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Changed line(s) 73 (click to see context) from:
* Considering how... [[FanonDiscontinuity Infamous]] ''Life Is Rough When You Lose Your Stuff!'' is, along with the fact that it is technically an [[StoppedNumberingSequels unnumbered installment]], I can see them doing what [[VideoGame/CrashBandicoot4ItsAboutTime Crash 4]] did.
to:
* Considering how... [[FanonDiscontinuity Infamous]] ''Life Is Rough When You Lose Your Stuff!'' is, along with the fact that it is technically an [[StoppedNumberingSequels unnumbered installment]], I can see them doing what [[VideoGame/CrashBandicoot4ItsAboutTime Crash 4]] did.did.
** Pajama Sam 4: It's About Time For Fun When In Competition.
** Pajama Sam 4: It's About Time For Fun When In Competition.
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Changed line(s) 1,3 (click to see context) from:
[[WMG: Sam's Dad is in the mafia]]
and it manifests itself in the land of darkness as the bridge. The bridge is very mob-like with his greediness, aggressive nature and one of his click points he talks about having "friends" If we believe the common theory that the land of darkness is just Sam pretending this based on the events in his life, then this is likely his dad. It could also explain the vast number of characters as well.
and it manifests itself in the land of darkness as the bridge. The bridge is very mob-like with his greediness, aggressive nature and one of his click points he talks about having "friends" If we believe the common theory that the land of darkness is just Sam pretending this based on the events in his life, then this is likely his dad. It could also explain the vast number of characters as well.
to:
[[WMG: Sam's Dad dad is in the mafia]]
and And it manifests itself in the land of darkness as the bridge. The bridge is very mob-like with his greediness, aggressive nature and one of his click points he talks about having "friends" If we believe the common theory that the land of darkness is just Sam pretending this based on the events in his life, then this is likely his dad. It could also explain the vast number of characters as well.
Changed line(s) 7,34 (click to see context) from:
The nice tree was a kind old lady who died of old age
Otto Was an eight year old child. One day he went out for a boat ride in a wooden boat when it tipped over. Otto unable to swim died. That's why he thinks wood sinks.
King Died in a coal mine explosion where he suffocated/starved to death. His "rust on the tracks" meant he was unable to get out
carrot was an activist who was assassinated
pencil was a child accidentally left behind in the park where he got hit by a car
The toaster died from an eating disorder: He used to play with his food and not eat it, that's why the cheese has to stay in the park
The wishing well worked itself to death
grandfather clock died at the age of two many years ago from an unknown disease. It was likely before modern medicine This explains why he has to enjoy "every minute."
the kitchen equipment were restaurant workers killed in a kitchen fire at lunchtime. This explains why it was always lunchtime.
The living room furniture: a family killed when someone broke in and killed them. They think Sam is the one who kills them
Wink and Blink were a gay couple who got murdered. More specifically Wink was murdered and Blink survived. That explains why Blink wants all of Wink's power. It's survivor's guilt
the three trees guarding the garden: victims of a hate crime. The last thing they saw were trees, so now they think that all trees are good and everyone else is evil.
the chair: murdered in her home. She was shot in the leg and bled out. It explains why she says phrases from the game clue and why it's her leg that breaks
the bridge: Committed suicide by jumping off a bridge after suffering a major financial blow.
Otto Was an eight year old child. One day he went out for a boat ride in a wooden boat when it tipped over. Otto unable to swim died. That's why he thinks wood sinks.
King Died in a coal mine explosion where he suffocated/starved to death. His "rust on the tracks" meant he was unable to get out
carrot was an activist who was assassinated
pencil was a child accidentally left behind in the park where he got hit by a car
The toaster died from an eating disorder: He used to play with his food and not eat it, that's why the cheese has to stay in the park
The wishing well worked itself to death
grandfather clock died at the age of two many years ago from an unknown disease. It was likely before modern medicine This explains why he has to enjoy "every minute."
the kitchen equipment were restaurant workers killed in a kitchen fire at lunchtime. This explains why it was always lunchtime.
