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''Prince of Persia'' is another ContinuityReboot for the action-adventure and platforming ''Franchise/PrinceOfPersia'' series, developed by Ubisoft Montreal and published by Creator/{{Ubisoft}}. It was released in the United States on December 2, 2008 for UsefulNotes/PlayStation3 and UsefulNotes/XBox360 and on December 9, 2008 for Microsoft Windows. It was later released on March 24, 2009 for Mac OS X via the Cider engine.

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''Prince of Persia'' is another ContinuityReboot for the action-adventure and platforming ''Franchise/PrinceOfPersia'' series, developed by Ubisoft Montreal and published by Creator/{{Ubisoft}}. It was released in the United States on December 2, 2008 for UsefulNotes/PlayStation3 Platform/PlayStation3 and UsefulNotes/XBox360 Platform/XBox360 and on December 9, 2008 for Microsoft Windows. It was later released on March 24, 2009 for Mac OS X via the Cider engine.



The next chapter is a downloadable expansion simply titled ''Epilogue'', released on March 5, 2009, exclusively on consoles. A spin-off [[UsefulNotes/NintendoDS DS]] game, ''VideoGame/PrinceOfPersiaTheFallenKing'' was released on Dec 2, 2008. Webcomic/PennyArcade made [[http://prince-of-persia.us.ubi.com/PA/html/index.php a thirty-page comic]] about the origin of the Hunter.

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The next chapter is a downloadable expansion simply titled ''Epilogue'', released on March 5, 2009, exclusively on consoles. A spin-off [[UsefulNotes/NintendoDS [[Platform/NintendoDS DS]] game, ''VideoGame/PrinceOfPersiaTheFallenKing'' was released on Dec 2, 2008. Webcomic/PennyArcade made [[http://prince-of-persia.us.ubi.com/PA/html/index.php a thirty-page comic]] about the origin of the Hunter.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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Updating Link


* LeParkour: Probably the defining game of the genre. Taken to ridiculous extremes in this game, almost outing the Prince as a relative of Franchise/SpiderMan. The game even includes a ''ceiling run'' move:

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* LeParkour: Probably the defining game of the genre. Taken to ridiculous extremes in this game, almost outing the Prince as a relative of Franchise/SpiderMan.ComicBook/SpiderMan. The game even includes a ''ceiling run'' move:



* WallCrawl: Along with ''ceiling crawl''. Assuming there are rings bolted along the wall/ceiling, he can run along them indefinitely. Even Franchise/SpiderMan would be impressed.

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* WallCrawl: Along with ''ceiling crawl''. Assuming there are rings bolted along the wall/ceiling, he can run along them indefinitely. Even Franchise/SpiderMan ComicBook/SpiderMan would be impressed.
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* [[TheOnlyOne The Only Two]]: The Prince and Elika vs a GodOfEvil, his four lieutenants, and an endless horde of mooks. Lampshaded by the Prince: "You know, I wish some more good guys would show up."

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* [[TheOnlyOne The Only Two]]: TheOnlyOne: The Prince and Elika vs a GodOfEvil, are the only people capable of stopping [[GodOfEvil Ahriman]], his four lieutenants, and an endless horde of mooks. Lampshaded by the Prince: "You know, I wish some more good guys would show up."
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There has been no word on a true sequel to the game or any continuation of the franchise with Ubisoft mostly focusing on ''Franchise/AssassinsCreed'', ''VideoGame/WatchDogs'', and more additions to the ''Franchise/FarCry'' series, with Ubisoft Montreal's CEO saying that the franchise was being "paused".[[note]]Altough Ubisoft has said they are considering next-gen entries into multiple franchises, including ''Prince of Persia''.[[/note]]

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There has been no word on a true sequel to the game or any continuation of the franchise with Ubisoft mostly focusing on ''Franchise/AssassinsCreed'', ''VideoGame/WatchDogs'', and more additions to the ''Franchise/FarCry'' series, with Ubisoft Montreal's CEO saying that the franchise was being "paused".[[note]]Altough Ubisoft has said they are considering next-gen entries into multiple franchises, including ''Prince of Persia''.[[/note]][[/note]] With the announcement of 2024's ''Prince of Persia, The Lost Crown'', set in yet another ContinuityReboot, it seems at though this entry to the franchise will have its story left unfinished.
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Cross wicking new trope

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* GameplayProtagonistStoryProtagonist: The gameplay protagonist is the Prince, a wandering vagabond who stumbles into a remote oasis kingdom, but the story is largely about Elika, the princess of said kingdom, whose father handed his kingdom over to the GodOfEvil and who has to come to terms with the fact that [[spoiler:''her own death'' was the reason for her father's actions and that to stop said god of evil, she has to sacrifice her life again]].
Tabs MOD

Removed: 113

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trope is renamed Prefers Going Barefoot. Dewicking old name


* DoesNotLikeShoes: Elika displays her {{action girl}} badassery by traversing rough terrain completely barefoot.

