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[[redirect:VideoGame/HomeRivers]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/home_unique_square.jpg]]
''Home'' is a 2012 Indie horror adventure game developed by Benjamin Rivers, released in 2012. The player takes the role of an unnamed young man who wakes up in the house of a complete stranger, soon discovering a seemingly murdered body and other disturbing things. He must make his way through a handful of different environments, including the forest, an abandoned factory, and a closed general store, in order to make his way back to his home.
The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. However, it is not a traditional adventure game in the Creator/{{Sierra}} Entertainment or Creator/LucasArts model, as the emphasis is much more on exploration and atmosphere rather than object puzzles. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at many points in the game the player is asked what happened next or whether or not something is part of the main character's history (and allowed to choose from one of two options).
In terms of presentation it strongly resembles ''VideoGame/LoneSurvivor'', except it's a pure horror game without any survival mechanics or combat, nor any explicitly supernatural content.
You can look up theories on the plot of the game [[http://www.homehorror.com/whathappened/whathappened.php here]], but beware of spoilers.
Should not be confused with the book ''Literature/{{Home}}'', the animated film ''WesternAnimation/{{Home}}'', the ''Series/{{Revolution}}'' episode "[[Recap/RevolutionS1E15Home Home]]", or even the ''VideoGame/{{OFF}}'' fangame ''[[VideoGame/HOME2013 HOME]]''.
----
!!Tropes appearing in ''Home'' include:
* AdultFear: The game is based entirely around these.
* AmnesiacDissonance
* AmnesiacHero: The game starts out with the protagonist having no memory of what happened.
* DrivenToSuicide: [[spoiler:You can choose to commit suicide in the end if you picked up the gun or the knife.]]
* DownerEnding: Some endings are darker than others.
* EntitledToHaveYou: [[spoiler:If you don't find Rachel under the rags in the basement, the situation could be this. While there are pictures of the MC and Rachel together implying at least some kind of former relationship, the fact that you can find more of her stuff on Norman's house than your own could be interpreted that Rachel is ''Norman's'' wife, and that the main character is so obsessed with her that he believes he is married to her, especially if she left him for Norman.]]
* JekyllAndHyde: Possibly, for [[spoiler: the player character. It is possible to not find Rachel in the rags and come to the conclusion that the player killed all those people.]]
* LaserGuidedAmnesia
* LeftHanging: The game never conclusively explains exactly what happened, leaving it up to the player to find their own interpretation of the game's events.
* MultipleEndings: Depending on the player's responses throughout the game when prompted to what events happened. While some endings are darker than others, there does not appear to be any sort of GoldenEnding, and none of the endings conclusively explain exactly what happened. [[spoiler:Some do imply more than others, however. Several imply you're the murderer in a revenge-driven plot gone awry, others imply you're an unwitting bystander.]]
** [[spoiler:A common run-through results in the story being about the player murdering his wife Rachel, his friend Norman, and several unlucky bystanders as a result of Rachel cheating on him with Norman.]]
* {{Retraux}}: It's a 2-dimensional game using pixel graphics that would fit nicely in UsefulNotes/The16bitEraOfConsoleVideoGames.
* SerialKiller: [[spoiler:There is strong evidence that one is one is or was active. His identity is never made clear.]]
* StalkerWithACrush: One interpretation of the story. [[spoiler: The PlayerCharacter fell in love with his co-workers wife, and started sending unnamed threaths to him. His obsession with her combined with his amnesia left him to believe he was married to her. ]]
* YouWakeUpInARoom
----
''Home'' is a 2012 Indie horror adventure game developed by Benjamin Rivers, released in 2012. The player takes the role of an unnamed young man who wakes up in the house of a complete stranger, soon discovering a seemingly murdered body and other disturbing things. He must make his way through a handful of different environments, including the forest, an abandoned factory, and a closed general store, in order to make his way back to his home.
The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. However, it is not a traditional adventure game in the Creator/{{Sierra}} Entertainment or Creator/LucasArts model, as the emphasis is much more on exploration and atmosphere rather than object puzzles. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at many points in the game the player is asked what happened next or whether or not something is part of the main character's history (and allowed to choose from one of two options).
In terms of presentation it strongly resembles ''VideoGame/LoneSurvivor'', except it's a pure horror game without any survival mechanics or combat, nor any explicitly supernatural content.
You can look up theories on the plot of the game [[http://www.homehorror.com/whathappened/whathappened.php here]], but beware of spoilers.
