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* UnintentionalUncannyValley: Just like its predecessor, [[SceneryPorn the huge, beautiful environments]] seem to have come with a price - the characters have pretty underwhelming, lifeless, doll-like faces. The UsefulNotes/HighDefinition visuals make it more noticeable than in ''Xenoblade'', and the effect only gets worse when the gratuitously well-animated and detailed Tatsu makes his entrance. [[spoiler: However, after the [[RoboticReveal reveal]] that the humans in this game are actually android avatars called mimeosomes, some have come to accept the Valley as a side effect and find that it works with the transhumanism themes.]]

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* UnintentionalUncannyValley: Just like its predecessor, [[SceneryPorn the huge, beautiful environments]] seem to have come with a price - the characters have pretty underwhelming, lifeless, doll-like faces. The UsefulNotes/HighDefinition Platform/HighDefinition visuals make it more noticeable than in ''Xenoblade'', and the effect only gets worse when the gratuitously well-animated and detailed Tatsu makes his entrance. [[spoiler: However, after the [[RoboticReveal reveal]] that the humans in this game are actually android avatars called mimeosomes, some have come to accept the Valley as a side effect and find that it works with the transhumanism themes.]]



* SugarWiki/VisualEffectsOfAwesome: Take all the stuff that's said under this trope in the ''Xenoblade'' [=YMMV=] page and add that here in UsefulNotes/HighDefinition.

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* SugarWiki/VisualEffectsOfAwesome: Take all the stuff that's said under this trope in the ''Xenoblade'' [=YMMV=] page and add that here in UsefulNotes/HighDefinition.Platform/HighDefinition.
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Trope was cut/disambiguated due to cleanup


** Rexoskell. Google that name and results will come back in droves that amount to "Fuck Rexoskell!". what makes this boss so tough is that it's a Skell-type enemy that can ONLY be fought on foot. That means it has a ''ton'' of HP and can stun-lock your characters at almost any time and dish out damage you can't heal from in time. Furthermore, it has a ton of appendages, so the typical strategy of breaking body parts until the troublesome attacks are gone doesn't work as well here. Further, it has a beam-based attack that hits ''14'' times and deals 1000 damage each time. Unless a character is resistant to it, they're almost ''guaranteed'' to die to just that one attack, and if they do, the rest of the damage automatically goes to another member of your party. And since Rexoskell isn't a story or affinity boss, there's no way to reduce her level if you keep dying. Thought the pain was over when you beat Rexoskell? She shows up in Time Attack, where you have to fight her on foot again, where she has somehow gained incredible evasion increases and then buffs Decoy VI when at low health. Rexoskell drops materials that much end-game gear and almost all Skell Frames require. There are entre topics, [=FAQs=], and online guides written just to ''prepare'' for that one boss, let alone beat her -- and she's not even a real BonusBoss!

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** Rexoskell. Google that name and results will come back in droves that amount to "Fuck Rexoskell!". what makes this boss so tough is that it's a Skell-type enemy that can ONLY be fought on foot. That means it has a ''ton'' of HP and can stun-lock your characters at almost any time and dish out damage you can't heal from in time. Furthermore, it has a ton of appendages, so the typical strategy of breaking body parts until the troublesome attacks are gone doesn't work as well here. Further, it has a beam-based attack that hits ''14'' times and deals 1000 damage each time. Unless a character is resistant to it, they're almost ''guaranteed'' to die to just that one attack, and if they do, the rest of the damage automatically goes to another member of your party. And since Rexoskell isn't a story or affinity boss, there's no way to reduce her level if you keep dying. Thought the pain was over when you beat Rexoskell? She shows up in Time Attack, where you have to fight her on foot again, where she has somehow gained incredible evasion increases and then buffs Decoy VI when at low health. Rexoskell drops materials that much end-game gear and almost all Skell Frames require. There are entre topics, [=FAQs=], and online guides written just to ''prepare'' for that one boss, let alone beat her -- and she's not even a real BonusBoss!{{Superboss}}!
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Trope was cut/disambiguated due to cleanup


%%*** And finally, while relatively underdeveloped compared to the above, a few of the villainous races amongst the Ganglion for invoking EvilIsCool and EvilIsSexy, especially the Milsaadi, a race of assassins and one of the few [[SiliconBasedLife non-carbon-based species]] in the game, and the Definians for being an entire race of MsFanservice, having a cool {{Cyborg}} motif, and raising interesting concepts of love and identity for being {{Human Shifter}}s.

