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* PresumedFlop: The game received mediocre reviews, becoming emblematic of the struggles of the Platform/Playstation3 in its early days, and is frequently thought to have been a CreatorKiller for Factor 5 as the company would close its doors one year after releasing the game. [[https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong In a 2018 account of its development]] however, Factor 5's president claimed that the game was profitable; what actually killed Factor 5 was the cancellation of an unannounced ''Franchise/{{Superman}}'' game (due to its publisher going bust) combined with cashflow/lending issues from the 2008 global recession.

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* PresumedFlop: The game received mediocre reviews, becoming emblematic of the struggles of the Platform/Playstation3 in its early days, and is frequently thought to have been a CreatorKiller for Factor 5 as the company would close its doors one year after releasing the game. [[https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong In a 2018 account of its development]] however, Factor 5's 5 president Julian Eggebrecht claimed that the game was profitable; what actually killed Factor 5 was the cancellation of an unannounced ''Franchise/{{Superman}}'' game (due to its publisher going bust) combined with cashflow/lending issues from the 2008 global recession.recession.
* SpiritualSuccessor: Factor 5 show their ''VideoGame/RogueSquadron'' roots off quite a bit.
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* PresumedFlop: The game received mediocre reviews, becoming emblematic of the struggles of the UsefulNotes/Playstation3 in its early days, and is frequently thought to have been a CreatorKiller for Factor 5 as the company would close its doors one year after releasing the game. [[https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong In a 2018 account of its development]] however, Factor 5's president claimed that the game was profitable; what actually killed Factor 5 was the cancellation of an unannounced ''Franchise/{{Superman}}'' game (due to its publisher going bust) combined with cashflow/lending issues from the 2008 global recession.

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* PresumedFlop: The game received mediocre reviews, becoming emblematic of the struggles of the UsefulNotes/Playstation3 Platform/Playstation3 in its early days, and is frequently thought to have been a CreatorKiller for Factor 5 as the company would close its doors one year after releasing the game. [[https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong In a 2018 account of its development]] however, Factor 5's president claimed that the game was profitable; what actually killed Factor 5 was the cancellation of an unannounced ''Franchise/{{Superman}}'' game (due to its publisher going bust) combined with cashflow/lending issues from the 2008 global recession.
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It's alright to talk with certainty if you're on a YMMV page.


* CultClassic: Somewhat, with its fans seeing it as one of the most underrated [=PS3=] games and undeserving of the panning it got at release, especially with the analog control patch that makes general gameplay ''far'' more intuitive and forgiving.
* PresumedFlop: The game received mediocre reviews, becoming emblematic of the struggles of the UsefulNotes/Playstation3 in its early days, and is frequently thought to have been a CreatorKiller for Factor 5 as the company would close its doors one year after releasing the game. [[https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong In a 2018 account of its development]] however, Factor 5's president claimed that the game was profitable; what actually killed Factor 5 was the cancellation of an unannounced ''Franchise/{{Superman}}'' game (due to its publisher going bust) combined with cashflow/lending issues steeming from the 2008 global recession.
* {{Waggle}}: Possibly a definitive example of the deleterious effect the trope can have on a game. Released motion control only, it got heavily negative reception on that point alone; some reviews didn't even bother with other aspect of the game, because they found the controls so troublesome they couldn't finish it. This was despite the game being warmly anticipated due to the inherently awesome concept, faith in the developers ability to deliver in their genre of expertise, and good reception of most of the rest of the game when aspects aside from the controls were discussed. A patch introducing a more standard control scheme came too late for sales and Factor 5.

to:

* CultClassic: Somewhat, with its Its fans seeing see it as one of the most underrated [=PS3=] games and undeserving of the panning it got at release, especially with the analog control patch that makes general gameplay ''far'' more intuitive and forgiving.
* PresumedFlop: The game received mediocre reviews, becoming emblematic of the struggles of the UsefulNotes/Playstation3 in its early days, and is frequently thought to have been a CreatorKiller for Factor 5 as the company would close its doors one year after releasing the game. [[https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong In a 2018 account of its development]] however, Factor 5's president claimed that the game was profitable; what actually killed Factor 5 was the cancellation of an unannounced ''Franchise/{{Superman}}'' game (due to its publisher going bust) combined with cashflow/lending issues steeming from the 2008 global recession.
* {{Waggle}}: Possibly a definitive example of the deleterious effect the trope can have on a game. Released with motion control only, it got heavily negative reception on that point alone; some reviews didn't even bother with other aspect of the game, because they found the controls so troublesome they couldn't finish it. This was despite the game being warmly anticipated due to the inherently awesome concept, faith in the developers developers' ability to deliver in their genre of expertise, and good reception of most of the rest of the game when aspects aside from other than the controls were discussed.controls. A patch introducing a more standard control scheme came too late for sales and Factor 5.
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* FanPreferredCutContent: The game received mediocre reviews, becoming emblematic of the struggles of the UsefulNotes/Playstation3 in its early days, and is frequently thought to have been a CreatorKiller for Factor 5 as the company would close its doors one year after releasing the game. [[https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong In a 2018 account of its development]] however, Factor 5's president claimed that the game was profitable; what actually killed Factor 5 was the cancellation of an unannounced ''Franchise/{{Superman}}'' game (due to its publisher going bust) combined with cashflow/lending issues steeming from the 2008 global recession.

