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* ToughActToFollow: Averted: ''VideoGame/TheStanleyParable'' quickly became a beloved deconstruction of video game tropes that seemed to difficult to top, but reception for this game has been very enthusiastic in its own right.
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** Is Davey [[spoiler: a selfish narcissist desperate for praise who fails to take anything away from his experience, or a rather pitiable, alienated figure who ruins a friendship out of a desire to feel good about himself?]]

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** Is Davey [[spoiler: a selfish narcissist desperate for praise who fails to take anything away from his experience, or a rather pitiable, alienated figure who ruins a friendship out of a desire to feel good about himself?]]himself? This will depend ''greatly'' as to how literally you take some of the events in the game.]]
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** Is Davey [[spoiler: a selfish narcissist desperate for praise who fails to take anything away from his experience, or a rather pitiable, alienated figure who ruins a friendship out of a desire to feel good about himself?]]

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** Some view Davey as [[spoiler:specifically a Narcissist who becomes a Collapsed Narcissist after the falling out.]]


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* DiagnosedByTheAudience: Some view Davey as [[spoiler:specifically a Narcissist who becomes a Collapsed Narcissist after the falling out.]]
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Deleted the link because it redirects to an entirely different webpage.


** Some view Davey as [[spoiler: specifically a Narcissist who becomes a Collapsed Narcissist after the falling out. For some more information on this interpretation: [[http://ownshrink.com/narcissism/collapsed-narcissists/ Collapsed Narcissists are explained here.]] ]]

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** Some view Davey as [[spoiler: specifically [[spoiler:specifically a Narcissist who becomes a Collapsed Narcissist after the falling out. For some more information on this interpretation: [[http://ownshrink.com/narcissism/collapsed-narcissists/ Collapsed Narcissists are explained here.]] out.]]
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* ThatOneLevel: "Mobius" the [[ThirteenIsUnlucky thirteenth chapter]]. In this level, you will find yourself on a spaceship with a giant door-like object hurtling towards you. Problem is, you have ''20 seconds'' to solve the level or else the object crashes onto you. If this happens, you have to restart the chapter from the beginning. And unless you know what you're doing, you ''will'' be restarting the chapter... ''a lot.''

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* ThatOneLevel: "Mobius" the [[ThirteenIsUnlucky thirteenth chapter]]. In this level, you will find yourself on a spaceship with a giant door-like object hurtling towards you. Problem is, you have ''20 seconds'' to solve the level or else the object crashes onto you. If this happens, you have to restart the chapter from the beginning. And unless you know what you're doing, you ''will'' be restarting the chapter... ''a lot.'''' And If you thought ''that'' was bad, ''you are expected to complete the chapter'' '''''blind!''''' Thankfully, Davey allows you to open your eyes.
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* NightmareFuel: Aside from some of the settings being unsettling to borderline terrifying, [[spoiler: the idea that you could become so desperate for validation in your own life that you willfully tamper with someone else's work so that the people you show it to praise you for showing it to them is a ''very'' existentially troubling concept. The fact that Davey probably got absolutely no response from Coda for his "apology" and is left feeling miserable for stabbing his friend in the back like that is also quite disquieting.]]

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* NightmareFuel: Aside from some of the settings being unsettling to borderline terrifying, [[spoiler: the idea that you could become so desperate for validation in your own life that you willfully tamper with someone else's work and create the impression of them having much worse mental health issues than they actually do so that the people you show it to praise you for showing it to them is a ''very'' existentially troubling concept. The fact that Davey probably got absolutely no response from Coda for his "apology" and is left feeling miserable for stabbing his friend in the back like that is also quite disquieting.]]
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* ThatOneLevel: "Mobius" the [[ThirteenIsUnlucky thirteenth chapter]]. In this level, you will find yourself on a spaceship with a giant door-like object hurtling towards you. Problem is, you have ''20 seconds'' to solve the level or else the object crashes onto you. If this happens, you have to restart the chapter from the beginning and unless you know what you're doing, you ''will'' be restarting the chapter... ''a lot.''