Should not be confused with the book ''Literature/{{Home}}'', the animated film ''WesternAnimation/{{Home}}'', the ''Series/{{Revolution}}'' episode "[[Recap/RevolutionS1E15Home Home]]", or even the ''VideoGame/{{OFF}}'' fangame ''[[VideoGame/HOME2013 HOME]]''.
----
!!Tropes appearing in ''Home'' include:
* AdultFear: The game is based entirely around these.
* AmnesiacDissonance
* AmnesiacHero: The game starts out with the protagonist having no memory of what happened.
* DrivenToSuicide: [[spoiler:You can choose to commit suicide in the end if you picked up the gun or the knife.]]
* DownerEnding: Some endings are darker than others.
* EntitledToHaveYou: [[spoiler:If you don't find Rachel under the rags in the basement, the situation could be this. While there are pictures of the MC and Rachel together implying at least some kind of former relationship, the fact that you can find more of her stuff on Norman's house than your own could be interpreted that Rachel is ''Norman's'' wife, and that the main character is so obsessed with her that he believes he is married to her, especially if she left him for Norman.]]
* JekyllAndHyde: Possibly, for [[spoiler: the player character. It is possible to not find Rachel in the rags and come to the conclusion that the player killed all those people.]]
* LaserGuidedAmnesia
* LeftHanging: The game never conclusively explains exactly what happened, leaving it up to the player to find their own interpretation of the game's events.
* MultipleEndings: Depending on the player's responses throughout the game when prompted to what events happened. While some endings are darker than others, there does not appear to be any sort of GoldenEnding, and none of the endings conclusively explain exactly what happened. [[spoiler:Some do imply more than others, however. Several imply you're the murderer in a revenge-driven plot gone awry, others imply you're an unwitting bystander.]]
** [[spoiler:A common run-through results in the story being about the player murdering his wife Rachel, his friend Norman, and several unlucky bystanders as a result of Rachel cheating on him with Norman.]]
* {{Retraux}}: It's a 2-dimensional game using pixel graphics that would fit nicely in UsefulNotes/The16bitEraOfConsoleVideoGames.
* SerialKiller: [[spoiler:There is strong evidence that one is one is or was active. His identity is never made clear.]]
* StalkerWithACrush: One interpretation of the story. [[spoiler: The PlayerCharacter fell in love with his co-workers wife, and started sending unnamed threaths to him. His obsession with her combined with his amnesia left him to believe he was married to her. ]]
* YouWakeUpInARoom
----
to:
''Home'' is a 2012 Indie horror adventure game developed by Benjamin Rivers, released in 2012. The player takes the role of an unnamed young man who wakes up in the house of a complete stranger, soon discovering a seemingly murdered body and other disturbing things. He must make his way through a handful of different environments, including the forest, an abandoned factory, and a closed general store, in order to make his way back to his home.
The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. However, it is not a traditional adventure game in the Creator/{{Sierra}} Entertainment or Creator/LucasArts model, as the emphasis is much more on exploration and atmosphere rather than object puzzles. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at many points in the game the player is asked what happened next or whether or not something is part of the main character's history (and allowed to choose from one of two options).
In terms of presentation it strongly resembles ''VideoGame/LoneSurvivor'', except it's a pure horror game without any survival mechanics or combat, nor any explicitly supernatural content.
You can look up theories on the plot of the game [[http://www.homehorror.com/whathappened/whathappened.php here]], but beware of spoilers.
Should not be confused with the book ''Literature/{{Home}}'', the animated film ''WesternAnimation/{{Home}}'', the ''Series/{{Revolution}}'' episode "[[Recap/RevolutionS1E15Home Home]]", or even the ''VideoGame/{{OFF}}'' fangame ''[[VideoGame/HOME2013 HOME]]''.
----
!!Tropes appearing in ''Home'' include:
* AdultFear: The game is based entirely around these.
* AmnesiacDissonance
* AmnesiacHero: The game starts out with the protagonist having no memory of what happened.
* DrivenToSuicide: [[spoiler:You can choose to commit suicide in the end if you picked up the gun or the knife.]]
* DownerEnding: Some endings are darker than others.
* EntitledToHaveYou: [[spoiler:If you don't find Rachel under the rags in the basement, the situation could be this. While there are pictures of the MC and Rachel together implying at least some kind of former relationship, the fact that you can find more of her stuff on Norman's house than your own could be interpreted that Rachel is ''Norman's'' wife, and that the main character is so obsessed with her that he believes he is married to her, especially if she left him for Norman.]]
