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* ScrappyWeapon: The American SMG from the prologue fires underpowered pistol ammo and is completely eclipsed by the German rifles. Of course completely intentional on the part of the games' developers, it's to show just how badly outmatched the Allied soldiers are against the 1946 German war machine.
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Misplaced, moving to the correct tab

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* ObviousBeta: Came out with a massive Day One patch, and the PC version still had a lot of problems running on AMD graphic cards. Has the same texture pop-in problems ''Videogame/Rage2011'' had (though not quite as glaringly obvious as Rage was), an issue with the Tech 5 engine that's never been solved by Id almost three years after the earlier game came out, and framerate is often uneven. That's on top of there being a glitch in Chapter 14 where some collectibles disappear if you reload a post-death checkpoint. A little tinkering with the graphical options (a few effects do not improve the visuals much while being resource hogs, and texture problems are reduced by setting an higher FOV) makes things good even on mid-range systems, and said glitch repairs itself if you reload a checkpoint while still alive, although it's still evident the PC version wasn't tested enough before release.
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* SugarWiki/AwesomeMusic:
** The initial trailer used a modified version of Music/JimiHendrix's [[https://www.youtube.com/watch?v=3tcuohkQzOI "All Along The Watchtower"]].
** The in-universe recording label Neumond Recordings is rife with [[http://www.wolfenstein.com/en-us/site great tunes]]. [[https://www.youtube.com/watch?v=oYDbWza2B6o "Berlin Boys and Stuttgart Girls"]] in particular.
** Mick Gordon's [[https://www.youtube.com/watch?v=agBdkmz4nGA score]] also counts, thanks to it being a great mix of heavy metal, melancholic guitar riffs and bizarre electronic work.
** Melissa Hollick's version of [[https://www.youtube.com/watch?v=CiTn4j7gVvY I Believe]] is a mix of this and TearJerker.

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Moved to Wolfenstein.


* CompleteMonster: [[MadScientist Nazi General Wilhelm Strasse]], better known as "Deathshead", was also the main villain of the [[VideoGame/ReturnToCastleWolfenstein previous]] two [[VideoGame/{{Wolfenstein2009}} games]], but really makes his mark here. Deathshead captures protagonist [[Characters/WolfensteinBJBlazkowicz William Joseph "B.J." Blazkowicz]], and [[SadisticChoice forces him to choose]] which of his two friends he will painfully dissect, B.J. being ForcedToWatch before Deathshead leaves the survivor to burn alive. Using the fruits of his terrible experiments to [[AlternateHistoryNaziVictory give the Nazis victory]] and establishing a cruel dictatorship, Deathshead continues his experiments by forcing a mental asylum to give him subjects and then ordering his soldiers to murder all the remaining patients when he decides he does not need them anymore. Finally confronted by B.J., Deathshead takes his dissected friend's brain and places it in a robot as a fully conscious slave--a fate he intends for all his dissected victims and B.J. himself--and forces him to attack B.J. Fully committed to his scientific legacy and believing compassion does not befit the "MasterRace", Deathshead represented the worst of the Third Reich.
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** HarsherInHindsight: Creator/DwightSchultz plays the Nazi BigBad in this game. In real life, Schultz would become an unapologetic supporter of Creator/DonaldTrump, who elevated the Alt-Right in UsefulNotes/TheNewTens.

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** HarsherInHindsight: Creator/DwightSchultz plays the Nazi BigBad in this game. In real life, Schultz would become an unapologetic supporter of Creator/DonaldTrump, who elevated the Alt-Right in UsefulNotes/TheNewTens.
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** HarsherInHindsight: Creator/DwightSchultz plays the Nazi BigBad in this game. In real life, Schultz would become an unapologetic supporter of Creator/DonaldTrump, who elevated the Alt-Right in UsefulNotes/TheNewTens.
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* ThatOneAchievement: Many of the Demolitionist perk challenges can be this. The player needs to get a double kill (or higher) with a single grenade just to unlock the entire tree (the other three perk tree challenges are far more straightforward). Then there's the challenge that requires the player to get [[HoistedByHisOwnPetard kills with an enemy grenade]], whether it be by throwing them back or by shooting them as they're being primed. And then there's ''another'' challenge where the player has to ''get killed'' only via grenades that have been tossed back. As a result, the tossed back achievement in Steam is the one achievement where the fewest players registered have accomplished. [[spoiler: This last challenge is made significantly easier once you realize that you can just throw your own grenade at your feet and then pick it back up to lob at enemies.]]

