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PS3 hacked - What are the consequences?

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Sati1984 Browncoat from Hungary Since: May, 2010
#1: Jan 5th 2011 at 7:01:14 AM

Source

My opinion: PS 3 sales will boost.

edited 10th Jan '11 12:50:17 AM by Sati1984

"We have done the impossible and that makes us mighty." - Malcolm Reynolds
BonsaiForest a collection of small trees from the woods (4 Score & 7 Years Ago) Relationship Status: Tongue-tied
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#2: Jan 5th 2011 at 7:08:44 AM

It's funny that the hackers said they hacked the system to allow Linux to be installed on the PS 3 rather than to play pirated games. The PS 3 used to allow Linux to be installed, but removed that feature. Doing so apparently wasn't a good idea.

Naturally, regardless of the hackers' original intentions, the system is now open to piracy.

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Sati1984 Browncoat from Hungary Since: May, 2010
#3: Jan 5th 2011 at 7:10:11 AM

I'd love to see a hack which restores the PS 3's backwards compatibility!

"We have done the impossible and that makes us mighty." - Malcolm Reynolds
Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#4: Jan 5th 2011 at 7:12:12 AM

The PS 3 never had backwards compatibility, it just had a built-in PS 2 emulator that didn't always work. I can certainly see someone installing a PS 2 emulator on one though. And I wouldn't be too surprised if the homebrewed emulator was better designed than Sony's.

Sati1984 Browncoat from Hungary Since: May, 2010
#5: Jan 5th 2011 at 7:16:53 AM

An interesting point raised by one of the users who commented on the article:

"... multiplatform games are still selling more on 360.

Can anyone answer the question this data poses. If piracy is a signicant factor in sales of games why are multiplatform games still selling more on the pirated platform?"

With this hack, I predict the game sales will rise too!

"We have done the impossible and that makes us mighty." - Malcolm Reynolds
Foobar2002 Since: Jan, 2011
#6: Jan 5th 2011 at 7:32:44 AM

Nothing.

All that hack can do is allow homebrew games to be played on the newest firmware, and "backups" of new games like Black Ops or Gran Turismo 5 to be played on earlier firmware versions. Pirating PS 3 games still requires sacrificing PSN and all firmware beyond 3.41, and failOverflow's presentation hasn't changed that.

edited 5th Jan '11 7:35:48 AM by Foobar2002

ColorPrinter Since: Dec, 2011
#7: Jan 5th 2011 at 7:34:23 AM

^ You clearly underestimate the power of homebrew. Wii's homebrew can allow complete region bypassing.

Foobar2002 Since: Jan, 2011
#8: Jan 5th 2011 at 7:37:02 AM

The PS 3 has been hacked for months. And you know what we've gotten? Some emulators, a handful of demo homebrew games, and a dozen "backup managers" used to manage pirated games.

Shale Mighty pirate! from Int'l House of Mojo Since: Jan, 2001 Relationship Status: You cannot grasp the true form
Mighty pirate!
#9: Jan 5th 2011 at 8:35:03 AM

I'm going to try to contain my shock.

TheGinkei A Pheasant Experience from Reality Since: Sep, 2010
A Pheasant Experience
#10: Jan 5th 2011 at 11:11:02 AM

^x2 The thing is, that unlike the USB trick, this hack actually broke the root key to the console. Translation: Any hacker with the time and skill can make the system run any PS 3 program and/or firmware as if it were official software for the system, and it's effectively impossible to block via firmware updates without chucking functionality for every PS 3 game released so far out the window. To add insult to injury, the hackers also found the PSP's root key in the process.

My prediction: Multiplatform games will bear the brunt of the piracy wave, seeing as they are typically designed to meet XBox 360 data size requirements (and by extension, are easier to download illicitly than some 30 GB PS 3 exclusive). That said, I think that the inevitable piracy wave will take some time to gain momentum, seeing as the PS 3's hacking scene has pretty much been non-existent for the majority of its lifespan (being a PITA to program also helps).

edited 5th Jan '11 11:38:11 AM by TheGinkei

And "Reality" is unveiled. What did it want...? What did it see...? What did it hear...? What did it think...? What did it do...?
Recon5 Avvie-free for life! from Southeast Asia Since: Jan, 2001
Avvie-free for life!
#11: Jan 5th 2011 at 1:49:11 PM

being a PITA to program also helps

This has killed more than one actual console in the past, so why should a hacking scene be any different?

arromdee Since: Jan, 2001
#12: Jan 7th 2011 at 3:08:36 PM

It should be easy for Sony to push a firmware update that 1) uses a different key for new games and 2) if a game uses the existing key, allows it only if it appears on a whitelist. (Since approval of every game already goes through Sony, they have a complete list of all software to be whitelisted.)

TheInferno |Y| = |X| Add 5 from probably on Earth Since: Jul, 2010
|Y| = |X| Add 5
#13: Jan 7th 2011 at 3:16:47 PM

...404 Article Not Found?

Ah, you have an extra / at the end. Is bugging it for me for some reason.

[up]From what I gathered, they can't do that. Sure, they can use new keys for new games (and probably will), but they'd block all the old versions, no way to whitelist. And that's moot too: someone got the key for the loader, so all they have to do is hack that. Or something.

edited 7th Jan '11 4:00:27 PM by TheInferno

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Sati1984 Browncoat from Hungary Since: May, 2010
#14: Jan 10th 2011 at 12:50:39 AM

Removed the "/" from the end smile

"We have done the impossible and that makes us mighty." - Malcolm Reynolds
JAF1970 Jonah Falcon from New York Since: Jan, 2001
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