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%%*** And finally, while relatively underdeveloped compared to the above, a few of the villainous races amongst the Ganglion for invoking EvilIsCool and EvilIsSexy, EvilIsCool, especially the Milsaadi, a race of assassins and one of the few [[SiliconBasedLife non-carbon-based species]] in the game, and the Definians for being an entire race of MsFanservice, having a cool {{Cyborg}} motif, and raising interesting concepts of love and identity for being {{Human Shifter}}s.
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** Alexa is adored by fans, because she loves skells as much as the fans does. She also has some memorable lines.

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** Alexa is adored by fans, because she loves skells Skells as much as the fans does. She And like Yelv, she also has some memorable lines.



** Celica has proven to be a very popular character due to her kind-yet-stern personality and being one of the few non-human party members. The fact that she's also one of the more powerful party members combat-wise thanks to [[SignatureMove Black Bane and Zero Zero]] certainly helps. Many fans have wished that she and her race, the Qlurians, could've been explored further.

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** Celica has proven to be a very popular character due to her kind-yet-stern personality and being one of the few non-human party members.members alongside L. The fact that she's also one of the more powerful party members combat-wise thanks to [[SignatureMove Black Bane and Zero Zero]] certainly helps. Many fans have wished that she and her race, the Qlurians, could've been explored further.
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* WhatDoYouMeanItWasntMadeOnDrugs: The Saltats, a species of large, somewhat intelligent birds with a trumpet-like horn connected to their head that they also communicate with (their cries are trumpet-like too), can be seen dancing when they're not fighting, have huge eye-shaped markings on their wings and huge jewels for bellies, and attack by blowing bubbles. They are one of those creatures that ''really'' stick out among Mira's fauna. One of the locations in Oblivia even has a tower of 3 of them, while a higher-leveled fourth one stands in front of them as if conducting them.
** By the same token, their {{Palette Swap}}ped cousins, the Liceors of Sylvalum, who have a more ethereal appearance, and almost don't seem to have feet.
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Rated M For Manly is about works, not specific characters; was also a case of chained sinkholes


** The Christoph Brothers. Phog was an immediate hit with early players due to his {{Adorkable}} traits while Frye was one due to being a RatedMForManly BloodKnight and hard-drinking party animal.

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** The Christoph Brothers. Phog was an immediate hit with early players due to his {{Adorkable}} traits while Frye was one due to being a RatedMForManly BloodKnight and hard-drinking party animal.
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!![[center: [-''[[YMMV/XenobladeChronicles All Games]]'' | ''[[YMMV/XenobladeChronicles1 Xenoblade Chronicles]]'' | ''Xenoblade Chronicles X'' | ''[[YMMV/XenobladeChronicles2 Xenoblade Chronicles 2]]'' | ''[[YMMV/XenobladeChronicles2TornaTheGoldenCountry Xenoblade Chronicles 2: Torna ~ The Golden Country]]'' | ''[[YMMV/XenobladeChronicles3 Xenoblade Chronicles 3]]'' | ''[[YMMV/XenobladeChronicles3FutureRedeemed Xenoblade Chronicles 3: Future Redeemed]]''-]]]

