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** [[spoiler:[[FinalBoss Odo]] from Pogo's chapter is really simple if Beru learned her singing attack or if you go out of your way to get the cola bottle from [[{{Superboss}} Mammoth King]]. If you did ''both'', expect a CurbStompBattle in your favor.]] Just avoid being diagonal and being in melee range.

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** [[spoiler:[[FinalBoss Odo]] from Pogo's chapter is really simple if Beru learned her singing attack or if you go out of your way to get the cola bottle from the [[{{Superboss}} Mammoth King]]. If you did ''both'', expect a CurbStompBattle in your favor.]] Just avoid being diagonal and being in melee range.



* DemonicSpiders: The Pistachio and Dragon Killer enemies in the Final Chapter. Both are resistant to all physical attacks and completely immune to all elemental attacks and have a huge amount of defense alongside a high dodge rate. Pistachios don't attack, but counter everything with "Hellish Fragrance", which hits the entire field and inflicts random status ailments on the party, often knocking them out for a few turns. The latter is often the "controller" of the Pistachios and has fewer hit points, but defeating it to eliminate the underlings will make you lose your chance of getting Power Parts for Cube, and it may use Steel Titan's "Marduk's Rage" to bring your party members down.

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* DemonicSpiders: The Pistachio and Dragon Killer enemies in the Final Chapter. Both are resistant to all physical attacks and completely immune to all elemental attacks and have a huge amount of defense alongside a high dodge rate. Pistachios don't attack, but counter everything with "Hellish Fragrance", which hits the entire field and inflicts random status ailments on the party, often knocking them out for a few turns. The latter is often the "controller" of the Pistachios and has fewer hit points, but defeating it to eliminate the underlings will make you lose your chance of getting Power Parts for Cube, Cube (before the remake), and it may use Steel Titan's "Marduk's Rage" to bring your party members down.



* SlowPacedBeginning: The first half of the Distant Future chapter can test the players' patience, given that most of it it's just following the human characters around, listening to their conversations, and do a couple of chores for Kato. Once [[spoiler:Huey dies and the Behemoth is released]] the gameplay picks up considerably.

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* SlowPacedBeginning: The first half of the Distant Future chapter can test the players' patience, given that most of it it's just following the human characters around, listening to their conversations, and do a couple of chores for Kato. Once [[spoiler:Huey dies and the Behemoth is released]] released outside the storage]] the gameplay picks up considerably.



**The remake increased the difficulty of the [[spoiler:Akira/Steel Titan fight in Oersted/Odio's version of the Dominion of Hate. Not only the Great Inko's HP is decreased, if isn't lucky enough to disable the Titan's faster attacks, the player can potentially obtain a few losses in the supposedly shortest chapter.]]



** Oboromaru's chapter is the hardest of the initial seven, especially for players who play the game in chronological order and choose it as their second or third. It's the longest chapter and the most complex, revolving around a massive castle maze with trap-filled attics that kick you back to the dungeon, groups of enemies to be snuck around (and enemies disguising themselves as normal [=NPCs=]), and a password-swapping gimmick that's hard to keep track of in the original version. Oboro is alone for most of the chapter, and while he's not weak, his reliance on tile hazards and lack of good ailments leaves him struggling on a lot of fights. Attempting a PacifistRun and/or going after the two {{superboss}}es heightens the difficulty even more; the ways to avoid certain scripted encounters are hidden well and not all fights can be escaped from, there's only a couple respawning non-human enemies to grind levels on, and one optional party member who could help with the superbosses can easily get permanently destroyed while backtracking to them.
** Akira's chapter, while not terribly hard to finish, usually wears out its welcome over time. Akira is the weakest of the player characters to start off (the remake buffs his stats and lessens his number of charged moves, but the power gap is still visible), and most fights require him to kill enemy commanders as fast as possible before he gets hit too much. Taro and Matsu help a lot when they join, but the chapter dungeon can still be rough regardless if they aren't equipped the best. Besides that, progression in the chapter sometimes gets confusing due to odd event flags and plenty of backtracking across the overworld. Thankfully, the ending of the chapter is a breather, and the coolness factor somewhat makes up for the shortcomings of the first portion.

