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* SpiritualSuccessor: To Level-5's [[{{Vaporware}} unreleased]] ''True Fantasy Live Online'', from which it (probably) borrowed its character creation system.
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Trope was cut/disambiguated due to cleanup


** Spirit Lords (Efreet and those like him) are pretty tough too. They spam powerful sorcery, and summon enormous flocks of elemental fish to help them pound you into the ground as long as their summoning appendages are not broken. This doesn't seem so bad, but there's two high-end BonusBoss versions. And, to make the above one seem more painful, another one of those bosses mentioned is a Wraith too.

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** Spirit Lords (Efreet and those like him) are pretty tough too. They spam powerful sorcery, and summon enormous flocks of elemental fish to help them pound you into the ground as long as their summoning appendages are not broken. This doesn't seem so bad, but there's two high-end BonusBoss {{Superboss}} versions. And, to make the above one seem more painful, another one of those bosses mentioned is a Wraith too.
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** [[spoiler: Brimmflamme is on this for a whole different reason. First he's ''huge'' so you need to put down some chains to seal it. So there's a small mini dungeon path to go through first. Not that hard, but you have to fight Brimmflamme's head in the middle of this and it isn't a cakewalk. Then the actual Brimmflamme fight. A standard battle, access to knights. Then, in the middle of the fight, Leonard[[note]]who's been laid up with Knight Fever for half the game and is probably ''severely'' underlevelled[[/note]] joins the fight. The fight is mandatory to have Leonard/White Knight. Worst part? The Black Knight decides to join in. If you lose, prepare to do ''all'' of that again.]]

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** [[spoiler: Brimmflamme is on this for a whole different reason. First he's ''huge'' so you need to put down some chains to seal it. So there's a small mini dungeon path to go through first. Not that hard, but you have to fight Brimmflamme's head in the middle of this and it isn't a cakewalk. Then the actual Brimmflamme fight. A standard battle, access to knights. Then, in the middle of the fight, Leonard[[note]]who's been laid up with Knight Fever for half the game and is probably ''severely'' underlevelled[[/note]] joins the fight. The fight is mandatory to have Leonard/White Knight. Worst part? The Black Knight decides to join in. If you lose, prepare to do ''all'' of that again.]]]] If [[spoiler:Past Pyredaemos]] wasn't your breaking point, this one '''''sure as hell can be'''''.
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** [[spoiler:Past Pyredaemos]] is pretty tough too, for the same reason as the Van Haven Wyverns. In addition, you've got [[spoiler: Cyrus]] as a [[EscortMission guest party member]]; [[spoiler: his]] death is a Game Over. For many players, when ''everything that happened before then'' wasn't enough to make them quit, '''''this''''' fight was their breaking point.

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** [[spoiler:Past Pyredaemos]] is pretty tough too, for the same reason as the Van Haven Wyverns. In addition, you've got [[spoiler: Cyrus]] as a [[EscortMission guest party member]]; [[spoiler: his]] death is a Game Over. For many players, when ''everything that happened before then'' wasn't enough to make them quit, '''''this''''' fight was their breaking point. Apparently, this was supposed to be the big hint that you should be grinding away online to get better equipment and skills. %% And apparently, the whole taking away characters one by one until you're essentially forced to field the Avatar in your party is also the game's way to prompting you to have the Avatar in your party full time now in preparation for the post-game stuff. Because "no, you just don't get it!"
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** [[spoiler:Past Pyredaemos]] is pretty tough too, for the same reason as the Van Haven Wyverns. In addition, you've got [[spoiler: Cyrus]] as a [[EscortMission guest party member]]; [[spoiler: his]] death is a Game Over.

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** [[spoiler:Past Pyredaemos]] is pretty tough too, for the same reason as the Van Haven Wyverns. In addition, you've got [[spoiler: Cyrus]] as a [[EscortMission guest party member]]; [[spoiler: his]] death is a Game Over. For many players, when ''everything that happened before then'' wasn't enough to make them quit, '''''this''''' fight was their breaking point.
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** The two Wyverns you have to face in Van Haven Wastes are tough without being able to rely on the Knights.

