Follow TV Tropes

Following

History VideoGame / TheSecretOfMonkeyIsland

Go To

OR

Is there an issue? Send a MessageReason:
None


** After receiving sword-fighting lessons from Captain Smirk, Guybrush says, "I can't help but feel like I've been ripped off," then [[AsideGlance turns towards the screen]] and continues, "[[TakeThatUs I'm sure you're feeling something similar.]]" On the other hand...

to:

** After receiving sword-fighting lessons from Captain Smirk, Guybrush says, "I can't help but feel like I've been ripped off," then [[AsideGlance turns towards the screen]] and continues, "[[TakeThatUs "[[SelfDeprecation I'm sure you're feeling something similar.]]" On the other hand...



'''Guybrush:''' [[TakeThatUs Never pay more than 20 bucks]] for [[BreakingTheFourthWall a computer game]].\\

to:

'''Guybrush:''' [[TakeThatUs [[SelfDeprecation Never pay more than 20 bucks]] for [[BreakingTheFourthWall a computer game]].\\
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StatusLine: It shows the various commands behind the sound effects to compensate for the purposefully low lighting of some scenes.
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


Part IV: ''[[TheLastOfTheseIsNotLikeTheOthers Guybrush Kicks Butt]]''

to:

Part IV: ''[[TheLastOfTheseIsNotLikeTheOthers Guybrush ''Guybrush Kicks Butt]]''Butt''
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* RealityIsUnrealistic: Probably unintentional, but still. Freedivers actually capable to hold their breath for about 10 minutes, so Guybrush is really just very skilled in this.

to:

* RealityIsUnrealistic: Probably unintentional, but still. Freedivers are actually capable to hold of holding their breath for about 10 minutes, so Guybrush is really just very skilled in this.
Is there an issue? Send a MessageReason:


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

Added: 400

Removed: 397

Is there an issue? Send a MessageReason:
None


* PlayerCrueltyPotential: After getting your hands on the root beer on Monkey Island, you have the opportunity to use it to destroy Bob. While he ''is'' apparently [=LeChuck=]'s right-hand man, he also happens to be a MinionWithAnFInEvil who was PressGanged and murdered into undeath. Guybrush breaks his promise to spare him in exchange for information, so offing him is more than a little cruel.


Added DiffLines:

* VideoGameCrueltyPotential: After getting your hands on the root beer on Monkey Island, you have the opportunity to use it to destroy Bob. While he ''is'' apparently [=LeChuck=]'s right-hand man, he also happens to be a MinionWithAnFInEvil who was PressGanged and murdered into undeath. Guybrush breaks his promise to spare him in exchange for information, so offing him is more than a little cruel.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ChekhovsSkill: Guybrush's ability to hold his breath for ten minutes makes him really hard to kill by drowning.
Is there an issue? Send a MessageReason:
None


* PlayerCrueltyPotential: After getting your hands on the root beer on Monkey Island, you have the opportunity to use it to destroy Bob. While he ''is'' apparently [=LeChuck=]'s right-hand man, he also happens to be a MinionWithAnFInEvil who was PressGanged and murdered into undeath, so offing him can seem a little cruel.

to:

* PlayerCrueltyPotential: After getting your hands on the root beer on Monkey Island, you have the opportunity to use it to destroy Bob. While he ''is'' apparently [=LeChuck=]'s right-hand man, he also happens to be a MinionWithAnFInEvil who was PressGanged and murdered into undeath, undeath. Guybrush breaks his promise to spare him in exchange for information, so offing him can seem is more than a little cruel.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EarlyInstallmentWeirdness: The game features surprisingly little of this, thanks to the following entries in the series tending to follow its gameplay and story structure so closely. The major things that stand out compared to the following entries are the Voodoo Lady acting as a glorified hint system rather than having a plot-crucial role, the soundtrack (aside from a few standouts like the main title theme and [=LeChuck's=] theme) being a lot more basic and generic in tone, and the game sometimes going into detailed close-ups of certain characters during dialog sequences.
Is there an issue? Send a MessageReason:
None