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* ThatOneLevel: "Mobius" the [[ThirteenIsUnlucky thirteenth chapter]]. In this level, you will find yourself on a spaceship with a giant door-like object hurtling towards you. Problem is, you have ''20 seconds'' to solve the level or else the object crashes onto you. If this happens, you have to restart the chapter from the beginning and beginning. And unless you know what you're doing, you ''will'' be restarting the chapter... ''a lot.''
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None


* ThatOneLevel: "Mobius" the [[ThirteenIsUnlucky thirteenth chapter]]. In this level, you will find yourself on a spaceship with a giant door-like object hurtling towards you. Problem is, you have ''20 seconds'' to solve the level or else the object crashes onto you and you restart from the beginning of the level. Unless you know what you're doing, you ''will'' be restarting the level... ''a lot.''

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* ThatOneLevel: "Mobius" the [[ThirteenIsUnlucky thirteenth chapter]]. In this level, you will find yourself on a spaceship with a giant door-like object hurtling towards you. Problem is, you have ''20 seconds'' to solve the level or else the object crashes onto you. If this happens, you and you have to restart the chapter from the beginning of the level. Unless and unless you know what you're doing, you ''will'' be restarting the level...chapter... ''a lot.''
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* ThatOneLevel: "Mobius" the [[ThirteenIsUnlucky thirteenth chapter]]. In this level, you will find yourself on a spaceship with a giant door-like object hurtling towards you. Problem is, you have ''20 seconds'' to solve the level or else the object crashes onto you and you restart from the beginning of the level. Unless you know what you're doing, you ''will'' be restarting the level... ''a lot.''
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If you really see this as a plot hole, it should be on headscratchers. Secondarily, Narcissists are desperate for attention, especially from people who unfortunately became close to them, and many of them do things just as destructive as this to ensure that, even if they claim to be introspective and reformed - see the concept of a "collapsed Narcissist."


* TheyWastedAPerfectlyGoodPlot: Davey's humble commentary and self-reflective nature don't really jive with his decision to [[spoiler: release a compilation of Coda's games when he ''knows'' that's not what Coda wants and acknowledges that it's what ended their friendship]]. For a game that aspires to be a digital ''Pale Fire'', it would've been more effective if the narrator had been a smug narcissist like Charles Kinbote who's utterly convinced of his own interpretation (despite all evidence to the contrary).
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* JerkassWoobie: [[spoiler: Davey himself.]] He's done a terrible thing [[spoiler:and he does the exact same thing by releasing the game]], but it's difficult not to feel sorry for him when he [[spoiler:breaks down crying in the end and begging for his friend's forgiveness, especially since it's implied he [[DrivenToSuicide might have killed himself]] ]].

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* JerkassWoobie: [[spoiler: Davey himself.]] He's done a terrible thing [[spoiler:and he does the exact same thing again by releasing the game]], but it's difficult not to feel sorry for him when he [[spoiler:breaks down crying in the end and begging for his friend's forgiveness, especially since it's implied he [[DrivenToSuicide might have killed himself]] ]].
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* BigLippedAlligatorMoment: The epilogue level. Aside from the call-back at the end, why there is a set of epilogue scenes with no connection to Coda's work isn't explained by Davey, who is [[spoiler:in the midst of his breakdown and ends up leaving in the middle]]. It's just a bunch of static scenes, albeit with a bit of SceneryPorn. But all things considered, the lack of context and relevancy is probably intentional.
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* TheyWastedAPerfectlyGoodPlot: Davey's humble commentary and self-reflective nature don't really jive with his decision to [[spoiler: release a compilation of Coda's games when he ''knows'' that's not what Coda wants and acknowledges that it's what ended their friendship]]. For a game that aspires to be a digital ''Pale Fire'', it would've been more effective if the narrator had been a smug narcissist like Charles Kinbote who's utterly convinced of his own interpretation (despite all evidence to the contrary).
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** [[spoiler:Screw it, the ENTIRE GAME is this after the [[TheEndingChangesEverything ending.]] Davey ruined the chances of being a friend due to his absurdly toxic personality, and might have killed himself because of it. Coda is forced to abandon their hobby because of Davey's toxic behavior, and there's no chance either of them will ever make amends.]]
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* JerkassWoobie: [[spoiler: Davey himself.]] He's done a terrible thing [[spoiler:and he does the exact same thing by releasing the game]], but it's difficult not to feel sorry for him when he [[spoiler:breaks down crying in the end and begging for his friend's forgiveness]].

