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* RuthlessRooftops: Strike City, a level that's a mental manifestation of Ford Cruller's persona of a bowling alley attendant, largely takes place on the rooftops of the titular city, which is within a bowling shoe, filled with sentient germs that are facing armageddon in the form of Ford spraying disinfectant into the level.
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** A more story-central example is [[spoiler:Gristol, the Mastermind himself, whose 'fight' merely consists of using Time Stop to allow Lili to enter the room and [[PaperTiger beat him unconscious with a stuffed doll of her father]]. Admittedly, the doll was holding a real, metal case, so it was more akin to a flail, but ''the grown man lost a fight to an 11-year of girl armed with a stuffed doll''. Lili didn't even use any psychic powers on him!]]

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** A more story-central example is [[spoiler:Gristol, the Mastermind himself, whose 'fight' merely consists of using Time Stop to allow Lili to enter the room and [[PaperTiger beat him unconscious with a stuffed doll of her father]]. Admittedly, the doll was holding a real, metal case, so it was more akin to a flail, but ''the grown man lost a fight to an 11-year of 11-year-old girl armed with a stuffed doll''.doll''. [[HomeFieldAdvantage Inside his own mind, no less]]. Lili didn't even use any psychic powers on him!]]
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** Bob's Bottles represents the AddledAddict that Bob Zanotto has become. Following a series of tragedies, Bob has retreated from the world and become a full-on alcoholic, and as such his mental world is a series of islands surrounded by a sea of alcohol. All plant life that Bob tries to grow is dead, so Raz decides to prowl the sea for seeds representing the people he knew to help Bob remember his past. Raz pries open large bottles of alcohol scattered around the island and descends into the memories they represent that Bob wants to forget, both good and bad- his mother and her death, his founding of the Motherlobe and his firing at the hands of his own nephew, and his marriage to Helmut [[spoiler:and his death at the hands of Maligula.]] All the while, Raz is pursued by an annoying moth that represents addiction and alcoholism, pleading with Bob to stop trying to search for happiness at risk of hurting himself and instead keep himself sheltered and safe. The climax sees Raz [[spoiler:fight mutated constructs of those three memories, helping Bob with realizing that he can't shelter himself anymore, and that the people who hurt him in the past didn't do so on purpose. The level ends with Bob taking a moth-shaped mask off and greeting Raz with a handshake, showing that he's ready to love again.]]

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** Bob's Bottles represents the AddledAddict that Bob Zanotto has become. Following a series of tragedies, Bob has retreated from the world and become a full-on alcoholic, and as such his mental world is a series of islands surrounded by a sea of alcohol. All plant life that Bob tries to grow is dead, so Raz decides to prowl the sea for seeds representing the people he knew to help Bob remember his past. Raz pries open large bottles of alcohol scattered around the island and descends into the memories they represent that Bob wants to forget, both good and bad- his mother and her own struggle with addiction and eventual death, his founding of the Motherlobe and his firing at the hands of his own nephew, and his marriage to Helmut [[spoiler:and his death at the hands of Maligula.]] All the while, Raz is pursued by an annoying moth that represents addiction and alcoholism, pleading with Bob to stop trying to search for happiness at risk of hurting himself and instead keep himself sheltered and safe. The climax sees Raz [[spoiler:fight mutated constructs of those three memories, helping Bob with realizing that he can't shelter himself anymore, and that the people who hurt him in the past didn't do so on purpose. The level ends with Bob taking a moth-shaped mask off and greeting Raz with a handshake, showing that he's ready to love again.]]
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Trope was cut/disambiguated due to cleanup


* AnAesop:
** You can't just fix people's problems by force, or their problems will just get worse. The best thing to do is to be there for them when they need help.
** The game also pulls a more positive spin on NeverMeetYourHeroes: the ones you look up to in life are, invariably, flawed individuals with pasts that are full of mistakes. However, everyone makes mistakes, and even though your heroes might be flawed, their genuine desire to do good will make the world a better place. It's up to you to decide whether or not you forgive them for their transgressions.
** People deserve second chances. Stated outright by Hollis in the epilogue, but played with in the first mission. [[spoiler:Hollis screwed up but got a 2nd chance from Truman Zanotto. She in turn gives Raz a second chance. Everyone gives Oleander a second chance. Lucy gets her own in the finale, alongside Ford.]]
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** Maligula [[spoiler:is the same psychic who cursed the Aquato family]].
** The Mote of Light/The Psi King [[spoiler:is the consciousness of Helmut Fullbear. Ford managed to recover Helmut’s brain and submitted it into the Hall of Brains to be preserved]].

