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''Phantom Dust'' is a 2005 ActionRPG brought into the world by [[Creator/MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like ''TabletopGame/MagicTheGathering'', most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

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''Phantom Dust'' is a 2005 ActionRPG brought into the world by [[Creator/MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, Platform/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like ''TabletopGame/MagicTheGathering'', most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.



At E3 2014, it was suddenly announced that the game would be given a multiplayer-only ContinuityReboot for the UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was revealed at E3 2016 that a [[UpdatedRerelease port of the game]] was in the works, and was released in May 2017 for UsefulNotes/XboxOne and Windows 10 as a free-to-play title, with Xbox Play Anywhere support.

to:

At E3 2014, it was suddenly announced that the game would be given a multiplayer-only ContinuityReboot for the UsefulNotes/XboxOne Platform/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was revealed at E3 2016 that a [[UpdatedRerelease port of the game]] was in the works, and was released in May 2017 for UsefulNotes/XboxOne Platform/XboxOne and Windows 10 as a free-to-play title, with Xbox Play Anywhere support.
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Per TRS.


[[caption-width-right:275:This game was forged in a fire fueled by [[ContemplateOurNavels philosophy books]], [[WhatDoYouMeanItWasntMadeOnDrugs illicit]] [[MindScrew substances]], [[NintendoHard the tears of frustrated players]], and leftover ''[[TabletopGame/MagicTheGathering Magic]]'' cards.]]

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[[caption-width-right:275:This game was forged in a fire fueled by [[ContemplateOurNavels philosophy books]], [[WhatDoYouMeanItWasntMadeOnDrugs illicit]] illicit [[MindScrew substances]], [[NintendoHard the tears of frustrated players]], and leftover ''[[TabletopGame/MagicTheGathering Magic]]'' cards.]]
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[[caption-width-right:275:This game was forged in a fire fueled by [[ContemplateOurNavels philosophy books]], [[WhatDoYouMeanItWasntMadeOnDrugs illicit]] [[MindScrew substances]], [[NintendoHard the tears of frustrated players]], and leftover [[TabletopGame/MagicTheGathering Magic]] cards.]]

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[[caption-width-right:275:This game was forged in a fire fueled by [[ContemplateOurNavels philosophy books]], [[WhatDoYouMeanItWasntMadeOnDrugs illicit]] [[MindScrew substances]], [[NintendoHard the tears of frustrated players]], and leftover [[TabletopGame/MagicTheGathering Magic]] ''[[TabletopGame/MagicTheGathering Magic]]'' cards.]]



''Phantom Dust'' is a 2005 ActionRPG brought into the world by [[Creator/MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like TabletopGame/MagicTheGathering, most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

to:

''Phantom Dust'' is a 2005 ActionRPG brought into the world by [[Creator/MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like TabletopGame/MagicTheGathering, ''TabletopGame/MagicTheGathering'', most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.



* AllegedLookalikes: The enemy referred to as "redhead" is mistaken for Freia, despite the former's monstrous appearance and the troublesome little detail that Freia's hair is platinum-colored.

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* AllegedLookalikes: The enemy referred to as "redhead" is mistaken for Freia, despite the former's monstrous appearance and the troublesome little detail that Freia's hair is platinum-colored.platinum colored.



* BloodMagic: Many faith based skills require you to sacrifice health in addition to the standard aura cost. A basic but effective faith strategy is to use health absorbing skills to compensate.

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* BloodMagic: Many faith based faith-based skills require you to sacrifice health in addition to the standard aura cost. A basic but effective faith strategy is to use health absorbing skills to compensate.



* CloningGambit: [[spoiler: After discovering he is dying from a mysterious illness, Edgar creates a clone of himself to look after the world in his absence. Interestingly, the clone seems to have never been made aware that he was a copy.]]

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* CloningGambit: [[spoiler: After discovering he is dying from a mysterious illness, illness; Edgar creates a clone of himself to look after the world in his absence. Interestingly, the clone seems to have never been made aware that he was a copy.]]
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* TomatoInTheMirror: [[spoiler: Some or all of the monsters the Visions fight against are actually degenerated humans. What's more, all of humanity are artificial creations Edgar made from the phantom dust. To top it all off? The original Edgar died some time ago, and the Edgar the players interact with over the course of the game is a dust clone. These revelations are so shocking to the people who witness them that must of them return to dust when exposed to the truth.]]