The living room furniture: a family killed when someone broke in and killed them. They think Sam is the one who kills them
Wink and Blink were a gay couple who got murdered. More specifically Wink was murdered and Blink survived. That explains why Blink wants all of Wink's power. It's survivor's guilt
the three trees guarding the garden: victims of a hate crime. The last thing they saw were trees, so now they think that all trees are good and everyone else is evil.
the chair: murdered in her home. She was shot in the leg and bled out. It explains why she says phrases from the game clue and why it's her leg that breaks
the bridge: Committed suicide by jumping off a bridge after suffering a major financial blow.
to:
The nice tree was a kind old lady who died of old age
age.
OttoWas was an eight year old child. One day day, he went out for a boat ride in a wooden boat when it tipped over. Otto Otto, unable to swim swim, died. That's why he thinks wood sinks.
KingDied died in a coal mine explosion where he suffocated/starved to death. His "rust on the tracks" meant he was unable to get out
carrotout.
Carrot was an activist who wasassassinated
pencilassassinated.
Pencil was a child accidentally left behind in the park where he got hit by acar
car.
The toaster died from an eatingdisorder: disorder. He used to play with his food and not eat it, that's why the cheese has to stay in the park
park.
The wishing well worked itself todeath
death.
The grandfather clock died at the age of two many years ago from an unknown disease. It was likely before modernmedicine medicine. This explains why he has to enjoy "every minute."
the The pieces of kitchen equipment were restaurant workers killed in a kitchen fire at lunchtime. This explains why it was always lunchtime.
The living room furniture:a A family killed when someone broke in and killed them. They think Sam is the one who kills them
them.
Wink and Blink were a gay couple who got murdered. Morespecifically specifically, Wink was murdered and Blink survived. That explains why Blink wants all of Wink's power. It's survivor's guilt
theguilt.
The three trees guarding the garden: victims of a hate crime. The last thing they saw were trees, so now they think that all trees are good and everyone else is evil.
the The chair: murdered Murdered in her home. She was shot in the leg and bled out. It explains why she says phrases from the game clue Clue, and why it's her leg that breaks
thebreaks.
The bridge: Committed suicide by jumping off a bridge after suffering a major financial blow.
Otto
King
carrot
Carrot was an activist who was
pencil
Pencil was a child accidentally left behind in the park where he got hit by a
The toaster died from an eating
The wishing well worked itself to
The grandfather clock died at the age of two many years ago from an unknown disease. It was likely before modern
The living room furniture:
Wink and Blink were a gay couple who got murdered. More
the
The three trees guarding the garden: victims of a hate crime. The last thing they saw were trees, so now they think that all trees are good and everyone else is evil.
the
The bridge: Committed suicide by jumping off a bridge after suffering a major financial blow.
Changed line(s) 37,39 (click to see context) from:
2. The organ was in the passenger. He kept telling the head to be careful but he wasn't
3. the trombone survived the accident but suffered a brain injury making him unable to speak. This is why he does not speak. He died years later of natural causes
3. the trombone survived the accident but suffered a brain injury making him unable to speak. This is why he does not speak. He died years later of natural causes
to:
2. The organ was in the passenger. passenger's seat. He kept telling the head to be careful careful, but he wasn't
wasn't.
3.the The trombone survived the accident accident, but suffered a brain injury making him unable to speak. This is why he does not speak. He died years later of natural causes
causes.
3.
Changed line(s) 55,59 (click to see context) from:
[[WMG: Sams’ house is an interdimensional hub-- and his Mom knows.]]
Since we never actually see Sam’s mother, I’m gonna peg her as non-human: She has blue skin, like her son, so we’ve already got a bit of evidence in that direction. This theory states that not only is she a non-human entity, she has the ability to create and manipulate portals to other universes. She’s kind of an interdimensional explorer, who gave up her day job to settle down and raise a kid in a nice suburban community.
However, she still retains the power-- and she uses her connections with dimensional deities to help her out with parenting. Kid’s freaking out over sleeping in the dark? Well, hey, you slept in that guy’s guest room for a month in college. Kid won’t eat his veggies? Seeing the effects of political imbalance amongst the food groups will teach him to have a balanced diet! Thunder and Lightning? Oh, they’re just the nicest couple! Of course they’ll put him up in the weather machine for a night-- hopefully he doesn’t break anything.
