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''Wing Commander IV: The Price of Freedom'' is the fourth main game in Chris Roberts' ''VideoGame/WingCommander'' science fiction space combat simulator video game series, produced by Creator/OriginSystems and released by Creator/ElectronicArts for the PC in 1996 and the Sony Platform/PlayStation in 1997 (the game was also released on the North American UsefulNotes/PlayStationNetwork Store in 2009).

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''Wing Commander IV: The Price of Freedom'' is the fourth main game in Chris Roberts' ''VideoGame/WingCommander'' science fiction space combat simulator video game series, produced by Creator/OriginSystems and released by Creator/ElectronicArts for the PC in 1996 and the Sony Platform/PlayStation in 1997 (the game was also released on the North American UsefulNotes/PlayStationNetwork Platform/PlayStationNetwork Store in 2009).
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* EarnYourHappyEnding: If you pull the difficult road of missions from the outset off the game all the way through the final verbal sparing before the Confed Assembly on a straight and moral pathway, Blair notes to Paladin that he has gotten exactly what he has gotten at the ending. Shrugging off the suggestions he could have been a Senator or General without question; that staying in the cockpit teaching cadets how to fly IS his happy ending.

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* EarnYourHappyEnding: If you pull the difficult road of missions from the outset off the game all the way through the final verbal sparing before the Confed Assembly on a straight and moral pathway, Blair notes to Paladin that he has gotten achieved exactly what he has gotten this at the ending. Shrugging off the suggestions he could have been been promoted to General or made a Senator or General without question; in reward for what he accomplished, Blair makes it clear that staying in the cockpit teaching cadets how to fly IS his happy ending.
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* AlwaysSomeoneBetter: Tolwyn was convinced Seether was this contrasted against Blair and even humanity in general. [[spoiler: The Heart of the Tiger blows him out of the sky in their one and only duel, the news of which does more to break Tolwyn than anything else.]]


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* ChallengeSeeker: While Tolwyn increasingly views Blair as little more than a has-been annoyance once he starts opposing him, Seether does keep hinting that he respects Blairs abilities considerably more and looks forward to finally fighting him as his one true [[WorthyOpponent worthy opponent]]. He all but drops this trope by name when he drops onto Blairs six to open the final dogfight.


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* EarnYourHappyEnding: If you pull the difficult road of missions from the outset off the game all the way through the final verbal sparing before the Confed Assembly on a straight and moral pathway, Blair notes to Paladin that he has gotten exactly what he has gotten at the ending. Shrugging off the suggestions he could have been a Senator or General without question; that staying in the cockpit teaching cadets how to fly IS his happy ending.


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* TheProudElite: Seether, in a nutshell.
* TheVillainMustBePunished: The good ending is an excellent example, with a tribunal before the entire Confed Assembly and press listening as Blair, Eisen and their crew passionately call for justice for [[spoiler: the staggering crimes Tolwyn has been exposed of committing. Ending with him being found guilty of crimes against humanity and sentenced to death. It is rather cathartic watching as it shows your hard work through the game has truly paid off.]]
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A novelization, by Creator/WilliamRForstchen and Ben Ohlander, was published on October 1, 1996.

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A novelization, {{novelization}}, by Creator/WilliamRForstchen and Ben Ohlander, was published on October 1, 1996.



* InterfaceScrew: In a few missions, the odds are against you due to a jamming ship that pretty much screws over most of your instruments, including your shields and your missiles, which will not lock. What makes it even more of a kick to the face is that the enemy fighters are not affected at all by the jamming due to [[{{handwavium}} frequency-agile avionics and tempesting]] (as per the {{novelization}}), so they have working shields, and missiles that lock. On the upside, though, [[MacrossMissileMassacre salvo-firing off all of your "dumbfire" unguided missiles]] will put a quick end to the jammer ship, once you locate it.

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* InterfaceScrew: In a few missions, the odds are against you due to a jamming ship that pretty much screws over most of your instruments, including your shields and your missiles, which will not lock. What makes it even more of a kick to the face is that the enemy fighters are not affected at all by the jamming due to [[{{handwavium}} [[AppliedPhlebotinum frequency-agile avionics and tempesting]] (as per the {{novelization}}), so they have working shields, and missiles that lock. On the upside, though, [[MacrossMissileMassacre salvo-firing off all of your "dumbfire" unguided missiles]] will put a quick end to the jammer ship, once you locate it.

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* DuelToTheDeath: The final dogfight of the game is a 1v1 between Blair and Seether, paying off an animosity that was set up ''during the opening movie''.



* ProudWarriorRace: [[spoiler: Admiral Tolwyn]] believes humanity should become one of these due to how woefully outmatched they were in the Kilrathi war. [[spoiler: His attempts to transform humanity form the basis of the plot.]]

