel RP Gs. RP Gs about time travel.

Also, I still maintain that Chrono Trigger has the best combat system of any Square RPG ever and want to see more of that.

edited 7th Jan '11 6:07:59 AM by TobiasDrake

My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.
Rebochan Since: Jan, 2001
#147: Jan 7th 2011 at 1:16:38 PM

Yea, when people whine to me that all I wanted was "Chrono Trigger 2" (as if that is actually a bad thing?), what bugged me the most about Chrono Cross is that They Wasted a Perfectly Good Plot. Here is a sequel to a game that allowed the player to dynamically alter the world of the game through time travel, and the sequel is obsessed with a parallel universe story in which nothing you do matters. No, seriously! That cop-out of an ending essentially pushes the Reset Button and then doesn't tell you anything about how the actions you took affected the world.

What I really wanted in a sequel as a series progression of ideas and mechanics introduced in the first game. I wanted to see more progression in the idea of combining party-member abilities, not 40 some odd characters, of which a token number have bonus attacks. I wanted to see a properly evolved combat system, not a sudden revert to the same damn combat system every other JRPG had. And for that matter, I wanted to see how much further they could alter the setting of another universe. I mean come on, no other games have even tackled the subject since Chrono Trigger, and what was mind-blowing then is a bit weak now since technology has progressed so far. Time travel is cool. Oh, and to add insult to injury, Chrono Cross even had the balls to suggest that not only is time travel lame, it's evil to use it. In a sequel. To a game that used time travel as a selling point.

That's like making a God of War sequel where Kratos is a hippie lecturing on the evils of violence and the virtues of diplomacy.

TobiasDrake Queen of Good Things, Honest (Edited uphill both ways) Relationship Status: Arm chopping is not a love language!
Queen of Good Things, Honest
#148: Jan 7th 2011 at 1:25:17 PM

What? You're wrong, it's not like that at all!

The hippie effortlessly killed Kratos as the latter flailed as helplessly as a newborn child, THEN started ranting about the evils of violence and virtues of diplomacy. You left out the part where Cross attempts to establish that everything would have been better if the heroes of Trigger had never done anything at all.

edited 7th Jan '11 1:25:51 PM by TobiasDrake

My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.
WUE Since: Dec, 1969
#149: Jan 7th 2011 at 1:33:37 PM

That's like making a God of War sequel where Kratos is a hippie lecturing on the evils of violence and the virtues of diplomacy.

I'd play this, actually.

Rebochan Since: Jan, 2001
#150: Jan 7th 2011 at 7:07:54 PM

[up][up] I would've, but I realized I was starting to rant again and I promised myself to stop.

...even if it is...that game.

edited 7th Jan '11 7:08:02 PM by Rebochan


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