----

to:

--------
-->''Turn your computer off and go to sleep!''
Is there an issue? Send a MessageReason:
None


** Guybrush's crew getting stranded and captured by the cannibals is played for laughs

to:

** Guybrush's crew getting stranded and captured by the - admittedly harmless - cannibals because you sank the ship is played for laughslaughs.
Is there an issue? Send a MessageReason:
None


* EstablishingSeriesMoment: The very first character you meet in the game is Mêlée Island's lookout... who's half-blind.

to:

* EstablishingSeriesMoment: The You can tell the kind of adventure you are undertaking when the very first character you meet in the game is the Mêlée Island's lookout... who's half-blind.

Added: 332

Changed: 280

Is there an issue? Send a MessageReason:
None


** Guybrush Threepwood and... almost everyone else. Although you do get the occasional [=LeChuck=], Herman Toothrot, or Mancomb Seepgood.

to:

** Guybrush Threepwood and... almost everyone else.else, including Bob. Although you do get the occasional [=LeChuck=], Herman Toothrot, or Mancomb Seepgood.



* HeroicComedicSociopath: Some mild examples compared to the sequel; Guybrush's crew getting stranded and captured by the cannibals is played for laughs and Guybrush can kill Bob with root beer when Bob [[YouHaveOutlivedYourUsefulness outlives his usefulness]], right after Guybrush promises him not to in exchange for information.

to:

* HeroicComedicSociopath: Some mild examples compared to the sequel; sequel:
**
Guybrush's crew getting stranded and captured by the cannibals is played for laughs and laughs
**
Guybrush can optionally kill Bob with root beer when Bob [[YouHaveOutlivedYourUsefulness outlives his usefulness]], right after Guybrush promises him not to in exchange for information.information. Bob reppears in ''Returns'', so he is canonically spared.

Added: 183

Changed: 2

Is there an issue? Send a MessageReason:
None


* EstablishingSeriesMoment: The very first character you meet in the game is Mêlée Island's lookout... who's half-blind.
-->Hi, my name's Guybrush Threepwood and I want to be a pirate.



%% (xisting but private video with music and a Sierra-style death message added by the uploader https://www.youtube.com/watch?v=QMq762wbQS8.

to:

%% (xisting Existing but private video with music and a Sierra-style death message added by the uploader https://www.youtube.com/watch?v=QMq762wbQS8.

Added: 636

Changed: 700

Is there an issue? Send a MessageReason:
None


* CannibalClan: The Monkey Island cannibals. They're very civil. Their leader doesn't even really seem to ''want'' to eat you. In ''Curse'', Lemonhead reveals they went vegetarian shortly after Guybrush left the island.

to:

* CannibalClan: CannibalTribe: The Monkey Island cannibals. They're very civil. Their leader doesn't even really seem to ''want'' to eat you. In ''Curse'', Lemonhead reveals they went vegetarian shortly after Guybrush left the island.



** As you may repeatedly brag in dialogue options, Guybrush can hold his breath for ten minutes. Failing to solve the underwater idol puzzle during that time provides the game's only actual death. While there's no message or prompt to reload, after Guybrush drowns, the verb menu changes from Walk to, Look at, and so on, to Float, Bloat, Decompose, and to drive the point home, Buy Hint Book. You can watch the whole ten-minute ordeal (with music and a Sierra-style death message added by the uploader) [[https://www.youtube.com/watch?v=QMq762wbQS8 here]].

to:

** As you may repeatedly brag in dialogue options, Guybrush can hold his breath for ten minutes. Failing to solve the underwater idol puzzle during that time provides the game's only actual death. While there's no message or prompt to reload, after Guybrush drowns, the verb menu changes from Walk to, Look at, and so on, to Float, Bloat, Decompose, and to drive the point home, Buy Hint Book. You can watch the whole ten-minute ordeal (with music and a Sierra-style death message added by the uploader) [[https://www.youtube.com/watch?v=QMq762wbQS8 here]].com/watch?v=Ah5o3aAeZso Watch the multi-version whole ten-minute ordeal]]
%% (xisting but private video with music and a Sierra-style death message added by the uploader https://www.youtube.com/watch?v=QMq762wbQS8.



