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** The Bounty Hunter is a gun-user who relies on charged ranged attack via rifles or [[GunsAkimbo dual pistols]], and is aided by drones that mark his target.

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** The Bounty Hunter is a gun-user who relies on charged ranged attack via dealing long-ranged damage with rifles or [[GunsAkimbo dual pistols]], and is aided by drones that mark his target.can fire out various different types of shots such as explosive, poison or ice.



* AbsurdlyLowLevelCap: 30, which is rather low for a HackAndSlash. However, after beating the game defeating enemies earns you Glory, which can be spent to gain passive upgrades such as Crit Damage. The ''Final Cut'', where the level cap raises it to 100.

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* AbsurdlyLowLevelCap: 30, which is rather low for a HackAndSlash. However, after beating the game defeating enemies earns you Glory, which can be spent to gain passive upgrades such as Crit Damage. The Averted in the ''Final Cut'', where the level cap raises it to 100.



* AscendedExtra: The TowerDefense mission of the first game got expanded in the second with many more of them in the second with more features and maps. And ''now'' the developers are making a TowerDefence standalone game called ''Deathtrap''...

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* ArcVillain: Each of the game features a different central antagonist.
** The first game (chapter 1-3 in The Final Cut) deals with Professor Fulmigati, the MadScientist ruling over Borgovia.
** The second game (Chapter 4-6 in The Final Cut) has General Harker, a general who takes over after the defeat of Fulmigati.
** The third game (Chapter 7-11 in The Final Cut) has [[spoiler:Prisoner Seven, who betrays Van Helsing at the end of the previous game]].
* AscendedExtra: The TowerDefense mission of the first game got expanded in the second with many more of them in the second with more features and maps. And ''now'' the developers are making later made it into a TowerDefence standalone game called ''Deathtrap''...



* BoringButPractical: Professor Fulmigati's mad science is responsible for a variety of "Crazy Awesome" monsters, like electric werewolves and giant toad centaurs. When General Harker gains access to the late Professor's know-how, he instead starts producing pretty standard mechanical soldiers, drones and walking tanks. Guess which army is more effective. Lampshaded by Van Helsing who is disappointed that Harker's DoomsdayDevice turns out a drilling platform and not a giant robotic monster.



* DroneDeployer: The Constructor class in a nutshell.

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* DroneDeployer: The Constructor class in a nutshell. The Bounty Hunter can also deploy "Seekertrons" to mark enemies to increase damage against them as well as to slow them down.



* GenreSavvy: Van Helsing himself takes this to the point that even Katarina, pretty well-versed on the topic herself, is genuinely bothered that he sticks to his knowledge of genre tropes rather than common sense and logic. Then comes Professor Fulmigatti, outright quoting Hollywood villains and acknowledging he's the final boss in a game. Koschei seemingly averts it, being puzzled by Van Helsing's antics, but, as shown in final dialogue, actually takes it EVEN further, fully aware he's the villain of the story and just being very good at playing his role. Surprsingly, all of them manage to avoid BreakingTheFourthWall at that.

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* GenreSavvy: Van Helsing himself takes this to the point that even Katarina, pretty well-versed on the topic herself, is genuinely bothered that he sticks to his knowledge of genre tropes rather than common sense and logic. Then comes Professor Fulmigatti, Fulmigati, outright quoting Hollywood villains and acknowledging he's the final boss in a game. Koschei seemingly averts it, being puzzled by Van Helsing's antics, but, as shown in final dialogue, actually takes it EVEN further, fully aware he's the villain of the story and just being very good at playing his role. Surprsingly, all of them manage to avoid BreakingTheFourthWall at that.



* LaResistance: In the second game, Van Helsing is the leader of the Borgovian Resistance.

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* LaResistance: Van Helsing is primarily backed by the Borgovian Resistance, with their Secret Base serving as the game's HQ. In the second game, Van Helsing is made into the leader of the Borgovian Resistance.Resistance and can send out agents on timed miniquests to earn some loot.



* MadScientist: Professor Fulmigatti, the BigBad from the first game.

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* MadScientist: Professor Fulmigatti, Fulmigati, the BigBad from the first game.



** The first game ends when Van Helsing overthrows Professor Fulmigatti, the MadScientist ruling the country. In the second game, Borgovia is now suffering from a civil war and the new ruler (and BigBad) is General Harker, who has access to the dangerous toy created by his predecessor ''and'' who is sane.

