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* [[IconicCharacterForgottenTitle/SuperSmashBros IconicCharacterForgottenTitle]]
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* [[IconicCharacterForgottenTitle/SuperSmashBros IconicCharacterForgottenTitle]]
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** [[http://www.ssbwiki.com/Alternate_costume_(SSBB)#Sonic Sonic's alternate costumes]] in ''Brawl'' are all only slightly different shades of blue, and the main thing distinguishing them is the color of their shoes and wristbands, which can be hard to see in the chaos of a fight. This can make [[MirrorMatch Sonic vs. Sonic matches]] incredibly irritating for everyone involved, especially on dark stages like the [[ComplacentGamingSyndrome ever-popular]] Final Destination where the costumes are even harder to tell apart. ''Smash 4'' helped alleviate this by giving him [[http://www.ssbwiki.com/Alternate_costume_(SSB4)#Sonic a wider array of costumes]], but they're still all visibly bluish.

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** [[http://www.ssbwiki.com/Alternate_costume_(SSBB)#Sonic Sonic's alternate costumes]] in ''Brawl'' are all only slightly different shades of blue, and the main thing distinguishing them is the color of their shoes and wristbands, which can be hard to see in the chaos of a fight. This can make [[MirrorMatch Sonic vs. Sonic matches]] incredibly confusing and even irritating for everyone involved, especially on dark stages like the [[ComplacentGamingSyndrome ever-popular]] Final Destination where the costumes are even harder to tell apart. ''Smash 4'' helped alleviate this by giving him [[http://www.ssbwiki.com/Alternate_costume_(SSB4)#Sonic a wider array of costumes]], but they're still all visibly bluish.
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* TheyWastedAPerfectlyGoodPlot: Despite being hailed as one of the greatest crossover fighting game franchises, ''Smash'''s main weakness as a crossover is the lack of character interactions that make such a crossover fun to experience. Outside of Subspace Emissary (which is silent for the most part), character reveal trailers (which don't appear in-game), and a few Smash Taunts (which mostly consist of a non-playable characters giving commentary over the fight), special interactions between the actual fighters are few and far between.

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* TheyWastedAPerfectlyGoodPlot: Despite being hailed as one of the greatest crossover fighting game franchises, ''Smash'''s main weakness as a crossover is the lack of character interactions that make such a crossover fun to experience. Outside of Subspace Emissary (which is silent for the most part), character reveal trailers (which don't appear in-game), and a few Smash Taunts (which mostly consist of a non-playable characters giving commentary over the fight), special interactions between the actual fighters are few and far between. Even then, it mostly consists of characters from the same franchise trash talking at each other.
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* TheyWastedAPerfectlyGoodPlot: Despite being hailed as one of the greatest crossover fighting game franchises, ''Smash'''s main weakness as a crossover is the lack of character interactions that make such a crossover fun to experience. Outside of Subspace Emissary (which is silent for the most part), character reveal trailers (which don't appear in-game), and a few Smash Taunts (which mostly consist of a non-playable characters giving commentary over the fight), special interactions between the actual fighters are few and far between.

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* NarmCharm: Ike's lines are poorly-delivered and very {{Narm}}y (his most famous line is "I fight for my friends" said in a very [[DullSurprise flat monotone]]), but just like Captain Falcon, his quotes reached [[MemeticMutation memetic]] status and made him into a popular character.