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** Oboromaru's chapter is the hardest of the initial seven, especially for players who play the game in chronological order and choose it as their second or third.third, or pick it first in the original just because a new game happens to load it in front. It's the longest chapter and the most complex, revolving around a massive castle maze with trap-filled attics that kick you back to the dungeon, groups of enemies to be snuck around (and enemies disguising themselves as normal [=NPCs=]), and a password-swapping gimmick that's hard to keep track of in the original version. Oboro is alone for most of the chapter, and while he's not weak, his reliance on tile hazards and lack of good ailments leaves him struggling on a lot of fights. Attempting a PacifistRun and/or going after the two {{superboss}}es heightens the difficulty even more; the ways to avoid certain scripted encounters are hidden well and not all fights can be escaped from, there's only a couple respawning non-human enemies to grind levels on, and one optional party member who could help with the superbosses can easily get permanently destroyed while backtracking to them.
** Akira's chapter, while not terribly hard to finish, usually wears out its welcome over time. Akira is the weakest of the player characters to start off (the remake buffs his stats and lessens his number of charged moves, but the power gap is still visible), and most fights require him to kill enemy commanders as fast as possible before he gets hit too much. Taro Taroimo and Matsu help a lot when they join, but the chapter dungeon can still be rough regardless if they aren't equipped the best. Besides that, progression in the chapter sometimes gets confusing due to odd event flags and plenty of backtracking across the overworld. Thankfully, the ending of the chapter is a breather, and the coolness factor somewhat makes up for the shortcomings of the first portion.



** The Muramasa in the Twilight of Edo Japan chapter. This requires fighting one of two [[{{Superboss}} superbosses]], being Majin Ryuunosuke. While the fight itself can be quite hard given that Majin Ryuunosuke is a superboss, ''finding'' him is hard enough as it requires walking in a specific manner in the Path of Shuttered Lanterns to find the room where the Muramasa is. Like with the Basic Rock in Pogo's chapter, the method is tedious but doable, the catch is that there is absolutely no indication in the game that hints on ''knowing'' this method in the first place. The remake provides some tips about the Path of Shuttered Lanterns but otherwise is still cryptic in the hint.
** If you want to finish the Captain Square Minigame, chances are that you're going to loathe the Uranus level. The majority of the stage is taken by square enemies that cast Electric Caress, which does damage and electrifies the panels it hits. The issue with this? ''Every enemy in this stage is healed by electric panels''. And even if you know that Spacephage is the best method to kill them, it's still a long and tedious method, since it requires you to be at specific angles. And the thing is that you HAVE to clear as many as you can if you want to defeat El-Mirage, which is the enemy that actually matters. Only two things can damage it and one is an attack that takes an ungodly ammount of time to charge and El-Mirage can easily interrupt it. And you need to hit twice. Your only real option is using Supernova and baiting the enemy into a fire panel. That's why you need to get rid of as many of his mooks as possible, or else they will turn the panels into electricity once more.

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** The Muramasa in the Twilight of Edo Japan chapter. This requires fighting one of two [[{{Superboss}} superbosses]], {{Superboss}}es, being Majin Ryuunosuke. While the fight itself can be quite hard given that Majin Ryuunosuke is a superboss, ''finding'' him is hard enough as it requires walking in a specific manner in the Path of Shuttered Lanterns to find the room where the Muramasa is. Like with the Basic Rock in Pogo's chapter, the method is tedious but doable, the catch is that there is absolutely no indication in the game that hints on ''knowing'' this method in the first place. The remake provides some tips about the Path of Shuttered Lanterns but otherwise is still cryptic in the hint.
** If you want to finish the Captain Square Minigame, chances are that you're going to loathe the Uranus level. The majority of the stage is taken by square enemies that cast Electric Caress, which does damage and electrifies the panels it hits. The issue with this? ''Every enemy in this stage is healed by electric panels''. And even if you know that Spacephage is the best method to kill them, it's still a long and tedious method, since it requires you to be at specific angles. And the thing is that you HAVE to clear as many as you can if you want to defeat El-Mirage, which is the enemy that actually matters. Only two things can damage it and one is an attack that takes an ungodly ammount amount of time to charge and El-Mirage can easily interrupt it. And you need to hit twice. Your only real option is using Supernova and baiting the enemy into a fire panel. That's why you need to get rid of as many of his mooks as possible, or else they will turn the panels into electricity once more.
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** The Muramasa in the Twilight of Edo Japan chapter. This requires fighting one of two [[Superboss superbosses]], being Majin Ryuunosuke. While the fight itself can be quite hard given that Majin Ryuunosuke is a superboss, ''finding'' him is hard enough as it requires walking in a specific manner in the Path of Shuttered Lanterns to find the room where the Muramasa is. Like with the Basic Rock in Pogo's chapter, the method is tedious but doable, the catch is that there is absolutely no indication in the game that hints on ''knowing'' this method in the first place. The remake provides some tips about the Path of Shuttered Lanterns but otherwise is still cryptic in the hint.