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* PlotlineDeath:
** [[spoiler:Vagabond is killed during the Comm Station raid in the Orestes system.]] Note that, despite ''[=WC4=]'' being DarkerAndEdgier than the previous game, with heavier themes and more GrayAndGreyMorality, it has a lower bodycount: this is the ''only'' major character who is guaranteed to die.
** A second character has an ''optional'' death. [[spoiler:At the end of the Circe / Speradon missions, Catscratch is assigned to go tractor in a satellite that the Border Worlds want a look at. Unfortunately, he's been taking lessons from Maniac and tries to fight his way out using a move that relies on dumb luck. Since, unlike Maniac, he ''wasn't'' BornLucky, the attack fails and his ship is crippled. Blair then gets a call on the radio and has to decide whether to go save the kid. If you do not, Catscratch dies.]]
* ProudWarriorRace: [[spoiler: Admiral Tolwyn]] believes humanity should become one of these due to how woefully outmatched they were in the Kilrathi war. [[spoiler: His attempts to transform humanity form force this transformation are the basis of the plot.]]



* ShipSinking: This happens regarding both of Blair's potential romances in ''Wing Commander III''. While the game totally ignores whether or not he got with either one, according to the ''Wing Commander IV'' novelization, Blair married Rachel after the death of Flint in that game's final mission. However they divorced just before the events of this game.

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* ShipSinking: This happens regarding both of Blair's potential romances in ''Wing Commander III''. While the game totally ignores whether or not he got with either one, according to the ''Wing Commander IV'' novelization, Blair married Rachel after the death of Flint in that game's final mission. However they divorced just before the events of this game. Either way, neither character shows up onscreen in this game or is mentioned.



* SpaceFighter: Features the same CompetitiveBalance as previous games, but with some twists: you have a restricted number of fighters available at all times.

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* SpaceFighter: Features the same CompetitiveBalance as previous games, but with some twists: you have a restricted number of fighters available at all times.times, which puts a few limits on the fact that, since your character is in charge, he can choose what everyone flies.

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''Wing Commander IV: The Price of Freedom'' is the fourth main game in Chris Roberts' ''VideoGame/WingCommander'' science fiction space combat simulator video game series, produced by Creator/OriginSystems and released by Creator/ElectronicArts for the PC in 1996 and the Sony UsefulNotes/PlayStation in 1997 (the game was also released on the North American UsefulNotes/PlayStationNetwork Store in 2009).

to:

''Wing Commander IV: The Price of Freedom'' is the fourth main game in Chris Roberts' ''VideoGame/WingCommander'' science fiction space combat simulator video game series, produced by Creator/OriginSystems and released by Creator/ElectronicArts for the PC in 1996 and the Sony UsefulNotes/PlayStation Platform/PlayStation in 1997 (the game was also released on the North American UsefulNotes/PlayStationNetwork Store in 2009).


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* SpaceFighter: Features the same CompetitiveBalance as previous games, but with some twists: you have a restricted number of fighters available at all times.
** FragileSpeedster: the Border Worlds fields the Banshee Light Fighter, which is maneuverable and has a formidable missile arsenal but lacks the guns for anything but CherryTapping. On Confed's side is the Arrow Light Fighter from ''[=WC3=]'', which has better guns but fewer missiles, but you never get to fly it.
** JackOfAllStats: The Hellcat V returns from the Kilrathi War. You can only fly this whilst working for Confed. The Border Worlders have no equivalent, while the Kilrathi Remnant is still relying on their venerable Dralthi IV.
** MightyGlacier: The Border Worlds' Vindicator Medium Fighter, which is flyable, goes up against Confed's war-era Thunderbolt VII, which is not.
** StoneWall: Confed's Longbow and the Border Worlds Avenger are both flyable.
** MasterOfAll: The game comes with not one but ''two'' prototype superfighters, the Bearcat and the Dragon, both of which need to be seized from enemy forces. Meanwhile, the Excalibur is still in service but is not playable.
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* ShipSinking: These happens regarding both of Blair's potential romances in ''Wing Commander III''. While the game totally ignores whether or not he got with either one, according to the ''Wing Commander IV'' novelization, Blair married Rachel after the death of Flint in that game's final mission. However they both got divorced just before the events of this game.

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* ShipSinking: These This happens regarding both of Blair's potential romances in ''Wing Commander III''. While the game totally ignores whether or not he got with either one, according to the ''Wing Commander IV'' novelization, Blair married Rachel after the death of Flint in that game's final mission. However they both got divorced just before the events of this game.
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* TenMinuteRetirement: Blair stars the game retired, but is called back to active duty just a few minutes into the opening cutscene.

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* TenMinuteRetirement: Blair stars starts the game retired, but is called back to active duty just a few minutes into the opening cutscene.
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* FaceHeelTurn: Admiral Tolwyn was always on the hard end of GoodIsNotSoft, but his command of the Black Lance indicates that it was more than that, and the realization of how close Humanity came to extinction in the Kilrathi War drove him over the edge.

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* FaceHeelTurn: Admiral Tolwyn was always on the hard end of GoodIsNotSoft, but his command of the Black Lance [[spoiler:Black Lance]] indicates that it was more than that, and the realization of how close Humanity came to extinction in the Kilrathi War drove him over the edge.

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