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* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new UsefulNotes/PlayStation3 despite a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it: It features a multiplayer mode, much more vibrant locations to explore, a tighter combat system and more polished stealth mechanics. It won more than ''twenty-five'' Game of the Year awards.

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* EvenBetterSequel: ''Drake's Fortune'' was considered a great game for its time, and a solid hit for the then-new UsefulNotes/PlayStation3 Platform/PlayStation3 despite a few gameplay issues. ''Among Thieves'' is widely regarded as one of the greatest action games ever made, and was universally praised for taking its predecessor's strengths and doubling-down on it: It features a multiplayer mode, much more vibrant locations to explore, a tighter combat system and more polished stealth mechanics. It won more than ''twenty-five'' Game of the Year awards.
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* HilariousInHindsight: Nate remarks that Chloe should "play the hero more often." Chloe would [[UnchartedTheLostLegacy later become the hero of her own adventure]].

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* HilariousInHindsight: Nate remarks that Chloe should "play the hero more often." Chloe would [[UnchartedTheLostLegacy [[VideoGame/UnchartedTheLostLegacy later become the hero of her own adventure]].
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* HilariousInHindsight: Nate remarks that Chloe should "play the hero more often" which she denies. Despite her cynical response, [[VideoGame/UnchartedTheLostLegacy she would in fact go on to be the hero of her own adventure]].

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* HilariousInHindsight: Nate remarks that Chloe should "play the hero more often" which she denies. Despite her cynical response, [[VideoGame/UnchartedTheLostLegacy she often." Chloe would in fact go on to be [[UnchartedTheLostLegacy later become the hero of her own adventure]].
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* HilariousInHindsight: Nate remarks that Chloe should "play the hero more often" which she denies. Despite her cynical response, [[VideoGame/UnchartedTheLostLegacy she would in fact go on to be the hero of her own adventure]].

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* DemonicSpiders: [[spoiler:The Shambhala Guardians. They are [[LightningBruiser fast, hard-hitting]], and [[IncrediblyDurableEnemies insanely resilient]], with the first one encountered being a HopelessBossFight where you can only HoldTheLine until Tenzin forces it to flee. They only take damage in the last couple of chapters, and even ''then'', the only effective weapons against them are crossbows, [[GatlingGood miniguns]], and grenade/rocket launchers--[[FromBadToWorse none of which are easy to come by]].]]

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* DemonicSpiders: DemonicSpiders:
**
[[spoiler:The Shambhala Guardians. They are [[LightningBruiser fast, hard-hitting]], and [[IncrediblyDurableEnemies insanely resilient]], with the first one encountered being a HopelessBossFight where you can only HoldTheLine until Tenzin forces it to flee. They only take damage in the last couple of chapters, and even ''then'', the only effective weapons against them are crossbows, [[GatlingGood miniguns]], and grenade/rocket launchers--[[FromBadToWorse none of which are easy to come by]].]]
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** "Broken Paraside", the penultimate chapter of the game, is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenadiers, minigunners, and [[spoiler:the Shangri-La guardians]], [[FromBadToWorse sometimes all at once]]. Quite possibly the worst segment is a moment where Drake, Elena, and Chloe are treading a waterway and are immediately attacked by regular mooks, five armored troops ''at once'', two snipers, and two more with grenade launchers; it comes shortly after a segment with you fighting several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's a good reason the overpowered crossbow is often available during this chapter: you're going to need it.

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** "Broken Paraside", Paradise", the penultimate chapter of the game, is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenadiers, minigunners, and [[spoiler:the Shangri-La guardians]], [[FromBadToWorse sometimes all at once]]. Quite possibly the worst segment is a moment where Drake, Elena, and Chloe are treading a waterway and are immediately attacked by regular mooks, five armored troops ''at once'', two snipers, and two more with grenade launchers; it comes shortly after a segment with you fighting several troops and [[spoiler:guardians]] [[spoiler:Guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's a good reason the overpowered crossbow is often available during this chapter: you're going to need it.
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* DemonicSpiders: [[spoiler:The Shambhala Guardians. They are [[LightningBruiser fast, hard-hitting]], and [[MadeOfIron insanely resilient]], with the first one encountered being a HopelessBossFight where you can only HoldTheLine until Tenzin forces it to flee. They only take damage in the last couple of chapters, and even ''then'', the only effective weapons against them are crossbows, [[GatlingGood miniguns]], and grenade/rocket launchers--[[FromBadToWorse none of which are easy to come by]].]]