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** The two Wyverns you have to face in Van Haven Wastes are tough without being able to rely on the Knights. There's even an [[OminousSavePrompt Ominous Save Point]] nearby because it knows you'll need it.
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* BigLippedAlligatorMoment: Leonard dancing with the princess on the water comes out of nowhere, is never mentioned again, and it is unclear if one or the other is imagining it, given Cisna's costume change.

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* BigLippedAlligatorMoment: Leonard dancing with the princess on the water (just like [[VideoGame/FinalFantasyX Tidus and Yuna]]) comes out of nowhere, is never mentioned again, and it is unclear if one or the other is imagining it, given Cisna's costume change.change. Given his character, it's most likely all in Leonard's head.

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** The Netherwyrm in the second game can be pretty tough if [[spoiler:you didn't level up the Dragon Knight enough or stock up on HP and MP replenishing items in Ceasar's inventory back in the first game, or if you're starting straight from the second game (where you at least have contrived MP regen to compensate, and even that's usually not enough)]]. And this is after the Wyvern Rex fight, so if you fail here and abandon the battle, you'll have to do this all over again.



** [[spoiler: Past Pyredaemos]] is pretty tough too, for the same reason as the Van Haven Wyverns. In addition, you've got [[spoiler: Cyrus]] as a [[EscortMission guest party member]]; [[spoiler: his]] death is a Game Over.

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** [[spoiler: Past [[spoiler:Past Pyredaemos]] is pretty tough too, for the same reason as the Van Haven Wyverns. In addition, you've got [[spoiler: Cyrus]] as a [[EscortMission guest party member]]; [[spoiler: his]] death is a Game Over.
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Move the flame bait stuff.


** Really, the main games really leave a lot of player wanting for better plot points, always teasing potential ones that are simply never realized.
%% * WhatAnIdiot:
%% ** There are so many scenarios where Leonard just transforming into the White Knight could've solved so many problems, such as stopping Cisna from getting kidnapped right after catching up to the villains, or saving the Dragon Matriarch from getting her ass kicked by Sargatanas and dying to him, yet it ''never'' crosses anyone's mind.
%% ** The whole Greede arc. The party needs to get to the Bunker Lode Caverns, but the city is on the Demithor's back, and it's not mining season, so it won't go there to pick up ore.\\
%% '''You'd expect''' the party to just take one of the gondolas that took them to the city just moments ago. They're not here for ore, just the kidnapped Princess Cisna, whom they suspect is there. Even if there might not be a proper port, just jumping off would theoretically work fine.\\
%% '''Instead''', they undergo a long and ''utterly'' convoluted ChainOfDeals that eventually leads to convincing Count Drisdall who runs the place to move the Demithor all the way to the Caverns.

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** Really, the main games really leave a lot of player wanting for better plot points, always teasing potential ones that are simply never realized.
%% * WhatAnIdiot:
%% ** There are so many scenarios where Leonard just transforming into the White Knight could've solved so many problems, such as stopping Cisna from getting kidnapped right after catching up to the villains, or saving the Dragon Matriarch from getting her ass kicked by Sargatanas and dying to him, yet it ''never'' crosses anyone's mind.
%% ** The whole Greede arc. The party needs to get to the Bunker Lode Caverns, but the city is on the Demithor's back, and it's not mining season, so it won't go there to pick up ore.\\
%% '''You'd expect''' the party to just take one of the gondolas that took them to the city just moments ago. They're not here for ore, just the kidnapped Princess Cisna, whom they suspect is there. Even if there might not be a proper port, just jumping off would theoretically work fine.\\
%% '''Instead''', they undergo a long and ''utterly'' convoluted ChainOfDeals that eventually leads to convincing Count Drisdall who runs the place to move the Demithor all the way to the Caverns.
realized.
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* WhatAnIdiot:
** There are so many scenarios where Leonard just transforming into the White Knight could've solved so many problems, such as stopping Cisna from getting kidnapped right after catching up to the villains, or saving the Dragon Matriarch from getting her ass kicked by Sargatanas and dying to him, yet it ''never'' crosses anyone's mind.
** The whole Greede arc. The party needs to get to the Bunker Lode Caverns, but the city is on the Demithor's back, and it's not mining season, so it won't go there to pick up ore.\\
'''You'd expect''' the party to just take one of the gondolas that took them to the city just moments ago. They're not here for ore, just the kidnapped Princess Cisna, whom they suspect is there. Even if there might not be a proper port, just jumping off would theoretically work fine.\\
'''Instead''', they undergo a long and ''utterly'' convoluted ChainOfDeals that eventually leads to convincing Count Drisdall who runs the place to move the Demithor all the way to the Caverns.

