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* SugarWiki/FunnyMoments: The NES game's [[https://www.vgmuseum.com/end/nes/c/batmanprot.htm prototype ending]] has the Joker as a CutsceneBoss who gets immediately punched out to end the game.



* NightmareFuel: The music that plays during the final stage in ''Return of The Joker'' is [[SugarWiki/AwesomeMusic awesome to listen to,]] but also very intense and frightening.

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* NightmareFuel: NightmareFuel:
**
The music that plays during the final stage in ''Return of The Joker'' is [[SugarWiki/AwesomeMusic awesome to listen to,]] to]], but also very intense and frightening.frightening.
** The ending to the NES game has a creepily detailed shot of the Joker's dead face in [[https://www.vgmuseum.com/end/nes/a/batman.htm the ending]].

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* ThatOneLevel: The final stage of the first NES game. There are [[CheckpointStarvation no checkpoints]] (except for the bosses, if you have lives left), and the entire last section is nothing but wall-jumping up the cathedral, dealing with enemies that require careful timing (or just flat-out luck) in order to kill without getting hit, and there are numerous tricky jumps that are nearly impossible to pull off without hitting your head on the gears.

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* ThatOneLevel: The ThatOneLevel:
**The
final stage of the first NES game. There are [[CheckpointStarvation no checkpoints]] (except for the bosses, if you have lives left), and the entire last section is nothing but wall-jumping up the cathedral, dealing with enemies that require careful timing (or just flat-out luck) in order to kill without getting hit, and there are numerous tricky jumps that are nearly impossible to pull off without hitting your head on the gears.gears.
**The third stage of ''Return of the Joker''. Mainly because there is very little time to react to falling missiles and tornado wizards.
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Not ymmv


* ColbertBump: [[WebVideo/AngryVideoGameNerd The AVGN]] calls ''Batman: Return of the Joker'' stage 1 music the Batdance and proceeded to dance to the BGM. Expect someone to mention the Batdance while listening to this.
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* The music for stages 1 and 6 in ''Return of The Joker'' is awesome to listen to. It's also the source of the [[MemeticMutation Bat-dance.]]

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* ** The music for stages 1 and 6 in ''Return of The Joker'' is awesome to listen to. It's also the source of the [[MemeticMutation Bat-dance.]]
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* ThatOneLevel: The final stage of the first NES game. There are [[CheckpointStarvation no checkpoints]] (except for the bosses, if you have lives left), and the entire last section is nothing but wall-jumping up the cathedral, dealing with enemies that require careful timing (or just flat-out luck) in order to kill without getting hit, and there are numerous tricky jumps that are nearly impossible to pull off without hitting your head on the gears.

to:

* ThatOneLevel: The final stage of the first NES game. There are [[CheckpointStarvation no checkpoints]] (except for the bosses, if you have lives left), and the entire last section is nothing but wall-jumping up the cathedral, dealing with enemies that require careful timing (or just flat-out luck) in order to kill without getting hit, and there are numerous tricky jumps that are nearly impossible to pull off without hitting your head on the gears.gears.
----
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* ThatOneAttack: The Joker in the first game has a massive gun that looks like it should dislocate his shoulder when he fires it, especially because he fires it one-handed. This attack does ''three hitpoints worth of damage'' to Batman, making it the only thing in the entire game that does more than one damage.
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* ItsHardSoItSucks: The two NES games are sometimes criticized for this. The [[ThatOneLevel final]] [[CheckpointStarvation stage]] of the first game is almost inarguably considered incredibly frustrating.

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* ItsHardSoItSucks: The two NES games are sometimes criticized for this. The [[ThatOneLevel [[PlatformHell final]] [[CheckpointStarvation stage]] of the first game is almost inarguably considered incredibly frustrating.
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Added DiffLines:

* The music for stages 1 and 6 in ''Return of The Joker'' is awesome to listen to. It's also the source of the [[MemeticMutation Bat-dance.]]


Added DiffLines:

* NightmareFuel: The music that plays during the final stage in ''Return of The Joker'' is [[SugarWiki/AwesomeMusic awesome to listen to,]] but also very intense and frightening.
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** It's also the music for [[ThatOneLevel the final stage,]] giving you another reason to listen to it a lot.



* BreatherLevel: The fourth stage of the first NES game is no walk in the park, but if you're good with the parkour mechanics, it's much easier than the third stage and of course, the final stage.



