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Not to be confused with [[VideoGame/{{Strife}} the first person shooter of the same name]]. In fact, the Steam release of the FPS was [[{{Retronym}} retitled]] ''The Original Strife: Veteran Edition'' until the MOBA was shut down.
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''Strife'' is a MOBA game by S2 Games, previously known for their work ''VideoGame/HeroesOfNewerth'', and launched in early 2015.

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''Strife'' is was a MOBA [[MultiplayerOnlineBattleArena MOBA]] game by S2 Games, previously known for their work ''VideoGame/HeroesOfNewerth'', and launched in early 2015.



''Strife'' is a traditional MOBA like Videogame/LeagueOfLegends and Videogame/DOTA2, but with a few added twists of its own- for starters, the game blends several elements from DOTA and League together into one cohesive experience. ''League's'' locking camera system, emphasis on turrets doing loads of damage and boss monsters to kill in the jungle are here, while ''Dota's'' nuances like couriers, jungle farm and item dependency are also mingled in. This is also combined with ''Strife's'' nuances of it's own, such a lack of healing items, shared gold for killing creeps, it's own unique boss monsters (such as Kyros, a monster that when killed will push a lane), and an incredibly fast regenerating health/mana system that kicks in when a person has stayed out of combat for long enough. Despite this, ''Strife'' has a fairly in-depth tutorial for newbies to the genre. All of these features blend together to create a fast-paced, lightning-quick MOBA that is meant to provide as much fun and as little downtime as it possibly can.

''Strife'' was formerly available on Steam, and was its own client, but S2 Games and its games' servers closed down in 2018. However, some fans [[http://strife-ce.com/ put together a "Community Edition" with its own client and servers]] to continue playing the game.

!!''Strife'' provides examples of:

to:

''Strife'' is was a traditional MOBA like Videogame/LeagueOfLegends ''Videogame/LeagueOfLegends'' and Videogame/DOTA2, ''Videogame/Dota2'', but with a few added twists of its own- own: for starters, the game blends blended several elements from DOTA ''Dota'' and League ''League'' together into one cohesive experience. ''League's'' ''League''[='=]s locking camera system, emphasis on turrets doing loads of damage and boss monsters to kill in the jungle are were here, while ''Dota's'' ''Dota''[='=]s nuances like couriers, jungle farm and item dependency are were also mingled in. This is was also combined with ''Strife's'' ''Strife''[='=]s nuances of it's own, such a lack of healing items, shared gold for killing creeps, it's its own unique boss monsters (such as Kyros, a monster that pushed a lane when killed will push a lane), killed), and an incredibly fast regenerating health/mana system that kicks kicked in when a person has stayed out of combat for long enough. Despite this, ''Strife'' has had a fairly in-depth tutorial for newbies to the genre. All of these features blend blended together to create a fast-paced, lightning-quick MOBA that is was meant to provide as much fun and as little downtime as it possibly can.

''Strife'' was formerly available on Steam, and was its own client, but S2 Games and its games' servers [[DefunctOnlineVideoGames closed down down]] in 2018. However, some Some fans [[http://strife-ce.com/ put together a "Community Edition" with its own client and servers]] servers to continue playing the game.

game, but that too [[https://archive.ph/SSyCX sunsetted in 2021]] due to lack of funds.

!!''Strife'' provides provided examples of:
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''Strife'' is a traditional MOBA like Videogame/LeagueOfLegends and Videogame/DOTA2, but with a few added twists of its own- for starters, the game blends several elements from DOTA and League together into one cohesive experience. ''League's'' locking camera system, emphasis on turrets doing loads of damage and boss monsters to kill in the jungle are here, while ''Dota's'' nuances like couriers, jungle farm and item dependency are also mingled in. This is also combined with ''Strife's'' nuances of it's own, such a lack of healing items, shared gold for killing creeps, it's own unique boss monsters (such as Kyros, a monster that when killed will push a lane), and an incredibly fast regenerating health/mana system that kicks in when a person has stayed out of combat for long enough. Despite this, ''Strife''has a fairly in-depth tutorial for newbies to the genre. All of these features blend together to create a fast-paced, lightning-quick MOBA that is meant to provide as much fun and as little downtime as it possibly can.

to:

''Strife'' is a traditional MOBA like Videogame/LeagueOfLegends and Videogame/DOTA2, but with a few added twists of its own- for starters, the game blends several elements from DOTA and League together into one cohesive experience. ''League's'' locking camera system, emphasis on turrets doing loads of damage and boss monsters to kill in the jungle are here, while ''Dota's'' nuances like couriers, jungle farm and item dependency are also mingled in. This is also combined with ''Strife's'' nuances of it's own, such a lack of healing items, shared gold for killing creeps, it's own unique boss monsters (such as Kyros, a monster that when killed will push a lane), and an incredibly fast regenerating health/mana system that kicks in when a person has stayed out of combat for long enough. Despite this, ''Strife''has ''Strife'' has a fairly in-depth tutorial for newbies to the genre. All of these features blend together to create a fast-paced, lightning-quick MOBA that is meant to provide as much fun and as little downtime as it possibly can.
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''Strife'' is available on Steam, and as its own client. The game is still in very early beta, and will come out of beta sometime in the coming year or so.

to:

''Strife'' is was formerly available on Steam, and as was its own client. The game is still in very early beta, client, but S2 Games and will come out of beta sometime its games' servers closed down in 2018. However, some fans [[http://strife-ce.com/ put together a "Community Edition" with its own client and servers]] to continue playing the coming year or so.game.

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''Strife'' is available on Steam, and as it's own client. The game is still in very early beta, and will come out of beta sometime in the coming year or so.

to:

''Strife'' is available on Steam, and as it's its own client. The game is still in very early beta, and will come out of beta sometime in the coming year or so.



* AfterCombatRecovery: To some extent - for some time after a player's been hit or hit anything else, they will regenerate health and mana much faster, especially while near an allied tower. This allows players to at least hope to stay by close enough to gain experience, if not gold. Works best with a lane partner so ''they'' can get the killing blow on some minions while you can't.



* GratuitousAnimalSidekick: Every player gets a pet to follow them in battle, providing an activated effect and two smaller passive effects based on what it is.



* RidiculouslyCuteCritter: All of the pets' young versions, which are SuperDeformed.



* SpiritualSuccessor: As a 'second generation MOBA', Strife is this for ''VideoGame/HeroesOfNewerth''.

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* SpiritualSuccessor: As a 'second generation MOBA', Strife is this for ''VideoGame/HeroesOfNewerth''.
''VideoGame/HeroesOfNewerth''.

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* ExcusePlot: Slightly averted as the game, in addition of the usual lore, features a single player campaign that chronicles the story of Bastion. However... [[PlayTheGameSkipTheStory Multiplayer where character stories aren't considered relevant remains the biggest draw.]]



* PlayTheGameSkipTheStory: There is actually a single player campaign featuring Bastion, but chances are... people just want to jump in and play the multiplayer.
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* DragonRider: Bastion rides a dragon.


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* NatureHero: Lady Tinder is the token [[GreenThumb plant-manipulating character]] (mostly for support)


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* PlayTheGameSkipTheStory: There is actually a single player campaign featuring Bastion, but chances are... people just want to jump in and play the multiplayer.
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''Strife'' is a MOBA game by S2 Games and launched in early 2015.

to:

''Strife'' is a MOBA game by S2 Games Games, previously known for their work ''VideoGame/HeroesOfNewerth'', and launched in early 2015.




to:

* SpiritualSuccessor: As a 'second generation MOBA', Strife is this for ''VideoGame/HeroesOfNewerth''.
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* {{Expy}}: Ace is basically what happens when you mix [[VideoGame/LeagueOfLegends Garen's spin to win skill, Darius' axe and execution ultimate, and a toned down version of Draven's egotism]].
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* PirateGirl: Caprice.
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* BonusBoss: Kyros. Upon defeating his guardian, the enemy team receives him as a huge seige monster that focuses on a single lane and pushes it until he dies. Be warned, however, that he can be killed fairly easily, and his own attacks damage him for a decent bit of health.

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* BonusBoss: BossBattle: Kyros. Upon defeating his guardian, the enemy team receives him as a huge seige siege monster that focuses on a single lane and pushes it until he dies. Be warned, however, that he can be killed fairly easily, and his own attacks damage him for a decent bit of health.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
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''Strife'' is a traditional MOBA like Videogame/LeagueOfLegends and Videogame/DOTA2, but with a few added twists of its own- for starters, the game blends several elements from DOTA and League together into one cohesive experience. ''League's'' locking camera system, emphasis on turrets doing loads of damage and boss monsters to kill in the jungle are here, while ''Dota's'' nuances like couriers, jungle farm and item dependency are also mingled in. This is also combined with ''Strife's'' nuances of it's own, such a lack of healing items, shared gold for killing creeps, it's own unique boss monsters (such as Kyros, a monster that when killed will push a lane), and an incredibly fast regenerating health/mana system that kicks in when a person has stayed out of combat for long enough. All of these features blend together to create a fast-paced, lightning-quick MOBA that is meant to provide as much fun and as little downtime as it possibly can.