to:

* DemonicSpiders: [[spoiler:The Shambhala Guardians. They are [[LightningBruiser fast, hard-hitting]], and [[MadeOfIron [[IncrediblyDurableEnemies insanely resilient]], with the first one encountered being a HopelessBossFight where you can only HoldTheLine until Tenzin forces it to flee. They only take damage in the last couple of chapters, and even ''then'', the only effective weapons against them are crossbows, [[GatlingGood miniguns]], and grenade/rocket launchers--[[FromBadToWorse none of which are easy to come by]].]]
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* CreepyAwesome: Despite being an horrible mass murdering sociopath, Lazarevic's still considered among fans to one of the best video game villains period, probably because he's one of Nate's only enemies to be seriously evil and not to be taken lightly.

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* CreepyAwesome: Despite being an a horrible mass murdering sociopath, Lazarevic's still considered among fans to one of the best video game villains period, probably because he's one of Nate's only enemies to be seriously evil and not to be taken lightly.
Is there an issue? Send a MessageReason:
None


* DemonicSpiders: [[spoiler:The Shambhala Guardians. They are [[LightningBruiser fast, hard-hitting]], and [[MadeOfIron insanely resilient]], with the first one encountered being a HopelessBossFight where you can only HoldTheLine until Tenzin drives the thing off. They only take damage in the last couple of chapters, and even ''then'', the only effective weapons against them are crossbows, [[GatlingGood miniguns]], and grenade/rocket launchers--[[FromBadToWorse none of which are easy to come by]].]]

to:

* DemonicSpiders: [[spoiler:The Shambhala Guardians. They are [[LightningBruiser fast, hard-hitting]], and [[MadeOfIron insanely resilient]], with the first one encountered being a HopelessBossFight where you can only HoldTheLine until Tenzin drives the thing off.forces it to flee. They only take damage in the last couple of chapters, and even ''then'', the only effective weapons against them are crossbows, [[GatlingGood miniguns]], and grenade/rocket launchers--[[FromBadToWorse none of which are easy to come by]].]]



** "Desperate Times" has a moment where Nate and [[GuestStarPartyMember Chloe]] are up against several soldiers and a helicopter. At one point, the player just jump out of a building that is falling while dealing with several foes who can potentially one-hit kill Nate.
** "A Train To Catch" has two HoldTheLine shootouts that are quite aggravating. The first of these has Drake hanging from billboards (which limits you to just a pistol), while in the second, he's trapped in an overturned train car getting shot at from every possible angle.
** "The Monastery[=/=]Reunion" is an [[MarathonLevel excruciatingly long]] trek through a temple complex swarming with Lazarevic's {{Mook}}s (including EliteMooks). One room has Drake alone against two minigunners at once, plus armored/regular {{Mook}}s (including one with a rocket launcher) and a pair of [[SniperPistol Deagle snipers]].

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** "Desperate Times" has a moment where Nate and [[GuestStarPartyMember Chloe]] are up against several soldiers and a helicopter. At one point, the player just jump out of a building that is falling while dealing with several foes who can potentially one-hit kill OneHitKill Nate.
** "A Train To Catch" has two HoldTheLine shootouts that are can be quite aggravating. The first of these has Drake hanging from billboards (which limits you to just a pistol), while in the second, he's trapped in an overturned train car getting shot at from every possible angle.
** "The Monastery[=/=]Reunion" is an [[MarathonLevel excruciatingly long]] trek through a temple complex swarming with Lazarevic's {{Mook}}s (including EliteMooks). One room has Drake alone against two minigunners CheckpointStarvation makes the action in these chapters very tedious, especially the shootout at once, plus armored/regular {{Mook}}s (including one with a rocket launcher) and a pair the beginning of [[SniperPistol Deagle snipers]]."Reunion" where several Mooks don't spawn until you're close enough for them to likely one-shot you.
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Sinkhole. We don't trope our own words. Removing excessive emphasis markups.