Since we never actually see Sam’s mother, I’m gonna peg her as non-human: She has blue skin, like her son, so we’ve already got a bit of evidence in that direction. This theory states that not only is she a non-human entity, she has the ability to create and manipulate portals to other universes. She’s kind of an interdimensional explorer, who gave up her day job to settle down and raise a kid in a nice suburban community.
However, she still retains the power-- and she uses her connections with dimensional deities to help her out with parenting. Kid’s freaking out over sleeping in the dark? Well, hey, you slept in that guy’s guest room for a month in college. Kid won’t eat his veggies? Seeing the effects of political imbalance amongst the food groups will teach him to have a balanced diet! Thunder and Lightning? Oh, they’re just the nicest couple! Of course they’ll put him up in the weather machine for a night-- hopefully he doesn’t break anything.
to:
[[WMG: Sams’ Sam's house is an interdimensional hub-- and his Mom mom knows.]]
Since we never actually seeSam’s Sam's mother, I’m I'm gonna peg her as non-human: She has blue skin, like her son, so we’ve we've already got a bit of evidence in that direction. This theory states that not only is she a non-human entity, she has the ability to create and manipulate portals to other universes. She’s She's kind of an interdimensional explorer, who gave up her day job to settle down and raise a kid in a nice suburban community.
However, she still retains the power-- and she uses her connections with dimensional deities to help her out with parenting.Kid’s Kid's freaking out over sleeping in the dark? Well, hey, you slept in that guy’s guy's guest room for a month in college. Kid won’t won't eat his veggies? Seeing the effects of political imbalance amongst the food groups will teach him to have a balanced diet! Thunder and Lightning? Oh, they’re they're just the nicest couple! Of course they’ll they'll put him up in the weather machine for a night-- hopefully hopefully, he doesn’t doesn't break anything.
Since we never actually see
However, she still retains the power-- and she uses her connections with dimensional deities to help her out with parenting.
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Changed line(s) 60,62 (click to see context) from:
Anyway. This would explain why the characters in the “pretend” worlds make pop culture references and jokes that go over Sam’s head, and why everything always works out fine in the end. And as a bonus? That carrot that’s in every game is an interdimensional traveller as well. And, though it’s going out on quite a limb, he’s Sam’s biological father. It was a fling back when his mom was younger, okay? He’s clearly a child of the 60s, so it sounds about right, age-wise. She’d been meaning to have a little explorer of her own, anyway.
Sam’s mom sends Sam off on interdimensional travels to raise him correctly, and Sam’s dad watches over him on these adventures.
Sam’s mom sends Sam off on interdimensional travels to raise him correctly, and Sam’s dad watches over him on these adventures.
to:
Anyway. This would explain why the characters in the “pretend” "pretend" worlds make pop culture references and jokes that go over Sam’s Sam's head, and why everything always works out fine in the end. And as a bonus? That carrot that’s that's in every game is an interdimensional traveller traveler as well. And, though it’s it's going out on quite a limb, he’s Sam’s he's Sam's biological father. It was a fling back when his mom was younger, okay? He’s He's clearly a child of the 60s, so it sounds about right, age-wise. She’d She'd been meaning to have a little explorer of her own, anyway.
Sam’s Sam's mom sends Sam off on interdimensional travels to raise him correctly, and Sam’s Sam's dad watches over him on these adventures.
Changed line(s) 70,71 (click to see context) from:
No need to hide when it's dark outside takes place at his house and surroundings, Thunder and Lightening is his hometown, You are what you eat is at the grocery store.
to:
No need Need to hide when it's dark outside Hide When It's Dark Outside takes place at his house and surroundings, Thunder and Lightening is his hometown, You are what you eat Are What You Eat is at the grocery store.
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Changed line(s) 2,3 (click to see context) from:
and it manifests itself in the land of darkess as the bridge. The bridge is very mob like with his greediness, aggressive nature and one of his click points he talks about having "friends" If we believe the common theory that the land of darkness is just Sam pretending this based on the events in his life, then this is likely his dad. It could also explain the vast number of characters as well.
to:
and it manifests itself in the land of darkess darkness as the bridge. The bridge is very mob like mob-like with his greediness, aggressive nature and one of his click points he talks about having "friends" If we believe the common theory that the land of darkness is just Sam pretending this based on the events in his life, then this is likely his dad. It could also explain the vast number of characters as well.