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* JerkassWoobie: [[spoiler: Davey himself.]] He's done a terrible thing [[spoiler:and he does the exact same thing by releasing the game]], but it's difficult not to feel sorry for him when he [[spoiler:breaks down crying in the end and begging for his friend's forgiveness]].forgiveness, especially since it's implied he [[DrivenToSuicide might have killed himself]] ]].
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** Coda again. WordOfGod pointed out that anyone familiar with game design would lose sympathy with the story. One interpretation is the length of Coda's last few games. [[spoiler:The last few games Coda supposedly made are a giant middlefinger and ReasonYouSuckSpeech to Davey. If Coda really is that introverted that this is the only way to get his message across, that makes sense. However, the games are so intricate that they would take weeks, if not months, to create. If Coda was really willing to go that far to spite someone instead of just talking to them or chewing them out, then that paints Coda as a highly petty and vindictive person who's just as poisonous as Davey is. If only The Tower is directed at Davey, it would still have taken an unreasonable amount of time to create and paints Coda as kind of obsessive.]]

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* AwesomeMusic: Pretty much every part of the soundtrack.

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* AwesomeMusic: SugarWiki/AwesomeMusic: Pretty much every part of the soundtrack.



* FunnyMoments: The lecture game is rather goofy. And some of the teacher's dialogue choices descend into utter silliness.

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* FunnyMoments: SugarWiki/FunnyMoments: The lecture game is rather goofy. And some of the teacher's dialogue choices descend into utter silliness.



* ToughActToFollow: Averted: ''VideoGame/TheStanleyParable'' quickly became a beloved deconstruction of video game tropes that seemed to difficult to top, but reception for this game has been very enthusiastic in its own right.

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* ToughActToFollow: Averted: ''VideoGame/TheStanleyParable'' quickly became a beloved deconstruction of video game tropes that seemed to difficult to top, but reception for this game has been very enthusiastic in its own right.right.
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** The player may not always agree with Davey's interpretation of Coda's games. For instance, Davey views the Housekeeping game as comforting and fond of home, but other players might view the constant housecleaning as dull, annoying, or even obsessive-compulsive.
** Some view Davey as [[spoiler: a Narcissist who is projecting his own issues onto his "friend" Coda, who is also trying to make himself the hero of the story who tells the world of Coda's work, and gives Coda fame. This eventually destroys the "friendship", and Davey suffers a breakdown and becomes a Collapsed Narcissist after the falling out. After which, Davey recognizes that he did something wrong, but can't realize ''what'' he did wrong, or even the possibility that his own actions are the problem, and continues the same pattern of behavior and lies that make him feel better. For some more information on this interpretation: [[http://ownshrink.com/narcissism/collapsed-narcissists/ Collapsed Narcissists are explained here.]] ]]
** Coda is [[spoiler: a pretentious artist, who ultimately helped damage their own friendship with Davey by refusing to see anything from his view. This is most clearly seen with the 'Playable Games' anecdote, which demonstrates a very spiteful and pretentious side of Coda. While Davey has issues and was ultimately the one to ruin their friendship, Coda's own uncompromising and pretentious attitude was another major problem which was never recognized.]]
** [[spoiler: Coda actually ''did'' place most or all the lampposts; when he was telling Davey to stop putting lampposts into his games, he was speaking metaphorically, saying that Davey should stop changing his games to fit his own interpretation.]]

