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''Uncharted Waters'' ([[MarketBasedTitle originally known]] as ''Age of the Great Voyages'') is a series of Japanese [[{{Pirate}} privateer]]/[[AnEntrepreneurIsYou trader]] video games set in TheCavalierYears. [[TheOriginalSeries The first game]] was developed by Creator/{{Koei|Tecmo}} in 1991 (for UsefulNotes/PC88, {{UsefulNotes/MSX}} and UsefulNotes/{{NES}}, and later for UsefulNotes/SegaGenesis, UsefulNotes/SuperNES, and the PC).

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''Uncharted Waters'' ([[MarketBasedTitle originally known]] as ''Age of the Great Voyages'') is a series of Japanese [[{{Pirate}} privateer]]/[[AnEntrepreneurIsYou trader]] video games set in TheCavalierYears. [[TheOriginalSeries The first game]] was developed by Creator/{{Koei|Tecmo}} in 1991 (for UsefulNotes/PC88, {{UsefulNotes/MSX}} Platform/PC88, {{Platform/MSX}} and UsefulNotes/{{NES}}, Platform/{{NES}}, and later for UsefulNotes/SegaGenesis, UsefulNotes/SuperNES, Platform/SegaGenesis, Platform/SuperNES, and the PC).
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* RankUp: In addition to [[LevelUp leveling up]] that is typical of role-playing games, you can rise from being a commoner to a duke. In one ending, you even become the King of Portugal.

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* RankUp: In addition to [[LevelUp [[CharacterLevel leveling up]] that is typical of role-playing games, you can rise from being a commoner to a duke. In one ending, you even become the King of Portugal.
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Gameplay-wise, the series is a WideOpenSandbox with RPGElements in it. You play as an owner of a small fleet (up to 5 ships in the first game, up to 10 in the second) and are free to engage in any kind of activity on the high seas: trade, gambling, [[DesignItYourselfEquipment ship building]], [[PirateBooty piracy]], [[TreasureMap treasure hunting]], exploration, even global politics, once you have the money (and firepower) to. What set the first game apart from its nearest Western equivalent, ''VideoGame/SidMeiersPirates'', was the sheer size of the game world: instead of being confined to the Carribbean, you have the ''entire world'' to explore. The exploration gameplay was further enhanced in the second game, where you could sell the maps of your voyages, find natural and cultural wonders around the world, and look for even more treasures. The underlying gameplay mechanics involve ship management (crew, supplies, captains, repairs), character evolution (both the PC and the captains you hire), port development (trade balance, investments), and [[AllianceMeter maneuvering between the major factions]] (Portugal, Spain, Turkey, [[MyFriendsAndZoidberg and pirates]] in the first game; England, Holland, and Italy join the club in the second). It's pretty complex but not excessively so.

to:

Gameplay-wise, the series is a WideOpenSandbox with RPGElements in it. You play as an owner of a small fleet (up to 5 ships in the first game, up to 10 in the second) and are free to engage in any kind of activity on the high seas: trade, gambling, [[DesignItYourselfEquipment ship building]], [[PirateBooty piracy]], [[TreasureMap treasure hunting]], exploration, even global politics, once you have the money (and firepower) to. What set the first game apart from its nearest Western equivalent, ''VideoGame/SidMeiersPirates'', was the sheer size of the game world: instead of being confined to the Carribbean, Caribbean, you have the ''entire world'' to explore. The exploration gameplay was further enhanced in the second game, where you could sell the maps of your voyages, find natural and cultural wonders around the world, and look for even more treasures. The underlying gameplay mechanics involve ship management (crew, supplies, captains, repairs), character evolution (both the PC and the captains you hire), port development (trade balance, investments), and [[AllianceMeter maneuvering between the major factions]] (Portugal, Spain, Turkey, [[MyFriendsAndZoidberg and pirates]] in the first game; England, Holland, and Italy join the club in the second). It's pretty complex but not excessively so.



* AdamSmithHatesYourGuts: {{Inverted}}. All the good stuffs found near your home city are expensive, you must boldly go to faraway ports to buy them where they are cheap.