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* NarmCharm: NarmCharm:
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Ike's lines are poorly-delivered and very {{Narm}}y (his most famous line is "I fight for my friends" said in a very [[DullSurprise flat monotone]]), but just like Captain Falcon, his quotes reached [[MemeticMutation memetic]] status and made him into a popular character.character.
** The villager's Dutch name, Dorpsbewoner, is hilarious because it's overly long, even for a native person.[[note]]The translation comes down to "village inhabitant". A shorter name would be "Bewoner" or "Dorpeling"[[/note]] This made the name itself into a [[MemeticMutation meme]], even though it's meant to be nothing special.
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* FanMyopia: A common occurrence in the fandom. ''Smash'' fans will often treat the game as if their specific demographic (typically NostalgiaFilter-laden "[[StopHavingFunGuys hardcore]]" Nintendo fanboys in the United States whose most favorite game genre is the [[PlatformGame 2D or 3D Platformer]]) is its primary demographic, and that any decision that doesn't specifically cater to them is proof that Sakurai is delusional and/or a {{Troll}} who doesn't care about his fanbase. And when the above-mentioned {{Fandom Rivalr|y}}ies are mixed in, [[FromBadToWorse things get]] much, much [[FlameWar worse]]. This is the biggest reason [[VideoGame/{{Minecraft}} Steve]]'s inclusion (at least initially) got so much ire. These fans grew up in TheNineties during the UsefulNotes/SuperNintendoEntertainmentSystem and UsefulNotes/Nintendo64 era and not with ''Minecraft''. They believe that the game should only feature characters from their childhoods, much to the dismay of people who grew up in succeeding or previous decades. Mention other genres like [=RPG=]s and {{Fighting Game}}s and these same fans might be quick to dismiss their inclusions as "uncreative" or "unimportant" compared to their genre of choice.

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* FanMyopia: A common occurrence in the fandom. ''Smash'' fans will often treat the game as if their specific demographic (typically NostalgiaFilter-laden "[[StopHavingFunGuys hardcore]]" Nintendo fanboys in the United States whose most favorite game genre is the [[PlatformGame 2D or 3D Platformer]]) is its primary demographic, and that any decision that doesn't specifically cater to them is proof that Sakurai is delusional and/or a {{Troll}} who doesn't care about his fanbase. And when the above-mentioned {{Fandom Rivalr|y}}ies are mixed in, [[FromBadToWorse things get]] much, much [[FlameWar worse]]. This is the biggest reason [[VideoGame/{{Minecraft}} Steve]]'s inclusion (at least initially) got so much ire. These fans grew up in TheNineties during the UsefulNotes/SuperNintendoEntertainmentSystem Platform/SuperNintendoEntertainmentSystem and UsefulNotes/Nintendo64 Platform/Nintendo64 era and not with ''Minecraft''. They believe that the game should only feature characters from their childhoods, much to the dismay of people who grew up in succeeding or previous decades. Mention other genres like [=RPG=]s and {{Fighting Game}}s and these same fans might be quick to dismiss their inclusions as "uncreative" or "unimportant" compared to their genre of choice.



** R.O.B. was originally considered to be a rather forgettable TrojanHorse that was used to sell [[UsefulNotes/NintendoEntertainmentSystem NES]] consoles and operated quite slowly with the two games he worked with. ''Brawl'', however, earned him a number of fans; the fact that he was the most tragic character in ''The Subspace Emissary'' probably didn't hurt.