* JekyllAndHyde: Possibly, for [[spoiler: the player character. It is possible to not find Rachel in the rags and come to the conclusion that the player killed all those people.]]
* LaserGuidedAmnesia
* LeftHanging: The game never conclusively explains exactly what happened, leaving it up to the player to find their own interpretation of the game's events.
* MultipleEndings: Depending on the player's responses throughout the game when prompted to what events happened. While some endings are darker than others, there does not appear to be any sort of GoldenEnding, and none of the endings conclusively explain exactly what happened. [[spoiler:Some do imply more than others, however. Several imply you're the murderer in a revenge-driven plot gone awry, others imply you're an unwitting bystander.]]
** [[spoiler:A common run-through results in the story being about the player murdering his wife Rachel, his friend Norman, and several unlucky bystanders as a result of Rachel cheating on him with Norman.]]
* {{Retraux}}: It's a 2-dimensional game using pixel graphics that would fit nicely in UsefulNotes/The16bitEraOfConsoleVideoGames.
* SerialKiller: [[spoiler:There is strong evidence that one is one is or was active. His identity is never made clear.]]
* StalkerWithACrush: One interpretation of the story. [[spoiler: The PlayerCharacter fell in love with his co-workers wife, and started sending unnamed threaths to him. His obsession with her combined with his amnesia left him to believe he was married to her. ]]
* YouWakeUpInARoom
----
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Irrelevant.
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* EntitledToHaveYou: [[spoiler:If you don't find Rachel under the rags in the basement, the situation could be this. While there are pictures of the MC and Rachel together implying at least some kind of former relationship, the fact that you can find more of her stuff on Norman's house than your own could be intepreted that Rachel is ''Norman's'' wife, and that the MainCharacter is so obsessed with her that he believes he is married to her, especially if she left him for Norman.]]
to:
* EntitledToHaveYou: [[spoiler:If you don't find Rachel under the rags in the basement, the situation could be this. While there are pictures of the MC and Rachel together implying at least some kind of former relationship, the fact that you can find more of her stuff on Norman's house than your own could be intepreted interpreted that Rachel is ''Norman's'' wife, and that the MainCharacter main character is so obsessed with her that he believes he is married to her, especially if she left him for Norman.]]
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* StalkerWithACrush: One interpretation of the story. [[spoiler: The PlayerCharacter fell in love with his co-workers wife, and started sending unnamed threaths to him. His obsession with her combined with his amnesia left him to believe he was married to her. ]]
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* EntitledToHaveYou: [[spoiler:If you don't find Rachel under the rags in the basement, the situation could be this. While there are pictures of the MC and Rachel together implying at least some kind of former relationship, the fact that you can find more of her stuff on Norman's house than your own could be intepreted that Rachel is ''Norman's'' wife, and that the MainCharacter is so obsessed with her that he believes he is married to her, especially if she left him for Norman.]]
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* {{Retraux}}: It's a 2-dimensional game using pixel graphics that would fit nicely in The16BitEraOfConsoleVideoGames.
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* {{Retraux}}: It's a 2-dimensional game using pixel graphics that would fit nicely in The16BitEraOfConsoleVideoGames.UsefulNotes/The16bitEraOfConsoleVideoGames.
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''Home'' is a 2012 Indie horror adventure game available on UsefulNotes/{{Steam}}.
The player takes the role of an unnamed young man who wakes up in the house of a complete stranger, soon discovering a seemingly murdered body and other disturbing things. He must make his way through a handful of different environments, including the forest, an abandoned factory, and a closed general store, in order to make his way back to his home.
The player takes the role of an unnamed young man who wakes up in the house of a complete stranger, soon discovering a seemingly murdered body and other disturbing things. He must make his way through a handful of different environments, including the forest, an abandoned factory, and a closed general store, in order to make his way back to his home.
to:
''Home'' is a 2012 Indie horror adventure game available on UsefulNotes/{{Steam}}.
developed by Benjamin Rivers, released in 2012. The player takes the role of an unnamed young man who wakes up in the house of a complete stranger, soon discovering a seemingly murdered body and other disturbing things. He must make his way through a handful of different environments, including the forest, an abandoned factory, and a closed general store, in order to make his way back to his home.
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* [[spoiler: AmnesiacDissonance]]
* AmnesiacHero
* AmnesiacHero
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* [[spoiler: AmnesiacDissonance]]
AmnesiacDissonance
*AmnesiacHeroAmnesiacHero: The game starts out with the protagonist having no memory of what happened.