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** The player may not always agree with Davey's interpretation of Coda's games. For instance, Davey views the Housekeeping game as comforting and fond of home, but other players might view the constant housecleaning as dull, annoying, or even obsessive-compulsive.
obsessive-compulsive. [[spoiler:Given how the game was supposed to go on forever and Coda's glee at Davey playing it, it was likely never supposed to be 'warm' like Davey thinks]].
** Some view Davey as [[spoiler: specifically a Narcissist who is projecting his own issues onto his "friend" Coda, who is also trying to make himself the hero of the story who tells the world of Coda's work, and gives Coda fame. This eventually destroys the "friendship", and Davey suffers a breakdown and becomes a Collapsed Narcissist after the falling out. After which, Davey recognizes that he did something wrong, but can't realize ''what'' he did wrong, or even the possibility that his own actions are the problem, and continues the same pattern of behavior and lies that make him feel better.out. For some more information on this interpretation: [[http://ownshrink.com/narcissism/collapsed-narcissists/ Collapsed Narcissists are explained here.]] ]]
** Some see Coda is as [[spoiler: a pretentious an aloof artist, who ultimately helped damage their own friendship with Davey by refusing to see anything from his view. This is most clearly seen with the 'Playable Games' anecdote, which demonstrates a very spiteful and pretentious side of Coda. While Davey has issues and was ultimately the one to ruin their friendship, Coda's own uncompromising and pretentious closed-off attitude was may have been another major problem which was never recognized.]]
** The idea that [[spoiler: Coda actually ''did'' place most or all the lampposts; when he was telling Davey to stop putting lampposts into his games, he was speaking metaphorically, saying that Davey should stop changing his games to fit his own interpretation.]]



* {{Fanon}}: While unfortunately there isn't much fan art of this game on Website/DeviantArt, it seems that if Coda isn't drawn with a block-head, he's drawn with black hair.

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* {{Fanon}}: While unfortunately there isn't much fan art of this game on Website/DeviantArt, game, it seems that if Coda isn't drawn with a block-head, he's drawn with black hair.



* MoralEventHorizon: Coda calling out Davey for [[spoiler:trying to help him by showing his games to others may seem a little harsh at first, since Davey was just trying to help his friend... until the reveal that Davey also wants attention for himself and so has been altering Coda's games to make them seem more depressive.]]

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* MoralEventHorizon: Coda calling out Davey for [[spoiler:trying to help him by showing his games to others may seem a little harsh at first, since Davey was just trying to help his friend... until the reveal that you consider how much Davey also wants attention for himself and so has been altering Coda's games to make them seem more depressive.]]



* SpiritualAdaptation: A game with literally layered story telling, various levels being BiggerOnTheInside with AlienGeometries, houses being a recurring theme, [[spoiler: and an UnreliableNarrator who constantly edits the main author's work. ]] This is may be the closest we will get to a ''Literature/HouseOfLeaves'' video game adaptation.

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* SpiritualAdaptation: A game with literally layered story telling, various levels being BiggerOnTheInside with AlienGeometries, houses being a recurring theme, [[spoiler: and an UnreliableNarrator who constantly edits the main author's work. ]] This is may be the closest we will get to a ''Literature/HouseOfLeaves'' video game adaptation. adaptation.
** The focus on [[spoiler:heavy amounts of projection in the narrator's interpretation]] does fit ''House of Leaves'', but also fits ''Literature/PaleFire'' even more.
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** [[spoiler: Coda actually ''did'' place all the lampposts; when he was telling Davey to stop putting lampposts into his games, he was speaking metaphorically, saying that Davey should stop changing his games to fit his own interpretation.]]

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** [[spoiler: Coda actually ''did'' place most or all the lampposts; when he was telling Davey to stop putting lampposts into his games, he was speaking metaphorically, saying that Davey should stop changing his games to fit his own interpretation.]]

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