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!![[center: [-''[[YMMV/XenobladeChronicles All Games]]'' | ''[[YMMV/XenobladeChronicles1 Xenoblade Chronicles]]'' Chronicles 1]]'' | ''Xenoblade Chronicles X'' | ''[[YMMV/XenobladeChronicles2 Xenoblade Chronicles 2]]'' | ''[[YMMV/XenobladeChronicles2TornaTheGoldenCountry Xenoblade Chronicles 2: Torna ~ The Golden Country]]'' | ''[[YMMV/XenobladeChronicles3 Xenoblade Chronicles 3]]'' | ''[[YMMV/XenobladeChronicles3FutureRedeemed Xenoblade Chronicles 3: Future Redeemed]]''-]]]
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* PlayTheGameSkipTheStory: Many players only focus on the gameplay itself or the optional sidequests since this game's story tends to be seen as a bit lackluster, especially when compared to the last game's which quite a few fans might consider to be a ToughActToFollow. To specify, fans of the ''Xeno'' meta series (''-gears'', ''-saga'', and ''-blade'' combined) consider this to be the weakest installment in terms of storytelling for the main campaign, including (but not limited to): The main story feeling very short, the only ''Xeno'' game having CharacterCustomization and the developers having a very hard time creating a story around that element, and [[spoiler:a few {{cliffhanger}}s that come out of nowhere]]. On the other hand, fans of the ''Xeno'' series see this as the largest game in the franchise in terms of gameplay, from exploring an alien world ([[spoiler:which might possibly be [[EldritchLocation a literal one]]]]) that is even larger than most of the AAA WideOpenSandbox type of games out there, near flawless transitions from location to location, the aforementioned character customization, multiple ways to control your PlayerCharacter (foot, Skells, vehicle mode, and flying most of all), and more.

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* PlayTheGameSkipTheStory: Many players only focus on the gameplay itself or the optional sidequests since this game's story tends to be seen as a bit lackluster, especially when compared to the last game's which quite a few fans might consider to be a ToughActToFollow. To specify, fans of the ''Xeno'' meta series (''-gears'', ''-saga'', and ''-blade'' combined) consider this to be the weakest installment in terms of storytelling for the main campaign, including (but not limited to): The main story feeling very short, the only ''Xeno'' game having CharacterCustomization and the developers having a very hard time creating a story around that element, and [[spoiler:a few {{cliffhanger}}s that come out of nowhere]]. On the other hand, fans of the ''Xeno'' series see this as the largest game in the franchise in terms of gameplay, from exploring an alien world ([[spoiler:which might possibly be [[EldritchLocation a literal one]]]]) that is even larger than most of the AAA WideOpenSandbox type of games out there, near flawless transitions from location to location, the aforementioned character customization, multiple ways to control your PlayerCharacter (foot, Skells, vehicle mode, and flying flight most of all), and more.
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None


* PlayTheGameSkipTheStory: Many players only focus on the gameplay itself or the optional sidequests since this game's story tends to be seen as a bit lackluster, especially when compared to the last game's which quite a few fans might consider to be a ToughActToFollow. To specify, fans of the ''Xeno'' meta series (''-gears'', ''-saga'', and ''-blade'' combined) consider this to be the weakest installment in terms of storytelling for the main campaign, including (but not limited to): The main story feeling very short, the only ''Xeno'' game having CharacterCustomization and the developers having a very hard time creating a story around that element, and [[spoiler:a few {{cliffhanger}}s that come out of nowhere]]. On the other hand, fans of the ''Xeno'' series see this as the largest game in the franchise in terms of gameplay, from exploring an alien world ([[spoiler:which might possibly be [[EldritchLocation a literal one]]]]) that is even larger than most of the AAA WideOpenSandbox type of games out there, near flawless transitions from location to location, the aforementioned character customization, multiple ways to control your PlayerCharacter (foot, Skells, and vehicles), and more.

to:

* PlayTheGameSkipTheStory: Many players only focus on the gameplay itself or the optional sidequests since this game's story tends to be seen as a bit lackluster, especially when compared to the last game's which quite a few fans might consider to be a ToughActToFollow. To specify, fans of the ''Xeno'' meta series (''-gears'', ''-saga'', and ''-blade'' combined) consider this to be the weakest installment in terms of storytelling for the main campaign, including (but not limited to): The main story feeling very short, the only ''Xeno'' game having CharacterCustomization and the developers having a very hard time creating a story around that element, and [[spoiler:a few {{cliffhanger}}s that come out of nowhere]]. On the other hand, fans of the ''Xeno'' series see this as the largest game in the franchise in terms of gameplay, from exploring an alien world ([[spoiler:which might possibly be [[EldritchLocation a literal one]]]]) that is even larger than most of the AAA WideOpenSandbox type of games out there, near flawless transitions from location to location, the aforementioned character customization, multiple ways to control your PlayerCharacter (foot, Skells, vehicle mode, and vehicles), flying most of all), and more.

