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* ''Sega Rally Championship'' (1994/1995): The original, developed on Sega's [=MODEL2=] arcade board. It set the base for the rest of the saga, including the "3 stages, 1 lap on each stage, bonus Lakeside race for winning" Championship mode and the option to practice on one track only for three laps on the arcade versions. The cars were the Lancia Delta HF Integrale, the Toyota Celica GT-Four [=ST205=] and an unlockable Lancia Stratos HF. Ported to the PC and the UsefulNotes/SegaSaturn. A version of the game was released on the UsefulNotes/GameBoyAdvance, and on the UsefulNotes/Playstation2 as a bonus feature in ''Sega Rally 2006''.
* ''Sega Rally 2'' (1998/1999): The sequel, released on Sega's [=MODEL3=] arcade board. The cars included the Toyota Corolla WRC, the Mitsubishi Lancer Evolution IV WRC, Subaru Impreza WRC, Ford Escort Cosworth WRC, the Peugeot 306 Maxi Kit Car and the Lancia Stratos, plus new layouts for the Desert and Moutain course, new Snowy track, and Riviera track. Ported to the PC and the UsefulNotes/SegaDreamcast in 1999, which added the "10 Year Championship" mode, new stages for already existing themes[[note]]Desert (to the point ''including'' the original one as the SS2), Mountain, and Snowy)[[/note]] plus new ones based on new track themes: Muddy, based on Rally Indonesia and Isle, based on Tour de Corse, plus a [[BonusStage Super Special course]], and even more cars (like the Mitsubishi Lancer Evolution VI[[note]]replacing the IV as a regular car choice; the IV remains in-game as a unlockable car[[/note]], Subaru Impreza 555, the Toyota Celica GT-Four [=ST185=] and the Renault Maxi Megane, among more, at a cost of the Escort, at least outside Japan).
* ''Sega Rally 2006'' (2006): A Japanese-exclusive UsefulNotes/PlayStation2 game intended to celebrate the series' [[MilestoneCelebration ten year anniversary]], it is the first in the series not to have an arcade release. A special version included the original game as a port with option for 480p resolution.
* ''Sega Rally Revo'' (2007): Simply known as ''Sega Rally'' in Europe, this non-arcade version includes three classes of cars (Premier, 4-wheel drive WRC-based cars like the Subaru Impreza; Modified, 2-wheel drive cars like the VW Golf GTI and the Citroen C2 S1600; and Masters, classic rally cars like the Audi Quattro and the Lancia Delta; all classes have secret unlockable cars), new stages, and a championship in which you have to earn points to unlock new leagues up to the finals. This installment was developed by the short-lived Sega Racing Studios for the PC, UsefulNotes/XBox360 and UsefulNotes/Playstation3, with the PSP version being developed by Creator/BugbearEntertainment.