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** R.O.B. was originally considered to be a rather forgettable TrojanHorse that was used to sell [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]] consoles and operated quite slowly with the two games he worked with. ''Brawl'', however, earned him a number of fans; the fact that he was the most tragic character in ''The Subspace Emissary'' probably didn't hurt.
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** Ganondorf's portrayal as a MovesetClone of Captain Falcon is somewhat infamous for being the least canon-adhering of the character movesets in ''Smash''. It was originally created as a [[SerendipityWritesThePlot last-minute convenience]] for Ganondorf to get in thanks to his popularity, but it entirely ignores his proficiency with bladed weapons and magic blasts that he has always been known for in the ''Zelda'' series. While steps have been taken to make Ganondorf's animations more rigid [[TruerToTheText to better represent his canon]], the ''Smash'' team's [[ItsTheSameNowItSucks seeming refusal to completely revamp the moveset]] has progressively angered some fans more and more. This was more directly addressed in ''Ultimate'' by having him use his sword exclusively in his Smash attacks, though fans are [[BrokenBase divided]] on whether this is good enough or if it is a half-measure. On the other hand, Ganondorf's new Smash attacks in ''Ultimate'' angered ''other'' fans who wanted him to keep his moveset, seeing the sword smashes as blatant PanderingToTheBase and an insult to the "disrespect" that Ganondorf's image in ''Smash'' has been built around.
** Excluding the Wario Bike and Wario-Man, Wario's CanonForeigner moves get this reaction for replacing his actual moves from ''Wario Land'' and ''Wario World'' for some weird choice of moves and animations. In particular, the removal of Wario's SignatureMove as a forward Smash, the Shoulder Dash, for a generic backhand attack, has angered many of Wario's fans. Possibly because of this, the Shoulder Dash was eventually brought back for ''Ultimate'', though it is now his dash attack.
** The crowd cheers in ''Smash 4'' and ''Ultimate'' were considered disappointing overall by the fans, especially coming from ''Brawl'', where the cheers were the clearest overall, while ''64'''s had the voices being covered up by the cheers and ''Melee'''s lacked emotion. ''Smash 4'' and ''Ultimate'''s crowd voices are not very clear during the cheers, seeming covered up or compressed, and this is especially glaring on the Switch for being a more advanced hardware. In some languages, like the Italian crowd cheers, they are clearer, but even that can be inconsistent.

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** Ganondorf's portrayal as a MovesetClone of Captain Falcon is somewhat infamous for being the least canon-adhering of the character movesets in ''Smash''.''Smash'', mainly due to ''Melee'' having a rushed development. It was originally created as a [[SerendipityWritesThePlot last-minute convenience]] for Ganondorf to get in thanks to his popularity, but it entirely ignores his proficiency with bladed weapons and magic blasts that he has always been known for in the ''Zelda'' series. While steps have been taken to make Ganondorf's animations more rigid [[TruerToTheText to better represent his canon]], the ''Smash'' team's [[ItsTheSameNowItSucks seeming refusal to completely revamp the moveset]] has progressively angered some fans more and more. This was more directly addressed in ''Ultimate'' by having him use his sword exclusively in his Smash attacks, though fans are [[BrokenBase divided]] on whether this is good enough or if it is a half-measure. On the other hand, Ganondorf's new Smash attacks in ''Ultimate'' angered ''other'' fans who wanted him to keep his moveset, seeing the sword smashes as blatant PanderingToTheBase and an insult to the "disrespect" that Ganondorf's image in ''Smash'' has been built around.
** Excluding the Wario Bike and Wario-Man, Wario's CanonForeigner moves get this reaction for replacing his actual moves from ''Wario Land'' and ''Wario World'' for some weird choice of moves and animations. In particular, the removal of Wario's SignatureMove as a forward Smash, the Shoulder Dash, Bash, for a generic backhand attack, punch, has angered many of Wario's fans. Possibly because of this, the Shoulder Dash was eventually brought back for ''Ultimate'', though it is now his dash attack, which replaces his old tripping attack.
** The crowd cheers in ''Smash 4'' and ''Ultimate'' were considered disappointing overall by the fans, especially coming from ''Brawl'', where the cheers were the clearest overall, while ''64'''s ''64'' had the voices being covered up by the cheers and ''Melee'''s ''Melee'' had cheers that lacked emotion.emotion and felt monotone. ''Smash 4'' and ''Ultimate'''s crowd voices are not very clear during the cheers, seeming covered up or compressed, and this is especially glaring on the Switch for being a more advanced hardware. In some languages, like Italian, the Italian crowd cheers, they cheers are clearer, clearer overall, but even then, that can be inconsistent.inconsistent, being somewhat hit-and-miss.



