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* Not a HeroicBSOD proper, but "What Lies Beneath" (the 2023 new storyline for ''End of Dragons'') confirms that the Commander has been trying to suppress one heck of a case of [=PTSD=] for years of in-game time.
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* Jossed - we finally meet our Herald during S4's "Long Live The Lich," and [[spoiler:she's human.]]
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[[WMG:The Gods were originally based on [[TabletopGame/MagicTheGathering]] colors, the Dragons in this one may be also]]
Also a regular Guild Wars WMG. Originally, in GuildWars, there were only 5 gods, Abaddon was added in the second expansion. Descriptions of the game philosophy said that deck building was an inspiration for the original skill system. If you look at the original 5 gods, they match up pretty well with Magic's 5 colors:

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[[WMG:The Gods were originally based on [[TabletopGame/MagicTheGathering]] TabletopGame/MagicTheGathering colors, the Dragons in this one may be also]]
Also a regular Guild Wars WMG. Originally, in GuildWars, VideoGame/GuildWars, there were only 5 gods, Abaddon was added in the second expansion. Descriptions of the game philosophy said that deck building was an inspiration for the original skill system. If you look at the original 5 gods, they match up pretty well with Magic's 5 colors:



* Dwayna is associated with air and light, aso the friendliest, possible the one focused on protection and people getting along. Closest to a "good" god though technically the same as the others, resembling white.

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* Dwayna is associated with air and light, aso also the friendliest, possible the one focused on protection and people getting along. Closest to a "good" god though technically the same as the others, resembling white.
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* Ultimately Jossed. [[spoiler:While the Commander does get to ride Aurene at the beginning of 4-6, they unlock an entirely different dragon mount... which is even more of a time sink than the Griffon.]]

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* Ultimately Jossed. [[spoiler:While the Commander does get to ride Aurene at the beginning of 4-6, they unlock an entirely different dragon mount... which is even more of a time sink than the Griffon.]]]]

[[WMG:The Gods were originally based on [[TabletopGame/MagicTheGathering]] colors, the Dragons in this one may be also]]
Also a regular Guild Wars WMG. Originally, in GuildWars, there were only 5 gods, Abaddon was added in the second expansion. Descriptions of the game philosophy said that deck building was an inspiration for the original skill system. If you look at the original 5 gods, they match up pretty well with Magic's 5 colors:
* Lyssa is about trickery, manipulation, and such, similar to Blue.
* Grenth is about Death, and is somewhat grouchy and evil appearing without technically being evil, though necromancers are willing to use methods others aren't, like Black.
* Balthazar is about war, fire, and aggression. Warriors, the associated class, used adrenaline, kind of like red's emotion focus and aggression focus.
* Melandru is nature focused, similar to Green.
* Dwayna is associated with air and light, aso the friendliest, possible the one focused on protection and people getting along. Closest to a "good" god though technically the same as the others, resembling white.

The dragons may follow this theme as well, since they follow similar elemental divisions.
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* [[spoiler: Well, Living World 4-5 sure Jossed this in the cruelest way it possibly could.]]

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* [[spoiler: Well, Living World 4-5 sure Jossed this in Ultimately Jossed. [[spoiler:While the cruelest way it possibly could.Commander does get to ride Aurene at the beginning of 4-6, they unlock an entirely different dragon mount... which is even more of a time sink than the Griffon.]]
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* While there's only one mastery track at the moment, [[spoiler:Aurene]] is clearly visible in the header art, and said mastery track is described as mastering our connection with [[spoiler:her.]]

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* While there's only one mastery track at the moment, [[spoiler:Aurene]] is clearly visible in the header art, and said mastery track is described as mastering our connection with [[spoiler:her.]]
*[[spoiler: Well, Living World 4-5 sure Jossed this in the cruelest way it possibly could.
]]
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*It is certainly possible that could come to a head and have the Commander banished too the Mists/forced into some form of imprisonment and the Commander only receiving a Reprieve from a Friend that know's us better then anyone else, Say our Mentor. It could also give the Commander a Chance to actually say goodbye. (Hence my Thoughts that this should take Place somewhere in the Mists, so it can be our Actual Mentor and not someone else)
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* Path of Fire introduced the mount system. The Raptor, Springer, Skimmer, and Jackal are fairly easy to obtain, but the Griffon takes a whopping 250 gold, a scavenger hunt, and tons of waiting for certain events to roll around. [[spoiler:Aurene]] would be a great alternative to anyone that couldn't invest that sort of time or money into obtaining the Griffon hunt, and it would be fitting to expand on the mount system with a Living World that's tied to the PoF expansion.