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Changed line(s) 70 (click to see context) from:
No need to hide when it's dark outside takes place at his house and surroundings, Thunder and Lightening is his hometown, You are what you eat is at the grocery store.
to:
No need to hide when it's dark outside takes place at his house and surroundings, Thunder and Lightening is his hometown, You are what you eat is at the grocery store.store.
[[WMG: If by some miracle Creator/HumongousEntertainment starts making new games, the next Pajama Sam game will be called ''Pajama Sam 4''.]]
* Considering how... [[FanonDiscontinuity Infamous]] ''Life Is Rough When You Lose Your Stuff!'' is, along with the fact that it is technically an [[StoppedNumberingSequels unnumbered installment]], I can see them doing what [[VideoGame/CrashBandicoot4ItsAboutTime Crash 4]] did.
[[WMG: If by some miracle Creator/HumongousEntertainment starts making new games, the next Pajama Sam game will be called ''Pajama Sam 4''.]]
* Considering how... [[FanonDiscontinuity Infamous]] ''Life Is Rough When You Lose Your Stuff!'' is, along with the fact that it is technically an [[StoppedNumberingSequels unnumbered installment]], I can see them doing what [[VideoGame/CrashBandicoot4ItsAboutTime Crash 4]] did.
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Changed line(s) 46 (click to see context) from:
[[WMG: Paper knows that the plunger is his, and he is a [[StarWars Jedi]]]]
to:
[[WMG: Paper knows that the plunger is his, and he is a [[StarWars [[Franchise/StarWars Jedi]]]]
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Added DiffLines:
[[WMG: Sam's Dad is in the mafia]]
and it manifests itself in the land of darkess as the bridge. The bridge is very mob like with his greediness, aggressive nature and one of his click points he talks about having "friends" If we believe the common theory that the land of darkness is just Sam pretending this based on the events in his life, then this is likely his dad. It could also explain the vast number of characters as well.
and it manifests itself in the land of darkess as the bridge. The bridge is very mob like with his greediness, aggressive nature and one of his click points he talks about having "friends" If we believe the common theory that the land of darkness is just Sam pretending this based on the events in his life, then this is likely his dad. It could also explain the vast number of characters as well.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[WMG: Everyone in the land of darkness is dead]]
How they died is a clue as to why they are a certain object or say a certain line. For example:
The nice tree was a kind old lady who died of old age
Otto Was an eight year old child. One day he went out for a boat ride in a wooden boat when it tipped over. Otto unable to swim died. That's why he thinks wood sinks.
King Died in a coal mine explosion where he suffocated/starved to death. His "rust on the tracks" meant he was unable to get out
carrot was an activist who was assassinated
pencil was a child accidentally left behind in the park where he got hit by a car
The toaster died from an eating disorder: He used to play with his food and not eat it, that's why the cheese has to stay in the park
The wishing well worked itself to death
grandfather clock died at the age of two many years ago from an unknown disease. It was likely before modern medicine This explains why he has to enjoy "every minute."
the kitchen equipment were restaurant workers killed in a kitchen fire at lunchtime. This explains why it was always lunchtime.
The living room furniture: a family killed when someone broke in and killed them. They think Sam is the one who kills them
Wink and Blink were a gay couple who got murdered. More specifically Wink was murdered and Blink survived. That explains why Blink wants all of Wink's power. It's survivor's guilt
the three trees guarding the garden: victims of a hate crime. The last thing they saw were trees, so now they think that all trees are good and everyone else is evil.
the chair: murdered in her home. She was shot in the leg and bled out. It explains why she says phrases from the game clue and why it's her leg that breaks
the bridge: Committed suicide by jumping off a bridge after suffering a major financial blow.
The instruments: Musicians who died in a car accident.