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* ThatOneAchievement: Many of the Demolitionist perk challenges can be this. The player needs to get a double kill (or higher) with a single grenade just to unlock the entire tree (the other three perk tree challenges are far more straightforward). Then there's the challenge that requires the player to get [[HoistedByHisOwnPetard [[HoistByHisOwnPetard kills with an enemy grenade]], whether it be by throwing them back or by shooting them as they're being primed. And then there's ''another'' challenge where the player has to ''get killed'' only via grenades that have been tossed back. As a result, the tossed back achievement in Steam is the one achievement where the fewest players registered have accomplished. [[spoiler: This last challenge is made significantly easier once you realize that you can just throw your own grenade at your feet and then pick it back up to lob at enemies.]]
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** One note makes reference to the ''Sonnegeweher'', a solar powered KillSat that essentially acts like a giant magnifiying glass. Well, this was actually [[https://en.wikipedia.org/wiki/Sun_gun a real concept]], albeit one that never got past the initial idea.

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** One note makes reference to the ''Sonnegeweher'', ''Sonnegewehr'', a solar powered KillSat that essentially acts like a giant magnifiying magnifying glass. Well, this was actually [[https://en.wikipedia.org/wiki/Sun_gun a real concept]], albeit one that never got past the initial idea.



* ThatOneAchievement: Many of the Demolitionist perk challenges can be this. For starters, one has to get a double-kill or higher with a single grenade to unlock the entire tree (the other three perk tree challenges are far more straightforward). Then there's the challenge that requires the player to get kills with an enemy grenade, whether it be by throwing them back or by shooting them as they're being primed. And then there's one where one has to get killed only via grenades that have been tossed back. It's saying something when on Steam, the tossed back achievement is the one where the ''fewest players registered have accomplished''. [[spoiler: This last challenge is made significantly easier once you realize that you can just throw your own grenade at your feet and then pick it back up to lob at enemies.]]

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* ThatOneAchievement: Many of the Demolitionist perk challenges can be this. For starters, one has The player needs to get a double-kill or higher double kill (or higher) with a single grenade just to unlock the entire tree (the other three perk tree challenges are far more straightforward). Then there's the challenge that requires the player to get [[HoistedByHisOwnPetard kills with an enemy grenade, grenade]], whether it be by throwing them back or by shooting them as they're being primed. And then there's one ''another'' challenge where one the player has to get killed ''get killed'' only via grenades that have been tossed back. It's saying something when on Steam, As a result, the tossed back achievement in Steam is the one achievement where the ''fewest fewest players registered have accomplished''.accomplished. [[spoiler: This last challenge is made significantly easier once you realize that you can just throw your own grenade at your feet and then pick it back up to lob at enemies.]]
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None


* ThatOneAchievement: Many of the Demolitionist perk challenges can be this. For starters, one has to get a double-kill or higher with a single grenade to unlock the entire tree (the other three perk tree challenges are far more straightforward). Then there's the challenge that requires the player to get kills with an enemy grenade, whether it be by throwing them back or by shooting them as they're being primed. And then there's one where one has to get killed only via grenades that have been tossed back. It's saying something when on Steam, the tossed back achievement is the one where the ''fewest players registered have accomplished''.

to:

* ThatOneAchievement: Many of the Demolitionist perk challenges can be this. For starters, one has to get a double-kill or higher with a single grenade to unlock the entire tree (the other three perk tree challenges are far more straightforward). Then there's the challenge that requires the player to get kills with an enemy grenade, whether it be by throwing them back or by shooting them as they're being primed. And then there's one where one has to get killed only via grenades that have been tossed back. It's saying something when on Steam, the tossed back achievement is the one where the ''fewest players registered have accomplished''. [[spoiler: This last challenge is made significantly easier once you realize that you can just throw your own grenade at your feet and then pick it back up to lob at enemies.]]
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* ThatOneBoss: The WarmUpBoss and FinalBoss ([[spoiler:The Fergus/Wyatt-bot and Deathshead's mecha respectively]]) can be tricky to figure out how to take them down. The former just takes a matter of timing and throwing grenades at the right moments. The latter [[spoiler:requires you to find a series of cannons to destroy the blimps powering his shield and then [[BattleAmongstTheFlames fighting him in an increasingly hectic basement that is on fire]].]].

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* ThatOneBoss: The WarmUpBoss and FinalBoss ([[spoiler:The Fergus/Wyatt-bot and Deathshead's mecha respectively]]) can be tricky to figure out how to take them down. The former just takes a matter of timing and throwing grenades at the right moments. The latter [[spoiler:requires you to find a series of cannons to destroy the blimps powering his shield and then [[BattleAmongstTheFlames fighting him in an increasingly hectic basement that is on fire]].]].]]