Changed: 328

Removed: 1994

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All I see is full-on criticisms and derision towards the character, so he's not really "divisive". A Base Breaking Character is one who is loved by some and hated by others. Judging by this whole entry, Bozé is simply disliked overall


** Bozé is perhaps the most divisive teammate within the fandom:
*** For his detractors, his FantasticRacism against all xeno-lifeforms comes completely out of left-field and his FreudianExcuse does little to actually validate it. Other detractors interpret him as a mouthpiece for how "great" Japanese culture and philosophy are, along with ToughLove and MachoMasochism. Others, while initially off-put by his racism [[RescuedFromTheScrappyHeap are more forgiving towards him]] due to his complicated personality and his CharacterDevelopment, as long as the player stood up to his xenophobia.
*** [[ThatOneBoss The boss of his last affinity mission being difficult to defeat without the right strategy or equipment]] is a huge pain in the neck, and is only rivaled by the boss of Yelv's last affinity mission, where the ideal strategy is lest costly. Having a full set of Candid & Credible armor and attacking from range (ie luring the boss to an area not surrounded by lava) makes the battle much easier.
*** He shares the same loadout as Lao, resulting in a bit of a PowerUpLetdown (although to Bozé's credit, [[spoiler:he manages to be available in the endgame]]). As such, some people are grateful for his presence when they're looking for Ultra quality Sniper Rifles.
*** He's nowhere ''near'' as handy or spectacular to the other DLC characters [[OvershadowedByAwesome gameplay-wise]], as HB's min-maxed tanking loadout, Yelv's GlassCannon gambit with Essence Exchange, and Alexa's Maximum Voltage and Overclock make them genuinely handy in times of need, while Bozé's Vortex and Slayonet arts aren't too special. Even Lao has him beat in Afterburner!
** Murderess is probably second to Bozé in terms of being divisive. Some people are appealed by her being the TokenEvilTeammate with HiddenDepths and a DarkAndTroubledPast. Her detractors are ''still'' adamant on her infamous EstablishingCharacterMoment during her recruitment mission (where she backstabs the team, takes all the monetary rewards for the mission, and whose posse can become ThatOneBoss).

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** Bozé is perhaps the most divisive teammate within the fandom:
*** For his detractors, his FantasticRacism against all xeno-lifeforms comes completely out of left-field and his FreudianExcuse does little to actually validate it. Other detractors interpret him as a mouthpiece for how "great" Japanese culture and philosophy are, along with ToughLove and MachoMasochism. Others, while initially off-put by his racism [[RescuedFromTheScrappyHeap are more forgiving towards him]] due to his complicated personality and his CharacterDevelopment, as long as the player stood up to his xenophobia.
*** [[ThatOneBoss The boss of his last affinity mission being difficult to defeat without the right strategy or equipment]] is a huge pain in the neck, and is only rivaled by the boss of Yelv's last affinity mission, where the ideal strategy is lest costly. Having a full set of Candid & Credible armor and attacking from range (ie luring the boss to an area not surrounded by lava) makes the battle much easier.
*** He shares the same loadout as Lao, resulting in a bit of a PowerUpLetdown (although to Bozé's credit, [[spoiler:he manages to be available in the endgame]]). As such, some people are grateful for his presence when they're looking for Ultra quality Sniper Rifles.
*** He's nowhere ''near'' as handy or spectacular to the other DLC characters [[OvershadowedByAwesome gameplay-wise]], as HB's min-maxed tanking loadout, Yelv's GlassCannon gambit with Essence Exchange, and Alexa's Maximum Voltage and Overclock make them genuinely handy in times of need, while Bozé's Vortex and Slayonet arts aren't too special. Even Lao has him beat in Afterburner!
** Murderess is probably second to Bozé in terms of being divisive.
Murderess. Some people are appealed by her being the TokenEvilTeammate with HiddenDepths and a DarkAndTroubledPast. Her detractors are ''still'' adamant on her infamous EstablishingCharacterMoment during her recruitment mission (where she backstabs the team, takes all the monetary rewards for the mission, and whose posse can become ThatOneBoss).