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** The Muramasa in the Twilight of Edo Japan chapter. This requires fighting one of two [[Superboss [[{{Superboss}} superbosses]], being Majin Ryuunosuke. While the fight itself can be quite hard given that Majin Ryuunosuke is a superboss, ''finding'' him is hard enough as it requires walking in a specific manner in the Path of Shuttered Lanterns to find the room where the Muramasa is. Like with the Basic Rock in Pogo's chapter, the method is tedious but doable, the catch is that there is absolutely no indication in the game that hints on ''knowing'' this method in the first place. The remake provides some tips about the Path of Shuttered Lanterns but otherwise is still cryptic in the hint.
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* SlowPacedBeginning: The first half of the Distant Future chapter can test the players' patience, given that most of it it's just following the human characters around, listening to their conversations, and do a couple of chores for Kato. Once [[spoiler:Huey dies and the Behemoth is released]] the gameplay picks up considerably.
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** "We. like. Fish Sticks. Eat the fish cakes. Eat. the. Fish dish. Eat the fish sticks."[[labelnote:Explanation (spoilers)]]The vocal lyrics in "Gigalomania" have been interpreted by some as sounding like being about fish sticks or seafood.[[/labelnote]]
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*** Streibough's situation in Akira's dungeon. [[spoiler:While it's commonly accepted that Streibough has no regrets in doing what he has done and prefers to just ponder if he messed up while he probably will be repeating that again given the chance, there's also a possibility that he's made by Oersted/Odio to be stuck in this mindset for eternity; he may have regrets, as shown in other portrayals like ''VideoGame/OctopathTravelerChampionsOfTheContinents'', but Oersted/Odio makes sure that he will not be able to even express it, and so any visitors from any timeline will see him as [[HateSink a petty, remorseless traitor to be hated for his actions]]. Considering what Streibough put him through before, [[IronicHell this may not be coincidental in Oersted/Odio's design]].]]

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*** Streibough's situation in Akira's dungeon. [[spoiler:While it's commonly accepted that Streibough has no regrets in doing what he has done and prefers to just ponder if he messed up while he probably will be repeating that again given the chance, there's also a possibility that he's made by Oersted/Odio to be stuck in this mindset for eternity; he may have regrets, as shown in other portrayals like ''VideoGame/OctopathTravelerChampionsOfTheContinents'', ''VideoGame/OctopathTravelerChampionsOfTheContinent'', but Oersted/Odio makes sure that he will not be able to even express it, and so any visitors from any timeline will see him as [[HateSink a petty, remorseless traitor to be hated for his actions]]. Considering what Streibough put him through before, [[IronicHell this may not be coincidental in Oersted/Odio's design]].]]

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* HarsherInHindsight: Masaru's speech to [[spoiler:Oersted]] if chosen as the final protagonist has him proclaim that simply being the best can't be the only thing to strive for, as even the greatest fighters will be broken down by time, and when that happens, only strength of spirit will be all that remains. In other words: Don't live solely for glory and then cling to it once you're past your prime. In retrospect, he probably should have given that same speech to [[Wrestling/HulkHogan Max Morgan]] and [[Wrestling/RicFlair his cohorts]].

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* HarsherInHindsight: Masaru's speech to [[spoiler:Oersted]] if chosen as the final protagonist has him proclaim that simply being the best can't be the only thing to strive for, as even the greatest fighters will be broken down by time, and when that happens, only strength of spirit will be all that remains. In other words: Don't live solely for glory and then cling to it once you're past your prime. In retrospect, he someone probably should have given that same speech to [[Wrestling/HulkHogan Max Morgan]] Morgan's real-life counterpart]] and [[Wrestling/RicFlair his cohorts]].