''Strife'' is available on Steam, and as it's own client. The game is still in very early beta, and will launch for real sometime in the coming year or so.

to:

''Strife'' is a traditional MOBA like Videogame/LeagueOfLegends and Videogame/DOTA2, but with a few added twists of its own- for starters, the game blends several elements from DOTA and League together into one cohesive experience. ''League's'' locking camera system, emphasis on turrets doing loads of damage and boss monsters to kill in the jungle are here, while ''Dota's'' nuances like couriers, jungle farm and item dependency are also mingled in. This is also combined with ''Strife's'' nuances of it's own, such a lack of healing items, shared gold for killing creeps, it's own unique boss monsters (such as Kyros, a monster that when killed will push a lane), and an incredibly fast regenerating health/mana system that kicks in when a person has stayed out of combat for long enough. Despite this, ''Strife''has a fairly in-depth tutorial for newbies to the genre. All of these features blend together to create a fast-paced, lightning-quick MOBA that is meant to provide as much fun and as little downtime as it possibly can.

''Strife'' is available on Steam, and as it's own client. The game is still in very early beta, and will launch for real come out of beta sometime in the coming year or so.



* AlphaStrike: Currently the most popular way of defeating a squishy- focus them down. One of the big features of Strife is that most characters, even tanks, do absolutely absurd amounts of damage by themselves, but can be easily escaped from. Only by working together can you get gold and experience. Still, it is quite satisfying to see three teammates jump on an enemy and delete them.

to:

* AlphaStrike: Currently the most popular way of defeating a squishy- squishy character- focus them down. One of the big features of Strife is that most characters, even tanks, do absolutely absurd amounts of damage by themselves, but can be easily escaped from. Only by working together can you get gold and experience. Still, it is quite satisfying to see three teammates jump on an enemy and delete them.



* BonusBoss: Kyros. Upon defeating his guardian, the enemy team receives him as a huge seige monster that focuses on a single lane and pushes it until he dies. Be warned, however, that he can be killed, and his own attacks damage him for a decent bit of health.

to:

* BonusBoss: Kyros. Upon defeating his guardian, the enemy team receives him as a huge seige monster that focuses on a single lane and pushes it until he dies. Be warned, however, that he can be killed, killed fairly easily, and his own attacks damage him for a decent bit of health.

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''Strife'' is a MOBA game by S2 Games, was made available on Steam and launched in early 2015.

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/b89ea1b6254aca08f2bd907de51ff15c.jpg]]
[[caption-width-right:350:Welcome to the world of Strife!]]
''Strife'' is a MOBA game by S2 Games, was made available on Steam Games and launched in early 2015.






''Strife'' is available on Steam, and as it's own client. The game is still in very early beta, and will launch for real sometime in the coming year or so.

to:

''Strife'' is available on Steam, and as it's own client. The game is still in very early beta, and will launch for real sometime in the coming year or so.so.
!!''Strife'' provides examples of:
*AlphaStrike: Currently the most popular way of defeating a squishy- focus them down. One of the big features of Strife is that most characters, even tanks, do absolutely absurd amounts of damage by themselves, but can be easily escaped from. Only by working together can you get gold and experience. Still, it is quite satisfying to see three teammates jump on an enemy and delete them.
*AnIcePerson: Ace.
*BonusBoss: Kyros. Upon defeating his guardian, the enemy team receives him as a huge seige monster that focuses on a single lane and pushes it until he dies. Be warned, however, that he can be killed, and his own attacks damage him for a decent bit of health.
*SaturdayMorningCartoon: Seems to be invoking this image in graphics and story. The entirety of the game, from characters to the environment is drawn in an exaggerated, cartoon-like approach.
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All is not well in the world of Strife, a planet surrounded by 6 other planes, each embodying a different fantasy genre- Ghale, a world of medieval fantasy, with knights, assassins and dragons- Lyrie, a land of jungles, forests and seas- Nestra, a land cloaked in darkness- Tempra, a frozen glacier where few survive-Vorbis, the most highly advanced plain with rockets, lasers and jetpacks- and Sheol, the underworld of suffering and war. Sheol has been sealed away, but a prophecy states that one day the seal will break, and Sheol will invade the other planes. Also, the only key to opening Sheol has gone missing. The Keepers of Light, powerful beings who watch over the world of Strife band together to form the Army of Light and the Arena of Strife, where powerful beings from across the planes do battle to earn gold, test themselves, find revenge and more. As the champions of Strife do battle, the seal on Sheol weakens ever so slightly, and the fate of seven realms is at stake.