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* Path of Fire introduced the mount system. The Raptor, Springer, Skimmer, and Jackal are fairly easy to obtain, but the Griffon takes a whopping 250 gold, a scavenger hunt, and tons of waiting for certain events to roll around. [[spoiler:Aurene]] would be a great alternative to anyone that couldn't invest that sort of time or money into obtaining the Griffon hunt, and it would be fitting to expand on the mount system with a Living World that's tied to the PoF expansion.
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It's becoming very apparent that the Commander is starting to get incredibly stressed out by the burden on their shoulders and the abuse by certain characters (notably Brahm), noted in their slight shift in personality to becoming more easily irritable, uptight, and sarcastic in Path of Fire. It's gotten even more apparent by the start of Living World 4 that the Commander is descending more into this dark emotional pitfall, not to mention that no one seems to even notice their deteriorating emotional wellbeing at all. Sometime in Living World 4 or beyond, the Commander will finally have their inevitable mental breakdown and have a Heroic BSOD moment which will either be one of two things: them giving up and breaking down from all the stress or to blow up and lash out at everyone around them in anger. Maybe the Commander will spend time away from everybody, maybe to clear their head or they just can't stand being around anyone anymore, but either way, this will finally get the other characters to realize how much pain the Commander has gone through and after talking it out, the Commander's personality will improve to a more confident and heroic one than the tired stressful one they have now.

to:

It's becoming very apparent that the Commander is starting to get incredibly stressed out by the burden on their shoulders and the abuse by certain characters (notably Brahm), noted in their slight shift in personality to becoming more easily irritable, uptight, and sarcastic in Path of Fire. It's gotten even more apparent by the start of Living World 4 that the Commander is descending more into this dark emotional pitfall, not to mention that no one seems to even notice their deteriorating emotional wellbeing at all. Sometime in Living World 4 or beyond, the Commander will finally have their inevitable mental breakdown and have a Heroic BSOD moment which will either be one of two things: them giving up and breaking down from all the stress or to blow up and lash out at everyone around them in anger. Maybe the Commander will spend time away from everybody, maybe to clear their head or they just can't stand being around anyone anymore, but either way, this will finally get the other characters to realize how much pain the Commander has gone through and after talking it out, the Commander's personality will improve to a more confident and heroic one than the tired stressful one they have now.now.

[[WMG:The 'Crystal Champion' mastery track for Living World Season 4 will ultimately culminate in [[spoiler:being able to ride on Aurene.]]]]
Hear me out...
* Path of Fire introduced the mount system. The Raptor, Springer, Skimmer, and Jackal are fairly easy to obtain, but the Griffon takes a whopping 250 gold, a scavenger hunt, and tons of waiting for certain events to roll around. [[spoiler:Aurene]] would be a great alternative to anyone that couldn't invest that sort of time or money into obtaining the Griffon hunt, and it would be fitting to expand on the mount system with a Living World that's tied to the PoF expansion.
* The Griffon shares the same animation skeleton as [[spoiler:Adolescent Aurene]].
* While there's only one mastery track at the moment, [[spoiler:Aurene]] is clearly visible in the header art, and said mastery track is described as mastering our connection with [[spoiler:her.]]
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[[WMG: The Elder Dragons were the [[WorldofWarcraft aspects]] of their respective flights before, like Deathwing, they were corrupted by the Old Gods.]]

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[[WMG: The Elder Dragons were the [[WorldofWarcraft [[VideoGame/WorldOfWarcraft aspects]] of their respective flights before, like Deathwing, they were corrupted by the Old Gods.]]
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[[WMG:The Commander will 'snap' and [[HerioicBSOD have a mental breakdown/freakout]]]]
It's becoming very apparent that the Commander is starting to get incredibly stressed out by the burden on their shoulders and the abuse by certain characters (notably Brahm), noted in their slight shift in personality to becoming more easily irritable, uptight, and sarcastic in Path of Fire. It's gotten even more apparent by the start of Living World 4 that the Commander is descending more into this dark emotional pitfall, not to mention that no one seems to even notice their deteriorating emotional wellbeing at all. Sometime in LW4, the Commander will finally have their inevitable mental breakdown and have a Heroic BSOD moment which will either be one of two things: them giving up and breaking down from all the stress or to blow up and lash out at everyone around them in anger. Maybe the Commander will spend time away from everybody, maybe to clear their head or they just can't stand being around anyone anymore, but either way, this will finally get the other characters to realize how much pain the Commander has gone through and after talking it out, the Commander's personality will improve to a more confident and heroic one than the tired stressful one they have now.

to:

[[WMG:The Commander will 'snap' and [[HerioicBSOD [[HeroicBSOD have a mental breakdown/freakout]]]]
It's becoming very apparent that the Commander is starting to get incredibly stressed out by the burden on their shoulders and the abuse by certain characters (notably Brahm), noted in their slight shift in personality to becoming more easily irritable, uptight, and sarcastic in Path of Fire. It's gotten even more apparent by the start of Living World 4 that the Commander is descending more into this dark emotional pitfall, not to mention that no one seems to even notice their deteriorating emotional wellbeing at all. Sometime in LW4, Living World 4 or beyond, the Commander will finally have their inevitable mental breakdown and have a Heroic BSOD moment which will either be one of two things: them giving up and breaking down from all the stress or to blow up and lash out at everyone around them in anger. Maybe the Commander will spend time away from everybody, maybe to clear their head or they just can't stand being around anyone anymore, but either way, this will finally get the other characters to realize how much pain the Commander has gone through and after talking it out, the Commander's personality will improve to a more confident and heroic one than the tired stressful one they have now.
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None


[[WMG:The Commander will 'snap' and [[spoiler:[[HerioicBSOD have a mental breakdown/freakout]]]]]]
It's becoming very apparent that the Commander is starting to get incredibly stressed out by the burden on their shoulders and the abuse by certain characters (notably Brahm), noted in their slight shift in personality to becoming more easily irritable, uptight, and sarcastic in Path of Fire. It's gotten even more apparent by the start of Living World 4 that the Commander is descending more into this dark emotional pitfall, not to mention that no one seems to even notice their deteriorating emotional wellbeing. Sometime in LW4, the Commander will finally have their inevitable mental breakdown and have a Heroic BSOD moment which will either be one of two things: them giving up and breaking down from all the stress or to blow up and lash out at everyone around them. Maybe the Commander will spend time away from everybody, maybe to clear their head or they just can't stand being around anyone anymore, but either way, this will finally get the other characters to realize how much pain the Commander has gone through and after talking it out, the Commander's personality will improve.

to:

[[WMG:The Commander will 'snap' and [[spoiler:[[HerioicBSOD [[HerioicBSOD have a mental breakdown/freakout]]]]]]
breakdown/freakout]]]]
It's becoming very apparent that the Commander is starting to get incredibly stressed out by the burden on their shoulders and the abuse by certain characters (notably Brahm), noted in their slight shift in personality to becoming more easily irritable, uptight, and sarcastic in Path of Fire. It's gotten even more apparent by the start of Living World 4 that the Commander is descending more into this dark emotional pitfall, not to mention that no one seems to even notice their deteriorating emotional wellbeing. wellbeing at all. Sometime in LW4, the Commander will finally have their inevitable mental breakdown and have a Heroic BSOD moment which will either be one of two things: them giving up and breaking down from all the stress or to blow up and lash out at everyone around them. them in anger. Maybe the Commander will spend time away from everybody, maybe to clear their head or they just can't stand being around anyone anymore, but either way, this will finally get the other characters to realize how much pain the Commander has gone through and after talking it out, the Commander's personality will improve.improve to a more confident and heroic one than the tired stressful one they have now.
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It's possible [[spoiler:maybe the fact that they came back to life will give them a connection to King Joko, who will now be running wild since Balthazar died. And probably wants revenge. Especially after you took advantage of him being absent]].

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It's possible [[spoiler:maybe the fact that they came back to life will give them a connection to King Joko, who will now be running wild since Balthazar died. And probably wants revenge. Especially after you took advantage of him being absent]].absent]].

[[WMG:The Commander will 'snap' and [[spoiler:[[HerioicBSOD have a mental breakdown/freakout]]]]]]
It's becoming very apparent that the Commander is starting to get incredibly stressed out by the burden on their shoulders and the abuse by certain characters (notably Brahm), noted in their slight shift in personality to becoming more easily irritable, uptight, and sarcastic in Path of Fire. It's gotten even more apparent by the start of Living World 4 that the Commander is descending more into this dark emotional pitfall, not to mention that no one seems to even notice their deteriorating emotional wellbeing. Sometime in LW4, the Commander will finally have their inevitable mental breakdown and have a Heroic BSOD moment which will either be one of two things: them giving up and breaking down from all the stress or to blow up and lash out at everyone around them. Maybe the Commander will spend time away from everybody, maybe to clear their head or they just can't stand being around anyone anymore, but either way, this will finally get the other characters to realize how much pain the Commander has gone through and after talking it out, the Commander's personality will improve.
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* Jossed. [[spoiler:The Pale Tree, and by extension the Sylvari, is a creation of Mordremoth]]
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[[WMG:The Consequences of [[spoiler:being BackFromTheDead]] will catch up with us (the Player Character)]]]]

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[[WMG:The Consequences of [[spoiler:being BackFromTheDead]] BackFromTheDead will catch up with us (the Player Character)]]]]
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[[spoiler:With the six gods gone from Tyria, there is a high possibility that Dhuum will return now that Grenth won't be around to keep him imprisoned]]. In addition, Dhuum despises resurrection with a passion, and would certainly go after [[spoiler:the Player Character]] since they came back from the dead.