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* CompleteMonster: [[MadScientist Nazi General Wilhelm Strasse]], better known as "Deathshead", was also the main villain of the [[VideoGame/ReturnToCastleWolfenstein previous]] two [[VideoGame/{{Wolfenstein2009}} games]], but really makes his mark here. Capturing protagonist William Joseph "B.J." Blazkowicz, Deathshead forces him to choose which of his two friends he will painfully dissect, B.J. being ForcedToWatch before Deathshead leaves the survivor to burn alive. Using the fruits of his terrible experiments to give the Nazis victory and establishing a cruel dictatorship, Deathshead continues his experiments by forcing a mental asylum to give him subjects and then ordering his soldiers to murder all the remaining patients when he decides he does not need them anymore. Finally confronted by B.J., Deathshead takes his dissected friend’s brain and places it in a robot as a fully conscious slave--a fate he intends for all his dissected victims and B.J. himself--and forces him to attack B.J. Fully committed to his scientific legacy and believing compassion does not befit the "MasterRace", Deathshead represented the worst of the Third Reich.

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* CompleteMonster: [[MadScientist Nazi General Wilhelm Strasse]], better known as "Deathshead", was also the main villain of the [[VideoGame/ReturnToCastleWolfenstein previous]] two [[VideoGame/{{Wolfenstein2009}} games]], but really makes his mark here. Capturing Deathshead captures protagonist [[Characters/WolfensteinBJBlazkowicz William Joseph "B.J." Blazkowicz, Deathshead Blazkowicz]], and [[SadisticChoice forces him to choose choose]] which of his two friends he will painfully dissect, B.J. being ForcedToWatch before Deathshead leaves the survivor to burn alive. Using the fruits of his terrible experiments to [[AlternateHistoryNaziVictory give the Nazis victory victory]] and establishing a cruel dictatorship, Deathshead continues his experiments by forcing a mental asylum to give him subjects and then ordering his soldiers to murder all the remaining patients when he decides he does not need them anymore. Finally confronted by B.J., Deathshead takes his dissected friend’s friend's brain and places it in a robot as a fully conscious slave--a fate he intends for all his dissected victims and B.J. himself--and forces him to attack B.J. Fully committed to his scientific legacy and believing compassion does not befit the "MasterRace", Deathshead represented the worst of the Third Reich.
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Fixing a typo. His name is "Strasse", not "Strausse".


* CompleteMonster: [[MadScientist Nazi General Wilhelm Strausse]], better known as "Deathshead", was also the main villain of the [[VideoGame/ReturnToCastleWolfenstein previous]] two [[VideoGame/{{Wolfenstein2009}} games]], but really makes his mark here. Capturing protagonist William Joseph "B.J." Blazkowicz, Deathshead forces him to choose which of his two friends he will painfully dissect, B.J. being ForcedToWatch before Deathshead leaves the survivor to burn alive. Using the fruits of his terrible experiments to give the Nazis victory and establishing a cruel dictatorship, Deathshead continues his experiments by forcing a mental asylum to give him subjects and then ordering his soldiers to murder all the remaining patients when he decides he does not need them anymore. Finally confronted by B.J., Deathshead takes his dissected friend’s brain and places it in a robot as a fully conscious slave--a fate he intends for all his dissected victims and B.J. himself--and forces him to attack B.J. Fully committed to his scientific legacy and believing compassion does not befit the "MasterRace", Deathshead represented the worst of the Third Reich.

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* CompleteMonster: [[MadScientist Nazi General Wilhelm Strausse]], Strasse]], better known as "Deathshead", was also the main villain of the [[VideoGame/ReturnToCastleWolfenstein previous]] two [[VideoGame/{{Wolfenstein2009}} games]], but really makes his mark here. Capturing protagonist William Joseph "B.J." Blazkowicz, Deathshead forces him to choose which of his two friends he will painfully dissect, B.J. being ForcedToWatch before Deathshead leaves the survivor to burn alive. Using the fruits of his terrible experiments to give the Nazis victory and establishing a cruel dictatorship, Deathshead continues his experiments by forcing a mental asylum to give him subjects and then ordering his soldiers to murder all the remaining patients when he decides he does not need them anymore. Finally confronted by B.J., Deathshead takes his dissected friend’s brain and places it in a robot as a fully conscious slave--a fate he intends for all his dissected victims and B.J. himself--and forces him to attack B.J. Fully committed to his scientific legacy and believing compassion does not befit the "MasterRace", Deathshead represented the worst of the Third Reich.