*
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* [[spoiler:SerialKiller: There is strong evidence that one is one is or was active. His identity is never made clear.]]
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* [[spoiler:SerialKiller: There SerialKiller: [[spoiler:There is strong evidence that one is one is or was active. His identity is never made clear.]]
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* WordOfGod: Averted. It's a "Make Up Your Own Adventure" game, rather than a ChooseYourOwnAdventure game, it's up to you to decide the story.
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The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. However, it is not a traditional adventure game in the Sierra Entertainment or LucasArts model, as the emphasis is much more on exploration and atmosphere rather than object puzzles. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at many points in the game the player is asked what happened next or whether or not something is part of the main character's history (and allowed to choose from one of two options).
to:
The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. However, it is not a traditional adventure game in the Sierra Creator/{{Sierra}} Entertainment or LucasArts Creator/LucasArts model, as the emphasis is much more on exploration and atmosphere rather than object puzzles. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at many points in the game the player is asked what happened next or whether or not something is part of the main character's history (and allowed to choose from one of two options).
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Redheaded Hero is being cut per the Appearance tropes cleanup thread.
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* RedHeadedHero
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/shinn_troubled_waters_combo.jpg]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/shinn_troubled_waters_combo.org/pmwiki/pub/images/home_unique_square.jpg]]
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''Home'' is a 2012 Indie horror adventure game available on {{Steam}}.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/shinn_troubled_waters_combo.jpg]]
''Home'' is a 2012 Indie horror adventure game available on{{Steam}}.
UsefulNotes/{{Steam}}.
''Home'' is a 2012 Indie horror adventure game available on
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Should not be confused with the book ''Literature/{{Home}}'', the ''Series/{{Revolution}}'' episode "[[Recap/RevolutionS1E15Home Home]]", or the ''VideoGame/{{OFF}}'' fangame ''[[VideoGame/HOME2013 HOME]]''.
to:
Should not be confused with the book ''Literature/{{Home}}'', the animated film ''WesternAnimation/{{Home}}'', the ''Series/{{Revolution}}'' episode "[[Recap/RevolutionS1E15Home Home]]", or even the ''VideoGame/{{OFF}}'' fangame ''[[VideoGame/HOME2013 HOME]]''.
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Steam prices tend to fluctuate dramatically during sale times, and it\'s not customary to list prices for works on TV Tropes in any case.
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''Home'' is a 2012 Indie horror adventure game available on {{Steam}} for $3.
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''Home'' is a 2012 Indie horror adventure game available on {{Steam}} for $3.
{{Steam}}.
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* DownerEnding: Some endings are darker than others.
* JekyllAndHyde: Possibly, for [[spoiler: the player character. It is possible to not find Rachel in the rags and come to the conclusion that the player killed all those people.]]
* JekyllAndHyde: Possibly, for [[spoiler: the player character. It is possible to not find Rachel in the rags and come to the conclusion that the player killed all those people.]]
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Should not be confused with the book ''Literature/{{Home}}'', or the ''Series/{{Revolution}}'' episode "[[Recap/RevolutionS1E15Home Home]]".
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Should not be confused with the book ''Literature/{{Home}}'', or the ''Series/{{Revolution}}'' episode "[[Recap/RevolutionS1E15Home Home]]".Home]]", or the ''VideoGame/{{OFF}}'' fangame ''[[VideoGame/HOME2013 HOME]]''.
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Should not be confused with the book ''Literature/{{Home}}'', or the ''Series/{{Revolution}}'' episode "[[Recap/RevolutionS1E15Home Home]]".
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In terms of presentation it strongly resembles ''VideoGame/LoneSurvivor'', except it's a pure horror game without any survival mechanics or combat, nor any explicitly supernatural content.
to:
In terms of presentation it strongly resembles ''VideoGame/LoneSurvivor'', except it's a pure horror game without any survival mechanics or combat, nor any explicitly supernatural content. content.
You can look up theories on the plot of the game [[http://www.homehorror.com/whathappened/whathappened.php here]], but beware of spoilers.
You can look up theories on the plot of the game [[http://www.homehorror.com/whathappened/whathappened.php here]], but beware of spoilers.
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* DrivenToSuicide: [[spoiler:You can choose to commit suicide in the end if you picked up the gun.]]
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* DrivenToSuicide: [[spoiler:You can choose to commit suicide in the end if you picked up the gun.gun or the knife.]]
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* WordOfGod: Averted. It's a "Make Up Your Own Adventure" game, rather than a ChooseYourOwnAdventure game, it's up to you to decide the story.