** Transformation Final Smashes being cut from ''Ultimate'', (especially Super Sonic). WordOfGod says the change was made so matches can be more streamlined, and the pacing of the fight won't abruptly halt as everyone just runs and hides from the transformed character. However, some fans say this takes away a lot of the variety and potential that Final Smashes had, with most of them now being either a RapidFireFisticuffs, BladeSpam, WaveMotionGun, or CutscenePowerToTheMax move.
** Several characters having different color palettes or different designs compared to their home games; Mario's overalls and shoes, starting in Melee, are much darker in color, Captain Falcon, since Brawl, wears his scarf outward, which only Dr. Stewart and Blood Falcon do, and Ken's red-orange karate gi has been changed to a burnt orange color. Changes like these don't sit well with fans of their franchises.

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** Transformation Final Smashes being cut from ''Ultimate'', (especially Super Sonic).Sonic, which has been altered). WordOfGod says the change was made so matches can be more streamlined, and the pacing of the fight won't abruptly halt as everyone just runs and hides from the transformed character. However, some fans say this takes away a lot of the variety and potential that Final Smashes had, with most of them now being either a RapidFireFisticuffs, BladeSpam, WaveMotionGun, or CutscenePowerToTheMax move.
** Several characters having different color palettes or different designs compared to their home games; Mario's overalls and shoes, starting in Melee, are much darker in color, Captain Falcon, since Brawl, wears his scarf outward, which only Dr. Stewart and Blood Falcon do, and Ken's red-orange karate gi has been changed to a burnt orange color. Changes like these don't sit well with fans of their franchises. Some changes in colors and style, like Mario's darker colors, skin tone included, were somewhat removed later on, especially after ''Brawl'', due to not using the realistic style anymore, but other changes, not so much.



** Samus not having any sign of her iconic Ice Beam in her moveset, or the fact that she never gets her basic yellow power suit as an alternate costume, which would easily represent ''Franchise/{{Metroid}}'' better.
** Both Young Link and Toon Link having the same kind of moves, instead of moves from their respective games, like Young Link's transformation masks and Toon Link's Deku Leaf, Hurricane Spin, and Skull Hammer, along with their Final Smashes both being Triforce Slash rather than a more faithful move, making them boring to play as since they are the same as normal Link.

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** Samus not having any sign of her iconic Ice Beam in her moveset, or the fact that she never gets her basic yellow power suit Power Suit as an alternate costume, which would easily represent ''Franchise/{{Metroid}}'' better.
** Both Young Link and Toon Link having mostly the same kind of moves, instead of moves from their respective games, like Young Link's transformation masks and Toon Link's Deku Leaf, Hurricane Spin, and Skull Hammer, along with their Final Smashes both being Triforce Slash rather than a more faithful move, making them boring to play as since they are both share most of the same moves as normal Link.Link, just with different properties.



* UnpopularPopularCharacter: Luigi is portrayed in ''Super Smash Bros.'' as somebody living in the shadow of Mario and trying way too hard to be cool. In the ''Smash'' community, he's considered to be a MemeticBadass and MemeticTroll due to his unorthodox yet strong moveset. It says something that people were more concerned about him dying in the Belmonts' reveal trailer than both his brother ''and'' Mega Man dying in Ridley's reveal trailer.

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* UnpopularPopularCharacter: Luigi is portrayed in ''Super Smash Bros.'' as somebody living in the shadow of Mario and trying way too hard to be cool.cool while also being portrayed as a borderline depressed goofball whose attacks have weird and wacky animations that tend not to feel like they're deliberate, and his ''Brawl'' crowd cheer has few people cheering for him. In the ''Smash'' community, he's considered to be a MemeticBadass and MemeticTroll due to his unorthodox yet strong moveset. It says something that people were more concerned about him dying in the Belmonts' reveal trailer than both his brother ''and'' Mega Man dying in Ridley's reveal trailer.