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** The first game ends when Van Helsing overthrows Professor Fulmigatti, Fulmigati, the MadScientist ruling the country. In the second game, Borgovia is now suffering from a civil war and the new ruler (and BigBad) is General Harker, who has access to the dangerous toy created by his predecessor ''and'' who is sane.



* NoCelebritiesWereHarmed: The forcewall technology has been invented by a [[UsefulNotes/NikolaTesla Nikola Tesla]], who you meet in a later part of the first game when you need a way to bypass them to confront Fulmigatti.

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* NoCelebritiesWereHarmed: NoHistoricalFiguresWereHarmed: The forcewall technology has been invented by a [[UsefulNotes/NikolaTesla Nikola Tesla]], Nikkola Telsa]], who you meet in a later part of the first game when you need a way to bypass them to confront Fulmigatti.
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Trope was cut/disambiguated due to cleanup


* GutturalGrowler: Prisoner Seven of the second game.
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Trope was cut/disambiguated due to cleanup


* GenreSavvy: Van Helsing himself takes this UpToEleven (that even Katarina, pretty well-versed on the topic herself, is genuinely bothered that he sticks to his knowledge of genre tropes rather than common sense and logic), but then comes Professor Fulmigatti, outright quoting Hollywood villains and acknowledging he's the final boss in a game. Koschei seemingly averts it, being puzzled by Van Helsing's antics, but, as shown in final dialogue, actually takes it EVEN further, fully aware he's the villain of the story and just being very good at playing his role. Surprsingly, all of them manage to avoid BreakingTheFourthWall at that.

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* GenreSavvy: Van Helsing himself takes this UpToEleven (that to the point that even Katarina, pretty well-versed on the topic herself, is genuinely bothered that he sticks to his knowledge of genre tropes rather than common sense and logic), but then logic. Then comes Professor Fulmigatti, outright quoting Hollywood villains and acknowledging he's the final boss in a game. Koschei seemingly averts it, being puzzled by Van Helsing's antics, but, as shown in final dialogue, actually takes it EVEN further, fully aware he's the villain of the story and just being very good at playing his role. Surprsingly, all of them manage to avoid BreakingTheFourthWall at that.

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Spelling/grammar fix(es), Added example(s)


* CrystalDragonJesus: Averted. There's no visible greater power of good, all sides of the conflict are either humans or dark supernatural beings. It would have been a DevilButNoGod situation if not for shrines giving Van Helsing supposedly holy power-related buffs. On the other hand, [[spoiler: Koschei is Crystal Dragon Satan. Literally.]]



* GenreSavvy: Van Helsing himself takes this UpToEleven (that even Katarina, pretty well-versed on the topic herself, is genuinely bothered that he sticks to his knowledge of genre tropes rather than common sense and logic), but then comes Professor Fulmigatti, outright quoting Hollywood villains and acknowledging he's the final boss in a game. Koschei seemingly averts it, being puzzled by Van Helsing's antics, but, as shown in final dialogue, actually takes it EVEN further, fully aware he's the villain of the story and just being very good at playing his role. Surprsingly, all of them manage to avoid BreakingTheFourthWall at that.
* GenreShift: The game's first chapter (which is essentially {{VideoGame/Diablo}} set in Transylvania) suggests a fairly standard take on a Van Helsing story, with a VampireHunter protagonist and a MonsterMash bestiary spiced up with Slavic folklore. However, by the time Van Helsing arrives in the capital city (which happens early in the first game) it suddenly shifts to macabre dystopian dieselpunk heavily inspired by {{TabletopGame/Warhammer40000}}, with humans (first a MadScientist and then a GeneralRipper) as main antagonists, while the only vampire in the game is Van Helsing's ally. Only by the third game it returns to GothicHorror roots (with plenty of hostile vampires), though it quickly escalates to a journey into the depths of Hell.



* MagikarpPower: Nearly all abilities start off as very weak, and require not just upgrades but high level, specific talents and minmaxed gear to shine.



* MythologyUpgrade: Koschei the Deathless is usually portrayed as a skeletal sorcerer in fairy-tales and popular culture. Here he is the setting's GodOfEvil, a mix between Devil and Cthulhu, [[spoiler: and his true form is draconic]].



* NoCelebritiesWereHarmed: The forcewall technology has been invented by a [[UsefulNotes/NikolaTesla Nikkola Telsa]], who you meet in a later part of the first game when you need a way to bypass them to confront Fulmigatti.

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* NoCelebritiesWereHarmed: The forcewall technology has been invented by a [[UsefulNotes/NikolaTesla Nikkola Telsa]], Nikola Tesla]], who you meet in a later part of the first game when you need a way to bypass them to confront Fulmigatti.