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* TomatoInTheMirror: [[spoiler: Some or all of the monsters the Visions fight against are actually degenerated humans. What's more, all of humanity are artificial creations Edgar made from the phantom dust. To top it all off? The original Edgar died some time ago, and the Edgar the players interact with over the course of the game is a dust clone. These revelations are so shocking to the people who witness them that must most of them return to dust when exposed to the truth.]]
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* AfterTheEnd: The whole world is dead barring horrifying abominations that defy most of the normal rules of what defines life. The world is so screwed up in places that the laws of physics and gravity are starting to break down. And this is before [[spoiler: You find out this is a recreation of the world. Humanity went extinct thousands of years ago leaving only a greyish white dust covering the planet which Edgar found after returning from his time in space, the dust gives humans godlike powers to create anything they want but slowly poisons them to death. Everyone alive is made of it and the person who created them all is dead.]]

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* AfterTheEnd: The whole world is dead barring horrifying abominations that defy most of the normal rules of what defines life. The world is so screwed up in places that the laws of physics and gravity are starting to break down. And this is before [[spoiler: You [[spoiler:you find out this is a recreation of the world. Humanity went extinct thousands of years ago leaving only a greyish white dust covering the planet which Edgar found after returning from his time in space, the space. The dust gives humans godlike powers to create anything they want want, but slowly poisons them to death. Everyone alive is made of it and the person who created them all is dead.]]
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Fixed spoilers.


* UncertainDoom: [spoiler: The player character] is strongly implied to have disappeared [spoiler: after returning Edgar's spaceship to orbit and removing the dust from the planet], but this is never made 100% clear. Likewise, the fate of the [spoiler: rest of the Visions] is never answered either.

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* UncertainDoom: [spoiler: The [[spoiler:The player character] character]] is strongly implied to have disappeared [spoiler: after [[spoiler:after returning Edgar's spaceship to orbit and removing the dust from the planet], planet]], but this is never made 100% clear. Likewise, the [[spoiler:the fate of the [spoiler: rest of the Visions] Visions]] is never answered either.
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* RiddleForTheAges: The nature of Dust and its relationship to humanity and the world's current situation is never explored. If the answer exists it was long forgotten.


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* UncertainDoom: [spoiler: The player character] is strongly implied to have disappeared [spoiler: after returning Edgar's spaceship to orbit and removing the dust from the planet], but this is never made 100% clear. Likewise, the fate of the [spoiler: rest of the Visions] is never answered either.

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* FantasticGhetto: NPCs like Reindeer mention that the hub has a population of non-Espers, most of whom are seemingly not allowed to get near the surface. If tilting the camera just right in the lowest area of the hub, the player can just make out a few lit homes made from scrap metal and shipping crates. Reindeer explains that, having nothing productive to contribute, civilians spend most of their time eating and sleeping. While it's never explicit, him patrolling the area with a key ring implies that it's his job to keep civilians sequestered to their area.

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** A lot of missions are framed around the player going to rescue and return a civilian who escaped to the surface. However, all these missions involve fighting some enemies before your partner tells you that the civilian made it back safely of their own volition.
* FantasticGhetto: NPCs Officers like Reindeer mention that the hub has a population of non-Espers, most of whom are seemingly not allowed to get near the surface. If tilting the camera just right in the lowest area of the hub, the player can just make out a few lit homes made from scrap metal and shipping crates. Reindeer explains that, having nothing productive to contribute, civilians spend most of their time eating and sleeping. While it's never explicit, him patrolling the area with a key ring implies that it's his job to keep civilians sequestered to their area.
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Added DiffLines:

* TomatoInTheMirror: [[spoiler: Some or all of the monsters the Visions fight against are actually degenerated humans. What's more, all of humanity are artificial creations Edgar made from the phantom dust. To top it all off? The original Edgar died some time ago, and the Edgar the players interact with over the course of the game is a dust clone. These revelations are so shocking to the people who witness them that must of them return to dust when exposed to the truth.]]
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* BareFistedMonk: Close-Ranged skills in most schools have the user's hands function as a delivery for some kind of energy, such as a flaming sword. The ki school, however, enhances the body to allow for superhuman punches and kicks.


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* KungFuWizard: The default case allows for 2 schools, so any case with the ki school as one of its components will invariably allow for this. The question is what form the "wizard" part of Kung-Fu Wizard looks like.


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*SupernaturalMartialArts: The Ki School's hat. It contains a number of close-ranged punches and kicks that allow for flash stepping, energy manipulation, and memory-erasing.
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* CutscenePowerToTheMax: Characters are capable of far greater feats in cutscenes than they are in regular play, such as quickly dispatching waves of enemies or telekinetically throwing massive stone pillars [[spoiler: or space shuttles into space.]]
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* ApocalypseHow: Class 4. Most or all animal life on the planet has been wiped out, save for inorganic monsters and small remnants of humans. [[spoiler: In actuality, humanity is also extinct. Edgar was the last true human, and he died some time before the events of the game.]]