* LostInTranslation: Not as a bad as the infamous Monkey wrench, but the book "How to Get Ahead in Navigating" taken by the cannibals in exchange for their navigator's head also has its translation problems in other languages. Also, the idiom "Red Herring", whose meaning is necessary to know in order to advance, doesn't mean anything in other languages. Fortunately, it happens early enough on the game that you're bound to have very few items with you, and you already know you have to GIVE something, so at most you only have to try a few times.

to:

* LostInTranslation: Not as a bad as the infamous Monkey wrench, wrench of the sequel, but the present:
** The
book "How to Get Ahead in Navigating" taken by the cannibals in exchange for their navigator's head also has its translation problems in other languages. Also, the languages.
** The
idiom "Red Herring", whose meaning is necessary to know in order to advance, doesn't mean anything in other languages. Fortunately, it happens early enough on the game that you're bound to so Guybrush doesn't have very few items with you, and many items, you already know you have to GIVE something, something and an edible offering makes sense, so at most you only have to try a few times.



* UpdatedRerelease: Originally released on PC EGA (16 colors) in October 1990. It was released on VGA (256 colors) later in December. The 1992 CD-ROM version improved all of the audio, added new ambient tracks, and overhauled the HUD compared to the original floppy disk versions, using the purple theme of the sequel and displaying icons instead of the name of the objects

to:

* UpdatedRerelease: Originally released on PC EGA (16 colors) in October 1990. It was released on VGA (256 colors) later in December. The 1992 CD-ROM version improved all of the audio, added new ambient tracks, and overhauled the HUD compared to the original floppy disk versions, using the purple theme of the sequel sequel, with fewer verbs and displaying icons instead of the name of the objects

Added: 299

Changed: 402

Is there an issue? Send a MessageReason:
None


* UpdatedRerelease: ''The Secret of Monkey Island: Special Edition'', which doesn't just recreate the game -- it ''is'' the game, with a new interface, graphics and voice acting built on top of the original SCUMM code. Before that, there was the CD-ROM version, which improved all of the audio, added new ambient tracks, and overhauled the HUD compared to the original floppy disk versions.

to:

* UpdatedRerelease: ''The Secret of Monkey Island: Special Edition'', which doesn't just recreate the game -- it ''is'' the game, with a new interface, graphics and voice acting built Originally released on top of the original SCUMM code. Before that, there PC EGA (16 colors) in October 1990. It was the released on VGA (256 colors) later in December. The 1992 CD-ROM version, which version improved all of the audio, added new ambient tracks, and overhauled the HUD compared to the original floppy disk versions.versions, using the purple theme of the sequel and displaying icons instead of the name of the objects
** ''The Secret of Monkey Island: Special Edition'' can be considered a remake of the game, with a new interface, graphics and voice acting. Built on top of the original SCUMM code, it also includes the original CD-ROM version, but now with speech. Both can be switched on the fly by pressing a key.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FailedASpotCheck: The Cannibals do realize that the idol given by Guybrush has exactly the same features as one of Lemonhead's, down to the "made by" writing, but fail to make the trivial logical connection that Guybrush just took back one of their offerings from the giant monkey head.
Is there an issue? Send a MessageReason:
if only...


Way later in 2009, Creator/LucasArts got back in the AdventureGame business (finally redeeming themselves in the eyes of adventure fans) by remaking the game, complete with voice acting by the cast of ''VideoGame/TheCurseOfMonkeyIsland''.

to:

Way later in 2009, Creator/LucasArts got back in made a brief comeback to the AdventureGame business (finally redeeming themselves in the eyes of adventure fans) by remaking to remake the game, complete with voice acting by the cast of ''VideoGame/TheCurseOfMonkeyIsland''.