Changed: 25

Removed: 3882

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*** He's nowhere ''near'' as handy or spectacular to the other DLC characters [[TierInducedScrappy gameplay-wise]], as HB's min-maxed tanking loadout, Yelv's GlassCannon gambit with Essence Exchange, and Alexa's Maximum Voltage and Overclock make them genuinely handy in times of need, while Bozé's Vortex and Slayonet arts aren't too special. Even Lao has him beat in Afterburner!

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*** He's nowhere ''near'' as handy or spectacular to the other DLC characters [[TierInducedScrappy [[OvershadowedByAwesome gameplay-wise]], as HB's min-maxed tanking loadout, Yelv's GlassCannon gambit with Essence Exchange, and Alexa's Maximum Voltage and Overclock make them genuinely handy in times of need, while Bozé's Vortex and Slayonet arts aren't too special. Even Lao has him beat in Afterburner!



* TierInducedScrappy:
** The Duelist is the only fourth-tier class with three skill slots, earning it the low-tier treatment. What does not help its case is a lack of outstanding stats, some of which are still to the [[MagikarpPower Drifter]]'s levels or worse like Ranged Accuracy and Evasion. Fortunately, weapons aren't locked to their classes once a class tree has been fully mastered, so there's no real reason to stay as a Duelist.
** The [[InfinityMinusOneSword Ares 90]] is chided to be ''too'' powerful as it can easily defeat most monsters below level 90, on top of being [[ItsEasySoItSucks boring to use]] since its arsenal is [[UnskilledButStrong locked to only four Arts]]. Due to the latter, the Ares is blocked from using [[InfinityPlusOneSword superweapons]], and the superweapons are liked better due to taking more effort to make and having more options.
** On the flipside, Light Skells have a very shallow fuel capacity, are extremely fragile, and can't equip as much armor bits as heavier Skells. Some say that the only Light Skell worth using is [[StarterEquipment the free one provided at level 20]].
** When it comes to ground builds, the Ether Blossom Dance build tends to get similar complaints to the Ares 90 thanks to being the earliest of the ultra builds to be discovered. Being the earliest build discovered that makes taking on the end game bosses possible, it's the most well-known and, as a result, [[ComplacentGamingSyndrome the most common end game build to see people playing]]. The fact that newer players often claim it to be the single best build in the game tends to grate on people who ''don't'' play Longsword, pointing out how ''all'' the weapons in the game are potential {{Game Breaker}}s with the right builds. Such powerful builds also contribute to the duration when Global Nemeses are around, on account of the RP of said enemies being drained so fast. Furthermore, the longsword is the only weapon type in the game to get Signature Weapons -- super powerful Katanas that drop from various tyrants that are just straight-up ''better'' than any other weapon.
** Ghostwalker in general is often the topic of heated debates between those who rely on it to survive, and those who condemn it to be a cowardly crutch (the art in question enables evasion from a set number of attacks, giving it a GameBreaker status).
** Because of their sheer customizability and the fact that they can't be dropped from the party, Rook is by far the best character in the game. Not only can they use every available weapon and gun combo, but they can also freely choose their own class and mix match the abilities each class has. On top of that, they can also learn the [[SignatureMove signature arts]] of the other party members. By endgame anything the other party members can do, Rook can do better.
** Hope has a poor selection of Arts to choose from, her signature Arts aren't that great, and Irina and Celica do what she does way better.
** Bozé is the last and least of the DLC characters. Like with Hope, his signature Arts aren't too special, and Lao can fare much better with Afterburner ([[spoiler:though Lao doesn't stick around forever]]).
** In terms of online play, Prospectors tend to be this due to how division rewards and points work. Every day, the division points earned by online players are tallied up, and players are able to choose prizes from a console in the barracks. Higher-ranked divisions get access to better rewards, and the top division for that day even gets a chance at salvage tickets for their Skells. The issue came when a hacker (whose character is a Prospector) started boosting the daily Division Points they got to an absurd, normally impossible level which puts Prospectors up ahead by default. This is perpetuated by people who just joined on the Prospectors bandwagon purely for the sake of getting Division Rewards.

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