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  • Complete Monster:
  • Game-Breaker:
    • Get the best equipment maxed out with only brown minions. You just turned your Overlord into an adamantium-plated Mighty Glacier that hits as strong as Superman, and is just as durable.
    • The highest-tier spells turns the Overlord into a One-Man Army. The only major downside being that said spells will quickly drain the player's mana reserves, which can be remedied by forging items that support the Overlord's mana.
  • Good Bad Bugs: The best gear requires Minions to sacrifice themselves by jumping into the crucible while the item is being created. However, you could save and quit during the animation, and when you loaded the game back up, you'd have the item, and you would have only lost as many Minions as had already jumped before the game shut down. This was patched in an update, but you can always uninstall the update...
  • Memetic Mutation: Friendlord Explanation 
  • Nintendo Hard: If you plan on playing the game on Legendary Difficulty, prepare for a tough time till you can upgrade your gear. Why? Due to the following:
  • That One Boss: The final boss, The Wizard. The fight itself consists of sending Minions that match his shield to break it, then attack him directly. However, the pain comes when he spawns his own Minions, who can catch you unaware if you're focused on the Wizard and can wipe out your own Minions. Made even worse in the second phase, where he summons a tornado around himself and spins around the arena. If you're unlucky, your Minions can be absolutely decimated by the attack. Not helping any of this is how he constantly repeats how he corrupted the other heroes until you eventually manage to kill him.
    Have another roast pig Melvin...have two...you're a Hero now.
    Have a rest Oberon, heroes need their rest.
    I think she likes you Sir William, if you want to slip away with her, I won't tell anyone.
    Goldo you can have all the gold you've ever wanted, my friend! No one would refuse a hero.
    That Jewel had everything, it turned out what she wanted was what other people had.
    Hard to see what you love taken away, isn't it Khan? When reason is gone, nothing is left but madness!
  • That One Sidequest: Killing 1000 peasants for the final bit of a full 100% corruption run. In the course of normal gameplay even if you murder every civilian you come across at every chance that comes up, that will still probably be maybe 200-300 kills, turning it into a boring grindfest of having to teleport away from the farming location of choice to respawn them, go through the trouble of bringing your minions back out and slaughtering the peasants over and over. Compared to the low/no corruption path which is mostly just making the right karmic decisions, this murder spree means that at some point in your playthrough, you'll have to commit to a boring slog and kill whatever momentum you had going with the rest of the game.
  • That One Level: The Ruborian Desert offers a lot that will piss off the player. From the many bone walls that need to have bugs that blow up led to them in order to be removed, to needing to lead the same bug bombs towards worms that pop out of the sand in order to kill said worms. The worms themselves can be left alone, but it will result in a lot of pain for the player if they're not disposed of along the journey. All of this is a very time-consuming process throughout the desert, which just adds more to the pain.
  • The Scrappy: Jewel simply because her voice can be really annoying to listen to. It's usually agreed by players that despite the game's phenomenal voice acting with some of the characters, Jewel has one of the weaker sounding ones.
  • Spiritual Successor: To Dungeon Keeper. The general design aesthetic and quintessientially British humor can also evoke comparisons to Fable.

Alternative Title(s): Overlord Raising Hell

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