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* MemeticMutation: GAME OF THE WEEK [[labelnote:Explanation]]The port of the original game to the UsefulNotes/WiiU eShop became a consistent top seller long after the system was discontinued (one Wii U homebrew exploit requires a DS game from the eShop, and ''Brain Age'' is the cheapest one). WebVideo/{{Akfamilyhome}} eventually started a RunningGag of [[MundaneMadeAwesome hyping up]] ''Brain Age'' every time it topped the weekly sales chart.[[/labelnote]]

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* MemeticMutation: GAME OF THE WEEK [[labelnote:Explanation]]The port of the original game to the UsefulNotes/WiiU eShop became a consistent top seller long after the system was discontinued (one ([[https://wiiubrew.org/wiki/Haxchi one Wii U homebrew exploit exploit]] requires a DS game from the eShop, and ''Brain Age'' is the cheapest one). WebVideo/{{Akfamilyhome}} eventually started a RunningGag of [[MundaneMadeAwesome hyping up]] ''Brain Age'' every time it topped the weekly sales chart.[[/labelnote]]
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--> '''Dr. Kawashima''' (''said with a disappointed face''): “Hmm, a little tired, are we?”

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--> '''Dr.-->'''Dr. Kawashima''' (''said with a disappointed face''): “Hmm, a little tired, are we?”
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** The Switch version adds the infra red camera into the mix, and like with the sometimes faulty writing recognition, getting the game to recognize the signs you're throwing can be a bit of a hassle. The complaints must have reached the developers, since an update that came later elaborated on the instructions for how to set up the IR camera exercises properly.

Added: 343

Changed: 340

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* ScrappyMechanic: The voice-based tests in both games. It can be very hard for the system to pick up certain words, leading to skewed Brain Ages (and sometimes the game even totally aborts the test if it can't hear you properly). Thankfully, there's an option (meant for use in loud environments) to not allow these tests to show up during Brain Age testing.

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* ScrappyMechanic: ScrappyMechanic:
**
The voice-based tests in both games. It can be very hard for the system to pick up certain words, leading to skewed Brain Ages (and sometimes the game even totally aborts the test if it can't hear you properly). Thankfully, there's an option (meant for use in loud environments) to not allow these tests to show up during Brain Age testing.
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Added DiffLines:

* MemeticMutation: GAME OF THE WEEK [[labelnote:Explanation]]The port of the original game to the UsefulNotes/WiiU eShop became a consistent top seller long after the system was discontinued (one Wii U homebrew exploit requires a DS game from the eShop, and ''Brain Age'' is the cheapest one). WebVideo/{{Akfamilyhome}} eventually started a RunningGag of [[MundaneMadeAwesome hyping up]] ''Brain Age'' every time it topped the weekly sales chart.[[/labelnote]]
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* ThatOneLevel: Number memorization in 2. Unlike the other Brain Age tests that focus on memory and quick thinking, this one relies ''only'' on memory, and makes you memorize a massive ''25'' numbers in the matter of two minutes. If this appears when you're testing your brain's age, expect the age to tank if you don't cheat.

Added: 415

Changed: 208

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** Similarly, any of the minigames that forces you to write under pressure (for example, Word Attack: Space). Brain Age's inability to correctly identify letters becomes extremely frustrating when you're unable to zap that "e"-shaped bullet before it destroys your ship because the game insists what you're writing is an "f."

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** Similarly, any of the minigames that forces you to write under pressure (for example, Word Attack: Space). Brain Age's inability to correctly identify letters becomes extremely frustrating when you're unable to zap that "e"-shaped bullet before it destroys your ship because the game insists what you're writing is an "f."" This is especially annoying in "Devilish Calculations" where you must write to correct answer in a few seconds and end up getting the problem wrong because the game failed to recognize the number you wrote.
** The difficulty progression in Devilish Training relies completely upon your performance, rather than skill level or preference. A single good or bad level will automatically increase or decrease the difficulty of the given course, with only an average score keeping you at the same level. Forcing you to DoWellButNotPerfect, if you want any form of consistency or time to really practice at a certain difficulty.

Added: 194

Changed: 97

Removed: 91

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Changed per this TRS thread.


* AnnoyingVideoGameHelper: Dr. Kawashima's advice can come off as incredibly condescending, given time.
--> '''Dr. Kawashima''' (''said with a disappointed face''): “Hmm, a little tired, are we?”



* StopHelpingMe: Dr. Kawashima's advice can come off as incredibly condescending, given time.
--> '''Dr. Kawashima''' (''said with a disappointed face''): “Hmm, a little tired, are we?”

to:

* StopHelpingMe: Dr. Kawashima's advice can come off as incredibly condescending, given time.
--> '''Dr. Kawashima''' (''said with a disappointed face''): “Hmm, a little tired, are we?”
----
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--> '''Dr. Kawashima''' (''said with a disappointed face''): “Hey, are you feeling a little tired?”

to:

--> '''Dr. Kawashima''' (''said with a disappointed face''): “Hey, are you feeling “Hmm, a little tired?”tired, are we?”
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Similarly, any of the minigames that forces you to write under pressure (for example, Word Attack: Space). Brain Age's inability to correctly identify letters becomes extremely frustrating when you're unable to zap that "e"-shaped bullet before it destroys your ship because the game insists what you're writing is an "f."
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The voice-based tests in both games. It can be very hard for the system to pick up certain words, leading to skewed Brain Ages (and sometimes the game even totally aborts the test if it can't hear you properly). Thankfully, there's an option (meant for use in loud environments) to not allow these tests to show up during Brain Age testing.

to:

* ScrappyMechanic: The voice-based tests in both games. It can be very hard for the system to pick up certain words, leading to skewed Brain Ages (and sometimes the game even totally aborts the test if it can't hear you properly). Thankfully, there's an option (meant for use in loud environments) to not allow these tests to show up during Brain Age testing.testing.
* StopHelpingMe: Dr. Kawashima's advice can come off as incredibly condescending, given time.
--> '''Dr. Kawashima''' (''said with a disappointed face''): “Hey, are you feeling a little tired?”
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The voice-based tests in both games. It can be very hard for the system to pick up certain words, leading to skewed Brain Ages. Thankfully, there's an option (meant for use in loud environments) to not allow these tests to show up during Brain Age testing.

to:

* ScrappyMechanic: The voice-based tests in both games. It can be very hard for the system to pick up certain words, leading to skewed Brain Ages.Ages (and sometimes the game even totally aborts the test if it can't hear you properly). Thankfully, there's an option (meant for use in loud environments) to not allow these tests to show up during Brain Age testing.

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