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** [[spoiler:A common run-through results in the story being about the player murdering his wife Rachel, his friend Norman, and several unlucky bystanders as a result of Rachel cheating on him with Norman.]]
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* [[spoiler: AmnesiacDissonance]]
* AmnesiacHero
* AmnesiacHero
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* LaserGuidedAmnesia
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* RedHeadedHero
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* YouWakeUpInARoom
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* DrivenToSuicide: [[spoiler:You can choose to commit suicide in the end if you picked up the gun.]]
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*[[spoiler:SerialKiller: There is strong evidence that one is one is or was active. His identity is never made clear.]]
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* MultipleEndings: Depending on the player's responses throughout the game when prompted to what events happened. While some endings are darker than others, there does not appear to be any sort of GoldenEnding, and none of the endings conclusively explain exactly what happened.
to:
* MultipleEndings: Depending on the player's responses throughout the game when prompted to what events happened. While some endings are darker than others, there does not appear to be any sort of GoldenEnding, and none of the endings conclusively explain exactly what happened. [[spoiler:Some do imply more than others, however. Several imply you're the murderer in a revenge-driven plot gone awry, others imply you're an unwitting bystander.]]
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Tropes appearing in ''Home'' include:
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The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at many points in the game the player is asked what happened next or whether or not something is part of the main character's history (and allowed to choose from one of two options).
to:
The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. However, it is not a traditional adventure game in the Sierra Entertainment or LucasArts model, as the emphasis is much more on exploration and atmosphere rather than object puzzles. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at many points in the game the player is asked what happened next or whether or not something is part of the main character's history (and allowed to choose from one of two options).
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In terms of presentation it strongly resembles ''LoneSurvivor'', except it's a pure horror game without any survival mechanics or combat, nor any explicitly supernatural content.
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In terms of presentation it strongly resembles ''LoneSurvivor'', ''VideoGame/LoneSurvivor'', except it's a pure horror game without any survival mechanics or combat, nor any explicitly supernatural content.
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The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at several points in the game the player is asked what happened next (and allowed to choose from one of two options).
to:
The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at several many points in the game the player is asked what happened next or whether or not something is part of the main character's history (and allowed to choose from one of two options).
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* MultipleEndings: Depending on the player's responses throughout the game when prompted to what events happened. While some endings are darker than others, there does not appear to be any sort of GoldenEnding, and none of the endings conclusively explain exactly what happened.
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* AdultFear: The game is based entirely around these.
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* Retraux: It's a 2-dimensional game using pixel graphics that would fit nicely in The16BitEraOfConsoleVideoGames.
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* Retraux: {{Retraux}}: It's a 2-dimensional game using pixel graphics that would fit nicely in The16BitEraOfConsoleVideoGames.
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In terms of presentation it strongly resembles ''LoneSurvivor'', except it's a pure horror game without any survival mechanics or combat, nor any explicitly supernatural content.
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''Home'' is a 2012 Indie horror adventure game available on {{Steam}} for $3.
The player takes the role of an unnamed young man who wakes up in the house of a complete stranger, soon discovering a seemingly murdered body and other disturbing things. He must make his way through a handful of different environments, including the forest, an abandoned factory, and a closed general store, in order to make his way back to his home.
The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at several points in the game the player is asked what happened next (and allowed to choose from one of two options).
----
Tropes appearing in ''Home'' include:
* LeftHanging: The game never conclusively explains exactly what happened, leaving it up to the player to find their own interpretation of the game's events.
* Retraux: It's a 2-dimensional game using pixel graphics that would fit nicely in The16BitEraOfConsoleVideoGames.
----
The player takes the role of an unnamed young man who wakes up in the house of a complete stranger, soon discovering a seemingly murdered body and other disturbing things. He must make his way through a handful of different environments, including the forest, an abandoned factory, and a closed general store, in order to make his way back to his home.
The game takes place from a sideways two-dimensional perspective, and has the player examining objects in the environment and using some of them to progress. The game also features ChooseYourOwnAdventure elements in that the game is told as a flashback by the main character, and at several points in the game the player is asked what happened next (and allowed to choose from one of two options).
----
Tropes appearing in ''Home'' include:
* LeftHanging: The game never conclusively explains exactly what happened, leaving it up to the player to find their own interpretation of the game's events.
* Retraux: It's a 2-dimensional game using pixel graphics that would fit nicely in The16BitEraOfConsoleVideoGames.
----