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* FanPreferredCutContent: PresumedFlop: The game received mediocre reviews, becoming emblematic of the struggles of the UsefulNotes/Playstation3 in its early days, and is frequently thought to have been a CreatorKiller for Factor 5 as the company would close its doors one year after releasing the game. [[https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong In a 2018 account of its development]] however, Factor 5's president claimed that the game was profitable; what actually killed Factor 5 was the cancellation of an unannounced ''Franchise/{{Superman}}'' game (due to its publisher going bust) combined with cashflow/lending issues steeming from the 2008 global recession.
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Added DiffLines:

* FanPreferredCutContent: The game received mediocre reviews, becoming emblematic of the struggles of the UsefulNotes/Playstation3 in its early days, and is frequently thought to have been a CreatorKiller for Factor 5 as the company would close its doors one year after releasing the game. [[https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong In a 2018 account of its development]] however, Factor 5's president claimed that the game was profitable; what actually killed Factor 5 was the cancellation of an unannounced ''Franchise/{{Superman}}'' game (due to its publisher going bust) combined with cashflow/lending issues steeming from the 2008 global recession.
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* SugarWiki/AwesomeMusic: By Music/JohnDebney, which has shades of his score to ''Film/CutthroatIsland''. From the grand medieval orchestral anthems of the Asylian themes, to the more Asiatic earthy tones of the Mokaim the score is simply nothing less than undiluted awesome. [[https://www.youtube.com/playlist?list=PL241833B94E1D6F6A Listen to it here.]]

to:

* SugarWiki/AwesomeMusic: By Music/JohnDebney, which has shades of his score to ''Film/CutthroatIsland''. From the grand medieval orchestral anthems of the Asylian themes, to the more Asiatic earthy tones of the Mokaim Mokai the score is simply nothing less than undiluted awesome. [[https://www.youtube.com/playlist?list=PL241833B94E1D6F6A Listen to it here.]]
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: By Music/JohnDebney, which has shades of his score to ''Film/CutthroatIsland''. [[https://www.youtube.com/playlist?list=PL241833B94E1D6F6A Listen to it here.]]

to:

* SugarWiki/AwesomeMusic: By Music/JohnDebney, which has shades of his score to ''Film/CutthroatIsland''. From the grand medieval orchestral anthems of the Asylian themes, to the more Asiatic earthy tones of the Mokaim the score is simply nothing less than undiluted awesome. [[https://www.youtube.com/playlist?list=PL241833B94E1D6F6A Listen to it here.]]
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: By Music/JohnDebney, which has shades of his score to ''Film/CutthroatIsland''.

to:

* SugarWiki/AwesomeMusic: By Music/JohnDebney, which has shades of his score to ''Film/CutthroatIsland''. [[https://www.youtube.com/playlist?list=PL241833B94E1D6F6A Listen to it here.]]
Is there an issue? Send a MessageReason:
None


* CultClassic: Somewhat, with its fans seeing it as one of the most underrated [=PS3=] games and undeserving of the panning it got at release.

to:

* CultClassic: Somewhat, with its fans seeing it as one of the most underrated [=PS3=] games and undeserving of the panning it got at release.release, especially with the analog control patch that makes general gameplay ''far'' more intuitive and forgiving.

Added: 105

Removed: 105

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* SugarWiki/AwesomeMusic: By Music/JohnDebney, which has shades of his score to ''Film/CutthroatIsland''.



* CrowningMusicOfAwesome: By Music/JohnDebney, which has shades of his score to ''Film/CutthroatIsland''.
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* CompleteMonster: [[BigBad The Diviner]], the religious leader of the Alyssian people, and his [[TheDragon right-hand-man]], [[DragonInChief Captain Loden]], are a greedy, power-hungry duo who betray their own people. When the Alyssian leaders attempt to parlay with the Mokai people who simply want to keep from starving to death, the Diviner and Loden launch a coup that kills the Alyssian and Mokai leaders, whereupon Loden leads his forces to the Mokai cities, massacring civilians and having a temple full of Mokai women and [[WouldHurtAChild children]] incinerated with the Diviner simply ordering that no survivors remain. Any soldiers who disagree are locked in an extradimensional prison, with Loden later attempting to massacre them when they escape.