1. The head was the driver and decapitated in the accident.
2. The organ was in the passenger. He kept telling the head to be careful but he wasn't
3. the trombone survived the accident but suffered a brain injury making him unable to speak. This is why he does not speak. He died years later of natural causes
How they died is a clue as to why they are a certain object or say a certain line. For example:
The nice tree was a kind old lady who died of old age
Otto Was an eight year old child. One day he went out for a boat ride in a wooden boat when it tipped over. Otto unable to swim died. That's why he thinks wood sinks.
King Died in a coal mine explosion where he suffocated/starved to death. His "rust on the tracks" meant he was unable to get out
carrot was an activist who was assassinated
pencil was a child accidentally left behind in the park where he got hit by a car
The toaster died from an eating disorder: He used to play with his food and not eat it, that's why the cheese has to stay in the park
The wishing well worked itself to death
grandfather clock died at the age of two many years ago from an unknown disease. It was likely before modern medicine This explains why he has to enjoy "every minute."
the kitchen equipment were restaurant workers killed in a kitchen fire at lunchtime. This explains why it was always lunchtime.
The living room furniture: a family killed when someone broke in and killed them. They think Sam is the one who kills them
Wink and Blink were a gay couple who got murdered. More specifically Wink was murdered and Blink survived. That explains why Blink wants all of Wink's power. It's survivor's guilt
the three trees guarding the garden: victims of a hate crime. The last thing they saw were trees, so now they think that all trees are good and everyone else is evil.
the chair: murdered in her home. She was shot in the leg and bled out. It explains why she says phrases from the game clue and why it's her leg that breaks
the bridge: Committed suicide by jumping off a bridge after suffering a major financial blow.
The instruments: Musicians who died in a car accident.
1. The head was the driver and decapitated in the accident.
2. The organ was in the passenger. He kept telling the head to be careful but he wasn't
3. the trombone survived the accident but suffered a brain injury making him unable to speak. This is why he does not speak. He died years later of natural causes
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Changed line(s) 26 (click to see context) from:
It wouldn't be surprising if they went to school together or something.
to:
It wouldn't be surprising if they went to school together or something.something.
[[WMG: Pajama Sam is an adult on some sort of drug.]]
Most likely a hallucinogen. Each episode is him hallucinating at a different setting.
No need to hide when it's dark outside takes place at his house and surroundings, Thunder and Lightening is his hometown, You are what you eat is at the grocery store.
[[WMG: Pajama Sam is an adult on some sort of drug.]]
Most likely a hallucinogen. Each episode is him hallucinating at a different setting.
No need to hide when it's dark outside takes place at his house and surroundings, Thunder and Lightening is his hometown, You are what you eat is at the grocery store.
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Changed line(s) 1 (click to see context) from:
[[WMG: The events of ''Pajama Sam 2'' caused the climax of ''{{Ouendan}} 2'']]
to:
[[WMG: The events of ''Pajama Sam 2'' caused the climax of ''{{Ouendan}} 2'']]''[[VideoGame/OsuTatakaeOuendan Ouendan 2]]'']]
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Changed line(s) 22 (click to see context) from:
Sam’s mom sends Sam off on interdimensional travels to raise him correctly, and Sam’s dad watches over him on these adventures.
to:
Sam’s mom sends Sam off on interdimensional travels to raise him correctly, and Sam’s dad watches over him on these adventures.adventures.
[[WMG: Sam is friends/neighbors with [[VideoGame/NightmareNed Ned Needlemeyer]].]]
Sam's adventures all deal with moral issues in his life, with a hyper-active imagination that makes them appear to inhabit entire worlds. Furthermore, manipulating these worlds allows Sam to understand and cope with said issues. Ned Needlemeyer goes through the same process with his nightmares, albeit in a far darker, more abstract way.
It wouldn't be surprising if they went to school together or something.
[[WMG: Sam is friends/neighbors with [[VideoGame/NightmareNed Ned Needlemeyer]].]]
Sam's adventures all deal with moral issues in his life, with a hyper-active imagination that makes them appear to inhabit entire worlds. Furthermore, manipulating these worlds allows Sam to understand and cope with said issues. Ned Needlemeyer goes through the same process with his nightmares, albeit in a far darker, more abstract way.
It wouldn't be surprising if they went to school together or something.