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** Maligula [[spoiler:is the same psychic who cursed is responsible for the Aquato family]].
family curse]].
** The Mote of Light/The Psi King [[spoiler:is the consciousness of Helmut Fullbear. Ford managed to recover Helmut’s brain brain, but after shattering his own mind he forgot all about him and submitted Otto entered it into the his Hall of Brains to be preserved]].as an unknown sample]].


* PstandardPsychicPstance: Raz's version returns, both on the cover art and during the cutscenes when he recieves a merit badge. Deconstructed when he recieves his Mental Connection badge in class. The standard cutscene begins to play with Raz doing his epic pose, only to be interrupted by his fellow interns asking him what the hell he's doing.

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* PstandardPsychicPstance: Raz's version where he puts his finger to his temple returns, both on the cover art and during the cutscenes when he recieves a merit badge. Deconstructed when he recieves his Mental Connection badge in class. The standard cutscene begins to play with Raz doing his epic pose, only to be interrupted by his fellow interns asking him what the hell he's doing.
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* PstandardPsychicPstance: Raz's version returns, both on the cover art and during the cutscenes when he recieves a merit badge. Deconstructed when he recieves his Mental Connection badge in class. The standard cutscene begins to play with Raz doing his epic pose, only to be interrupted by his fellow interns asking him what the hell he's doing.
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moving to character sheets


* HumongousHeadedHammer: An enemy called the Judge (representing judgement in the human mind) wields a gavel taller than themselves, with a head large enough to potentially crush player character Raz beneath its head.
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* HumongousHeadedHammer: An enemy called the Judge (representing judgement in the human mind) wields a gavel taller than themselves, with a head large enough to potentially crush player character Raz beneath its head.
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* TrashyTouristTrap: The Questionable Area is an abandoned roadside attraction located near the Quarry where Psychonauts HQ is located. Because of the massive amount of psitanium deposits in the area, the entire area is home to a lot of unusual paranormal activity (most notably a waterfall that flows upward), and it would eventually be turned into a tourist destination, including a cryptid display in a cave, a playground and the Lumberstack Diner. This location would inspire Ford Cruller (who at the time was a park ranger) to form the Psychic Six, eventually culminating in the formation of the [[Characters/PsychonautsPsychonauts Psychonauts]]. By the time Raz visits the area, the Questionable Area is (nearly) abandoned and has fallen into disrepair.
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''Psychonauts 2'' is an ActionAdventure PlatformGame from Creator/DoubleFine Productions, headed by former Creator/LucasArts employee Creator/TimSchafer. It was released for UsefulNotes/MicrosoftWindows, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/XboxSeriesXAndS on August 24, 2021 on Game Pass, and August 25, 2021 in general. A [[UsefulNotes/AppleMacintosh macOS]] and Linux Port would release the following year, on May 24th, 2022. While [[https://twitter.com/DoubleFine/status/818992314081128448 Double Fine would like to]] release it on the UsefulNotes/NintendoSwitch, there are currently no plans for a Switch release.

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''Psychonauts 2'' is an ActionAdventure PlatformGame from Creator/DoubleFine Productions, headed by former Creator/LucasArts employee Creator/TimSchafer. It was released for UsefulNotes/MicrosoftWindows, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, Platform/MicrosoftWindows, Platform/PlayStation4, Platform/XboxOne, and UsefulNotes/XboxSeriesXAndS Platform/XboxSeriesXAndS on August 24, 2021 on Game Pass, and August 25, 2021 in general. A [[UsefulNotes/AppleMacintosh [[Platform/AppleMacintosh macOS]] and Linux Port would release the following year, on May 24th, 2022. While [[https://twitter.com/DoubleFine/status/818992314081128448 Double Fine would like to]] release it on the UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, there are currently no plans for a Switch release.
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Trope was cut/disambiguated due to cleanup


** The game starts with an example by allowing you to enter the mind of the {{Dragon}} of the first game in a complete level instead of the [[spoiler:shortened version at the end of Rhombus of Ruin.]]

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** The game starts with an example by allowing you to enter the mind of the {{Dragon}} TheDragon of the first game in a complete level instead of the [[spoiler:shortened version at the end of Rhombus of Ruin.]]
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** The Mote of Light/The Psi King [[spoiler:is the consciousness of Helmut Forebear. Ford managed to recover Helmut’s brain and submitted it into the Hall of Brains to be preserved]].

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** The Mote of Light/The Psi King [[spoiler:is the consciousness of Helmut Forebear.Fullbear. Ford managed to recover Helmut’s brain and submitted it into the Hall of Brains to be preserved]].

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