''Strife'' is a traditional MOBA like Videogame/LeagueOfLegends and Videogame/DOTA2, but with a few added twists of its own- for starters, the game blends several elements from DOTA and League together into one cohesive experience. Leagues locking camera system, emphasis on turrets doing loads of damage and boss monsters to kill in the jungle are here, while ''Dota's'' nuances like couriers, jungle farm and item dependency are also mingled in. This is also combined with ''Strife's'' nuances of it's own, such a lack of healing items, shared gold for killing creeps, it's own unique boss monsters (such as Kyros, a monster that when killed will push a lane), and an incredibly fast regenerating health/mana system that kicks in when a person has stayed out of combat for long enough. All of these features blend together to create a fast-paced, lightning-quick MOBA that is meant to provide as much fun and as little downtime as it possibly can.

to:

All is not well in the world of Strife, a planet surrounded by 6 other planes, each embodying a different fantasy genre- Ghale, Gale, a world of medieval fantasy, with knights, assassins and dragons- Lyrie, a land of jungles, forests and seas- Nestra, a land cloaked in darkness- Tempra, a frozen glacier where few survive-Vorbis, the most highly advanced plain with rockets, lasers and jetpacks- and Sheol, the underworld of suffering and war. Sheol has been sealed away, but a prophecy states that one day the seal will break, and Sheol will invade the other planes. Also, the only key to opening Sheol has gone missing. The Keepers of Light, powerful beings who watch over the world of Strife band together to form the Army of Light and the Arena of Strife, where powerful beings from across the planes do battle to earn gold, test themselves, find revenge and more. As the champions of Strife do battle, the seal on Sheol weakens ever so slightly, and the fate of seven realms is at stake.


''Strife'' is a traditional MOBA like Videogame/LeagueOfLegends and Videogame/DOTA2, but with a few added twists of its own- for starters, the game blends several elements from DOTA and League together into one cohesive experience. Leagues ''League's'' locking camera system, emphasis on turrets doing loads of damage and boss monsters to kill in the jungle are here, while ''Dota's'' nuances like couriers, jungle farm and item dependency are also mingled in. This is also combined with ''Strife's'' nuances of it's own, such a lack of healing items, shared gold for killing creeps, it's own unique boss monsters (such as Kyros, a monster that when killed will push a lane), and an incredibly fast regenerating health/mana system that kicks in when a person has stayed out of combat for long enough. All of these features blend together to create a fast-paced, lightning-quick MOBA that is meant to provide as much fun and as little downtime as it possibly can.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Strife'' is a MOBA game by S2 Games, was made available on Steam and launched in early 2015.

All is not well in the world of Strife, a planet surrounded by 6 other planes, each embodying a different fantasy genre- Ghale, a world of medieval fantasy, with knights, assassins and dragons- Lyrie, a land of jungles, forests and seas- Nestra, a land cloaked in darkness- Tempra, a frozen glacier where few survive-Vorbis, the most highly advanced plain with rockets, lasers and jetpacks- and Sheol, the underworld of suffering and war. Sheol has been sealed away, but a prophecy states that one day the seal will break, and Sheol will invade the other planes. Also, the only key to opening Sheol has gone missing. The Keepers of Light, powerful beings who watch over the world of Strife band together to form the Army of Light and the Arena of Strife, where powerful beings from across the planes do battle to earn gold, test themselves, find revenge and more. As the champions of Strife do battle, the seal on Sheol weakens ever so slightly, and the fate of seven realms is at stake.


''Strife'' is a traditional MOBA like Videogame/LeagueOfLegends and Videogame/DOTA2, but with a few added twists of its own- for starters, the game blends several elements from DOTA and League together into one cohesive experience. Leagues locking camera system, emphasis on turrets doing loads of damage and boss monsters to kill in the jungle are here, while ''Dota's'' nuances like couriers, jungle farm and item dependency are also mingled in. This is also combined with ''Strife's'' nuances of it's own, such a lack of healing items, shared gold for killing creeps, it's own unique boss monsters (such as Kyros, a monster that when killed will push a lane), and an incredibly fast regenerating health/mana system that kicks in when a person has stayed out of combat for long enough. All of these features blend together to create a fast-paced, lightning-quick MOBA that is meant to provide as much fun and as little downtime as it possibly can.

''Strife'' is available on Steam, and as it's own client. The game is still in very early beta, and will launch for real sometime in the coming year or so.

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