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* ''Sega Rally Championship'' (1994/1995): The original, developed on Sega's [=MODEL2=] arcade board. It set the base for the rest of the saga, including the "3 stages, 1 lap on each stage, bonus Lakeside race for winning" Championship mode and the option to practice on one track only for three laps on the arcade versions. The cars were the Lancia Delta HF Integrale, the Toyota Celica GT-Four [=ST205=] and an unlockable Lancia Stratos HF. Ported to the PC and the UsefulNotes/SegaSaturn. Platform/SegaSaturn. A version of the game was released on the UsefulNotes/GameBoyAdvance, Platform/GameBoyAdvance, and on the UsefulNotes/Playstation2 Platform/Playstation2 as a bonus feature in ''Sega Rally 2006''.
* ''Sega Rally 2'' (1998/1999): The sequel, released on Sega's [=MODEL3=] arcade board. The cars included the Toyota Corolla WRC, the Mitsubishi Lancer Evolution IV WRC, Subaru Impreza WRC, Ford Escort Cosworth WRC, the Peugeot 306 Maxi Kit Car and the Lancia Stratos, plus new layouts for the Desert and Moutain course, new Snowy track, and Riviera track. Ported to the PC and the UsefulNotes/SegaDreamcast Platform/SegaDreamcast in 1999, which added the "10 Year Championship" mode, new stages for already existing themes[[note]]Desert (to the point ''including'' the original one as the SS2), Mountain, and Snowy)[[/note]] plus new ones based on new track themes: Muddy, based on Rally Indonesia and Isle, based on Tour de Corse, plus a [[BonusStage Super Special course]], and even more cars (like the Mitsubishi Lancer Evolution VI[[note]]replacing the IV as a regular car choice; the IV remains in-game as a unlockable car[[/note]], Subaru Impreza 555, the Toyota Celica GT-Four [=ST185=] and the Renault Maxi Megane, among more, at a cost of the Escort, at least outside Japan).
* ''Sega Rally 2006'' (2006): A Japanese-exclusive UsefulNotes/PlayStation2 Platform/PlayStation2 game intended to celebrate the series' [[MilestoneCelebration ten year anniversary]], it is the first in the series not to have an arcade release. A special version included the original game as a port with option for 480p resolution.
* ''Sega Rally Revo'' (2007): Simply known as ''Sega Rally'' in Europe, this non-arcade version includes three classes of cars (Premier, 4-wheel drive WRC-based cars like the Subaru Impreza; Modified, 2-wheel drive cars like the VW Golf GTI and the Citroen C2 S1600; and Masters, classic rally cars like the Audi Quattro and the Lancia Delta; all classes have secret unlockable cars), new stages, and a championship in which you have to earn points to unlock new leagues up to the finals. This installment was developed by the short-lived Sega Racing Studios for the PC, UsefulNotes/XBox360 Platform/XBox360 and UsefulNotes/Playstation3, Platform/Playstation3, with the PSP version being developed by Creator/BugbearEntertainment.



* ''Sega Rally Online Arcade'' (2011): A home conversion of Sega Rally 3 for UsefulNotes/XboxLiveArcade and UsefulNotes/PlayStationNetwork, ported by Sumo Digital in a time-limited release. Due to licensing issues, the 2008 WRC cars aren't included, and are replaced with cars from Sega Rally Revo instead.

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* ''Sega Rally Online Arcade'' (2011): A home conversion of Sega Rally 3 for UsefulNotes/XboxLiveArcade Platform/XboxLiveArcade and UsefulNotes/PlayStationNetwork, Platform/PlayStationNetwork, ported by Sumo Digital in a time-limited release. Due to licensing issues, the 2008 WRC cars aren't included, and are replaced with cars from Sega Rally Revo instead.
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'''[[https://www.youtube.com/watch?v=IsS_VMzY10I GAME OVER, YEEEEEEEEEAH!]]'''
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* SpiritualSuccessor: To ''VideoGame/DaytonaUSA''. It was succeeded by ''Sega Touring Car Championship'' (which even included a remix of "Conditioned Reflex", and the Toyota Celica and Lancia Delta cars could be unlocked in the home versions), ''Sega GT'' (a realistic driving simulator) and ''VideoGame/InitialDArcadeStage'' later on.
* StalkedByTheBell: Especially [[ThatOneLevel Lakeside]].
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While the series has been largely abandoned, its legacy lives on in ''VideoGame/InitialDArcadeStage'', which is adapted from the {{Seinen}} [[Manga/InitialD comics of the same name]] and uses the fimilar formula as ''SEGA Rally''.

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While the series has been largely abandoned, its legacy lives on in ''VideoGame/InitialDArcadeStage'', which is adapted from the {{Seinen}} [[Manga/InitialD comics of the same name]] and uses the fimilar similar formula as ''SEGA Rally''.
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While the series has been largely abandoned, its legacy lives on in ''VideoGame/InitialDArcadeStage'', which is adapted from the {{Seinen}} [[Manga/InitialD comics of the same name]] and uses the fimilar formula as ''SEGA Rally''.
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* BigYes: ''"[[https://www.youtube.com/watch?v=09s-c2JVI40 Game over, YEAAAAAAAAAAAAAAAAAAAAAHHHHHHH!]]"''[[note]]The original arcade version had a different recording of the now memetic game over jingle, which many usually associate with the Sega Saturn port.[[/note]]

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* BigYes: ''"[[https://www.youtube.com/watch?v=09s-c2JVI40 Game over, YEAAAAAAAAAAAAAAAAAAAAAHHHHHHH!]]"''[[note]]The original arcade version had a different recording of the now memetic game over jingle, which many usually associate with the Sega Saturn port.and Dreamcast ports.[[/note]]
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* SpiritualSuccessor: To ''VideoGame/DaytonaUSA''. It was succeeded by ''Sega Touring Car Championship'' (which even included a remix of "Conditioned Reflex"), ''Sega GT'' (a realistic driving simulator) and ''VideoGame/InitialDArcadeStage'' later on.