** "A Train To Catch" has two HoldTheLine shootouts that are quite aggravating. The first of these has Drake hanging from billboards (which limits you to just a pistol), while in the second, he's trapped in an overturned train car getting shot at from ''every freaking possible angle''. [[SarcasmMode Have fun]] doing this chapter on [[HarderThanHard Crushing Mode or higher]].
** "The Monastery[=/=]Reunion" is an ''[[MarathonLevel excruciatingly]]'' [[MarathonLevel long]] trek through a temple complex ''swarming'' with Lazarevic's {{Mook}}s (including EliteMooks). One room has Drake alone against ''two minigunners at once'', plus armored/regular {{Mook}}s (including one with a rocket launcher) and a pair of [[SniperPistol Deagle snipers]].
** "Broken Paraside", the penultimate chapter of the game, is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenadiers, minigunners, and [[spoiler:the Shangri-La guardians]], [[FromBadToWorse sometimes all at once]]. Quite possibly the worst segment is a moment where Drake, Elena, and Chloe are treading a waterway and are immediately attacked by regular mooks, five armored troops ''at once'', two snipers, and two more with grenade launchers; it comes shortly after a segment with you fighting several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's a good reason the overpowered crossbow is often available during this chapter: ''you're going to '''need''' it''.

to:

** "A Train To Catch" has two HoldTheLine shootouts that are quite aggravating. The first of these has Drake hanging from billboards (which limits you to just a pistol), while in the second, he's trapped in an overturned train car getting shot at from ''every freaking every possible angle''. [[SarcasmMode Have fun]] doing this chapter on [[HarderThanHard Crushing Mode or higher]].
angle.
** "The Monastery[=/=]Reunion" is an ''[[MarathonLevel excruciatingly]]'' [[MarathonLevel excruciatingly long]] trek through a temple complex ''swarming'' swarming with Lazarevic's {{Mook}}s (including EliteMooks). One room has Drake alone against ''two two minigunners at once'', once, plus armored/regular {{Mook}}s (including one with a rocket launcher) and a pair of [[SniperPistol Deagle snipers]].
** "Broken Paraside", the penultimate chapter of the game, is ridiculously tough, being filled with gunfights with heavy-armored mooks, snipers, grenadiers, minigunners, and [[spoiler:the Shangri-La guardians]], [[FromBadToWorse sometimes all at once]]. Quite possibly the worst segment is a moment where Drake, Elena, and Chloe are treading a waterway and are immediately attacked by regular mooks, five armored troops ''at once'', two snipers, and two more with grenade launchers; it comes shortly after a segment with you fighting several troops and [[spoiler:guardians]] which will likely have left you low on ammo, and there's next to no cover in the whole section. There's a good reason the overpowered crossbow is often available during this chapter: ''you're you're going to '''need''' it''.need it.
Is there an issue? Send a MessageReason:
None


** "A Train To Catch" has two HoldTheLine shootouts that are quite aggravating. The first of these has Drake hanging from billboards (which limits you to just a pistol), while in the second, he's trapped in an overturned train car getting shot at from ''every freaking possible angle''. Good luck doing this part on Crushing or higher.
** "The Monastery[=/=]Reunion" is an ''[[MarathonLevel excruciatingly]]'' [[MarathonLevel long]] trek through a complex chalk-loaded with EliteMooks. One room has Drake alone against ''two minigunners at once'', plus armored/regular {{Mook}}s (including one with a rocket launcher) and a pair of [[SniperPistol Deagle snipers]].

to:

** "A Train To Catch" has two HoldTheLine shootouts that are quite aggravating. The first of these has Drake hanging from billboards (which limits you to just a pistol), while in the second, he's trapped in an overturned train car getting shot at from ''every freaking possible angle''. Good luck [[SarcasmMode Have fun]] doing this part chapter on [[HarderThanHard Crushing Mode or higher.
higher]].
** "The Monastery[=/=]Reunion" is an ''[[MarathonLevel excruciatingly]]'' [[MarathonLevel long]] trek through a temple complex chalk-loaded ''swarming'' with EliteMooks. Lazarevic's {{Mook}}s (including EliteMooks). One room has Drake alone against ''two minigunners at once'', plus armored/regular {{Mook}}s (including one with a rocket launcher) and a pair of [[SniperPistol Deagle snipers]].

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