** ''Batman: The Video Game'' starts to pick up in difficulty during the last section of the second stage, and [[NintendoHard it doesn't let up after that.]]
*GoddamnedBoss:
** The third boss is pretty much impossible to defeat without taking damage. Hell, the best strategy is actually to stand in the middle and spam Batarangs in his general direction - you'll get hit a bunch of times, but as long as you have more than half of your life bar, you'll be fine.
** [[PreFinalBoss Firebug]] is a tedious boss that jumps around and shoots humongous fireballs that take decent timing to jump over. He's not difficult, but it takes so damn long to kill him that it's easy to accidentally screw up.
*ItsHardSoItSucks: The two NES games are sometimes criticized for this. The [[ThatOneLevel final]] [[CheckpointStarvation stage]] of the first game is almost inarguably considered incredibly frustrating.



* SugarWiki/VisualEffectsOfAwesome: NES ''Return of the Joker'''s art and animation are ''phenomenal'' by 8-bit standards. It may not look better than most games on the SNES or Genesis[=/=]Mega Drive, but the NES version's graphics actually do look superior compared to those of its own 16-bit ports.

to:

* SugarWiki/VisualEffectsOfAwesome: NES ''Return of the Joker'''s art and animation are ''phenomenal'' by 8-bit standards. It may not look better than most games on the SNES or Genesis[=/=]Mega Drive, but the NES version's graphics actually do look superior compared to those of its own 16-bit ports.
* ThatOneBoss: [[FinalBoss The Joker]] in the first game. He only has two attacks, but they are both deadly in their own right.
** His first attack is to shoot his massive gun. This is the only attack in the ''entire game'' that does more than one damage, and he likes to spam it, forcing you to jump repeatedly, which gives you no time to approach him. The only saving grace is that it cannot hit you if you stand close to him.
** His second attack is to summon lightning, which he is kind enough to telegraph by raising his left hand. However, the lightning strikes are quite close together, and one of them is always ''directly in front of him,'' meaning it will always hit you if you're attacking him. You can try moving away from him to avoid it, but that leaves Batman vulnerable to getting shot. You can jump over it, but there's a chance that [[CollisionDamage he'll run to the other side of the room.]] No matter what you do, you're gonna get hit. And just like with the gun, he likes to spam this move.
* ThatOneLevel: The final stage of the first NES game. There are [[CheckpointStarvation no checkpoints]] (except for the bosses, if you have lives left), and the entire last section is nothing but wall-jumping up the cathedral, dealing with enemies that require careful timing (or just flat-out luck) in order to kill without getting hit, and there are numerous tricky jumps that are nearly impossible to pull off without hitting your head on the gears.
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None


* SugarWiki/AwesomeMusic: Batman on the NES starts with ''Streets of Desolation''. Given that game's [[NintendoHard difficulty]] you'll be hearing a lot. Luckily, it's wonderful to listen to!

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* SugarWiki/AwesomeMusic: Batman ''Batman'' on the NES starts with ''Streets of Desolation''. Given that game's [[NintendoHard difficulty]] you'll be hearing a lot. Luckily, it's wonderful to listen to!



* PortingDisaster: The SNES and Genesis[=/=]Mega Drive versions of ''Return of the Joker''[[note]] titled "Revenge Of The Joker"[[/note]] aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.

to:

* PortingDisaster: The SNES and Genesis[=/=]Mega Drive versions of ''Return of the Joker''[[note]] titled "Revenge Of The of the Joker"[[/note]] aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return ''Return of the Joker Joker'' claims its graphics were as good as 16-bit - many disagree and think it was better.
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* AntiClimaxBoss: The Joker in the Genesis version may hit hard, but his attacks are very easy to avoid, and he has ''fewer hit points'' than the other bosses.

to:

* AntiClimaxBoss: The Joker in the Genesis UsefulNotes/SegaGenesis version may hit hard, but his attacks are very easy to avoid, and he has ''fewer hit points'' than the other bosses.



** The game over theme is gut-wrenchingly sad and incredibly moving. Many gamers who grew up with the NES have stated they want it played at their funeral.

to:

** The game over GameOver theme is gut-wrenchingly sad and incredibly moving. Many gamers who grew up with the NES have stated they want it played at their funeral.
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* AntiClimaxBoss: The Joker in the Genesis version may hit hard, but his attacks are very easy to avoid and he has ''fewer hit points'' than the other bosses.
* SugarWiki/AwesomeMusic: Batman on the NES starts with ''Streets of Desolation''. Given that game's [[NintendoHard difficulty]] you'll be hearing a lot. Luckily it's really good to listen to!

to:

* AntiClimaxBoss: The Joker in the Genesis version may hit hard, but his attacks are very easy to avoid avoid, and he has ''fewer hit points'' than the other bosses.
* SugarWiki/AwesomeMusic: Batman on the NES starts with ''Streets of Desolation''. Given that game's [[NintendoHard difficulty]] you'll be hearing a lot. Luckily Luckily, it's really good wonderful to listen to!