** Watanabe in the Near Future chapter. While his other incarnations were [[BlackComedy darkly humorous]], this one just feels ''wrong''. He's not a MonsterMunch to Odio like he is in every chapter. He's one of the major characters in the chapter as he lives in an orphanage with Akira and Taeko as [[DisappearedDad he often wonders where his dad is]] and wished he would come back. [[spoiler:He never made it back to his son, no thanks to Odeo's cult.]]
** Cube. He was build at the start of the story and [[spoiler:is forced into surviving in a spaceship with a behemoth and a [[AIIsACrapshoot rogue AI]], has 3 of his fellow crew-mates die, and if you lose this chapter, the Game Over screen says, "Alas, Cube never made it to earth."]]
** Huey from Cube's chapter, good heavens. '''Everything goes wrong''' in his life. [[http://lparchive.org/Live-a-Live/Update%2029/ This]] LetsPlay summarized it like this:
--->''So to summarize, Huey's job involves working with crates. [[AllGirlsWantBadBoys His girlfriend left him for the ship's pilot]], [[KickTheDog who never missed a chance to insult him and taunt him about it]]. He failed his captaincy exams, and Captain Hol didn't see one redeeming characteristic about him either, so he was probably going to get fired. And to top it all off, when he [[HeroicSacrifice tried to rescue his ex-girlfriend]], he ended up dying for his troubles, [[SenselessSacrifice and she didn't even make it either]]. This game freakin' hates Huey!''
** [[spoiler:Oersted/Odio. Over the course of his adventure, his primary quest ends with two of his companions dead and no rescued princess to show for it, he is duped into committing regicide, he goes from a hero to a pariah overnight, he is arrested and thrown in jail, his last friend dies helping him escape, he finds out that one of his friends faked his death and orchestrated his downfall out of sheer jealousy, and when he kills the bastard, the princess acting as his emotional anchor tells him to shove off and offs herself. No wonder he decides to punish all of humanity and ruin many people's lives.]]


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** Akira found his dad's corpse after hearing a gunshot, [[spoiler: discovered the Conspirators' horrid plan of kidnapping and melting humans to fuel a false god's revival (and couldn't prevent the kidnappings anyway), had to hear and refuse his bedridden sister's request of being melted just to save everyone instead, found out his bestie had drugged himself lethally to empower a mech that's only thing capable of slaying the false god, and turned out to be the one who shot his dad.]]
** Cube. He was built at the start of the story and [[spoiler:is forced into surviving in a spaceship with a vicious alien and a [[AIIsACrapshoot rogue AI]], has 4 of his fellow crew-mates die, and if you lose this chapter, the Game Over screen says, "Alas, Cube never made it to earth."]]
** [[spoiler:Oersted/Odio. Over the course of his adventure, his primary quest ends with two of his companions dead and no rescued princess to show for it, he is duped into committing regicide, he goes from a hero to a pariah overnight, he is arrested and thrown in jail, his last friend dies helping him escape, he finds out that one of his friends faked his death and orchestrated his downfall out of sheer jealousy, and when he kills the bastard, the princess acting as his emotional anchor tells him to shove off and offs herself. No wonder he decides to punish all of humanity and ruin many people's lives.]]
** The incarnation of Watanabe Jr. in the Near Future chapter. While his other incarnations were [[BlackComedy darkly humorous]], this one just feels ''wrong''. He's not a MonsterMunch to Odio like he is in every chapter. He's one of the major characters in the chapter as he lives in an orphanage with Akira and Taeko as [[DisappearedDad he often wonders where his dad is]] and wished he would come back. [[spoiler:He never made it back to his son, no thanks to Odeo's cult.]]
** Huey Trumbull, good heavens. '''Everything goes wrong''' in his life. [[http://lparchive.org/Live-a-Live/Update%2029/ This]] LetsPlay summarized it like this:
--->''So to summarize, Huey's job involves working with crates. [[AllGirlsWantBadBoys His girlfriend left him for the ship's pilot]], [[KickTheDog who never missed a chance to insult him and taunt him about it]]. He failed his captaincy exams, and Captain Hol didn't see one redeeming characteristic about him either, so he was probably going to get fired. And to top it all off, when he [[HeroicSacrifice tried to rescue his ex-girlfriend]], he ended up dying for his troubles, [[SenselessSacrifice and she didn't even make it either]]. This game freakin' hates Huey!''

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