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* SpiritualSuccessor: To ''VideoGame/DaytonaUSA''. It was succeeded by ''Sega Touring Car Championship'' (which even included a remix of "Conditioned Reflex"), Reflex", and the Toyota Celica and Lancia Delta cars could be unlocked in the home versions), ''Sega GT'' (a realistic driving simulator) and ''VideoGame/InitialDArcadeStage'' later on.
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* GuestFighter: In ''Revo'', the RD-04 from ''WesternAnimation/HotWheelsAcceleracers''.
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* SpiritualSuccessor: To ''VideoGame/DaytonaUSA''. It was succeeded by ''Sega Touring Car'' (which even included a remix of "Conditioned Reflex") and ''VideoGame/InitialDArcadeStage'' later on.

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* SpiritualSuccessor: To ''VideoGame/DaytonaUSA''. It was succeeded by ''Sega Touring Car'' Car Championship'' (which even included a remix of "Conditioned Reflex") Reflex"), ''Sega GT'' (a realistic driving simulator) and ''VideoGame/InitialDArcadeStage'' later on.
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* MoodDissonance: Apparently, a GameOver warrants screaming a BigYes.

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Added image, image caption, and link.


[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sega_rally_championship.jpg]]

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[[quoteright:300:https://static.[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/sega_rally_championship.jpg]]org/pmwiki/pub/images/220px_sega_rally_revo_xb360_usa.PNG]]
[[caption-width-right:220:[[https://www.youtube.com/watch?v=x6Ax5kwe7K8&t=2s "Go, go, Sega Rally!"]]]]
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* TheThemeParkVersion: As this is far less of a rally sim and more of an arcade racer in a rally setting. The same is true with most console "rally" games of the time, likely due to the belief that a realistic depiction (i.e. an off-road time trial) would not appeal to most audiences who are used to head to head circuit racing; it did however pioneer the use of varying road surfaces and conditions to add to the authenticity.

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* TheThemeParkVersion: As this is far less of a rally sim and more of an arcade racer in a rally setting. The same is true with most console "rally" games of the time, likely due to the belief that a realistic depiction (i.e. an off-road or mixed-surface time trial) would not appeal to most audiences who are used to head to head circuit racing; it did however pioneer the use of varying road surfaces and conditions to add to the authenticity.
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* ''Sega Rally Revo'' (2007): Simply known as ''Sega Rally'' in Europe, this non-arcade version includes three classes of cars (Premier, 4-wheel drive WRC-based cars like the Subaru Impreza; Modified, 2-wheel drive cars like the VW Golf GTI and the Citroen C2 S1600; and Masters, classic rally cars like the Audi Quattro and the Lancia Delta; all classes have secret unlockable cars), new stages, and a championship in which you have to earn points to unlock new leagues up to the finals. This installment was developed the short-lived Sega Racing Studios for the PC, UsefulNotes/XBox360 and UsefulNotes/Playstation3, with the PSP version being developed by Creator/BugbearEntertainment.

to:

* ''Sega Rally Revo'' (2007): Simply known as ''Sega Rally'' in Europe, this non-arcade version includes three classes of cars (Premier, 4-wheel drive WRC-based cars like the Subaru Impreza; Modified, 2-wheel drive cars like the VW Golf GTI and the Citroen C2 S1600; and Masters, classic rally cars like the Audi Quattro and the Lancia Delta; all classes have secret unlockable cars), new stages, and a championship in which you have to earn points to unlock new leagues up to the finals. This installment was developed by the short-lived Sega Racing Studios for the PC, UsefulNotes/XBox360 and UsefulNotes/Playstation3, with the PSP version being developed by Creator/BugbearEntertainment.

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