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** Fox's voice acting in ''U/3DS'' is provided by Mike West, the man who previously voiced him in ''Star Fox 64'' and its remake. The problem is his voice has clearly aged beyond the youthful voice Fox has in the original ''Star Fox 64,'' making the character sound nasal, strained and dorky rather than cocky and energetic. Notably, his lines were re-recorded in ''Ultimate'' despite being the same voice actor, and this time, his performance was much better received. His voice in ''64'' and ''Melee'', provided by Shinobu Satouchi, isn't much better, considering he sounds exactly like a Japanese man speaking English with an accent[[note]]It doesn't help much that Fox and Falco's voices are clearly English in the respective Adventure mode cutscene, instead of using those entirely outside Japan[[/note]], though this is also the same reason why most fans love the former. His ''Brawl'' voice, Jim Walker, is generally considered fine.

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** Fox's voice acting in ''U/3DS'' is provided by Mike West, the man who previously voiced him in ''Star Fox 64'' and its remake. The problem is his voice has clearly aged beyond the youthful voice Fox has in the original ''Star Fox 64,'' making the character sound nasal, strained and dorky rather than cocky and energetic. Notably, his lines were re-recorded in ''Ultimate'' despite being the same voice actor, matching his performance from ''Zero'', and this time, his performance was much better received. His voice in ''64'' and ''Melee'', provided by Shinobu Satouchi, isn't much better, considering he sounds exactly like a Japanese man speaking English with an accent[[note]]It doesn't help much that Fox and Falco's voices are clearly English in the respective Adventure mode cutscene, instead of using those entirely outside Japan[[/note]], though this is also the same reason why most fans love the former. His ''Brawl'' voice, Jim Walker, is generally considered fine.



* OnceOriginalNowCommon: Character additions suffer from this down the line, especially third-party characters; the hype that they generate eventually dies down, leaving them to be treated like any other character. The most extreme example is Franchise/SonicTheHedgehog, who went from the single most hyped and rejoiced addition to ''Brawl'' to a very divisive HighTierScrappy and one of the less popular third-party characters in ''[=3DS/Wii U=]'', as he retains most of of his attacks in every iteration (including two variations of his Spin Dash) instead of being updated to include more attacks from ''VideoGame/SonicBattle''. Many of Sonic's detractors forget how much of a phenomenon his ''Brawl'' announcement was (or weren't even aware of the hype at the time). This continued into ''Ultimate'', where he remains a HighTierScrappy despite some huge nerfs that made him infamous in ''[=3DS/Wii U=]''.

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* OnceOriginalNowCommon: Character additions suffer from this down the line, especially third-party characters; the hype that they generate eventually dies down, leaving them to be treated like any other character. The most extreme example is Franchise/SonicTheHedgehog, who went from the single most hyped and rejoiced addition to ''Brawl'' to a very divisive HighTierScrappy and one of the less popular third-party characters in ''[=3DS/Wii U=]'', as he retains most of of his attacks in every iteration (including two variations of his Spin Dash) instead of being updated to include more attacks from ''VideoGame/SonicBattle''. Many of Sonic's detractors forget how much of a phenomenon his ''Brawl'' announcement was (or weren't even aware of the hype at the time). This continued into ''Ultimate'', where he remains a HighTierScrappy despite some huge nerfs that to what made him infamous in ''[=3DS/Wii U=]''.



** Excluding the Wario Bike and Wario-Man, Wario's CanonForeigner moves get this reaction for replacing his actual moves from ''Wario Land'' and ''Wario World.'' In particular, the removal of Wario's SignatureMove as a forward Smash, the Shoulder Dash, for a generic backhand attack, has angered many of Wario's fans. Possibly because of this, the Shoulder Dash was eventually brought back for ''Ultimate'', though it is now his dash attack.