Is there an issue? Send a MessageReason:
just wanted to add my insane theory.
Changed line(s) 14 (click to see context) from:
[[WMG: Pajama Sam's future self [[StableTimeLoop wrote/will write]] [[YouAlreadyChangedThePast the Pajama Man series]].]]
to:
[[WMG: Pajama Sam's future self [[StableTimeLoop wrote/will write]] [[YouAlreadyChangedThePast the Pajama Man series]].]]]]
[[WMG: Sams’ house is an interdimensional hub-- and his Mom knows.]]
Since we never actually see Sam’s mother, I’m gonna peg her as non-human: She has blue skin, like her son, so we’ve already got a bit of evidence in that direction. This theory states that not only is she a non-human entity, she has the ability to create and manipulate portals to other universes. She’s kind of an interdimensional explorer, who gave up her day job to settle down and raise a kid in a nice suburban community.
However, she still retains the power-- and she uses her connections with dimensional deities to help her out with parenting. Kid’s freaking out over sleeping in the dark? Well, hey, you slept in that guy’s guest room for a month in college. Kid won’t eat his veggies? Seeing the effects of political imbalance amongst the food groups will teach him to have a balanced diet! Thunder and Lightning? Oh, they’re just the nicest couple! Of course they’ll put him up in the weather machine for a night-- hopefully he doesn’t break anything.
Anyway. This would explain why the characters in the “pretend” worlds make pop culture references and jokes that go over Sam’s head, and why everything always works out fine in the end. And as a bonus? That carrot that’s in every game is an interdimensional traveller as well. And, though it’s going out on quite a limb, he’s Sam’s biological father. It was a fling back when his mom was younger, okay? He’s clearly a child of the 60s, so it sounds about right, age-wise. She’d been meaning to have a little explorer of her own, anyway.
Sam’s mom sends Sam off on interdimensional travels to raise him correctly, and Sam’s dad watches over him on these adventures.
[[WMG: Sams’ house is an interdimensional hub-- and his Mom knows.]]
Since we never actually see Sam’s mother, I’m gonna peg her as non-human: She has blue skin, like her son, so we’ve already got a bit of evidence in that direction. This theory states that not only is she a non-human entity, she has the ability to create and manipulate portals to other universes. She’s kind of an interdimensional explorer, who gave up her day job to settle down and raise a kid in a nice suburban community.
However, she still retains the power-- and she uses her connections with dimensional deities to help her out with parenting. Kid’s freaking out over sleeping in the dark? Well, hey, you slept in that guy’s guest room for a month in college. Kid won’t eat his veggies? Seeing the effects of political imbalance amongst the food groups will teach him to have a balanced diet! Thunder and Lightning? Oh, they’re just the nicest couple! Of course they’ll put him up in the weather machine for a night-- hopefully he doesn’t break anything.
Anyway. This would explain why the characters in the “pretend” worlds make pop culture references and jokes that go over Sam’s head, and why everything always works out fine in the end. And as a bonus? That carrot that’s in every game is an interdimensional traveller as well. And, though it’s going out on quite a limb, he’s Sam’s biological father. It was a fling back when his mom was younger, okay? He’s clearly a child of the 60s, so it sounds about right, age-wise. She’d been meaning to have a little explorer of her own, anyway.
Sam’s mom sends Sam off on interdimensional travels to raise him correctly, and Sam’s dad watches over him on these adventures.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* It could also be an in-universe ContinuityReboot.
to:
* It could also be an in-universe ContinuityReboot.ContinuityReboot.
[[WMG: Pajama Sam's future self [[StableTimeLoop wrote/will write]] [[YouAlreadyChangedThePast the Pajama Man series]].]]
[[WMG: Pajama Sam's future self [[StableTimeLoop wrote/will write]] [[YouAlreadyChangedThePast the Pajama Man series]].]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
Each cover corresponds to one of the stories in the issue. The edition with Dr. Grime on the cover is by far the rarer of the two.
to:
Each cover corresponds to one of the stories in the issue. The edition with Dr. Grime on the cover is by far the rarer of the two.two.
*It could also be an in-universe ContinuityReboot.
*It could also be an in-universe ContinuityReboot.