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[[spoiler:With the six gods gone from Tyria, there is a high possibility that Dhuum will return now that Grenth won't be around to keep him imprisoned]]. In addition, Dhuum despises resurrection with a passion, and would certainly go after [[spoiler:the Player Character]] since they came back from the dead.dead.

[[WMG:The Consequences of [[spoiler:being BackFromTheDead]] will catch up with us (the Player Character)]]]]
It felt [[spoiler:TooGoodToBeTrue that we managed to revive ourselves with absolutely no repercussions, other than the fact that it probably fracked with our mental state a little]]. If you happen to call Taimi during the Enemy of my Enemy (the mission after [[spoiler:you died]]), which is completely optional and not prompted (so you have to go out of your way to find a place to call her), she asks [[spoiler:if the player was really alive because ever since their death, their vitals has been quote: 'fluid' (which as an adjective can either mean smooth or ''unstable''). The player dodges the question about how they're feeling, but something is up.]] In real life, [[spoiler:being dead and then coming back alive did not have good effects on the living. Especially since our character had been grilled well-done right before their death.]]

It's possible [[spoiler:maybe the fact that they came back to life will give them a connection to King Joko, who will now be running wild since Balthazar died. And probably wants revenge. Especially after you took advantage of him being absent]].
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[[WMG:Dhuum will return to hunt down [[spoiler:the Pact Commander.]]]]
[[spoiler:With the six gods gone from Tyria, there is a high possibility that Dhuum will return now that Grenth won't be around to keep him imprisoned]]. In addition, Dhuum despises resurrection with a passion, and would certainly go after [[spoiler:the Pact Commander]] since they came back from the dead.

to:

[[WMG:Dhuum will return to hunt down [[spoiler:the Pact Commander.Player Character.]]]]
[[spoiler:With the six gods gone from Tyria, there is a high possibility that Dhuum will return now that Grenth won't be around to keep him imprisoned]]. In addition, Dhuum despises resurrection with a passion, and would certainly go after [[spoiler:the Pact Commander]] Player Character]] since they came back from the dead.
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* His true identity was finally revealed in ''Flashpoint'': [[spoiler: It's Balthazar. Yes, the actual god himself.]]

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* His true identity was finally revealed in ''Flashpoint'': [[spoiler: It's Balthazar. Yes, the actual god himself.]]]]

[[WMG:Dhuum will return to hunt down [[spoiler:the Pact Commander.]]]]
[[spoiler:With the six gods gone from Tyria, there is a high possibility that Dhuum will return now that Grenth won't be around to keep him imprisoned]]. In addition, Dhuum despises resurrection with a passion, and would certainly go after [[spoiler:the Pact Commander]] since they came back from the dead.
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* ''The Head of the Snake'' reveals that it ''can't'' be [[spoiler:Lazarus]]. After his last appearance during [=GW1=], [[spoiler:Lazarus]] went the Voldemort route and hid his soul in a number of inanimate objects. Xera (the raid wing 3 boss who was trying to resurrect [[spoiler:Lazarus]]) had ''most'' of them...and a fake, planted on her by Caudecus, who had the ''real'' final SoulJar. So [[spoiler:Lazarus]] is still in pieces, making it anybody's guess who or what this character really is...

to:

* ''The Head of the Snake'' reveals that it ''can't'' be [[spoiler:Lazarus]]. After his last appearance during [=GW1=], [[spoiler:Lazarus]] went the Voldemort route and hid his soul in a number of inanimate objects. Xera (the raid wing 3 boss who was trying to resurrect [[spoiler:Lazarus]]) had ''most'' of them...and a fake, planted on her by Caudecus, who had the ''real'' final SoulJar. So [[spoiler:Lazarus]] is still in pieces, making it anybody's guess who or what this character really is...is...
* His true identity was finally revealed in ''Flashpoint'': [[spoiler: It's Balthazar. Yes, the actual god himself.]]
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* ''The Head of the Snake'' reveals that it ''can't'' be Lazarus. After his last appearance during GW1, Lazarus went the Voldemort route and hid his soul in a number of inanimate objects. Xera (the raid wing 3 boss who was trying to resurrect Lazarus) had ''most'' of them...and a fake, planted on her by Caudecus, who had the ''real'' final SoulJar. So Lazarus is still in pieces, making it anybody's guess who or what this character really is...

to:

* ''The Head of the Snake'' reveals that it ''can't'' be Lazarus. [[spoiler:Lazarus]]. After his last appearance during GW1, Lazarus [=GW1=], [[spoiler:Lazarus]] went the Voldemort route and hid his soul in a number of inanimate objects. Xera (the raid wing 3 boss who was trying to resurrect Lazarus) [[spoiler:Lazarus]]) had ''most'' of them...and a fake, planted on her by Caudecus, who had the ''real'' final SoulJar. So Lazarus [[spoiler:Lazarus]] is still in pieces, making it anybody's guess who or what this character really is...

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