- Obvious Beta:
- Some items and objects aren't fully textured or their textures are buggy
- Some of the handguns already created in the example module lack their dual-wield counterpart, which makes them diseappear when trying to dual-wield them
- One of the female heads has an hat which color is automatically the same as her lips, instead of using the color of the clothes in the armor slot
- If this troper believes the text description of the feats, the Soldier Prestige Class must have chosen the feat "Weapon Focus: Small Arms" to choose "Weapon Mastery: Longarms", and vice versa
- The faces especially created for the mod only works with a character of standard corpulence, not with a character who has the "fat" phenotype
- In the toolset, the mod adds a whole "Modern weapons" category in the item editor (with the same sections that the default weapon category : blunt, ranged, etc), but it starts empty by default, as all the new weapons (baseball bat, broken bottle, switchblade, guns and bullets, etc) are still in the original category
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FollowingYMMV / d20 Modern Neverwinter Nights
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