Follow TV Tropes

Following

History YMMV / RageOfBahamut

Go To

OR

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* EvilIsSexy: A prominent reason for why Lucifer became as popular as he did.
Is there an issue? Send a MessageReason:
None


* EvilIsSexy: A lot of the demon cards.

to:

* EvilIsSexy: A lot of the demon cards.prominent reason for why Lucifer became as popular as he did.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SequelDisplacement: Due to ''Rage of Bahamut'' falling out of rank in the west long before ''Granblue Fantasy'' rose to prominence overseas, little is known about the work other than that some of the characters were ported over from this original game. As well, a lot of the transferred-over characters' story arcs and characterization serves as call-backs to their arcs in the original game, which would fly over the heads of the average ''Granblue Fantasy'' player. Even more on that, at times cards posted onto the official Cygames twitter which depicts the ported-over characters will at times be mistaken for one of the newer depictions. For example, a card release of Fallen Lucifer was once mistaken to be Lucilius, who resembles Voidwing Lucifer, due to the fans not having knowledge of ''Rage of Bahamut'' Lucifer or his various past forms. To a lesser degree, this applies to even Japanese players whose first experience with a Cygames work is ''Granblue Fantasy''.

Changed: 491

Removed: 329

Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Being a game with LoadsAndLoadsOfCharacters, it has many but notable examples include Grimnir, Lucifer, Cerberus and Albert.
** Lucifer is an especially notable case, due to the fact that as a result of his popularity [[LegacyCharacter he appears in every original Cygames IP]] and ascended to [[SeriesMascot franchise mascot]] status alongside Bahamut, most often making an appearance in both his Fallen Lucifer form and his more famed Arch Seraph form.

to:

* EnsembleDarkhorse: Being a game with LoadsAndLoadsOfCharacters, it has As many but notable examples include Grimnir, Lucifer, Cerberus and Albert.
** Lucifer is an especially notable case, due to the fact that as a result of his
popularity [[LegacyCharacter he appears in every original Cygames IP]] polls released over the years show, Cerberus, Dark Angel Olivia, Grimnir, Albert, Lucifer, Vania, and Forte are the most popular characters to come out of this game. Lucifer, Dark Angel Olivia, and Forte were so much so that they ascended to [[SeriesMascot franchise mascot]] status alongside Bahamut, SeriesMascot status. As well, most often making an appearance of the characters in both his Fallen Lucifer form and his more famed Arch Seraph form.this list (Save for Grimnir) were quickly ported over to ''Granblue Fantasy'' either during or around its release year.



** Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - which were basically the game's currency - into personal ones (which are account-bound). And, at the same time, changing all premium card pack tickets in players' inventory retroactively from purple-HP ones to personal-HP ones. According to the developer, it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, since the only ways to acquire the purple [=HPs=] became selling cards in the bazaar if you were lucky enough to get something of value, and purchasing [=HP=] with real money. They eventually made them a rare event reward, but that had no effect: the change permanently affected the card-trading economy.
** Dropping all events - particularly the popular quest events - in favor of Onslaught, which was similar to Holy Wars and Castle Crushers except less popular and which burned through more items.

to:

** Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - which were basically the game's currency - into personal ones (which are account-bound).(account-bound). And, at the same time, changing all premium card pack tickets in players' inventory retroactively from purple-HP ones to personal-HP ones. According to the developer, it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, move since the only ways to acquire the purple [=HPs=] became selling cards in the bazaar if you were lucky enough to get something of value, and purchasing [=HP=] with real money. They eventually made them a rare event reward, but that had no effect: the change permanently affected the card-trading economy.
** Dropping all events - particularly the popular quest events - in favor of favors Onslaught, which was similar to Holy Wars and Castle Crushers except less popular and which burned through more items.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EnsembleDarkhorse: Being a game with LoadsAndLoadsOfCharacters, it has many but notable examples include Grimnir, Lucifer, Cerberus and Albert.
** Lucifer is an especially notable case, due to the fact that as a result of his popularity [[LegacyCharacter he appears in every original Cygames IP]] and ascended to [[SeriesMascot franchise mascot]] status alongside Bahamut, most often making an appearance in both his Fallen Lucifer form and his more famed Arch Seraph form.
Is there an issue? Send a MessageReason:
Not YMMV