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** Excluding the Wario Bike and Wario-Man, Wario's CanonForeigner moves get this reaction for replacing his actual moves from ''Wario Land'' and ''Wario World.'' World'' for some weird choice of moves and animations. In particular, the removal of Wario's SignatureMove as a forward Smash, the Shoulder Dash, for a generic backhand attack, has angered many of Wario's fans. Possibly because of this, the Shoulder Dash was eventually brought back for ''Ultimate'', though it is now his dash attack.attack.
** The crowd cheers in ''Smash 4'' and ''Ultimate'' were considered disappointing overall by the fans, especially coming from ''Brawl'', where the cheers were the clearest overall, while ''64'''s had the voices being covered up by the cheers and ''Melee'''s lacked emotion. ''Smash 4'' and ''Ultimate'''s crowd voices are not very clear during the cheers, seeming covered up or compressed, and this is especially glaring on the Switch for being a more advanced hardware. In some languages, like the Italian crowd cheers, they are clearer, but even that can be inconsistent.
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** An even smaller minority consists of the fans who complain about the ''Anime/{{Pokemon}}'' anime's influence in the series and, similarly, ''[=SSB4=]'' Samus being based on ''VideoGame/MetroidOtherM'' design-wise. While most fans are content with what they have, both the ''Pokémon'' anime and ''Other M'' are known to stir up controversy within their home fanbases, so these kinds of complaints are inevitable.

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** An even smaller minority consists of the fans who complain about the ''Anime/{{Pokemon}}'' anime's influence of ''Anime/PokemonTheSeries'' in the series and, similarly, ''[=SSB4=]'' Samus being based on ''VideoGame/MetroidOtherM'' design-wise. While most fans are content with what they have, both the ''Pokémon'' anime and ''Other M'' are known to stir up controversy within their home fanbases, so these kinds of complaints are inevitable.
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** Mewtwo, given its [[BloodKnight ruthless personality]] and [[GutturalGrowler deep, guttural voice.]] This is exaggerated even further in International versions of ''Melee'' and ''3DS/Wii U'', where its spoken lines [[TooLongDidntDub were replaced]] with slightly animalistic VoiceGrunting complete with an EvilLaugh.

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** Mewtwo, given its [[BloodKnight ruthless personality]] and [[GutturalGrowler deep, guttural voice.]] voice. This is exaggerated even further in International versions of ''Melee'' and ''3DS/Wii U'', where its spoken lines [[TooLongDidntDub were replaced]] with slightly animalistic VoiceGrunting complete with an EvilLaugh.
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* [[ThatOneAchievement/SuperSmashBros That One Achievement]]
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** There is a small group of Kirby fans who believe that Sakurai is biased against the later ''Kirby'' games (Sakurai was the original creator of the series, but stopped working on it after ''VideoGame/KirbyAirRide''). All the levels are based on games he personally worked on, especially ''VideoGame/KirbySuperStar'' and ''Air Ride'', with only minor nods to games like ''VideoGame/KirbysReturnToDreamLand''; case in point, the two Kirby stages on the Wii U version are ''both'' based on ''Super Star''. Most of these fans tend to be supporters for a new ''Kirby'' fighter like Bandanna Dee. [[note]]That the Great Cave Offensive stage was originally going to be based on ''VideoGame/KirbysEpicYarn'' until ''VideoGame/YoshisWoollyWorld'' was announced may throw a wrench into this theory, though.[[/note]]

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** There is a small group of Kirby fans who believe that Sakurai is biased against the later ''Kirby'' games (Sakurai was the original creator of the series, but stopped working on it after ''VideoGame/KirbyAirRide'').''VideoGame/KirbyAirRide'', and even then he did not work on all ''Kirby'' games prior to leaving). All the levels are based on games he personally worked on, especially ''VideoGame/KirbySuperStar'' and ''Air Ride'', with only minor nods to games like ''VideoGame/KirbysReturnToDreamLand''; case in point, the two Kirby stages on the Wii U version are ''both'' based on ''Super Star''. Most of these fans tend to be supporters for a new ''Kirby'' fighter like Bandanna Dee. [[note]]That the Great Cave Offensive stage was originally going to be based on ''VideoGame/KirbysEpicYarn'' until ''VideoGame/YoshisWoollyWorld'' was announced may throw a wrench into this theory, though.[[/note]]

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