Added: 124

Changed: 48

Is there an issue? Send a MessageReason:
None


** In the demo version of the game, Guybrush has the option to call one of the pirates in the SCUMM Bar a "[[WesternAnimation/TheSimpsons kwyjibo]]."

to:

** In the demo [[https://www.youtube.com/watch?v=_13sSvtqTP8 demo]] version of the game, Guybrush has the option to call one of the pirates in the SCUMM Bar a "[[WesternAnimation/TheSimpsons kwyjibo]].""
** In the demo, Guybrush can turn into Indiana Jones inside the house of the Vodoo Lady (called fortune teller in the demo).
Is there an issue? Send a MessageReason:
None


* LostWoods: TheMaze on Mélee Island™ is one, and both the treasure of Mélee Island™ and the Swordmaster are hidden in it.

to:

* LostWoods: TheLostWoods: TheMaze on Mélee Island™ is one, and both the treasure of Mélee Island™ and the Swordmaster are hidden in it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CoatFullOfContraband: The "Melee Island citizen" sells maps in this manner.
Is there an issue? Send a MessageReason:
None


* ConvenientlyPlacedSharpThing: Parodied through [[InvertedTrope inversion]] in the underwater sequence. [[spoiler: [=LeChuck=] ties a heavy statue to Guybrush's leg by rope, and throws him into the ocean. He is dragged down to the ocean floor, only to find that it is practically ''littered'' with sharp objects with which he might cut the rope]] -- except they are ''all'' just out of reach. [[spoiler: If you wait long enough, two pirates will also come along and one will talk about how he just comitted a felony and how he'd better ditch the knife he used to do it, by throwing it in the water. Ultimately though, he'll decide to hold on to it after all.]]

to:

* ConvenientlyPlacedSharpThing: Parodied through [[InvertedTrope inversion]] in the underwater sequence. [[spoiler: [=LeChuck=] ties a heavy statue to Guybrush's leg by rope, and throws him into the ocean. He is dragged down to the ocean floor, only to find that it is practically ''littered'' with sharp objects with which he might cut the rope]] -- except they are ''all'' just out of reach. [[spoiler: If you wait long enough, two pirates will also come along and one will talk about how he just comitted a felony and how he'd better ditch the knife he used to do it, by throwing it in the water. Ultimately though, he'll decide to hold on to it after all.]]
Is there an issue? Send a MessageReason:
None


* ConvenientlyPlacedSharpThing: Parodied through [[InvertedTrope inversion]] in the underwater sequence. [[spoiler: [=LeChuck=] ties a heavy statue to Guybrush's leg by rope, and throws him into the ocean. He is dragged down to the ocean floor, only to find that it is practically ''littered'' with sharp objects with which he might cut the rope]] -- except they are ''all'' just out of reach. If you wait long enough, two pirates will also come along and one will talk about how he just comitted a felony and how he'd better ditch the knife he used to do it, by throwing it in the water. Ultimately though, he'll decide to hold on to it after all.

to:

* ConvenientlyPlacedSharpThing: Parodied through [[InvertedTrope inversion]] in the underwater sequence. [[spoiler: [=LeChuck=] ties a heavy statue to Guybrush's leg by rope, and throws him into the ocean. He is dragged down to the ocean floor, only to find that it is practically ''littered'' with sharp objects with which he might cut the rope]] -- except they are ''all'' just out of reach. [[spoiler: If you wait long enough, two pirates will also come along and one will talk about how he just comitted a felony and how he'd better ditch the knife he used to do it, by throwing it in the water. Ultimately though, he'll decide to hold on to it after all.]]
Is there an issue? Send a MessageReason:
None


* ConvenientlyPlacedSharpThing: Parodied through [[InvertedTrope inversion]] in the underwater sequence. [[spoiler: [=LeChuck=] ties a heavy statue to Guybrush's leg by rope, and throws him into the ocean. He is dragged down to the ocean floor, only to find that it is practically ''littered'' with sharp objects with which he might cut the rope]] -- except they are ''all'' just out of reach.

to:

* ConvenientlyPlacedSharpThing: Parodied through [[InvertedTrope inversion]] in the underwater sequence. [[spoiler: [=LeChuck=] ties a heavy statue to Guybrush's leg by rope, and throws him into the ocean. He is dragged down to the ocean floor, only to find that it is practically ''littered'' with sharp objects with which he might cut the rope]] -- except they are ''all'' just out of reach. If you wait long enough, two pirates will also come along and one will talk about how he just comitted a felony and how he'd better ditch the knife he used to do it, by throwing it in the water. Ultimately though, he'll decide to hold on to it after all.
Is there an issue? Send a MessageReason:
None


** The Grog machine is a Coca-Cola vending machine, red with a white stripe, just with "Grog" in place of "Coke".

to:

** The Grog machine is a Coca-Cola vending machine, red with a white stripe, just with "Grog" in place of "Coke". It also has the following flavors: "Grog", "Diet Grog", "Cherry Grog", "Grog Classic", "Caffeine free Grog", and "Root Beer". All of which, aside from the last one, are different types of Coke.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** As Guybrush is leaving Stan's shop for the first time, Stan monologues on how his business is booming, until Guybrush is out of the frame. Afterwards, he turns to the camera and says, "He'll be back." Later, after appearing reluctant to accept Guybrush's final price offer for a ship and telling him about how he'll have to run it by his boss, Stan remarks "Sucker!", as soon as his back is turned to him.
Is there an issue? Send a MessageReason:
Dummied Out was changed (possibly change back) into a Trivia trope fairly recently. It looks like the example was just moved without being edited. The meta joke does exist, though, so maybe it fits better here?

Added DiffLines:

* MediumAwareness: The characters, including Guybrush himself, are intermittently aware of or oblivious to the fact that they are in a video game, depending on [[RuleOfFunny what makes a joke work]] at any given time.


Added DiffLines:

* PaintingTheMedium: There's a certain stump in the woods of Mêlée Island™ with a tunnel hidden underneath it, leading into what Guybrush describes as a system of catacombs. However, it's impossible to enter it, as the game requests the player to insert several floppy disks that didn't come with the game, and Guybrush simply concludes that the catacombs are inaccessible. Many players at the time didn't realize this was a joke and thought that there was some actual missing or DummiedOut content, however, a fact which is referenced in [[VideoGame/MonkeyIsland2LeChucksRevenge the sequel]]. Later players could only learn of the joke from the Internet, since the joke was taken out in the CD edition and the Special Edition (which was directly based on the CD version).
Is there an issue? Send a MessageReason:
You forgot to point out the knot-cutting moment.


* CuttingTheKnot: The glorious underwater idol puzzle. Several sharp objects that could free Guybrush are just out of reach. If you wait long enough, two guys walk onto the pier, lengthily debate tossing a sword into the ocean directly over your head... [[HopeSpot then decide against it and walk off again]]. Then in a unique instance, [[https://www.youtube.com/watch?v=QMq762wbQS8 Guybrush dies for real]].

to:

* CuttingTheKnot: The glorious underwater idol puzzle. Several sharp objects that could free Guybrush are just out of reach. If you wait long enough, two guys walk onto the pier, lengthily debate tossing a sword into the ocean directly over your head... [[HopeSpot then decide against it and walk off again]]. Then in a unique instance, [[https://www.youtube.com/watch?v=QMq762wbQS8 Guybrush dies for real]]. The knot-cutting moment comes in when you figure out the solution is [[spoiler:to pick up the idol you were tied to in the first place.]]
Is there an issue? Send a MessageReason:
Quality upgrade


[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/Monkey_Island_One_Large2.jpg]]

to:

[[quoteright:300:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Monkey_Island_One_Large2.org/pmwiki/pub/images/monkey_island_cover_art.jpg]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnintentionallyUnwinnable:
** One of the most extreme examples of this trope ever; if you wait underwater for around 9 minutes and 58 seconds after Fester Shinetop throws you into the ocean, then save the game, you won't have enough time to pick up the idol and get out of the water before Guybrush drowns, forcing you to start over.
** A guide, past knowledge or brute force using players can bypass getting a map, only to be stuck when they are required to use it as a fuse.

Top