to:

%% * WhatAnIdiot:
%% ** There are so many scenarios where Leonard just transforming into the White Knight could've solved so many problems, such as stopping Cisna from getting kidnapped right after catching up to the villains, or saving the Dragon Matriarch from getting her ass kicked by Sargatanas and dying to him, yet it ''never'' crosses anyone's mind.
%% ** The whole Greede arc. The party needs to get to the Bunker Lode Caverns, but the city is on the Demithor's back, and it's not mining season, so it won't go there to pick up ore.\\
%% '''You'd expect''' the party to just take one of the gondolas that took them to the city just moments ago. They're not here for ore, just the kidnapped Princess Cisna, whom they suspect is there. Even if there might not be a proper port, just jumping off would theoretically work fine.\\
%% '''Instead''', they undergo a long and ''utterly'' convoluted ChainOfDeals that eventually leads to convincing Count Drisdall who runs the place to move the Demithor all the way to the Caverns.
Is there an issue? Send a MessageReason:
None


%% * WhatAnIdiot:
%% ** The whole Greede arc. The party needs to get to the Bunker Lode Caverns, but the city is on the Demithor's back, and it's not mining season, so it won't go there to pick up ore.
%% ** '''You'd expect''' the party to just take one of the gondolas that took them to the city just moments ago. They're not here for ore, just the kidnapped Princess Cisna, whom they suspect is there. Even if there might not be a proper port, just jumping off would theoretically work fine.
%% ** '''Instead''', they undergo a long and ''utterly'' convoluted ChainOfDeals that eventually leads to convincing Count Drisdall who runs the place to move the Demithor all the way to the Caverns.
%% ** '''As a result''',

to:

%% * WhatAnIdiot:
%% ** There are so many scenarios where Leonard just transforming into the White Knight could've solved so many problems, such as stopping Cisna from getting kidnapped right after catching up to the villains, or saving the Dragon Matriarch from getting her ass kicked by Sargatanas and dying to him, yet it ''never'' crosses anyone's mind.
** The whole Greede arc. The party needs to get to the Bunker Lode Caverns, but the city is on the Demithor's back, and it's not mining season, so it won't go there to pick up ore.
%% **
ore.\\
'''You'd expect''' the party to just take one of the gondolas that took them to the city just moments ago. They're not here for ore, just the kidnapped Princess Cisna, whom they suspect is there. Even if there might not be a proper port, just jumping off would theoretically work fine.
%% **
fine.\\
'''Instead''', they undergo a long and ''utterly'' convoluted ChainOfDeals that eventually leads to convincing Count Drisdall who runs the place to move the Demithor all the way to the Caverns.
%% ** '''As a result''',
Caverns.

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* ItsEasySoItSucks: The first game is fairly easy unless you're new to {{JRPG}}s. ''Origins'' is EXTREMELY easy and very very simplistic(Rushing at the enemy will generally lead to victory).

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* ItsEasySoItSucks: The first game is fairly easy unless you're new to {{JRPG}}s. ''Origins'' is EXTREMELY easy and very very simplistic(Rushing simplistic (Rushing at the enemy will generally lead to victory).