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* FantasticGhetto: NPCs like Reindeer mention that the hub has a population of non-Espers, most of whom are seemingly not allowed to get near the surface. If tilting the camera just right in the lowest area of the hub, the player can just make out a few lit homes made from scrap metal and shipping crates. Reindeer explains that, having nothing productive to contribute, civilians spend most of their time eating and sleeping. While it's never explicit, him patrolling the area with a key ring implies that it's his job to keep civilians sequestered to their area.


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* OnlySaneMan: Meister, leader of the Vision scouts, is perhaps the most level-headed and rational of the bunch.


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* PowerIncontinence: Sammah will suffer this toward the end of the story. His skills no longer work and, deprived of his ability to hurt others, he becomes hysterical.


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* WholesomeCrossdresser: Baroness. He has a feminine name, haircut, and lipstick, but is referred to with male pronouns. Given how deep and widespread the societal collapse, though, it's difficult to what degree or with how much intentionality Baroness is defying norms. In any case, he's unfailingly polite and personable.
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* CloneDegeneration: [[spoiler: the Edgar the player interacts with is actually a clone created by the original. His emotional instability seems to be this trope at work.]]
* CloningGambit: [[spoiler: After discovering he is dying from a mysterious illness, Edgar creates a clone of himself to look after the world in his absence. Interestingly, the clone seems to have never been made aware that he was a copy.]]
* DeathSeeker: Tsubutaki views her death as a punishment for crimes she doesn't remember committing. This is reflected in her deck, which includes a lot of Skills that drain her health.


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* EscortMission: Some missions require the player to keep their ally alive in order to complete. Annoyingly, this is most often Tsubutaki, who has many self-damaging skills.


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* GoMadFromTheRevelation: About halfway through the game, the player is given a memory box containing the truth of the world, which he shares with Leader and the rest of the Vision's leadership. The revelation is so harrowing that [[spoiler: everyone who viewed it, sans the player, vanish.]]


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** Contrary to most uses of this trope, the memory-erasing effects of Dust extends further than humanity's history and identity. All humans seem to remember how to walk and talk, but have lost a lot of practical knowledge about the world and how it works. A memory log recounts a time when the Visions attempted to grow their own food using information gathered from the outside world, but failed because it neglected to inform them that crops need sunlight to grow.
** [[spoiler:Sammah]] goes from a powerful and psychotic Esper to being docile and worthless in combat after prolonged Dust exposure. The dust not only erased his knowledge of how to fight, but overrode his personality. The same thing happens to [[spoiler:Know]]
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-->--Freia

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-->--Freia
-->-- Freia
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* AfterTheEnd: The whole world is dead baring horrifying abominations that defy most of the normal rules of what defines life. The world is so screwed up in places that the laws of physics and gravity are starting to break down. And this is before [[spoiler: You find out this is a recreation of the world. Humanity went extinct thousands of years ago leaving only a greyis white dust covering the planet which Edgar found after returning from his time in space, the dust gives humans godlike powers to create anything they want but slowly poisons them to death. Everyone alive is made of it and the person who created them all is dead.]]

to:

* AfterTheEnd: The whole world is dead baring barring horrifying abominations that defy most of the normal rules of what defines life. The world is so screwed up in places that the laws of physics and gravity are starting to break down. And this is before [[spoiler: You find out this is a recreation of the world. Humanity went extinct thousands of years ago leaving only a greyis greyish white dust covering the planet which Edgar found after returning from his time in space, the dust gives humans godlike powers to create anything they want but slowly poisons them to death. Everyone alive is made of it and the person who created them all is dead.]]
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* KiAttacks: The ki school, which consists of the most close-ranged skills out of any other school and allows for superhuman martial arts and energy attacks.

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* KiAttacks: KiManipulation: The ki school, which consists of the most close-ranged skills out of any other school and allows for superhuman martial arts and energy attacks.
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Minor edit.


At E3 2014, it was suddenly announced that the game would be given a multiplayer-only ContinuityReboot for the UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was revealed at E3 2016 that a [[UpdatedRerelease port of the game]] was in the works, and was released in May 2017 for UsefulNotes/XboxOne and Windows 10 as a free-to-play title, with [=XBox=] Play Anywhere support.

to:

At E3 2014, it was suddenly announced that the game would be given a multiplayer-only ContinuityReboot for the UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was revealed at E3 2016 that a [[UpdatedRerelease port of the game]] was in the works, and was released in May 2017 for UsefulNotes/XboxOne and Windows 10 as a free-to-play title, with [=XBox=] Xbox Play Anywhere support.

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