** The soundtrack in the games Sunsoft developed were fantastic. The SNES version ported those songs and turned out pretty well. The Genesis / Mega Drive soundtrack is also very stellar.

to:

** The soundtrack in the games Sunsoft developed were fantastic. The SNES version ported those songs and turned out pretty well. The Genesis / Mega Genesis[=/=]Mega Drive soundtrack is also very stellar.



* PortingDisaster: The SNES and Genesis[=/=]Megadrive versions of Return Of The Joker[[note]] titled "Revenge Of The Joker"[[/note]] aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.
* SugarWiki/VisualEffectsOfAwesome: NES ''Return of the Joker'''s art and animation are ''phenomenal'' by 8-bit standards. It may not look better than most games on the SNES or Genesis[=/=]Megadrive, but the NES version's graphics actually do look superior compared to those of its own 16-bit ports.

to:

* PortingDisaster: The SNES and Genesis[=/=]Megadrive Genesis[=/=]Mega Drive versions of Return Of The Joker[[note]] ''Return of the Joker''[[note]] titled "Revenge Of The Joker"[[/note]] aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.
* SugarWiki/VisualEffectsOfAwesome: NES ''Return of the Joker'''s art and animation are ''phenomenal'' by 8-bit standards. It may not look better than most games on the SNES or Genesis[=/=]Megadrive, Genesis[=/=]Mega Drive, but the NES version's graphics actually do look superior compared to those of its own 16-bit ports.
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* SugarWiki/NoProblemWithLicensedGames: No one complains about ''Batman: The Video Game'' for being a solid platformer.
* PortingDisaster: The SNES and Genesis / Mega Drive versions of Return Of The Joker[[note]] titled "Revenge Of The Joker"[[/note]] aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.
* SugarWiki/VisualEffectsOfAwesome: Even those who wouldn't go so far as to say it was better than 16-bit have to agree that ''Return of the Joker'''s art and animation are ''phenomenal'' by 8-bit standards.

to:

* SugarWiki/NoProblemWithLicensedGames: No one complains about ''Batman: The Video Game'' for being a solid solid, if rather difficult, platformer.
* PortingDisaster: The SNES and Genesis / Mega Drive Genesis[=/=]Megadrive versions of Return Of The Joker[[note]] titled "Revenge Of The Joker"[[/note]] aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.
* SugarWiki/VisualEffectsOfAwesome: Even those who wouldn't go so far as to say it was better than 16-bit have to agree that NES ''Return of the Joker'''s art and animation are ''phenomenal'' by 8-bit standards.standards. It may not look better than most games on the SNES or Genesis[=/=]Megadrive, but the NES version's graphics actually do look superior compared to those of its own 16-bit ports.
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Added DiffLines:

* DifficultySpike: Stage 4-2 in the Game Boy game, which is about an order of magnitude more difficult than the rest of the (otherwise easy) game. It's a long, torturous auto-scrolling stage filled to the prim with bottomless pits, precision platforming, and cannons with homing projectiles that can kill Batman in just a few hits.
Tabs MOD

Removed: 85

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* EarWorm: ''Batman: Return of the Joker'' on the NES starts with a very catchy tune.
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* VisualEffectsOfAwesome: Even those who wouldn't go so far as to say it was better than 16-bit have to agree that ''Return of the Joker'''s art and animation are ''phenomenal'' by 8-bit standards.

to:

* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: Even those who wouldn't go so far as to say it was better than 16-bit have to agree that ''Return of the Joker'''s art and animation are ''phenomenal'' by 8-bit standards.

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Changed: 1

Is there an issue? Send a MessageReason:
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* PortingDisaster: The SNES and Genesis / Mega Drive versions of Return Of The Joker[[note]] titled "Revenge Of The Joker"[[/note]] aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.

to:

* PortingDisaster: The SNES and Genesis / Mega Drive versions of Return Of The Joker[[note]] titled "Revenge Of The Joker"[[/note]] aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.
* VisualEffectsOfAwesome: Even those who wouldn't go so far as to say it was better than 16-bit have to agree that ''Return of the Joker'''s art and animation are ''phenomenal'' by 8-bit standards.
Is there an issue? Send a MessageReason:
None


* PortingDisaster: The SNES and Genesis / Mega Drive versions aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.

to:

* PortingDisaster: The SNES and Genesis / Mega Drive versions of Return Of The Joker[[note]] titled "Revenge Of The Joker"[[/note]] aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: Batman on the NES starts with ''Streets of Desolation''. Given that game's [[NintendoHard difficulty]] you'll be hearing a lot. Luckily it's really good to listen to!