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* CompleteMonster: [[BigBad The Diviner]], the religious leader of the Alyssian people, and his [[TheDragon right-hand-man]], [[DragonInChief right-hand-man, Captain Loden]], are a greedy, power-hungry duo who betray their own people. When the Alyssian leaders attempt to parlay with the Mokai people who simply want to keep from starving to death, the Diviner and Loden launch a coup that kills the Alyssian and Mokai leaders, whereupon Loden leads his forces to the Mokai cities, massacring civilians and having a temple full of Mokai women and [[WouldHurtAChild children]] incinerated with the Diviner simply ordering that no survivors remain. Any soldiers who disagree are locked in an extradimensional prison, with Loden later attempting to massacre them when they escape.
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Approved by the thread.
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Added DiffLines:

* CompleteMonster: [[BigBad The Diviner]], the religious leader of the Alyssian people, and his [[TheDragon right-hand-man]], [[DragonInChief Captain Loden]], are a greedy, power-hungry duo who betray their own people. When the Alyssian leaders attempt to parlay with the Mokai people who simply want to keep from starving to death, the Diviner and Loden launch a coup that kills the Alyssian and Mokai leaders, whereupon Loden leads his forces to the Mokai cities, massacring civilians and having a temple full of Mokai women and [[WouldHurtAChild children]] incinerated with the Diviner simply ordering that no survivors remain. Any soldiers who disagree are locked in an extradimensional prison, with Loden later attempting to massacre them when they escape.
Is there an issue? Send a MessageReason:
None


* CultClassic: Somewhat, with its fans seeing it as one of the most underrated PS3 games and undeserving of the panning it got at release.

to:

* CultClassic: Somewhat, with its fans seeing it as one of the most underrated PS3 [=PS3=] games and undeserving of the panning it got at release.
Is there an issue? Send a MessageReason:
None


* {{Waggle}}: Possibly a definitive example of the deleterious effect the trope can have on a game. Released motion control only, it got heavily negative reception on that point alone; some reviews didn't even bother with other aspect of the game, because they found the controls so troublesome they couldn't finish it. A patch introducing a more standard control scheme came too late for sales and Factor 5.

to:

* {{Waggle}}: Possibly a definitive example of the deleterious effect the trope can have on a game. Released motion control only, it got heavily negative reception on that point alone; some reviews didn't even bother with other aspect of the game, because they found the controls so troublesome they couldn't finish it. This was despite the game being warmly anticipated due to the inherently awesome concept, faith in the developers ability to deliver in their genre of expertise, and good reception of most of the rest of the game when aspects aside from the controls were discussed. A patch introducing a more standard control scheme came too late for sales and Factor 5.
Is there an issue? Send a MessageReason:
None



to:

* {{Waggle}}: Possibly a definitive example of the deleterious effect the trope can have on a game. Released motion control only, it got heavily negative reception on that point alone; some reviews didn't even bother with other aspect of the game, because they found the controls so troublesome they couldn't finish it. A patch introducing a more standard control scheme came too late for sales and Factor 5.
Is there an issue? Send a MessageReason:
None


* CrowningMusicOfAwesome: By JohnDebney, which has shades of his score to ''Film/CutthroatIsland''.

to:

* CrowningMusicOfAwesome: By JohnDebney, Music/JohnDebney, which has shades of his score to ''Film/CutthroatIsland''.
Is there an issue? Send a MessageReason:
None


* CultClassic: It's starting to become one, with it's fans seeing it as one of the most underrated PS3 games and undeserving of the panning it got at release.

to:

* CultClassic: It's starting to become one, Somewhat, with it's its fans seeing it as one of the most underrated PS3 games and undeserving of the panning it got at release.
Is there an issue? Send a MessageReason:
None


* CrowningMusicOfAwesome: By JohnDebney, which has shades of his score to ''CutthroatIsland''.

to:

* CrowningMusicOfAwesome: By JohnDebney, which has shades of his score to ''CutthroatIsland''.''Film/CutthroatIsland''.

Added: 4

Changed: 41

Is there an issue? Send a MessageReason:
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* CultClassic: It's starting to become one, with many players seeing it as one of the most underrated PS3 games and a game that didn't deserve the panning it got at release.

to:

* CultClassic: It's starting to become one, with many players it's fans seeing it as one of the most underrated PS3 games and a game that didn't deserve undeserving of the panning it got at release.release.

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