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** Some people who play this the first time around regard the SequentialBoss segment in the Bunker Lode Caverns (Belctiane, two Gigas, the Dragon Matriarch, and Sargatanas) as this.
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** Really, the main games really leave a lot of player wanting for better plot points, always teasing potential ones that are simply never realized.
Is there an issue? Send a MessageReason:
None


%% ** '''You'd expect''' the party to just take one of the gondolas that took them to the city just moments ago. They're not here for ore, just the kidnapped Princess Cisna, whom they suspect is there.
%% ** '''Instead''', they undergo a long and convoluted ChainOfDeals that eventually leads to convincing Count Drisdall who runs the place to move the Demithor all the way to the Caverns.

to:

%% ** '''You'd expect''' the party to just take one of the gondolas that took them to the city just moments ago. They're not here for ore, just the kidnapped Princess Cisna, whom they suspect is there.
there. Even if there might not be a proper port, just jumping off would theoretically work fine.
%% ** '''Instead''', they undergo a long and ''utterly'' convoluted ChainOfDeals that eventually leads to convincing Count Drisdall who runs the place to move the Demithor all the way to the Caverns.
Is there an issue? Send a MessageReason:
Gotta go through the plot first. But believe me, this belongs here. It's just not complete yet.


* TheyWastedAPerfectlyGoodPlot: Be warned. ''Origins'' for the PSP may take place ten millenia before the first game, but you will NOT be running around as the people who originally sealed the Knights away and helped Mureas fight Madoras. In fact, aside from a few encounters with the Knights and the Gigantes, the game goes on a complete tangent and tells the story of Marhk, a kingdom wiped out by Yshrenia and completely forgotten by the events of the main series. Your avatar is tasked with stopping the apocalypse, the cause of which is ''completely separate'' from the Dogma War.

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* TheyWastedAPerfectlyGoodPlot: Be warned. ''Origins'' for the PSP may take place ten millenia before the first game, but you will NOT be running around as the people who originally sealed the Knights away and helped Mureas fight Madoras. In fact, aside from a few encounters with the Knights and the Gigantes, the game goes on a complete tangent and tells the story of Marhk, a kingdom wiped out by Yshrenia and completely forgotten by the events of the main series. Your avatar is tasked with stopping the apocalypse, the cause of which is ''completely separate'' from the Dogma War.War.
%% * WhatAnIdiot:
%% ** The whole Greede arc. The party needs to get to the Bunker Lode Caverns, but the city is on the Demithor's back, and it's not mining season, so it won't go there to pick up ore.
%% ** '''You'd expect''' the party to just take one of the gondolas that took them to the city just moments ago. They're not here for ore, just the kidnapped Princess Cisna, whom they suspect is there.
%% ** '''Instead''', they undergo a long and convoluted ChainOfDeals that eventually leads to convincing Count Drisdall who runs the place to move the Demithor all the way to the Caverns.
%% ** '''As a result''',
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* SoOkayItsAverage: The first game had some pre-release anticipation as a possible KillerApp for the [=PS3=] due to the “You get to drive a HumongousMecha” angle. But the end result was a bog-standard JRPG on a platform crowded with them.
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* AnticlimaxBoss: The Sun King [[spoiler: in the first game, because Princess Cisna's spell holds back his power. You get to fight him without this assistance in the sequel, and, as a result, he lives up to his reputation as a formidable boss-fight.]]

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* AnticlimaxBoss: ** The Sun King [[spoiler: in the first game, because Princess Cisna's spell holds back his power. You get to fight him without this assistance in the sequel, and, as a result, he lives up to his reputation as a formidable boss-fight.]]
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%%* IdiotPlot: Oh, so much.
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Disambig page


* EightPointEight: While this game didn't really get remarkable reviews, with the general consensus giving it between a 6 to 8, IGN's famed [[http://www.ign.com/articles/2010/02/03/white-knight-chronicles-review 5.1]] riled up a lot of people on release.
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Zero context. This doesn't mention a creator preferred couple, which is needed for this trope.


* FanPreferredCouple: Male avatars are commonly shipped with Yulie, female with Cyrus.

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* %%* FanPreferredCouple: Male avatars are commonly shipped with Yulie, female with Cyrus.
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* IdiotPlot: Oh, so much. [[https://lparchive.org/White-Knight-Chronicles-I-II/ One LetsPlayer has dedicated himself to making each moment plain to see]].