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* AdamSmithHatesYourGuts: {{Inverted}}. All the good stuffs valuable goods found near your home city are expensive, expensive; you must boldly go to faraway ports to buy them where they are cheap.



* CharacterLevel: There are actually two character levels for each character: the Sailing Level (gained by spending time at sea and affecting Intelligence and Wisdom) and the Battle Level (gained by winning naval battles and affecting Strength and Courage).

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* CharacterLevel: There are actually two character levels for each character: the Sailing Level (gained by spending time at sea and affecting Intelligence and Wisdom) and the Battle Level (gained by winning naval battles and affecting Strength and Courage).



* CoolBoat: Quite a few, especially in the second game, but very few compare to the Heavy Galleons from the first one. Those are so awesome, no port in the world builds them in the beginning of the game and you first need to invest ''LOTS'' of money to even get a shot at building one of those brutes.
* DesignItYourselfEquipment: You can buy used ships and remodel them, but for a really CoolBoat, you need to commission one yourself.

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* CoolBoat: Quite a few, especially in the second game, but very few compare to the Heavy Galleons from the first one. Those are They're so awesome, awesome that no port in the world builds can build them in at the beginning of the game game, and you first need to invest ''LOTS'' of money to even get a shot at building one of those brutes.
them.
* DesignItYourselfEquipment: You can buy used ships and remodel them, but for a really CoolBoat, CoolBoat you need to commission one it yourself.



* DoYouWantToHaggle: It's not even a question of wanting, it's a question of how good you can do it.

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* DoYouWantToHaggle: It's not even a question of wanting, it's a question of how good well you can do it.
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The first two games can be found on abandonware websites and run perfectly smoothly in UsefulNotes/DOSBox on modern systems; since 2017, they have also been available on Steam in select regions, in Japanese only. The series has nothing to do with the ''VideoGame/{{Uncharted}}'' franchise.

to:

The first two games can be found on abandonware websites and run perfectly smoothly in UsefulNotes/DOSBox on modern systems; since 2017, they have also been made available on Steam Steam, albeit only in select regions, regions and only in Japanese only.Japanese. The series has nothing to do with the ''VideoGame/{{Uncharted}}'' franchise.
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The first two games can be downloaded from various internet sites like Abandonia.com, and run perfectly smoothly in UsefulNotes/DOSBox on modern systems. The series has nothing to do with the ''VideoGame/{{Uncharted}}'' franchise. As of 2017, the first two games are available on Steam in select regions, in Japanese only.

to:

The first two games can be downloaded from various internet sites like Abandonia.com, found on abandonware websites and run perfectly smoothly in UsefulNotes/DOSBox on modern systems.systems; since 2017, they have also been available on Steam in select regions, in Japanese only. The series has nothing to do with the ''VideoGame/{{Uncharted}}'' franchise. As of 2017, the first two games are available on Steam in select regions, in Japanese only.
Is there an issue? Send a MessageReason:
None


The first two games can be downloaded from various internet sites like Abandonia.com, and run perfectly smoothly in UsefulNotes/DOSBox on modern systems. The series has nothing to do with the ''VideoGame/{{Uncharted}}'' franchise.

to:

The first two games can be downloaded from various internet sites like Abandonia.com, and run perfectly smoothly in UsefulNotes/DOSBox on modern systems. The series has nothing to do with the ''VideoGame/{{Uncharted}}'' franchise. As of 2017, the first two games are available on Steam in select regions, in Japanese only.
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The series currently consists of following installments:

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The series currently consists of following these installments:



* SoLongAndThanksForAllTheGear: If you hit a particularly hard luck, you will notice that your navigator's loyalty is dropping, and when it falls all the way down to 30-40%, one of them (if not more) will certainly desert you, taking his ship (as well as whatever cargo and crew it was carrying) with him, never to be seen again.

to:

* SoLongAndThanksForAllTheGear: If you hit a particularly hard luck, you will notice that your navigator's navigators' loyalty is dropping, and when it falls drops all the way down to 30-40%, one of them (if not more) will certainly desert you, taking his ship (as well as whatever cargo and crew it was carrying) with him, never to be seen again.

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