* ScrewedByTheNetwork: It was two specific changes made by the developer that caused the English version of the game to tank, as listed below under TheyChangedItNowItSucks, and they did not use any of the fanbase's feedback or suggestions to improve it. When it was announced that the English version of the game was shutting down, with the excuse that the mobile market has shifted and that they'd tried to keep the game afloat, fans [[https://www.facebook.com/permalink.php?story_fbid=926320334112416&id=258363937574729 pointed out]] that they did not, in fact, try to fix the problems that they'd caused themselves.
Is there an issue? Send a MessageReason:
None


* VisualEffectsOfAwesome: The anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene. The animation studio is Creator/{{MAPPA}}, who were responsible for ''Anime/TerrorInResonance''.

to:

* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: The anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene. The animation studio is Creator/{{MAPPA}}, who were responsible for ''Anime/TerrorInResonance''.
Is there an issue? Send a MessageReason:


* JumpingTheShark: Dropping all events except for Onslaught was considered to be this moment for fans who played the English version of the game: it was predicted at that point that the end of the game was in sight, and six months later they were proved correct.

Added: 1405

Changed: 1451

Is there an issue? Send a MessageReason:
None


* GoodBadBug: If you press a button multiple times, the game will react for that many times, even if the screen didn't change. So if you're in a battle, for example, you can hit "Attack" multiple times, and it'll deduct your Holy Powder for that many times and award you the appropriate number of points, but you'll only have to view the battle animation once.
* TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound) - and at the same time changing all premium card pack tickets in players' inventory retroactively from purple-HP ones to personal-HP ones. According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, since the only ways to acquire the purple [=HPs=] became selling cards in the bazaar and purchasing [=HP=] with real money. They eventually relented and made them a weekly login bonus and a rare event reward.
* VisualEffectsOfAwesome: the anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene. The animation studio is MAPPA, who were responsible for ''Anime/TerrorInResonance''.

to:

* GoodBadBug: If you press a button multiple times, the game will react for that many times, even if the screen didn't change. So if you're in a an event battle, for example, you can hit "Attack" multiple times, and it'll deduct your Holy Powder for that many times and award you the appropriate number of points, but you'll only have to view the battle animation once.
* JumpingTheShark: Dropping all events except for Onslaught was considered to be this moment for fans who played the English version of the game: it was predicted at that point that the end of the game was in sight, and six months later they were proved correct.
* ScrewedByTheNetwork: It was two specific changes made by the developer that caused the English version of the game to tank, as listed below under TheyChangedItNowItSucks, and they did not use any of the fanbase's feedback or suggestions to improve it. When it was announced that the English version of the game was shutting down, with the excuse that the mobile market has shifted and that they'd tried to keep the game afloat, fans [[https://www.facebook.com/permalink.php?story_fbid=926320334112416&id=258363937574729 pointed out]] that they did not, in fact, try to fix the problems that they'd caused themselves.
*
TheyChangedItNowItSucks: There were two big moments that had this response and a permanent impact on the English version of the game:
**
Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially which were basically the game's currency - into personal ones (which are account-bound) - and account-bound). And, at the same time time, changing all premium card pack tickets in players' inventory retroactively from purple-HP ones to personal-HP ones. According to Mobage the developer, it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, since the only ways to acquire the purple [=HPs=] became selling cards in the bazaar if you were lucky enough to get something of value, and purchasing [=HP=] with real money. They eventually relented and made them a weekly login bonus and a rare event reward.
reward, but that had no effect: the change permanently affected the card-trading economy.
** Dropping all events - particularly the popular quest events - in favor of Onslaught, which was similar to Holy Wars and Castle Crushers except less popular and which burned through more items.
* VisualEffectsOfAwesome: the The anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene. The animation studio is MAPPA, Creator/{{MAPPA}}, who were responsible for ''Anime/TerrorInResonance''.

Added: 4

Changed: 20

Is there an issue? Send a MessageReason:
None


* VisualEffectsOfAwesome: the anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene. The animation studio is MAPPA, who were responsible for ''Anime/ZankyouNoTerror''.

to:

* VisualEffectsOfAwesome: the anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene. The animation studio is MAPPA, who were responsible for ''Anime/ZankyouNoTerror''.''Anime/TerrorInResonance''.
----
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, since the only ways to acquire the purple [=HPs=] now are to either sell cards in the bazaar or purchase them with real money.

to:

* TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). account-bound) - and at the same time changing all premium card pack tickets in players' inventory retroactively from purple-HP ones to personal-HP ones. According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, since the only ways to acquire the purple [=HPs=] now are to either sell became selling cards in the bazaar or purchase them and purchasing [=HP=] with real money.money. They eventually relented and made them a weekly login bonus and a rare event reward.
Is there an issue? Send a MessageReason:
None


* VisualEffectsOfAwesome: the anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene.

to:

* VisualEffectsOfAwesome: the anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene. The animation studio is MAPPA, who were responsible for ''Anime/ZankyouNoTerror''.
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, since the only ways to acquire the purple [=HPs=] now are to either sell cards in the bazaar or purchase them with real money.

to:

* TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, since the only ways to acquire the purple [=HPs=] now are to either sell cards in the bazaar or purchase them with real money.money.
* VisualEffectsOfAwesome: the anime adaptation of the game has been applauded for its gorgeous animation, especially of the opening scene.
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, since the only ways to acquire the purple HPs now are to either sell cards in the bazaar or purchase them with real money.

to:

* TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move, since the only ways to acquire the purple HPs [=HPs=] now are to either sell cards in the bazaar or purchase them with real money.
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move.

to:

* TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move.move, since the only ways to acquire the purple HPs now are to either sell cards in the bazaar or purchase them with real money.
Is there an issue? Send a MessageReason:
None


* GoodBadBug: If you press a button multiple times, the game will react for that many times, even if the screen didn't change. So if you're in a battle, for example, you can hit "Attack" multiple times, and it'll deduct your Holy Powder for that many times, but you'll only have to view the battle animation once.

to:

* GoodBadBug: If you press a button multiple times, the game will react for that many times, even if the screen didn't change. So if you're in a battle, for example, you can hit "Attack" multiple times, and it'll deduct your Holy Powder for that many times, times and award you the appropriate number of points, but you'll only have to view the battle animation once.

Changed: 376

Removed: 996

Is there an issue? Send a MessageReason:
It says quite clearly on the page for And The Fandom Rejoiced not to link to it on the wiki. It is for in-universe examples and the descriptions at the beginning of trope pages only.


* AndTheFandomRejoiced:
** You no longer have to wake up practically every hour of the night for a Holy War match - you can choose your own schedule!
** Free SS Rares! Three, so you can evolve them to the 3rd stage! (Holy Angel Altaia and Barong) Sure, you'd have to spend quite a bit of money to get a fourth copy if you wanted to bring them to the full stage, but even at the 3rd stage they've got respectable enough stats, and could be used for leveling another card's skills if nothing else.
** Present lists and the enhancing list can be filtered by rarity!
** The game no longer blocks your ipod's music when muted!



* TheyChangedItNowItSucks:
** Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move.

to:

* TheyChangedItNowItSucks:
**
TheyChangedItNowItSucks: Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move.
Is there an issue? Send a MessageReason:
None


** Free SS Rares! Three, so you can evolve them to the ++ stage! (Holy Angel Altaia and Barong)

to:

** Free SS Rares! Three, so you can evolve them to the ++ 3rd stage! (Holy Angel Altaia and Barong)Barong) Sure, you'd have to spend quite a bit of money to get a fourth copy if you wanted to bring them to the full stage, but even at the 3rd stage they've got respectable enough stats, and could be used for leveling another card's skills if nothing else.



** Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple HPs and trade them to their main one, but it was a ''hugely'' unpopular move.

to:

** Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple HPs [=HPs=] and trade them to their main one, but it was a ''hugely'' unpopular move.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AndTheFandomRejoiced:
** You no longer have to wake up practically every hour of the night for a Holy War match - you can choose your own schedule!
** Free SS Rares! Three, so you can evolve them to the ++ stage! (Holy Angel Altaia and Barong)
** Present lists and the enhancing list can be filtered by rarity!
** The game no longer blocks your ipod's music when muted!
* EvilIsSexy: A lot of the demon cards.
* GoodBadBug: If you press a button multiple times, the game will react for that many times, even if the screen didn't change. So if you're in a battle, for example, you can hit "Attack" multiple times, and it'll deduct your Holy Powder for that many times, but you'll only have to view the battle animation once.
* TheyChangedItNowItSucks:
** Changing nearly every free method of getting purple Holy Powders (Card Packs, battle ranking points, etc) - essentially the game's currency - into personal ones (which are account-bound). According to Mobage it was to discourage users from making alt accounts in order to generate extra purple HPs and trade them to their main one, but it was a ''hugely'' unpopular move.

Top