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* %%* IdiotPlot: Oh, so much. [[https://lparchive.org/White-Knight-Chronicles-I-II/ One LetsPlayer has dedicated himself to making each moment plain to see]].much.
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* AnticlimaxBoss: The Sun King [[spoiler: only in the first game though, because Princess Cisna's spell holds back his power. You get to fight him without this assistance in the sequel, and, as a result, he lives up to his reputation as a formidable boss-fight.]]

to:

* AnticlimaxBoss: The Sun King [[spoiler: only in the first game though, game, because Princess Cisna's spell holds back his power. You get to fight him without this assistance in the sequel, and, as a result, he lives up to his reputation as a formidable boss-fight.]]



** The Wraith giant mook. Completely invulnerable to physical damage (unless you hit it with holy light) which means if you aren't a dedicated mage or have a mage in your party you are done for when you fight it. Adding to that it has an annoying scythe sweep attack that knocks you off your feet if you are not wearing heavy armor, a LifeDrain spell which it makes liberal use of and, to make things even more infuriating, can summon five Succubi at once to aid it in battle.[[note]]See GoddamnBats if you aren't familiar with the Succubi.[[/note]]

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** The Wraith giant mook. Completely Wraiths. They're Knight-sized and completely invulnerable to physical damage (unless you hit it with holy light) which means if you aren't a dedicated mage or have a mage in your party you are done for when you fight it. Adding to that it has an annoying scythe sweep attack that knocks you off your feet if you are not wearing heavy armor, a LifeDrain spell which it makes liberal use of and, to make things even more infuriating, can summon five Succubi at once to aid it in battle.[[note]]See GoddamnBats if you aren't familiar with the Succubi.[[/note]]



** The Skeletons. If you are underground or in a sufficiently dark place you can count on running into some of these. What makes them so annoying is that they are invulnerable to physical damage. You have to hit them five or six times before they collapse and give you a maybe 15 second long opportunity to clobber them after which they reform and the game start anew. The only upside is that they can be one-hit-killed with holy light once their soul is exposed.
** The Succubi are not much better. They too are completely immune to physical damage and must be first hit with Holy Light to give you a chance to do some damage. What makes them even more annoying than the Skeletons is that their scythe attacks can paralyze you and they have a MP leech attack.
* IdiotPlot: Oh, so much. [[https://lparchive.org/White-Knight-Chronicles-I-II/ One LetePlayer has dedicated himself to making each moment plain to see]].

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** The Skeletons.Skeletons, basic humanoid enemies who hang out in the same place as the Wraith mentioned above. If you are underground or in a sufficiently dark place you can count on running into some of these. What makes them so annoying is that they are invulnerable to physical damage. You have to hit them five or six times before they collapse and give you a maybe 15 second long opportunity to clobber them after which they reform and the game start anew. The only upside is that they can be one-hit-killed with holy light once their soul is exposed.
** The Succubi Succubi, who ALSO happen to reside in the same area, are not much better. They too are have the Wraith's 'being completely immune to physical damage and must be first until hit with Holy Light to give you a chance to do some damage. What Light' gimmick, and they add onto that with something that makes them even more annoying than the Skeletons is that Skeletons: their scythe attacks can paralyze you and they have a MP leech attack.
* IdiotPlot: Oh, so much. [[https://lparchive.org/White-Knight-Chronicles-I-II/ One LetePlayer LetsPlayer has dedicated himself to making each moment plain to see]].



--> Belecitane: "But how...? My Gigas"\\

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--> Belecitane: "But how...? My Gigas"\\Gigas...!"\\



** [[spoiler: Past Pyredaemos]] is pretty tough too, for the same reason as the Van Haven wyverns. In addition, you've got [[spoiler: Cyrus]] as a [[EscortMission guest party member]]; [[spoiler: his]] death is a Game Over.
** There's also a particularly nasty BossRush after this. [[spoiler: First you face Dragias of the past. He's not all that bad to defeat as long as you keep Cyrus in good health, but right after that, you will face the Sun King with Yulie and Caesar solo. All you need to know is that you can't defeat him and you need to survive long enough. He hits like a truck. Lose either Yulie and Caesar and it's game over. Survive long enough, and you have to face him one on one with the White Knight. All you have to know is that there's no [[CheckPointStarvation chance to save in between.]] Lose once, and you have to start all over again.]]