Changed: 231

Removed: 212

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* PointAndClickMap: This helps you choose which area to go next and advance the plot, amidst the OpenWorld nature of the game.

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* PointAndClickMap: This helps you choose which area to go next and advance the plot, amidst the OpenWorld [[WideOpenSandbox Open World]] nature of the game.



* PyrrhicVictory: [[spoiler:Save the world, lose the girl. Then subverted.]]
** It is implied in the DLC that [[spoiler:Elika is somehow crucial to defeating Ahriman for real. By bringing her back to life, Ahriman has secured his release, but it will ultimately bring about his downfall.]]

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* PyrrhicVictory: [[spoiler:Save the world, lose the girl. Then subverted.]]
**
]] It is implied in the DLC that [[spoiler:Elika is somehow crucial to defeating Ahriman for real. By bringing her back to life, Ahriman has secured his release, but it will ultimately bring about his downfall.]]
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The game is set in ancient Persia, with the eponymous Prince as the main character, reimagined as a roguish thief. When a freak sandstorm diverts him from his course and separates him from his donkey, Farah (and the gold she's carrying), he stumbles into a canyon and runs into a woman named Elika. Elika is one of the Ahura, people tasked by the god Ormazd to keep his brother [[GodOfEvil Ahriman]] imprisoned inside a temple. But [[HaveYouSeenMyGod Ormazd hasn't been heard in centuries]], the land has fallen into neglect, many of the Ahura have abandoned their duties, and those that remain are disillusioned. When Elika's father breaks the seal holding Ahriman, Ahriman's corruption spreads across the land as his generals are unleashed. It's up to the Prince and Elika to purify the land and seal Ahriman back in his prison.

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The game is set in ancient Persia, AncientPersia, with the eponymous Prince as the main character, reimagined as a roguish thief. When a freak sandstorm diverts him from his course and separates him from his donkey, Farah (and the gold she's carrying), he stumbles into a canyon and runs into a woman named Elika. Elika is one of the Ahura, people tasked by the god Ormazd to keep his brother [[GodOfEvil Ahriman]] imprisoned inside a temple. But [[HaveYouSeenMyGod Ormazd hasn't been heard in centuries]], the land has fallen into neglect, many of the Ahura have abandoned their duties, and those that remain are disillusioned. When Elika's father breaks the seal holding Ahriman, Ahriman's corruption spreads across the land as his generals are unleashed. It's up to the Prince and Elika to purify the land and seal Ahriman back in his prison.
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* AntiHero: The Prince looks to be the [[StarWars Han Solo]] type.

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* AntiHero: The Prince looks to be the [[StarWars [[Franchise/StarWars Han Solo]] type.
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Armor Piercing Slap is no longer a trope


* ArmorPiercingSlap: Subverted. Elika tries to pull one on the Prince at the start of the Epilogue {{DLC}}, but it doesn't help either of them see the other's point of view.
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Pyrrhic Villainy has been merged with Pyrrhic Victory per TRS decision


* PyrrhicVillainy: A bit trickier to see, but it's there. It is implied in the DLC that [[spoiler:Elika is somehow crucial to defeating Ahriman for real. By bringing her back to life, Ahriman has secured his release, but it will ultimately bring about his downfall.]]

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* PyrrhicVillainy: A bit trickier to see, but it's there. ** It is implied in the DLC that [[spoiler:Elika is somehow crucial to defeating Ahriman for real. By bringing her back to life, Ahriman has secured his release, but it will ultimately bring about his downfall.]]
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* AndYourRewardIsClothes: Collecting all 1001 light seeds grants you the "Prototype" skin for Elika and the Prince (you only need 540 in order to complete the actual game). Its also unlocked by completing the Epilogue DLC

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* AndYourRewardIsClothes: Collecting all 1001 light seeds grants you the "Prototype" skin for Elika and the Prince (you only need 540 in order to complete the actual game). Its You also unlocked unlock it by completing the Epilogue DLCDLC.
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* AndYourRewardIsClothes: There are three sets each for the Prince and Elika: one a MythologyGag (the ''Sands of Time'' Prince and Farah), one a ShoutOut (to ''Franchise/AssassinsCreed'' and ''VideoGame/BeyondGoodAndEvil'', respectively), and the last a DevelopmentGag ("prototype" versions of the characters).

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* AndYourRewardIsClothes: There are three sets each Collecting all 1001 light seeds grants you the "Prototype" skin for Elika and the Prince and Elika: one a MythologyGag (the ''Sands of Time'' Prince and Farah), one a ShoutOut (to ''Franchise/AssassinsCreed'' and ''VideoGame/BeyondGoodAndEvil'', respectively), and (you only need 540 in order to complete the last a DevelopmentGag ("prototype" versions of actual game). Its also unlocked by completing the characters).Epilogue DLC
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Added DiffLines:

** The Concubine tries this card on Elika at one point.
---> "And you, Princess? I know the dreams you've dreamed. Your mind traveling distant lands, your body trapped in this decaying place. We are not so distant you and I, we share many desires..."

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