* AcceptableTargets: Reconstructed. Rather than simply going, "the bad guys are Nazis, ergo it's okay to do terrible things to them", the game takes great pains to show ''why'' the Nazis were terrible. References are frequently made to the master race and eugenics, cultures conquered by the Nazis are slowly being squeezed out of existence and replaced with German culture, the Nazis betraying their Axis allies (the Italians and the Japanese), and the second level shows them massacring every patient in an asylum simply because they're not useful. Even if you'd never heard of the Nazis, they'd be very evil villains.
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* AluminumChristmasTrees:
** A nuclear cannon might sound bizarre, but the United States had nuclear artillery shells and put cannon-fired bombs on battleships in the late 50s through the 80s.
** One note makes reference to the ''Sonnegeweher'', a solar powered KillSat that essentially acts like a giant magnifiying glass. Well, this was actually [[https://en.wikipedia.org/wiki/Sun_gun a real concept]], albeit one that never got past the initial idea.
** The soundtrack features a selection of period tunes from fictional bands, a few of which serve as direct Nazi propaganda, boasting about the Eye of London and their space program. While Nazi Germany despised jazz for its black and Jewish influences (and briefly tried to "Wagnerify" the genre to remove them), Goebbels recognized how much American and British servicemen loved swing, and created a Ministry of Propaganda-sanctioned big band combo, [[https://en.wikipedia.org/wiki/Charlie_and_his_Orchestra "Charlie and His Orchestra"]], to play hits with new English lyrics mocking the Allies in order to demoralize the enemy.

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As part of Porting Disaster / Consoles / Xbox 360 about a game breaking bug.


* PortingDisaster: The PC version has problems running on AMD hardware. Strange, considering the consoles are made with AMD hardware.

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* PortingDisaster: The PortingDisaster:
**The
PC version has problems running on AMD hardware. Strange, considering the consoles [=PS4=] and [=XONE=] are made with AMD hardware.hardware.
**The X360 version lacked tutorials which never explained the dash-sliding and leaning mechanics, as well for the GameBreakingBug bricks the console's Bluetooth communications chip (prevent connection with any wireless controllers).
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Spiritual Adaptation is a redirect to Spiritual Successor, so merging them.


* SpiritualSuccessor: This game, along with its [[VideoGame/WolfensteinTheOldBlood expansion pack]] and [[VideoGame/WolfensteinIITheNewColossus sequel]], are often considered this to ''VideoGame/EscapeFromButcherBay'' and its sequel ''VideoGame/AssaultOnDarkAthena'', due to the similar stealth mechanics, melee executions, weaponry and dark tone. It also helps that they are all made by the same people.
* SpiritualAdaptation:

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* SpiritualSuccessor: SpiritualSuccessor:
**
This game, along with its [[VideoGame/WolfensteinTheOldBlood expansion pack]] and [[VideoGame/WolfensteinIITheNewColossus sequel]], are often considered this to ''VideoGame/EscapeFromButcherBay'' and its sequel ''VideoGame/AssaultOnDarkAthena'', due to the similar stealth mechanics, melee executions, weaponry and dark tone. It also helps that they are all made by the same people.
* SpiritualAdaptation:
people.
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** The shotgun-wielding Fire Troopers and their cousins the Rocket Troopers are heavily armored, impossible to stealthily kill, and rarely -- if ever -- miss when firing. This is especially a problem when they attack during a firefight with dozens of weaker enemies. Fire Troopers get even worse when they start packing shrapnel rounds, which can bounce and rip nice large chunks out of your health (especially when you're low on armor). The only consolation is that they're weak to rear attacks.

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** The shotgun-wielding Fire Troopers and their cousins the Rocket Troopers are heavily armored, impossible to stealthily kill, and rarely -- if ever -- miss when firing. This is especially a problem when they attack during a firefight with dozens of weaker enemies. Fire Troopers get even worse when they start packing shrapnel rounds, which can bounce and rip nice large chunks out of your health (especially when you're low on armor). The only ''only'' consolation is that they're weak to rear attacks.attacks, but good luck trying to get behind one of them, as they are usually always placed facing towards the player.
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Character Alignment entries are not allowed on work pages


* TrueNeutral: The Da'at Yichud are this. They invented machines that were thousands of years ahead of contemporary technology during ''the middle ages'', but it was against the rules to use these wondrous devices for anything other than religious purposes. It reaches almost suicidal levels when the Nazis reverse-engineer a "small" vault of the stuff and take over the world, and they ''still'' won't help. Set Roth is the only member of the order who takes any proactive measures against the Reich, and he had to be convinced to do it.
--> '''BJ:''' Fuck your oath! People are dying!
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* FirstInstallmentWins: The New Order is the first and most beloved of the game in the new continuity. [[ContestedSequel While opinions of them vary]], none of it's follow ups are held in nearly the same regard, be it for weaker story (The Old Blood and Youngblood) or weaker gameplay (The New Colossus).

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