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* NotEvenBotheringWithTheAccent: Despite most characters being Eastern European, almost everyone besides Katarina, vampires and the Alchemist speaks with bog-standard American English accent.
* OOCIsSeriousBusiness: Katarina is incredibly mouthy, snarky and vitriolic about everything. When she gets solemn and quiet, be prepared for the game's plot to take a DarkerAndEdgier turn.


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* RuleOfCool: The very essence of the trilogy, with almost everyone being a NinjaPirateZombieRobot (or at least an electric werewolf cyborg). A {{Steampunk}} VampireHunter clad in PoweredArmor (or who is a GentlemanWizard, or Corvo Attano's {{Expy}}, etc) guided by [[UsefulNotes/NikolaTesla Nikola Tesla]] to claim the power of the GodOfThunder and stop an army of GasMaskMooks besieging an IndustrializedEvil city built upon the corpse of an EldritchAbomination is an unremarkable quest from the middle of the second game. It gets crazier (and more awesome) from there.


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* SensualSlav: Played with. Katarina has a thick Slavic accent and some of her lines are rather suggestive, but her relationship with Van Helsing is completely platonic (since, you know, she is a ghost of a beheaded witch). She attempts to seduce an NPC in one scene, only to scare him senseless by taking her monster form.


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* SnarkToSnarkCombat: 80% of dialogue between Van Helsing and Katarina is this.
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Nice Hat is now a disambiguation page.


* NiceHat: Van Helsing has a whole slew of stylish hats to equip (in the third game and the ''Final Cut'', they can only be worn by a Bounty Hunter).
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One day, you receive an alarming mission. The country of Borgovia, which your father brought peace to by forming a peace treaty between the country's humans and monsters, has suddenly fallen into chaos. Taking up your trusty swords and pistols, you depart for Borgovia, intent on finding out what exactly has happened, and to bring peace back to the land.

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One day, you receive an alarming mission. The country of Borgovia, which your father brought peace to by forming a peace treaty between the country's humans and monsters, has suddenly fallen into chaos.chaos, and in that chaos has arisen a brutal dictatorship ruled by [[BigBad Professor Fulmigatti]]. Taking up your trusty swords and pistols, you depart for Borgovia, intent on finding out what exactly has happened, and to bring peace back to the land.



A sequel (named ''Van Helsing 2'') was released on May 22, 2014. In it, Van Helsing leads the Borgovian Resistance against the {{Mad Scientist}}s that rule the land. 2015 saw the release of a third game (in which Van Helsing must hunt down his nemesis and save Borgovia once and for all), as well as a "Final Cut", which lets one play through the three games' stories in one campaign, and the spin-off ''Deathtrap'', expanding upon the original's TowerDefense sections as an unrelated hero tries to stop an invasion of monsters from a recurring alternate dimension called the Ink.

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A sequel (named ''Van Helsing 2'') was released on May 22, 2014. In it, after successfully overthrowing Fulmigatti, Van Helsing leads the Borgovian Resistance against the {{Mad Scientist}}s that rule the land.land, and their new leader General Harker. 2015 saw the release of a third game (in which Van Helsing must hunt down his nemesis and save Borgovia once and for all), as well as a "Final Cut", which lets one play through the three games' stories in one campaign, and the spin-off ''Deathtrap'', expanding upon the original's TowerDefense sections as an unrelated hero tries to stop an invasion of monsters from a recurring alternate dimension called the Ink.



** It's Van Helsing! Wait, no it isn't. It's okay, half the [=NPCs=] made the same mistake.

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** It's Van Helsing! Wait, no it isn't.it's his son. It's okay, half the [=NPCs=] made the same mistake.
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** The difficulty level can be lowered (or raised) at any time during the game.
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Bounty Hunter uses guns, not a bow


** The Bounty Hunter is an Archer who relies on charged ranged attack aided by drones that mark his target.

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** The Bounty Hunter is an Archer a gun-user who relies on charged ranged attack via rifles or [[GunsAkimbo dual pistols]], and is aided by drones that mark his target.
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* AssistCharacter: Katarina functions similarly to pets in Videogame/{{Torchlight}}, in that she can attack your enemies and can also be sent to sell loot.

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* AssistCharacter: Katarina functions similarly to pets in Videogame/{{Torchlight}}, in that she can be set to attack your enemies and can also or buff you passively as well as be sent to sell loot.



