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Specifying that Totally Not A Criminal Front is for poorly-veiled fronts.


* PenalColony: Reclamation Inc, the Scavenger corporation, are a corporation that take in employees with debts or questionable pasts and send them to Mars on a five-year indenture, after which their slate is wiped clean. Definitely a case of the inmates running the asylum; they have a loose view of regulations and building codes, and quite a few connections with [[TotallyNotACriminalFront independent contractors]].

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* PenalColony: Reclamation Inc, the Scavenger corporation, are a corporation that take in employees with debts or questionable pasts and send them to Mars on a five-year indenture, after which their slate is wiped clean. Definitely a case of the inmates running the asylum; they have a loose view of regulations and building codes, and quite a few connections with [[TotallyNotACriminalFront independent contractors]]."independent contractors".
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Legitimate Businessmens Social Club TRS cleanup, disambiguating when appropriate.


* PenalColony: Reclamation Inc, the Scavenger corporation, are a corporation that take in employees with debts or questionable pasts and send them to Mars on a five-year indenture, after which their slate is wiped clean. Definitely a case of the inmates running the asylum; they have a loose view of regulations and building codes, and quite a few connections with [[LegitimateBusinessmensSocialClub independent contractors]].

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* PenalColony: Reclamation Inc, the Scavenger corporation, are a corporation that take in employees with debts or questionable pasts and send them to Mars on a five-year indenture, after which their slate is wiped clean. Definitely a case of the inmates running the asylum; they have a loose view of regulations and building codes, and quite a few connections with [[LegitimateBusinessmensSocialClub [[TotallyNotACriminalFront independent contractors]].
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* TechnicalPacifist: There is no killing in Offworld. Only lots and lots of sabotage.

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* TechnicalPacifist: There is no killing in Offworld. Only lots and lots of sabotage. Even the resource transports that can get blown out of the air by magnetic storms are drones.
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* PlayerGeneratedEconomy: A major game feature. All thirteen resources are available for purchase at all times, with prices rising and falling with the player's purchases and sales. Prices also change with randomly generated surpluses, shortages, and weather effects. Then the market can be manipulated by ''hacking''. The offworld market averts this, though; nothing you do changes the prices on Earth or in the asteroid belt.

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* PlayerGeneratedEconomy: A major game feature. All thirteen resources are available for purchase at all times, with prices rising and falling with the player's purchases and sales. The resources demanded by the local colony also play a role, and in some missions you can influence what kind of colony modules get built. Prices also change with randomly generated surpluses, shortages, and weather effects. Then the market can be manipulated by ''hacking''. The offworld market averts this, though; nothing you do changes the prices on Earth or in the asteroid belt.
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* PenalColony: Reclamation Industries, the Scavenger corporation, are a corporation that take in employees with debts or questionable pasts and send them to Mars on a five-year indenture, after which their slate is wiped clean. Definitely a case of the inmates running the asylum; they have a loose view of regulations and building codes, and quite a few connections with [[LegitimateBusinessmensSocialClub independent contractors]].

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* PenalColony: Reclamation Industries, Inc, the Scavenger corporation, are a corporation that take in employees with debts or questionable pasts and send them to Mars on a five-year indenture, after which their slate is wiped clean. Definitely a case of the inmates running the asylum; they have a loose view of regulations and building codes, and quite a few connections with [[LegitimateBusinessmensSocialClub independent contractors]].
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* IndenturedServitude: Not only Reclamation Industries and their "employees" on five-year contracts getting them out of debtor's prison, but Seneca's employees are said to throw themselves into permanent levels of debt to buy their tickets to Mars.

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* IndenturedServitude: Not only Reclamation Industries Inc and their "employees" on five-year contracts getting them out of debtor's prison, but Seneca's employees are said to throw themselves into permanent levels of debt to buy their tickets to Mars.
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* ChildProdigy: Maisie Song, a child, is the avatar and AI player for the Expansive colony, Secena Industries, whose artwork depicts a classroom of child entrepreneurs in training.

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* ChildProdigy: Maisie Song, a child, is the avatar and AI player for the Expansive colony, Secena Industries, Seneca Development, whose artwork depicts a classroom of child entrepreneurs in training.
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'''''Offworld Trading Company''''' is a 2015 RealTimeStrategy game created by Mowhawk Games and published by Stardock Entertainment. Players assume the role of competing companies colonizing Mars, with the goal of conquering the other companies...with a catch. There are ''no'' military units, and ''no'' killing. Only economic victory is possible. Players capture tiles, extract resources, and perform trade in an entirely player driven market. No player can have every resource they need to expand their colony, yet every resource is always available in the market, with [[PlayerGeneratedEconomy prices rising and falling depending on player behavior.]] Yet not all is total pacifism in Offworld. Players can access a BlackMarket to purchase methods of sabotage opponents' resource production, steal resources, or even hack the resource market to produce artificial resource surpluses and shortages.

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'''''Offworld Trading Company''''' is a 2015 RealTimeStrategy game created by Mowhawk Mohawk Games and published by Stardock Entertainment. Players assume the role of competing companies colonizing Mars, with the goal of conquering the other companies...with a catch. There are ''no'' military units, and ''no'' killing. Only economic victory is possible. Players capture tiles, extract resources, and perform trade in an entirely player driven market. No player can have every resource they need to expand their colony, yet every resource is always available in the market, with [[PlayerGeneratedEconomy prices rising and falling depending on player behavior.]] Yet not all is total pacifism in Offworld. Players can access a BlackMarket to purchase methods of sabotage opponents' resource production, steal resources, or even hack the resource market to produce artificial resource surpluses and shortages.
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* ColonizedSolarSystem: The base game is on Mars, expansions add Ceres, Io, and Europa as alternate locations.

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