Follow TV Tropes

Following

YMMV / Tiny Heist

Go To

  • Good Bad Bugs:
    • If you have a banana with you, and if you can place it at the exact location a locked door is, then the banana will take its place, making the locked door disappear.
    • If you beat the game and start over, you will be invincible and no guard can hurt you. You can go on a rampage and keep letting the guards spawn over and over and you still wouldn't be damaged. This bug only occurs in the first floor, though.
    • Sometimes, you can go through a sentinel's ray and it won't detect you. If you are skilled enough to know the patterns in which you can go through without being caught, then you can use this to your advantage.
  • That One Level:
    • The final stages. Not only do you have the toughest, most difficult enemies chasing after you. By the way, there's living bombs.
    • The Error Dimension. Good luck trying to not only survive the randomly changing entities, but also the traps this place often puts you in, leaving you with a Unwinnable state.

Top