* {{Uberwald}}: The series takes place in a fictional Eastern Europe country named Borgovia, and features a combination of steampunk, gothic horror element (vampires, undead creatures, werewolves...), and Slavic folklore.



* {{Uberwald}}: The series takes place in a fictional Eastern Europe country named Borgovia, and features a combination of steampunk, gothic horror element (vampires, undead creatures, werewolves...), and Slavic folklore.
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* AnAdventurerIsYou: In the first game, Van Helsing was confined to one class, which could be built to either rely on swords, guns, or magic. DLC later added two more classes, the magic-wielding Thaumaturge or the MadScientist Arcane Mechanic. The sequel maintained and expanded upon those three classes, while the third game (and the Final Cut) have a total of six:

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* AnAdventurerIsYou: In the first game, Van Helsing was confined to one class, which could be built to either rely on swords, guns, or magic. DLC later added two more classes, the magic-wielding Thaumaturge or the MadScientist Arcane Mechanic. The sequel second game maintained and expanded upon those three classes, while the third game (and the Final Cut) have a total of six:



* GutturalGrowler: Prisoner Seven of the sequel talks as if he's [[WesternAnimation/InspectorGadget Dr. Claw]].

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* GutturalGrowler: Prisoner Seven of the sequel talks as if he's [[WesternAnimation/InspectorGadget Dr. Claw]].second game.



* TowerDefense: Defending the resistance's HQ in the first game was an (optional) foray into this, expanded upon in the sequel and finally given its own spinoff, ''Deathtrap''.

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* TowerDefense: Defending the resistance's HQ in the first game was an (optional) foray into this, expanded upon in the sequel second game and finally given its own spinoff, ''Deathtrap''.
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** It happens again at the end of the second game. [[spoiler: Prisoner Seven, the creepy guy who helps Van Helsing in the course of the game? It turns he is a captured supernatural entity, and he becomes the BigBad of the third game.]]

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** It happens again at the end of the second game. [[spoiler: Prisoner Seven, the creepy guy who helps Van Helsing in the course of the game? It turns he is a captured supernatural entity, thwarting General Harker's plan allowed him to complete his own one, and he becomes the BigBad of the third game.]]

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* BatSignal: Van Helsing has one on a roof of Borgova city; finding it is one of the second game's secrets. It is refers as "the Van Helsing Signal", and looks identical to ''Franchise/{{Batman}}'''s logo, which is lampshaded by Van Helsing himself (who points that the local vampires are really obsessed by bats).



** In the second game, one of the prisoners fred from a secret prison thanks the player then adds he has "[[Literature/TheSilenceOfTheLambs an old friend from dinner.]]"

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** In the second game, one of the prisoners fred from a secret prison thanks the player then adds he has "[[Literature/TheSilenceOfTheLambs an old friend from dinner.]]"dinner]]". He laters reappears as a miniboss named "[=Dr.=] Lecter".
** Borgova's roof contains a projector which Lady Katarina refers as "the Van Helsing signal" (and which is identical to the [[Franchise/{{Batman}} Bat Signal]].)
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* {{Uberwald}}: Borgovia, the country in which the games take place.

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* {{Uberwald}}: The series takes place in a fictional Eastern Europe country named Borgovia, the country in which the games take place.and features a combination of steampunk, gothic horror element (vampires, undead creatures, werewolves...), and Slavic folklore.
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** In the second game, one of the prisoners fred from a secret prison thanks the player then adds he has "[[Literature/TheSilenceOfTheLambs an old friend from dinner.]]"
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** In the second game, the Resistance leaders give Van Helsing the explicit order to rescue and bring back to safety a [[Film/SavingPrivateRyan Private Bryan]]. [[spoiler:Because the guy was a cook before the events, and the Resistance leaders really like his cakes.]]
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** In the first game, a wisp gives a riddle about [[Franchise/TheHitchhikersGuideToTheGalaxy "the meaning of the life, the universe, and the rest". The answer is "42"]].

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** In the first game, a wisp gives white board inside a riddle secret lab contains researches about [[Franchise/TheHitchhikersGuideToTheGalaxy "the meaning of the life, the universe, and the rest". The answer is "42"]]. Later, a wisp gives the same riddle, and guess what is the correct answer...
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* NoCelebritiesWereHarmed: The forcewall technology has been invented by a [[UsefulNotes/NikolaTesla Nikkola Telsa]], who you meet in a later part of the first game when you need a way to bypass them to confront Fulmigatti.
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** In the first game, a NPC introduces a rescue quest with "[[Film/ANewHope Help me, Van Halsing. You're my only hope.]]"
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