to:

** [[spoiler: Past Pyredaemos]] is pretty tough too, for the same reason as the Van Haven wyverns.Wyverns. In addition, you've got [[spoiler: Cyrus]] as a [[EscortMission guest party member]]; [[spoiler: his]] death is a Game Over.
** There's also a particularly nasty BossRush after this. [[spoiler: First you face Dragias of the past. Past Dragias. He's sort of tough, but not all that bad to defeat if you've been managing your movesets well and as long as you keep Cyrus in good health, but right after that, you will face the Sun King with Yulie and Caesar solo. All you need to know is that you can't defeat him and you need to survive long enough. He hits like a truck. Lose either Yulie and Caesar and it's game over. Survive long enough, and you have to face him one on one with the White Knight. All you have to know is that there's no [[CheckPointStarvation chance to save in between.]] Lose once, and you have to start all over again.]]



** [[spoiler: Brimmflamme is on this for a whole different reason. First he's ''huge'' so you need to put down some chains to seal it. So there's a small mini dungeon path to go through first. Not that hard, but you have to fight Brimmflamme's head in the middle of this and it isn't a cakewalk. Then the actual Brimmflamme fight. A standard battle, access to knights. Then, in the middle of the fight, Leonard[[note]]who's been missing for half the game and is probably ''severely'' underlevelled[[/note]] joins the fight. The fight is mandatory to have Leonard/White Knight. Worst part? The Black Knight decides to join in. If you lose, prepare to do ''all'' of that again.]]

to:

** [[spoiler: Brimmflamme is on this for a whole different reason. First he's ''huge'' so you need to put down some chains to seal it. So there's a small mini dungeon path to go through first. Not that hard, but you have to fight Brimmflamme's head in the middle of this and it isn't a cakewalk. Then the actual Brimmflamme fight. A standard battle, access to knights. Then, in the middle of the fight, Leonard[[note]]who's been missing laid up with Knight Fever for half the game and is probably ''severely'' underlevelled[[/note]] joins the fight. The fight is mandatory to have Leonard/White Knight. Worst part? The Black Knight decides to join in. If you lose, prepare to do ''all'' of that again.]]
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* IdiotPlot: Oh, so much. [[https://lparchive.org/White-Knight-Chronicles-I-II/ One LetePlayer has dedicated himself to making each moment plain to see]].
Is there an issue? Send a MessageReason:
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* SequelDifficultyDrop: The first game isn't exactly difficult, but ''Origins'' is very very easy, and even for the more difficult bosses, the strategy of "add more + to your equipment, and go into Power Ranger mode before you die" will get you through them.
* SequelDifficultySpike: The story mode in the sequel is much harder than in the first game. Monsters are more numerous (including giant mooks), have more HP, hit harder, and your final line of defense, the Knights, are much weaker and there are several stretches near the end of the game that leave you without any Knights at all.
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** Adolmaea wasuilt up to be [[TheDreaded a great and powerful threat]] at the end of the first game, but turns out to be a pushover thanks to Cisna's sealing magic.

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** Adolmaea wasuilt was built up to be [[TheDreaded a great and powerful threat]] at the end of the first game, but turns out to be a pushover thanks to Cisna's sealing magic.
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Removing sinkhole.


* StrawmanHasAPoint: Sarvain is set up to be ObviouslyEvil right from his introduction, yet when he assumes control over Balandor following [[FirstEpisodeSpoiler King Valtos' death]] and starts issuing orders, he actually comes across as the smartest and most practical man in the room, especially compared to Cyrus, who's first reaction is to [[GeneralRipper lobby for an attack on Faria]] and then storm off in a huff when Sarvain shoots him down.

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* StrawmanHasAPoint: Sarvain is set up to be ObviouslyEvil right from his introduction, yet when he assumes control over Balandor following [[FirstEpisodeSpoiler King Valtos' death]] death and starts issuing orders, he actually comes across as the smartest and most practical man in the room, especially compared to Cyrus, who's first reaction is to [[GeneralRipper lobby for an attack on Faria]] and then storm off in a huff when Sarvain shoots him down.

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