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* ScrappyMechanic: The Bump Attack system of combat in ''Ys I'', ''Ys II'' and ''Ys IV'', where attacking enemies doesn't involve hitting a button to strike with a weapon, but rather running into an enemy from any angle except directly in front of them in order to deal damage while avoiding it simultaneously. [[OnceOriginalNowOverdone It's especially unpopular with newer players]], even those who try out the enhanced remakes of ''Ys I'' and ''Ys II'', who often come in expecting a battle system like ''The Legend of Zelda'' or ''VideoGame/{{Crystalis}}''. However, there have been some old and newer fans of the franchise who will defend it on grounds other than nostalgia, citing it can be fun to simply bulldoze over enemies and that it requires a different kind of strategy (although it's telling the game-play was radically altered in ''Ys III'' and changed to be more "traditional" for installments by ''Ys V'').

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* ScrappyMechanic: The Bump Attack system of combat in ''Ys I'', ''Ys II'' and ''Ys IV'', where attacking enemies doesn't involve hitting a button to strike with a weapon, but rather running into an enemy from any angle except directly in front of them in order to deal damage while avoiding it simultaneously. [[OnceOriginalNowOverdone It's especially unpopular with newer players]], players, even those who try out the enhanced remakes of ''Ys I'' and ''Ys II'', who often come in expecting a battle system like ''The Legend of Zelda'' or ''VideoGame/{{Crystalis}}''. However, there have been some old and newer fans of the franchise who will defend it on grounds other than nostalgia, citing it can be fun to simply bulldoze over enemies and that it requires a different kind of strategy (although it's telling the game-play was radically altered in ''Ys III'' and changed to be more "traditional" for installments by ''Ys V'').
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* OnceOriginalNowOverdone: [[http://www.1up.com/do/feature?cId=3133778&did=13 1UP called the original duology one of the most boring games of all time in 2004]]. It isn't hard to see why - an "ActionRPG" where players don't actively attack much of the time. Even by 1988 it was getting stale, and the next three games were all about the franchise essentially trying to find its footing in an industry with plenty of competition. These days, seeing what made the early ''Ys'' titles significant in any way can be extremely difficult (the impressive-for-the-era graphics, amazing music and the fact the games were voiced ''at all'' - nowadays, meh; in ''1990'', absolutely '''mind-blowing''').

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* OnceOriginalNowOverdone: OnceOriginalNowCommon: [[http://www.1up.com/do/feature?cId=3133778&did=13 1UP called the original duology one of the most boring games of all time in 2004]]. It isn't hard to see why - -- an "ActionRPG" where players don't actively attack much of the time. Even by 1988 it was getting stale, and the next three games were all about the franchise essentially trying to find its footing in an industry with plenty of competition. These days, seeing what made the early ''Ys'' titles significant in any way can be extremely difficult (the impressive-for-the-era graphics, amazing music and the fact the games were voiced ''at all'' - -- nowadays, meh; in ''1990'', absolutely '''mind-blowing''').

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