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: Batman on the NES starts with ''Streets of Desolation''. Given that game's [[NintendoHard difficulty]] you'll be hearing a lot. Luckily it's really good to listen to!
Is there an issue? Send a MessageReason:
None


* ColbertBump : [[WebVideo/AngryVideoGameNerd The AVGN]] calls ''Batman: Return of the Joker'' stage 1 music the Batdance and proceeded to dance to the BGM. Expect someone to mention the Batdance while listening to this.

to:

* ColbertBump : ColbertBump: [[WebVideo/AngryVideoGameNerd The AVGN]] calls ''Batman: Return of the Joker'' stage 1 music the Batdance and proceeded to dance to the BGM. Expect someone to mention the Batdance while listening to this.
Is there an issue? Send a MessageReason:
None


* NoProblemWithLicensedGames: No one complains about ''Batman: The Video Game'' for being a solid platformer.

to:

* NoProblemWithLicensedGames: SugarWiki/NoProblemWithLicensedGames: No one complains about ''Batman: The Video Game'' for being a solid platformer.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AntiClimaxBoss: The Joker in the Genesis version may hit hard, but his attacks are very easy to avoid and he has ''fewer hit points'' than the other bosses.
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Added DiffLines:

** It's telling that ''Magazine/NintendoPower's'' strategies for dealing with them were: Glitch one out of existence, and to simply jump onto the other and start punching, because you'd lose ''less'' life to CollisionDamage than you would trying to fight it normally.
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Added DiffLines:

** The Gotham Cathedral's theme in the Game Boy game is simply amazing, and a very fitting music for a final stage.


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* DemonicSpiders: The 1989 NES game has those fire spitting machines in the cave part of the 3rd stage and the jumping robots/cyborgs(?) in the 3rd and 4th stages, both require many hits to destroy and their attacks are very hard to avoid.
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* ColbertBump : [[AngryVideoGameNerd The AVGN]] calls ''Batman: Return of the Joker'' stage 1 music the Batdance and proceeded to dance to the BGM. Expect someone to mention the Batdance while listening to this.

to:

* ColbertBump : [[AngryVideoGameNerd [[WebVideo/AngryVideoGameNerd The AVGN]] calls ''Batman: Return of the Joker'' stage 1 music the Batdance and proceeded to dance to the BGM. Expect someone to mention the Batdance while listening to this.



* PortingDisaster: The SNES and Genesis / Mega Drive versions aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.

to:

* PortingDisaster: The SNES and Genesis / Mega Drive versions aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The game over theme is gut-wrenchingly sad and incredibly moving. Many gamers who grew up with the NES have stated they want it played at their funeral.
Is there an issue? Send a MessageReason:
None


** The soundtrack in the games Sunsoft developed were fantastic. The SNES version ported those songs and turned out pretty well.

to:

** The soundtrack in the games Sunsoft developed were fantastic. The SNES version ported those songs and turned out pretty well. The Genesis / Mega Drive soundtrack is also very stellar.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: Batman on the NES starts with ''Streets of Desolation''. Given that game's [[NintendoHard difficulty]] you'll be hearing a lot. Good thing the game is so good.

to:

* AwesomeMusic: Batman on the NES starts with ''Streets of Desolation''. Given that game's [[NintendoHard difficulty]] you'll be hearing a lot. Good thing the game is so good.Luckily it's really good to listen to!
Is there an issue? Send a MessageReason:
None


* PortingDisaster: The SNES and Genesis / Mega Drive versions aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.

to:

* PortingDisaster: The SNES and Genesis / Mega Drive versions aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeMusic: Batman on the NES starts with ''Streets of Desolation''. Given that game's [[NintendoHard difficulty]] you'll be hearing a lot. Good thing the game is so good.
** The soundtrack in the games Sunsoft developed were fantastic. The SNES version ported those songs and turned out pretty well.
* ColbertBump : [[AngryVideoGameNerd The AVGN]] calls ''Batman: Return of the Joker'' stage 1 music the Batdance and proceeded to dance to the BGM. Expect someone to mention the Batdance while listening to this.
* EarWorm: ''Batman: Return of the Joker'' on the NES starts with a very catchy tune.
* NoProblemWithLicensedGames: No one complains about ''Batman: The Video Game'' for being a solid platformer.
* PortingDisaster: The SNES and Genesis / Mega Drive versions aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.

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